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SNES Code Injection -- Flappy Bird in SMW6:31

SNES Code Injection -- Flappy Bird in SMW

3M views • 10 years ago
SethBling
SethBling uses Super Mario World glitches to inject and run Flappy Bird code on an unmodified SNES, entering it purely with controller inputs. It was the first time a human completed this kind of exploit by hand.
Your Post Code Is the Directions, Not the Destination7:49

Your Post Code Is the Directions, Not the Destination

3.9M views • 1 year ago
CGP Grey
CGP Grey explains that postal codes are routing instructions for mail rather than geographic regions. He looks at the quirks and problems this causes.
[TAS] Pokémon Yellow - Arbitrary Code Execution7:45

[TAS] Pokémon Yellow - Arbitrary Code Execution

598K views • 9 years ago
MrWint
A tool-assisted speedrun of Pokemon Yellow by MrWint that uses arbitrary code execution to push Game Boy hardware to its limits. Through crafted inputs it injects code and ends up running other programs, such as Tetris, inside the game.
Apple’s iPhone Passcode Problem: Thieves Can Ruin Your Entire Digital Life in Minutes | WSJ9:00

Apple’s iPhone Passcode Problem: Thieves Can Ruin Your Entire Digital Life in Minutes | WSJ

1.9M views • 3 years ago
The Wall Street Journal
A WSJ investigation by Joanna Stern into iPhone thieves who watch victims enter their passcode, then use it to lock them out of Apple accounts and drain bank and payment apps. It explains how the thefts work and how to protect yourself.
US Bell - New Area Codes5:36

US Bell - New Area Codes

62K views • 19 years ago
GeorgeBuford
A sketch from the Seattle comedy show Almost Live! in which Pat Cashman plays a US Bell rep explaining the new 425 area code. It first aired in 1997.
Characters, Symbols and the Unicode Miracle - Computerphile9:37

Characters, Symbols and the Unicode Miracle - Computerphile

2.1M views • 13 years ago
Computerphile
Tom Scott explains for Computerphile how Unicode and UTF-8 grew out of messy older character encodings to become the web's standard. It covers why the design works and how it handles worldwide text.
New computers don't speed up old code19:25

New computers don't speed up old code

187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments8:19

Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments

284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
GitHub Copilot CRUSHES Leetcode Interview Questions! 😳9:20

GitHub Copilot CRUSHES Leetcode Interview Questions! 😳

266K views • 5 years ago
DevOps Directive
A DevOps YouTuber tests GitHub Copilot on a range of Leetcode problems and finds it solves most immediately, with a few needing tweaks and some far off. He concludes it would outperform him in a FAANG-style interview.
Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live6:08

Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live

225K views • 12 years ago
invalidation
A live performance at AGDQ 2014 in which Super Mario World is made to execute arbitrary injected code, running other games like Pong and Snake on the cartridge. It is done through a TASBot feeding precise controller inputs.
The Secret Life of Machines - Vacuum Cleaners  1/213:04

The Secret Life of Machines - Vacuum Cleaners 1/2

150K views • 15 years ago
Buddy Runyan
Part 1 of an episode of the British educational TV series The Secret Life of Machines, about how vacuum cleaners work and their history. It mixes humor with explanation of household technology.
One Typo, Wrong Continent16:04

One Typo, Wrong Continent

11.6M views • 3 years ago
CGP Grey
CGP Grey explains why airport codes are inconsistent and sometimes confusing, from their origins in old weather station codes to the quirks that cause mistakes. He builds the story around a single typo that sent a flight to the wrong continent.
Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #24:01

Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2

1.8M views • 6 years ago
CodeParade
CodeParade's short devlog on how spherical geometry looks in 2D and 3D and why it feels so unusual, part of the Hyperbolica series on a non-Euclidean game.
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)18:20

FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)

3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
!!Con 2016 - How I Code and Use a Computer at 1,000 WPM!! By Sina Bahram13:29

!!Con 2016 - How I Code and Use a Computer at 1,000 WPM!! By Sina Bahram

11K views • 10 years ago
Confreaks
A short !!Con 2016 talk by blind developer Sina Bahram on how he uses a computer and writes code with a screen reader at about 1,000 words per minute. He plays how common interfaces sound and challenges the audience to go a day using only the keyboard.
Flaw in the Enigma Code - Numberphile10:58

Flaw in the Enigma Code - Numberphile

5.4M views • 13 years ago
Numberphile
Numberphile's Dr James Grime explains the flaw in the Enigma machine, namely that a letter could never be encrypted to itself, and how that helped the Allies break the code. It touches on the Bombe and Alan Turing.
Colonel JD AI Codec Conversation MGS2 HD12:40

Colonel JD AI Codec Conversation MGS2 HD

1.7M views • 13 years ago
Louie V
The final codec conversation from Metal Gear Solid 2, in which the AI 'Colonel' explains that the Patriots filter out junk information and curate truth for humanity. It plays as a dark meditation on information overload, manipulation and shared reality.
Raiden Warned About AI Censorship - MGS2 Codec Call (2023 Version)4:48

Raiden Warned About AI Censorship - MGS2 Codec Call (2023 Version)

581K views • 3 years ago
CYBERGEM
A fan-made Metal Gear Solid 2 codec call using AI voice synthesis, in which the Colonel warns Raiden about using AI to censor the internet and enforce digital ID. It riffs on the game's 'Selection for Societal Sanity' conversation.
Avi Bryant demos Dabble db8:37

Avi Bryant demos Dabble db

5K views • 14 years ago
Tavis Rudd
Avi Bryant demos Dabble DB, a web-based spreadsheet-like database for building apps without code. It shows how users can model and relate data through a smooth interface.
How I Fixed a 10 Year Old Guitar Hero Bug Without the Source Code12:09

How I Fixed a 10 Year Old Guitar Hero Bug Without the Source Code

404K views • 9 years ago
ExileLord
A reverse engineer walks through fixing a ten-year-old bug in Guitar Hero III without access to its source code, using a disassembler and decompiler. It is technical but explained step by step.
AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #2154:17

AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215

65K views • 8 years ago
Two Minute Papers
A Two Minute Papers episode on NVIDIA's recurrent denoising autoencoder, which cleans up noisy Monte Carlo path-traced image sequences. It shows how a neural network can produce usable renders from very few samples.
Why is India so filthy? | The Ugly Indian | TEDxBangalore17:34

Why is India so filthy? | The Ugly Indian | TEDxBangalore

4.9M views • 12 years ago
TEDx Talks
A TEDxBangalore talk by The Ugly Indian, an anonymous collective, asking why Indians tolerate filthy public spaces. It describes their volunteer approach of quietly cleaning up spots and turning the tragedy of the commons into a victory.
I made a NES emulator in 15 minutes15:04

I made a NES emulator in 15 minutes

389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
Erlang: The Movie11:32

Erlang: The Movie

175K views • 14 years ago
uncertainyesterday
A short Ericsson film demoing Erlang, showing concurrent processes, debugging tools, and hot code reloading, including crashing parts of a running system while calls continue.
Milton Friedman - Why Tax Reform Is Impossible14:29

Milton Friedman - Why Tax Reform Is Impossible

241K views • 14 years ago
LibertyPen
Milton Friedman explains why the US tax code is enormously complex and why meaningful reform is unlikely. He argues that politicians profit from the complexity, since tax breaks are products they sell and the code works as a tool of reward and punishment. The clip is about 14 minutes from his lecture series.
Why The World Relies On ASML For Machines That Print Chips18:40

Why The World Relies On ASML For Machines That Print Chips

4.3M views • 4 years ago
CNBC
CNBC gets a tour of ASML's cleanrooms in the Netherlands to see how its roughly $200 million EUV lithography machines are built. It covers exploding molten tin, ultra-flat optics and why only one company can make these systems.
Erlang: The Movie9:58

Erlang: The Movie

159K views • 19 years ago
dawsdesign
A short film about the Erlang language, showing telecom systems built from lightweight processes and demonstrating hot code swapping. It is an edited version of the original Ericsson video.
Why North America Can't Build Nice Apartments (because of one rule)12:10

Why North America Can't Build Nice Apartments (because of one rule)

2.2M views • 2 years ago
About Here
About Here explains how North American building codes requiring two staircases make small multi-story apartment buildings hard to build, and contrasts this with places that allow single-stair designs.
Super Mario World Credits Warp Explained11:55

Super Mario World Credits Warp Explained

638K views • 11 years ago
Frieze
A speedrunner-made explanation of the Super Mario World credits warp, an arbitrary code execution glitch that jumps the game straight to the ending. It simplifies the underlying assembly and memory behavior with animations so non-experts can follow.
Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed11:03

Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed

197K views • 5 years ago
Digital Foundry
Digital Foundry investigates why Resident Evil Village on PC runs worse with Capcom's Denuvo DRM than a cracked version. They benchmark and confirm performance and frame-pacing differences.
NIO ES8 & 3-minute Battery Swap Station | FULLY CHARGED for Clean Energy & Electric Vehicles12:30

NIO ES8 & 3-minute Battery Swap Station | FULLY CHARGED for Clean Energy & Electric Vehicles

771K views • 6 years ago
Everything Electric CARS
Fully Charged episode where Elliot drives the NIO ES8 SUV and visits a battery swap station that replaces the pack in about three minutes. It covers the ownership model of swapping and what it could mean for EV charging.
BBC - The Code - The Wisdom of the Crowd4:49

BBC - The Code - The Wisdom of the Crowd

395K views • 15 years ago
timb6
Marcus du Sautoy of the BBC demonstrates the wisdom of the crowd, showing that averaging many guesses of jelly beans in a jar lands near the true count.
This LA Musician Built $1,200 Tiny Houses for the Homeless. Then the City Seized Them.14:04

This LA Musician Built $1,200 Tiny Houses for the Homeless. Then the City Seized Them.

4.9M views • 9 years ago
ReasonTV
Reason TV profiles Elvis Summers, a Los Angeles musician who crowdfunded dozens of tiny homes for homeless people. City officials moved to remove them while pushing a multibillion-dollar housing plan.
Conway's Game Of Life in APL7:48

Conway's Game Of Life in APL

236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
Dabble DB demo6:46

Dabble DB demo

10K views • 19 years ago
krueggen
A short product demo of Dabble DB, a web tool for importing, entering and manipulating structured data with little effort. It was built in Smalltalk and later acquired by Twitter.
Teletype Model 19 - Part 1: A Teletype Arrives for Restoration7:26

Teletype Model 19 - Part 1: A Teletype Arrives for Restoration

33K views • 8 years ago
CuriousMarc
CuriousMarc inspects a newly arrived Teletype Model 19, an early military unit built around a Model 15 keyboard and printer, after an initial rough cleaning. It is the first part of a restoration series and touches on 5-bit Baudot code.
Intentional Programming demo (Part 1) - Editor9:59

Intentional Programming demo (Part 1) - Editor

14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
The Voder: 1939,  the worlds first electronic voice synthesizer6:18

The Voder: 1939, the worlds first electronic voice synthesizer

332K views • 9 years ago
Brian Roemmele
A short look at the Voder, the first electronic voice synthesizer, demonstrated by Bell Labs at the 1939 World's Fair. It was operated by trained women using ten finger keys, foot pedals and a knee lever.
ShaderToy LiveCoding - The Drive Home - 1. Basic Setup15:39

ShaderToy LiveCoding - The Drive Home - 1. Basic Setup

28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
The Problem with Time & Timezones - Computerphile10:13

The Problem with Time & Timezones - Computerphile

4.4M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile why handling time and timezones in code is so hard, walking through a simple web app that computes how long ago something happened. It covers the quirks of timezones and calendars and ends in an exasperated rant.