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How a Blind Developer Uses Visual Studio (Microsoft Build 2017)7:09

How a Blind Developer Uses Visual Studio (Microsoft Build 2017)

11K views • 4 years ago
Kompetenzzentrum Digitale Barrierefreiheit
Saqib Shaikh, a blind developer at Microsoft, shows at Build 2017 how he writes and debugs code in Visual Studio using a screen reader. This version adds subtitles.
Blindsight Sci-fi Short Film4:43

Blindsight Sci-fi Short Film

376K views • 6 years ago
Danil Krivoruchko
A five-minute CG sci-fi short film by Danil Krivoruchko, based on Peter Watts's novel Blindsight. It follows a revived crew member recalling a first contact mission, and took four years to make with artists worldwide.
Investigation: How Roblox Is Exploiting Young Game Developers22:44

Investigation: How Roblox Is Exploiting Young Game Developers

2.7M views • 5 years ago
People Make Games
People Make Games investigates how Roblox relies on young, often child, developers to build its content while paying them very little. It covers Roblox's monetization model, the revenue split, and the harms to kids who make games on the platform.
Steve Ballmer at .NET presentation: Developers (HQ, Extended)0:59

Steve Ballmer at .NET presentation: Developers (HQ, Extended)

712K views • 3 years ago
Blue OS Museum
A short extended clip of Steve Ballmer sweating and chanting "developers" on stage at a .NET presentation around 1999 or 2000.
Does AI Actually Boost Developer Productivity? (100k Devs Study) - Yegor Denisov-Blanch, Stanford18:12

Does AI Actually Boost Developer Productivity? (100k Devs Study) - Yegor Denisov-Blanch, Stanford

311K views • 1 year ago
AI Engineer
Yegor Denisov-Blanch of Stanford presents a study of nearly 100,000 developers at hundreds of companies, measuring how AI affects productivity from commit data. It finds an average boost of about 20% with wide variance by codebase, task complexity and stack.
Pieter Levels: Programming, Viral AI Startups, and Digital Nomad Life | Lex Fridman Podcast #4403:43:34

Pieter Levels: Programming, Viral AI Startups, and Digital Nomad Life | Lex Fridman Podcast #440

2.6M views • 2 years ago
Lex Fridman
A roughly 3.7-hour Lex Fridman podcast with Pieter Levels, the solo developer behind over 40 startups. They discuss programming, viral AI products, indie hacking and digital nomad life.
Why Western Designs Fail in Developing Countries27:36

Why Western Designs Fail in Developing Countries

1.8M views • 2 years ago
Design Theory
A design essay on why products designed in Western contexts often fail when deployed in developing countries. It covers expert blindness and cultural assumptions, with examples such as malaria nets and the One Laptop Per Child project.
June 2021 FreeBSD Developer Summit: Raid-Z Expansion35:31

June 2021 FreeBSD Developer Summit: Raid-Z Expansion

4K views • 5 years ago
FreeBSD
Matt Ahrens presents the FreeBSD Foundation sponsored RAID-Z Expansion project for ZFS at the June 2021 FreeBSD Developer Summit. It explains how a RAID-Z vdev can be grown by adding disks on the fly.
Interview with Senior JS Developer5:28

Interview with Senior JS Developer

2.3M views • 4 years ago
Kai Lentit
A comedy sketch by Kai Lentit in which a senior JavaScript developer is interviewed, parodying the chaos of the JavaScript ecosystem.
Interview with Senior Rust Developer9:46

Interview with Senior Rust Developer

1M views • 3 years ago
Kai Lentit
A short comedy sketch by Kai Lentit lampooning an interview with a 'senior Rust developer' and Rust community stereotypes.
Interview with Senior JS Developer 2024 [NEW]6:45

Interview with Senior JS Developer 2024 [NEW]

735K views • 2 years ago
Kai Lentit
A short parody sketch of a job interview with a senior JavaScript developer, poking fun at the JS ecosystem and trendy stacks.
Twenty Minutes of Reasons to Use the RemedyBG Debugger20:00

Twenty Minutes of Reasons to Use the RemedyBG Debugger

70K views • 4 years ago
Molly Rocket
Casey Muratori gives a fast tour of the RemedyBG debugger for Windows, which he uses daily. He shows its speed and features, especially the watch window.
Gabriella Gonzalez – How to market Haskell to a mainstream programmer41:53

Gabriella Gonzalez – How to market Haskell to a mainstream programmer

8K views • 6 years ago
Konfy
Gabriella Gonzalez argues that developers misunderstand marketing as deception or hype, and applies the technology-adoption ideas of Crossing the Chasm to Haskell. She looks at what keeps Haskell from reaching mainstream programmers and what a community can do about it.
iPhone Magnifier and Voice over3:50

iPhone Magnifier and Voice over

3K views • 6 years ago
Kristy Viers
Kristy Viers demonstrates the iPhone Magnifier combined with VoiceOver to describe the user's surroundings. She shows how the built-in feature reports scenes, faces and lighting.
Why this British crossroads was so dangerous4:12

Why this British crossroads was so dangerous

3.9M views • 6 years ago
Tom Scott
Tom Scott explains why Ipley Cross in England's New Forest was one of Britain's most dangerous junctions. The angled crossroads lets a car's A-pillar hide approaching traffic and cyclists because there is no relative motion in the driver's view.
See in complete darkness with touch14:13

See in complete darkness with touch

6.1M views • 6 years ago
Stuff Made Here
Stuff Made Here builds a device that lets a blind person perceive their surroundings by touch, using an iPad's lidar and a mechanical tactile display driven by motors. The video walks through the build and the limits he hit.
GPT-4 Developer Livestream24:28

GPT-4 Developer Livestream

3.5M views • 3 years ago
OpenAI
OpenAI's livestream demo of GPT-4 with Greg Brockman, showing its capabilities and limitations. Highlights include writing code, turning a hand-drawn sketch into a website, and a tax-question example.
Mojo Lang - Tomorrow's High Performance Python? (with Chris Lattner)1:24:39

Mojo Lang - Tomorrow's High Performance Python? (with Chris Lattner)

64K views • 2 years ago
Developer Voices
Developer Voices interviews Chris Lattner about Mojo, a Python-compatible language aimed at CPU/GPU performance built on LLVM and MLIR. It covers performance features, the type system and why Mojo uses Python syntax.
"Stop Writing Dead Programs" by Jack Rusher (Strange Loop 2022)43:04

"Stop Writing Dead Programs" by Jack Rusher (Strange Loop 2022)

468K views • 4 years ago
Strange Loop Conference
Jack Rusher's Strange Loop 2022 talk argues that most programming languages are still designed around punchcard-era assumptions. He makes the case for live, interactive programming environments, drawing on Lisp, Smalltalk and REPL-driven development.
I Like Notebooks52:09

I Like Notebooks

55K views • 6 years ago
Jeremy Howard
Jeremy Howard defends Jupyter notebooks as a serious development environment, especially when paired with nbdev. He responds directly to Joel Grus's talk about why he dislikes notebooks, and contrasts REPL-style and notebook-style work.
Stevey's Tech Talk E39 -- A guided tour of Emacs45:11

Stevey's Tech Talk E39 -- A guided tour of Emacs

13K views • 4 years ago
Steve Yegge
Steve Yegge records himself working in Emacs and shows off about a dozen features in a roughly 45-minute screen capture. It is an informal, enthusiastic tour rather than a structured tutorial.
Cursor Team: Future of Programming with AI | Lex Fridman Podcast #4472:29:05

Cursor Team: Future of Programming with AI | Lex Fridman Podcast #447

1M views • 2 years ago
Lex Fridman
A Lex Fridman podcast conversation with the four creators of Cursor, the AI-assisted code editor. They discuss how the editor integrates models into programming workflows, including custom completion models and techniques like speculative decoding to speed up applying edits.
Filesystem in Rust - Kent Overstreet35:16

Filesystem in Rust - Kent Overstreet

124K views • 2 years ago
The Linux Foundation
Kent Overstreet's Linux Foundation talk about writing a filesystem in Rust. Its Q&A segment, where Rust-for-Linux developers ask about interface semantics, became widely cited.
State of GPT | BRK216HFS42:40

State of GPT | BRK216HFS

785K views • 3 years ago
Microsoft Developer
Andrej Karpathy walks through how GPT assistants are trained, from tokenization and pretraining to supervised finetuning and RLHF, and gives practical prompting strategies and a view of the tooling ecosystem.
Humans can't read URLs. How can we fix it? - HTTP 20320:21

Humans can't read URLs. How can we fix it? - HTTP 203

59K views • 6 years ago
Chrome for Developers
Jake Archibald argues that URLs are nearly impossible for humans to interpret, especially for security. He walks through what browsers do about it, including highlighting the registrable domain, and floats a possible better design.
A 10x faster TypeScript13:45

A 10x faster TypeScript

608K views • 1 year ago
Microsoft Developer
Anders Hejlsberg introduces the native port of the TypeScript compiler, written in Go, which promises roughly 10x faster tooling. He demos compiling VS Code and explains where the speedup comes from.
WWDC24: Go small with Embedded Swift | Apple22:17

WWDC24: Go small with Embedded Swift | Apple

138K views • 2 years ago
Apple Developer
An Apple WWDC24 session introducing Embedded Swift, a subset of Swift with no runtime that targets tiny microcontrollers. It demonstrates the idea on an off-the-shelf Matter smart home device.
Roblox Pressured Us to Delete Our Video. So We Dug Deeper.35:22

Roblox Pressured Us to Delete Our Video. So We Dug Deeper.

7.9M views • 4 years ago
People Make Games
A People Make Games follow-up investigation into Roblox, built on stories from players and creators after the channel's first video. It covers the platform's treatment of young developers and its moderation.
Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview23:20

Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview

2M views • 6 years ago
/noclip
A /noclip interview with Tarn Adams of Bay 12 Games about Dwarf Fortress: where the ASCII simulation came from, how it works, and the plans for its Steam release. It includes his telling of the famous bug in which cats were poisoned by alcohol.
introducing copyparty, the FOSS file server15:39

introducing copyparty, the FOSS file server

613K views • 1 year ago
tripflag
The author of copyparty introduces the FOSS file server he has built over five years, demoing its features such as resumable uploads, WebDAV and deduplication. The video itself is shown running on a demo server.
Rails World 2024 Opening Keynote - David Heinemeier Hansson1:05:46

Rails World 2024 Opening Keynote - David Heinemeier Hansson

155K views • 2 years ago
Ruby on Rails
DHH's opening keynote at Rails World 2024 in Toronto, where Rails 8 beta shipped. It covers built-in authentication, Propshaft, Solid Cache, Solid Queue, Solid Cable, Kamal 2 and Thruster, pitching the One Person Framework that needs no PaaS.
Saving Voyager 1! - Bruce Waggoner at !!Con 202435:25

Saving Voyager 1! - Bruce Waggoner at !!Con 2024

8K views • 2 years ago
!!Con
Bruce Waggoner of the Voyager team describes how engineers diagnosed Voyager 1's 2023 loss of telemetry and patched its flight software from 15 billion miles away. The talk covers the spacecraft's architecture and the scarcity of old documentation.
Twitter and Visual Studio Rant38:20

Twitter and Visual Studio Rant

158K views • 6 years ago
Molly Rocket
Casey Muratori responds on-stream to a dismissive Twitter post by demonstrating how slow Visual Studio's startup and debugger watch window are, comparing it to much older software and machines. It is a long rant about software performance and bloat.
Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing40:45

Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing

915K views • 5 years ago
Digital Foundry
Digital Foundry's Alex Battaglia analyzes Metro Exodus Enhanced Edition, the first AAA game built around ray tracing. It covers the new global illumination, emissive lighting, DLSS and performance on AMD and Nvidia hardware.
2023 LLVM Dev Mtg - Mojo 🔥: A system programming language for heterogenous computing49:48

2023 LLVM Dev Mtg - Mojo 🔥: A system programming language for heterogenous computing

61K views • 2 years ago
LLVM
A 2023 LLVM Developers' Meeting keynote by Abdul Dakkak, Chris Lattner and Jeff Niu introducing Mojo, a Python-family systems language built on MLIR and LLVM for heterogeneous computing.
PDE: A different take on editing code20:01

PDE: A different take on editing code

88K views • 4 years ago
TJ DeVries
TJ DeVries coins the term PDE (Personalized Development Environment) to describe editors like Neovim that you shape to your own workflow. He contrasts this with out-of-the-box IDEs and discusses why customizable tools appeal to developers.
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
Why I deleted GrapheneOS17:51

Why I deleted GrapheneOS

976K views • 3 years ago
Louis Rossmann
Louis Rossmann explains why he stopped using GrapheneOS, describing his interactions with its lead developer Daniel Micay. It includes chat logs shown in the video.
Brandt Bucher – A JIT Compiler for CPython47:51

Brandt Bucher – A JIT Compiler for CPython

14K views • 2 years ago
encukou
Brandt Bucher presents his prototype JIT compiler for CPython at the 2023 Core Developer Sprint. He explains the copy-and-patch approach, the implementation and its performance.
The History of 3D Graphics on the Gameboy Advance | minimme34:29

The History of 3D Graphics on the Gameboy Advance | minimme

667K views • 6 years ago
minimme
minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.