commit graph
5:10Dual Photography
24K views • 17 years ago
mm648230
The SIGGRAPH 2005 demo of dual photography from Stanford, which swaps the roles of projector and camera to render a scene from the light's point of view. It includes the reveal of a hidden playing card.
3:47Sketchpad, by Dr. Ivan Sutherland with comments by Alan Kay
54K views • 19 years ago
David Carroll
Earliest known footage of Ivan Sutherland's MIT PhD work, Sketchpad, the first computer graphics system, with commentary by Alan Kay. It shows light-pen drawing with constraints in a short clip.
7:15Farbrausch - fr-041: debris. [HD]
229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
4:14Chaos Theory - Awesome 64k Intro! [720p HD]
583K views • 17 years ago
Lounger
Chaos Theory is a 64k demoscene intro by Conspiracy and CNS that took second place at Assembly 2006, generating its graphics and music from a tiny executable.
2:05Alan Kay Demos GRaIL
30K views • 17 years ago
Vincent Gable
Alan Kay demonstrates GRaIL, a graphical input language system from around 1968 in which hand-drawn strokes become boxes, connections and dataflow-style programs.
0:54Amiga Boing Ball
171K views • 18 years ago
amigang
The original Amiga Boing Ball demo, written at the Winter CES in January 1984 to show off the Amiga's hardware, with a bouncing, spinning checkered ball running while the system multitasked. It became the Amiga's unofficial emblem.
2:48TI DOOM
199K views • 18 years ago
TPMFofMFF
A short video of someone playing Doom on a TI-83+ graphing calculator, with a link to the version used.
4:45Sparse Voxel Octree (SVO) Demo by Jon Olick
191K views • 17 years ago
Zelexi
A short demo of real-time sparse voxel octree rendering, shown by Jon Olick at Siggraph 2008. It shows a detailed model rendered by ray casting through the octree.
10:001 million fps Slow Motion video of bullet impacts made by Werner Mehl from Kurzzeit
15.6M views • 17 years ago
Matt Rece
Ten minutes of ultra-slow-motion footage of bullet impacts filmed at about one million frames per second by Werner Mehl of Kurzzeit. It includes hollow points in ballistics gel and impacts on glass.
5:14Atari XL/XE - Rescue on Fractalus [Lucasfilm Games] 1985
136K views • 19 years ago
StaxX28
Intro and gameplay footage of Rescue on Fractalus, the 1985 Lucasfilm Games title for Atari XL/XE, programmed by Loren Carpenter and David Fox. It shows the game's fractal-generated mountain terrain.
4:46Head Tracking for Desktop VR Displays using the WiiRemote
10.9M views • 18 years ago
Johnny Lee
Johnny Lee demonstrates head tracking with a Wii remote and a head-mounted pair of IR LEDs, so a screen acts like a window into a 3D scene as your head moves.
0:43puls (256 bytes)
36K views • 17 years ago
JanRrrolaKadlec
A 256-byte MS-DOS intro that renders a raymarched, procedural 3D animation. It won the 256-byte competition at Riverwash 2009 and the scene.org award for best technical achievement that year, and the author published commented x86 assembly source.
5:48Apple's 1987 Knowledge Navigator Video
217K views • 19 years ago
rkarena
Apple's 1987 Knowledge Navigator concept video imagines a conversational voice assistant, multi-touch tablet and video calling used by a professor. It was made years before the graphical web existed.