commodore
46:01Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 64
115K views • 5 years ago
8-Bit Show And Tell
8-Bit Show And Tell walks through the BASIC source code of the original Commodore 64 Sid Meier's Pirates!. It covers bugs, quirks and traces of abandoned features and scenarios left in the code.
4:52Freespin
148K views • 5 years ago
Matthias Kramm
Freespin is a demo that runs on a Commodore 1541 floppy drive. It makes sound by vibrating the drive head and video by toggling the serial bus lines, and it keeps running after the C64 that booted it is disconnected.
Topic match · Demoscene & retrocomputing
11:27The Commodordion
531K views • 4 years ago
lftkryo
Linus Akesson demonstrates the Commodordion, a fully functional 8-bit accordion built around Commodore 64 hardware with bellows made of floppy disks. He performs Scott Joplin's Maple Leaf Rag and tells the story of the build.
Topic match · Demoscene & retrocomputing
41:12Trackers: The Sound of 16-Bit
2.1M views • 4 years ago
Ahoy
Ahoy's documentary traces tracker music from early Amiga software like SoundMonitor and Soundtracker through the demoscene, Protracker, and PC trackers such as Screamtracker and FastTracker. It covers the sound, culture and history of 16-bit module music.
Topic match · Demoscene & retrocomputing
42:00I painted a Landscape with Mathematics
812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
Topic match · Demoscene & retrocomputing
16:33Using a 1930 Teletype as a Linux Terminal
1.6M views • 6 years ago
CuriousMarc
CuriousMarc connects a restored 1930 Model 15 Teletype to a Linux machine and uses it as a terminal, after commenters requested it. The video shows the challenges of linking a 5-bit mechanical device to a modern OS.
Topic match · Demoscene & retrocomputing
20:49How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
1.5M views • 6 years ago
Ars Technica
In an Ars Technica War Stories episode, Prince of Persia creator Jordan Mechner describes how he made the game on the Apple II, fighting hardware memory limits and the platform's decline. It covers the rotoscoped animation and the engineering tricks involved.
Topic match · Demoscene & retrocomputing
2:01"Memories" - 256 byte MSDOS intro
106K views • 6 years ago
Héll Mood
Memories is a 256-byte MS-DOS demo that packs eight effects and MIDI soundscapes into a tiny program. It won first place at Revision 2020.
Topic match · Demoscene & retrocomputing
54:35"An approach to computing and sustainability inspired from permaculture" by Devine Lu Linvega
19K views • 3 years ago
Strange Loop Conference
Devine Lu Linvega of Hundred Rabbits talks about low-power, offline computing, esoteric languages and the Uxn virtual machine, informed by years of sailing the Pacific. The talk frames computing sustainability through a permaculture lens.
Topic match · Demoscene & retrocomputing
29:06The REAL Story On Why Space Cadet Pinball Was Removed (ft. Windows on Itanium)
1.2M views • 5 years ago
NCommander
NCommander investigates why Space Cadet Pinball disappeared from Windows Vista, building on Raymond Chen's explanation about 64-bit incompatibility. He tests it on 64-bit Windows including Itanium and walks through the debugging.
Topic match · Demoscene & retrocomputing
10:17Razor1911
90K views • 7 months ago
Dubmood
Razor 1911's eponymous demo celebrating 40 years of the group, which won first place at the Revision 2026 demo competition and the public's choice award. It is a retrospective of keygen and warez scene culture with chiptune music.
Topic match · Demoscene & retrocomputing
1:03:23The Only Famous Motherboard
266K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude's hour-long retrospective on the ABIT BP6, the dual-Celeron motherboard. He covers early multiprocessing, its legend, a build, running NT 4, benchmarks and the pros and cons of early SMP.
Topic match · Demoscene & retrocomputing
18:41Emulating the DX7 the HARD way
23K views • 5 years ago
plgDavid
An episode of Plogue's chipresearch series on emulating the Yamaha DX7 from the hardware up. It covers the sub CPU and main CPU, address map investigation, cartridges, firmware analysis and a skeleton MAME driver.
Topic match · Demoscene & retrocomputing
20:03Can you fit a whole game into a QR code?
9M views • 6 years ago
MattKC
MattKC fits a playable Snake game into a QR code by writing tiny x86 machine code and patching the ZBar scanner so it can run the decoded data.
Topic match · Demoscene & retrocomputing
49:03Apollo Core Rope Memory (Apollo Guidance Computer Part 30)
759K views • 3 years ago
CuriousMarc
CuriousMarc's Apollo Guidance Computer restoration series looks at core rope memory, the ROM that held the Moon landing programs. Mike Stewart builds a custom reader to recover lost AGC programs.
Topic match · Demoscene & retrocomputing
1:02:03Elite: "The game that couldn't be written"
2M views • 2 years ago
Alexander the ok
An hour-long video essay on Elite, the 1984 BBC Micro game by David Braben and Ian Bell. It covers how they fit a 3D engine, economy and universe into 22KB on a 2MHz 6502.
Topic match · Demoscene & retrocomputing
42:42Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]
410K views • 3 years ago
Moon Channel
Moon Channel, run by a lawyer, explains the legal basis for emulation, including the history of emulation case law and Nintendo's takedown of Dolphin's Steam release. It argues the legality of emulators is more fragile than most people assume.
Topic match · Demoscene & retrocomputing
13:44The Story of Another World on the Amiga | MVG
350K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains how Eric Chahi built Another World on the Amiga 500, using 2D polygons, rotoscoping and clever techniques to run well on a stock 7MHz machine.
Topic match · Demoscene & retrocomputing
10:12Area 5150 by CRTC & Hornet (Party Version) / IBM PC+CGA Demo, Hardware Capture
69K views • 4 years ago
x86VileR
Area 5150 is a demoscene production for the original 4.77MHz IBM PC with CGA graphics and PC speaker. This is the Evoke 2022 party version, captured from real hardware, and it won the Alternative Demo compo.
Topic match · Demoscene & retrocomputing
23:00Amiga Samplers : Budget dance music in 1990
1.8M views • 6 years ago
debuglive
debuglive makes a 1990-style dance track on an Amiga 500 with a Stereo Master sampler and cheap secondhand records, showing how sampling and trackers worked within tight memory limits.
Topic match · Demoscene & retrocomputing
38:26Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
Topic match · Demoscene & retrocomputing
59:23Quick Start, Episode 7: Crimes... And Felonies.
235K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude covers two bizarre HP 'Quick Start' features: QuickLook, an offline email client built on EFI firmware, and Daystarter, which hijacks the Windows boot process. It includes an explanation of EFI applications and why HP built these things.
Topic match · Demoscene & retrocomputing
34:29The History of 3D Graphics on the Gameboy Advance | minimme
667K views • 6 years ago
minimme
minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.
Topic match · Demoscene & retrocomputing
12:24Color Maximite 2 - ARM CPU that runs BASIC!
453K views • 6 years ago
The 8-Bit Guy
The 8-Bit Guy reviews the Color Maximite 2, a modern ARM-based computer that boots straight into BASIC. He shows what it can do as a retro-style machine.
Topic match · Demoscene & retrocomputing
49:04Polyend Tracker // Review and Full Tutorial from Sample to Song
355K views • 6 years ago
loopop
Loopop reviews the Polyend Tracker hardware tracker-style sequencer and walks through a tutorial from sampling to finishing a song. It covers most of the device's features.
Topic match · Demoscene & retrocomputing
15:19The weeCee: A Tiny New MS-DOS & Windows Gaming PC!
713K views • 4 years ago
LGR
LGR reviews the weeCee, a tiny mini PC that boots MS-DOS and Windows from a microSD card. It offers Sound Blaster Pro and General MIDI compatibility with VGA output, and the video tries it with DOS and Windows 98 games.
Topic match · Demoscene & retrocomputing
42:38VCF East: Xerox Star vs. Apple Lisa
41K views • 5 years ago
Vintage Computer Federation
Jason Perkins's talk at Vintage Computer Festival East 2020 compares the user interface of the Xerox Star with that of the Apple Lisa. It covers editing documents, the Star's mouse and a Q&A.
Topic match · Demoscene & retrocomputing
17:10So I Bought Those Weird New AliExpress Retro PCs…
1.3M views • 3 years ago
LGR
LGR reviews the Book 8088 and Hand 386, newly built DOS retro PCs sold on AliExpress that use real legacy chips on custom boards. He covers what is neat about them and their compromises and odd design decisions.
Topic match · Demoscene & retrocomputing
16:35The World Premiere of the Amiga (1985, Andy Warhol, Debbie Harry)
20K views • 3 years ago
Generation X Video Archive
Footage of the 1985 world premiere of the Amiga 1000 at Lincoln Center. It shows demos such as multitasking and the bouncing ball, and Andy Warhol painting Debbie Harry live on the machine.
Topic match · Demoscene & retrocomputing
38:59Windows 11 on Pentium 4
839K views • 3 years ago
Enderman
Enderman gets Windows 11 running on a Pentium 4 system with a Radeon HD 5870 and 8 GB of DDR2. It explores how an unsupported, ancient CPU can be made to work by using the rare last Pentium 4 variant and a registry flag.
Topic match · Demoscene & retrocomputing
37:43Doom The Way it Was Meant to Be Played - v1.1 Multi-monitor
1.2M views • 3 years ago
Tech Tangents
Tech Tangents sets up original Doom's three-screen multi-monitor mode, which required a separate networked computer for each monitor. The video covers the hardware and setup work and the result.
Topic match · Demoscene & retrocomputing
1:014K Restoration: 1984 Super Bowl APPLE MACINTOSH Ad by Ridley Scott
2.7M views • 3 years ago
Retro Recipes x Commodore
A 4K upscaled restoration of Apple's 1984 Macintosh Super Bowl ad directed by Ridley Scott. The restoration combines various sources and an AI upscaler.