base 8
37:21How To Visit STARBASE // A Complete Guide To Seeing Starship!
470K views • 3 years ago
Everyday Astronaut
Everyday Astronaut's guide to visiting Starbase, Texas to see Starship, covering what and where it is, which areas close during launches, where to watch from, where to fly into and stay, and things to do.
3:00:06Christophe Pettus - PostgreSQL Proficiency for Python People - PyCon 2016
8K views • 10 years ago
PyCon 2016
A three-hour PyCon 2016 tutorial by Christophe Pettus that orients Python developers to PostgreSQL. It covers installation, administration, and use, including vacuuming, MVCC, replication and backups.
Topic match · Databases & storage
56:03A Tour of Prolog
33K views • 4 years ago
The Power of Prolog
Markus Triska tours Prolog's most distinctive features, including its use as a database and query language, rule processing, constraint solving and compile-time rewriting. It also covers concise meta-interpreters.
Topic match · Databases & storage
24:46Painting a Character with Maths
458K views • 5 years ago
Inigo Quilez
Inigo Quilez live-codes a cartoon character painting entirely from math, using signed distance fields in a Shadertoy shader. He explains each step of building the image from formulas.
Topic match · Computer graphics & rendering
42:00I painted a Landscape with Mathematics
812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
Topic match · Computer graphics & rendering
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
Topic match · Computer graphics & rendering
24:04FreeCAD 0.20 For Beginners | 1 | Setup , preferences and navigation | Easy Tutorial for Learning CAD
636K views • 3 years ago
MangoJelly Solutions for FreeCAD
The first lesson of MangoJelly's FreeCAD 0.20 beginner course, covering setup, preferences and navigation. The series teaches fundamentals through complete workflows such as sketching, Part Design and STL export.
Topic match · Computer graphics & rendering
16:43Blender 3.0 Beginner Tutorial - Part 1
9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
Topic match · Computer graphics & rendering
24:02Learn to Paint with Mathematics
191K views • 12 years ago
Inigo Quilez
Inigo Quilez live-codes a painting using only mathematics in a shader, building it up step by step. The linked Shadertoy source shows the result.
Topic match · Computer graphics & rendering
15:00I wrote a Raytracer for DOS, 16 VGA colors
905K views • 15 years ago
Bisqwit
Bisqwit writes a raytracer from scratch in C++ for DOS, rendering in the 16-color VGA palette at 640x480. The video also covers color quantization and ordered dithering.
Topic match · Computer graphics & rendering
5:43:06LIVE Coding "Happy Jumping"
106K views • 7 years ago
Inigo Quilez
Inigo Quilez live-codes the "Happy Jumping" animated scene in a Shadertoy GLSL shader over about six hours. He builds the raymarched character step by step, explaining the math and procedural techniques, with checkpoints linked for each stage.
Topic match · Computer graphics & rendering
10:14Making a heart with Maths
112K views • 9 years ago
Inigo Quilez
Inigo Quilez shows step by step how to build a simple heart shape from mathematics and shaders, with code on Shadertoy. It is an introduction to procedural graphics and signed distance functions.
Topic match · Computer graphics & rendering
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
Topic match · Computer graphics & rendering
18:18I Tried Turning Games Into Text
571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Topic match · Computer graphics & rendering
23:16A Tour of the Acme Editor
151K views • 14 years ago
Russ Cox
Russ Cox gives a 23-minute tour of the Acme text editor from Plan 9, showing its mouse-driven interface, executing commands from text, and its filesystem-based interface to other programs.
24:46Building a 6800 CPU on an FPGA with nMigen (part 1)
27K views • 6 years ago
Robert Baruch
The first part of Robert Baruch's series on building a 6800 CPU on an FPGA with nMigen, a Python-based hardware description language. It introduces the HDL while implementing a simpler 6800 core.
17:50Blockchain 101 - A Visual Demo
3.3M views • 10 years ago
Anders Brownworth
Anders Brownworth gives a basic visual introduction to blockchain using an interactive web demo, covering SHA256 hashes, blocks, chains, distribution, tokens and coinbase transactions.
58:30Emacs From Scratch #1 - Getting Started with a Basic Usable Configuration
299K views • 6 years ago
System Crafters
The first stream in the Emacs From Scratch series, building a custom Emacs configuration from zero while teaching basics. It covers a usable baseline setup and the packages for completion, themes and productivity.
1:40:06KiCad 6 STM32 PCB Design Full Tutorial - Phil's Lab #65
987K views • 4 years ago
Phil’s Lab
A 100-minute tutorial from Phil's Lab on designing an STM32-based 'black pill' PCB in KiCad 6. It covers schematic capture, two-layer layout and routing, USB, and sending the board for manufacture and assembly.
10:43WORLD'S BEST AIR FRIES (Weird Trick, But It Works!)
1.3M views • 2 years ago
Chris Young
Chef Chris Young shows a simplified triple-cooked method for making crisp frozen fries in an air fryer, based on Heston Blumenthal's technique.
1:21:25Let's prototype a JavaScript JIT compiler!
49K views • 3 years ago
Andreas Kling
Andreas Kling live-codes a prototype JavaScript JIT compiler for the LibJS engine used in SerenityOS and Ladybird. He builds a standalone bytecode VM, a simple interpreter, and then a simple JIT in about 80 minutes.