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Constraints Liberate, Liberties Constrain — Runar Bjarnason51:40

Constraints Liberate, Liberties Constrain — Runar Bjarnason

44K views • 10 years ago
Scala World
Runar Bjarnason's Scala World talk argues that restraint and precision in components beat power and flexibility. Constraints on parts make them easier to compose into systems.
Don Knuth - Constraint Based Composition1:09:20

Don Knuth - Constraint Based Composition

9K views • 11 years ago
ccrmalite1
Donald Knuth explains at Stanford's CCRMA the constraint-based methods he is using to compose a major work for pipe organ.
A Tour of Prolog56:03

A Tour of Prolog

33K views • 4 years ago
The Power of Prolog
Markus Triska tours Prolog's most distinctive features, including its use as a database and query language, rule processing, constraint solving and compile-time rewriting. It also covers concise meta-interpreters.
The Mental Game of Python - Raymond Hettinger [synced version]1:10:00

The Mental Game of Python - Raymond Hettinger [synced version]

24K views • 6 years ago
Tech Ma
Raymond Hettinger's PyBay 2019 talk on the mental strategies he uses when programming in Python, such as chunking, solving a simpler related problem, and repeating tasks manually until patterns emerge. This version is re-synced with the slides.
"We Really Don't Know How to Compute!" - Gerald Sussman (2011)1:04:19

"We Really Don't Know How to Compute!" - Gerald Sussman (2011)

96K views • 5 years ago
Strange Loop Conference
Gerald Sussman's 2011 Strange Loop keynote argues we still do not know how to compute, comparing biological systems with how we program machines. It touches on propagators, constraint programming and robustness.
Sketchpad, by Dr. Ivan Sutherland with comments by Alan Kay3:47

Sketchpad, by Dr. Ivan Sutherland with comments by Alan Kay

54K views • 19 years ago
David Carroll
Earliest known footage of Ivan Sutherland's MIT PhD work, Sketchpad, the first computer graphics system, with commentary by Alan Kay. It shows light-pen drawing with constraints in a short clip.
Solving Problems the Clojure Way - Rafal Dittwald1:02:26

Solving Problems the Clojure Way - Rafal Dittwald

87K views • 7 years ago
Clojure/north
Rafal Dittwald's Clojure/north talk shows how to move from writing Java-style code in Clojure to thinking in data-driven, functional terms. He walks through a JavaScript example, refactoring imperative code step by step into a functional core.
Matt Might - Winning the War on Error Solving the Halting Problem and Curing Cancer48:36

Matt Might - Winning the War on Error Solving the Halting Problem and Curing Cancer

9K views • 9 years ago
Curry On!
Matt Might's Curry On talk on ending errors in code, both software and the human genome. He covers conservative approximation of the halting problem via static analysis and a computational approach to precision medicine.
PRACTICE 2018: Joseph White59:34

PRACTICE 2018: Joseph White

21K views • 8 years ago
NYU Game Center
Joseph White, creator of PICO-8, retraces the design of the fantasy console and how tools can shape and guide creative work. He discusses cozy, constrained design spaces and the influence of user-made cartridges.
GopherCon 2015: Go GC: Solving the Latency Problem - Rick Hudson22:51

GopherCon 2015: Go GC: Solving the Latency Problem - Rick Hudson

22K views • 11 years ago
Gopher Academy
Rick Hudson's GopherCon 2015 talk on Go 1.5's new low-latency concurrent garbage collector. It covers the motivation, performance numbers, technical challenges and why the approach fits Go.
Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)1:00:12

Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)

76K views • 15 years ago
GameSpot
David Crane, designer of Pitfall for the Atari 2600, gives a GDC 2011 postmortem on the game's design challenges. He covers how he fit a large world into the console's tiny memory. The session ends with Q&A.
RustLatam 2019 - Without Boats: Zero-Cost Async IO32:24

RustLatam 2019 - Without Boats: Zero-Cost Async IO

55K views • 7 years ago
Rust Programming Language
Without Boats, a Rust language team member, explains the design of Rust's async/await at RustLatam 2019. He covers the history and constraints behind zero-cost, allocation-free async state machines.
1. A strange determinant1:01:08

1. A strange determinant

30K views • 5 years ago
Timothy Gowers
Timothy Gowers thinks aloud, in real time, as he tries to understand why Pascal's determinant equals 1. He does not fully solve it in this episode, but shows his exploratory process.
ALAIN COLMERAUER L'AVENTURE PROLOG31:00

ALAIN COLMERAUER L'AVENTURE PROLOG

7K views • 4 years ago
Prolog Heritage
A French-language documentary on the history of Prolog, created in Marseille by Alain Colmerauer in the early 1970s, with interviews of many people involved. It traces the origins of logic programming and later developments of the language.
Dtrace Review1:18:03

Dtrace Review

19K views • 14 years ago
GoogleTalksArchive
Bryan Cantrill's 2007 Google Tech Talk on DTrace, showing how dynamic tracing improves debugging of both development and live production systems. It includes a vivid war story about tracking down a problem on a Sun Ray server.
"Compacting the Uncompactable" by Bobby Powers40:18

"Compacting the Uncompactable" by Bobby Powers

29K views • 7 years ago
Strange Loop Conference
Bobby Powers presents Mesh, a drop-in malloc replacement that eliminates memory fragmentation in unmodified C/C++ programs by compacting memory. The talk covers how it works despite C's fixed object addresses, and its benefits for programs like Redis.
David Heinemeier Hansson-Unlearn Your MBA (Entire talk)58:50

David Heinemeier Hansson-Unlearn Your MBA (Entire talk)

85K views • 13 years ago
Entrepreneurship.org
David Heinemeier Hansson, creator of Ruby on Rails and partner at 37signals, argues that planning is guessing and startups should focus on today. He says constraints are an advantage and that startups can bootstrap profitably in sizable markets.
The Unix Chainsaw - Gary Bernhardt31:12

The Unix Chainsaw - Gary Bernhardt

25K views • 11 years ago
timmonta
Gary Bernhardt's Cascadia Ruby Conference 2011 talk on using the Unix shell for practical problem solving. He builds pipelines interactively by iterative refinement, using small tools as levers.
Dennis Gustafsson – Parallelizing the physics solver – BSC 20251:07:09

Dennis Gustafsson – Parallelizing the physics solver – BSC 2025

77K views • 1 year ago
Better Software Conference
Dennis Gustafsson, creator of Teardown, presents how he parallelized the physics solver for an upcoming game, followed by a Q&A. The talk was given at the Better Software Conference 2025.