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Deep Visualization Toolbox3:54

Deep Visualization Toolbox

270K views • 11 years ago
Jason Yosinski
A short demo of the Deep Visualization Toolbox, which shows the activations inside a convolutional neural network as it processes live camera input. Viewers see individual units responding to edges, faces and text.
[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun2:29

[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun

943K views • 12 years ago
Masterjun3
A tool-assisted speedrun of Super Mario World that achieves arbitrary code execution through frame-precise controller inputs, finishing in 2:25. It was also performed live on real hardware at AGDQ 2014.
[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.153:15

[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.15

154K views • 13 years ago
TASVideosChannel
A tool-assisted speedrun of Pokemon Yellow on Game Boy Color that uses glitches and frame-precise inputs to make the game execute an arbitrary program. It was later obsoleted by an improved run.
NASA | A Year in the Life of Earth's CO23:11

NASA | A Year in the Life of Earth's CO2

4.9M views • 11 years ago
NASA Goddard
A short NASA Goddard visualization from the GEOS-5 model showing a year of atmospheric carbon dioxide moving around the globe. It shows plumes from sources, hemispheric differences and seasonal swings as plants grow and die back.
SORTDEMO.BAS2:50

SORTDEMO.BAS

10K views • 16 years ago
fragglet
A three-minute capture of SORTDEMO.BAS, the sorting visualization that shipped with QBasic. It animates insertion, bubble, heap, exchange, shell and quick sort with chiptune-like sound.
How to walk through walls using the 4th Dimension [Miegakure: a 4D game]3:32

How to walk through walls using the 4th Dimension [Miegakure: a 4D game]

2.2M views • 12 years ago
[mtbdesignworks {Miegakure, 4D Toys}]
A short explainer showing what walking through walls would look like with movement in a fourth spatial dimension, using the 4D puzzle game Miegakure.
Hyperbolica: A Non-Euclidean Adventure [Old Trailer]0:51

Hyperbolica: A Non-Euclidean Adventure [Old Trailer]

662K views • 6 years ago
CodeParade
The old announcement trailer for Hyperbolica, CodeParade's Unity game set in hyperbolic and spherical space. The creator has since posted devlog videos on building it.
Progressive decoding: JPEG vs JPEG XL vs AVIF0:40

Progressive decoding: JPEG vs JPEG XL vs AVIF

21K views • 5 years ago
Jon Sneyers
A short side-by-side demo of a large image loading over a slow connection in JPEG, progressive mozjpeg, JPEG XL and AVIF. It shows how each codec renders partial data.
ASCII fluid dynamics -- IOCCC2012 endoh1.c3:09

ASCII fluid dynamics -- IOCCC2012 endoh1.c

1.7M views • 12 years ago
Yusuke Endoh
A 3-minute demo of a tiny IOCCC 2012 winning C program that simulates fluid dynamics in an 80x25 terminal, using any text (including its own source) as input. The video shows the simulation running to Handel's Water Music.
Real Life Emoji Keyboard!2:13

Real Life Emoji Keyboard!

735K views • 11 years ago
Tom Scott
Tom Scott shows a full-size real-life emoji keyboard built from 14 keyboards and over 1,000 hand-placed stickers, covering all of Unicode 8.
Dial Up Modem Handshake Sound - Spectrogram0:29

Dial Up Modem Handshake Sound - Spectrogram

3.6M views • 13 years ago
Bitcore
A spectrogram visualization of the sounds in a dial-up modem handshake, with an annotated image explaining each noise. It shows how the handshake's tones map to the negotiation steps.
The helical model - our solar system is a vortex3:21

The helical model - our solar system is a vortex

9.2M views • 14 years ago
DjSadhu
An animation presenting a non-standard helical or vortex model of the solar system, in which the planets trail the Sun through space instead of orbiting in flat circles. The model is a non-conventional view that the author says differs from standard diagrams.
The Drive Home - ShaderToy2:01

The Drive Home - ShaderToy

11K views • 9 years ago
The Art of Code
A short ShaderToy piece by Martijn Steinrucken (The Art of Code) that renders rain on a windshield during a night drive, with blurred bokeh lights. It is set to music.
Neutron movie of coffee making1:03

Neutron movie of coffee making

133K views • 14 years ago
Anders Kaestner
A short film made with cold neutron imaging at the Paul Scherrer Institut showing a moka pot brewing coffee, sped up four times. The neutron beam makes the water and steam inside the pot visible.
Ptolemy and Homer (Simpson)3:50

Ptolemy and Homer (Simpson)

380K views • 18 years ago
Santiago Ginnobili
A short animation reconstructing a planet's looping orbit using Ptolemy's epicycles and deferents, with the epicycles tracing out the face of Homer Simpson. It shows how enough circles can reproduce nearly any shape.
ants simulation0:31

ants simulation

2K views • 12 years ago
Hugh Lomas
A one-minute visualization of a simulated ant colony in which ants follow pheromone trails, with the source code on GitHub. It shows emergent behavior arising from simple rules.
Airflow across a wing1:14

Airflow across a wing

608K views • 14 years ago
Cambridge University
A one-minute clip from Cambridge's Prof. Holger Babinsky that debunks the equal transit time explanation of lift. It shows how air actually flows over a wing.
Marble Marcher - A Fractal Physics Game3:58

Marble Marcher - A Fractal Physics Game

1.7M views • 7 years ago
CodeParade
A demo of Marble Marcher, a game using a fractal physics engine and fully procedural ray-marched rendering. The player rolls a marble through shifting fractal levels.
A Mind Is Born (256 bytes)2:22

A Mind Is Born (256 bytes)

1.2M views • 9 years ago
lftkryo
A Commodore 64 demo by Linus Akesson that fits video and music into 256 bytes, winning the Oldskool 4K Intro compo at Revision 2017. A technical write-up accompanies it.
Hartverdrahtet - Akronyme Analogiker | 4k Revision 20123:05

Hartverdrahtet - Akronyme Analogiker | 4k Revision 2012

340K views • 14 years ago
Demoscene High-Quality Videos (Annikras)
Hartverdrahtet by Akronyme Analogiker, the winning PC 4k intro at Revision 2012. It is a realtime demo with music and fractal visuals in 4096 bytes.
DIY haptic input knob: BLDC motor + round LCD2:11

DIY haptic input knob: BLDC motor + round LCD

2.9M views • 4 years ago
scottbez1
A two-minute demo of SmartKnob View, an open-source input knob built from a brushless gimbal motor, magnetic encoder and round LCD. Closed-loop torque control gives software-defined detents and end stops.
puls (256 bytes)0:43

puls (256 bytes)

36K views • 17 years ago
JanRrrolaKadlec
A 256-byte MS-DOS intro that renders a raymarched, procedural 3D animation. It won the 256-byte competition at Riverwash 2009 and the scene.org award for best technical achievement that year, and the author published commented x86 assembly source.
New Supercomputer Simulation Sheds Light on Moon’s Origin1:51

New Supercomputer Simulation Sheds Light on Moon’s Origin

12.5M views • 4 years ago
NASA's Ames Research Center
A NASA and Durham University supercomputer simulation suggesting the Moon may have formed within hours of a giant impact between Earth and a Mars-sized body. It is one of the highest-resolution giant-impact simulations run.
The pilot-wave dynamics of walking droplets3:00

The pilot-wave dynamics of walking droplets

207K views • 13 years ago
MITMathLab
A short MIT Math Lab video showing millimetric droplets bouncing and walking across a vibrating fluid bath, guided by their own pilot waves. These droplets show diffraction, tunneling and quantized orbits, which were once thought to belong only to quantum systems.
Live Debugging in Smalltalk2:50

Live Debugging in Smalltalk

1K views • 18 years ago
jarober
A brief demo of the Smalltalk debugger, including defining a method that doesn't exist yet while the program is stopped mid-crash.
Autonomous Intersection Management: Traffic Control for the Future3:56

Autonomous Intersection Management: Traffic Control for the Future

419K views • 14 years ago
csatc2002
A short research demo of Autonomous Intersection Management, a protocol in which self-driving cars reserve slots through an intersection instead of obeying signals or stop signs. It uses UT Austin's autonomous vehicle Marvin and a simulation to show cars crossing without stopping.
Automaton 2000 Micro - Dodging Siege Tanks2:09

Automaton 2000 Micro - Dodging Siege Tanks

1.2M views • 15 years ago
Automaton2000Micro
A StarCraft 2 custom-map demo where a bot controls 100 zerglings against 20 sieged tanks and dodges the splash damage, leaving 19 survivors. The code was written in Blizzard's World Editor.