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Coding Adventure: Ant and Slime Simulations17:54

Coding Adventure: Ant and Slime Simulations

2.2M views • 5 years ago
Sebastian Lague
Sebastian Lague explores an ant-inspired algorithm and simulates ant and slime mold behavior, using compute shaders. Source code for both simulations is available.
ants simulation0:31

ants simulation

2K views • 12 years ago
Hugh Lomas
A one-minute visualization of a simulated ant colony in which ants follow pheromone trails, with the source code on GitHub. It shows emergent behavior arising from simple rules.
Discovery Channel - Large Asteroid Impact Simulation4:46

Discovery Channel - Large Asteroid Impact Simulation

64.8M views • 15 years ago
Anselmo La Manna
A Discovery Channel computer simulation of a large asteroid impact on Earth, showing the scale of the devastation. It sits in a broader context of early Earth impacts and the moon-forming collision.
Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 19944:10

Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994

797K views • 17 years ago
MediaArtTube
Karl Sims's 1994 demonstration of evolved virtual creatures: block-bodied creatures whose bodies and controllers are evolved through selection, mutation and recombination to swim, walk and compete.
New Supercomputer Simulation Sheds Light on Moon’s Origin1:51

New Supercomputer Simulation Sheds Light on Moon’s Origin

12.5M views • 4 years ago
NASA's Ames Research Center
A NASA and Durham University supercomputer simulation suggesting the Moon may have formed within hours of a giant impact between Earth and a Mars-sized body. It is one of the highest-resolution giant-impact simulations run.
Simulating an Entire Car Engine (yes, it makes noise)12:04

Simulating an Entire Car Engine (yes, it makes noise)

2.1M views • 4 years ago
AngeTheGreat
AngeTheGreat describes building a physically realistic internal combustion engine simulator in C++, drawing on fluid dynamics, physics and chemistry. It generates procedural audio for engines such as a V8.
Terry Davis Demos SimStructure  (2016-08-25)22:59

Terry Davis Demos SimStructure (2016-08-25)

762K views • 8 years ago
TheChristIsKing
Terry Davis, author of TempleOS, demonstrates his SimStructure physics simulator and builds a PID controller using math from Numerical Recipes in C. The description notes PID controllers are used in everything from rockets to espresso machines.
Evolved Virtual Creatures (1994)4:09

Evolved Virtual Creatures (1994)

43K views • 6 years ago
karlsims
A restored 1994 video of Karl Sims' research on evolved virtual creatures, where simulated block creatures are bred through artificial evolution to swim, walk, follow and compete. It is a landmark demonstration of genetic algorithms in physics simulation.
Life in life1:30

Life in life

4.1M views • 14 years ago
Phillip Bradbury
A two-minute video of Conway's Game of Life running inside Conway's Game of Life, built from OTCA metapixels and Golly. It zooms smoothly between scales.
ASCII fluid dynamics -- IOCCC2012 endoh1.c3:09

ASCII fluid dynamics -- IOCCC2012 endoh1.c

1.7M views • 12 years ago
Yusuke Endoh
A 3-minute demo of a tiny IOCCC 2012 winning C program that simulates fluid dynamics in an 80x25 terminal, using any text (including its own source) as input. The video shows the simulation running to Handel's Water Music.
Excel 97 Easter Egg - Flight Simulation1:26

Excel 97 Easter Egg - Flight Simulation

478K views • 16 years ago
Tom.K
A short screen recording of the flight simulator Easter egg hidden in Excel 97, with the steps to trigger it. The uploader notes the mouse controls are hard to handle.
Feature Discovery Series Episode 3: Aerodynamics12:34

Feature Discovery Series Episode 3: Aerodynamics

196K views • 6 years ago
Microsoft Flight Simulator
A Microsoft Flight Simulator Feature Discovery episode in which CEO Sebastian Wloch explains the new aerodynamics simulation for the 2020 release.
Autonomous Intersection Management: Traffic Control for the Future3:56

Autonomous Intersection Management: Traffic Control for the Future

419K views • 14 years ago
csatc2002
A short research demo of Autonomous Intersection Management, a protocol in which self-driving cars reserve slots through an intersection instead of obeying signals or stop signs. It uses UT Austin's autonomous vehicle Marvin and a simulation to show cars crossing without stopping.
Traffic flow measured on 30 different 4-way junctions6:08

Traffic flow measured on 30 different 4-way junctions

33.6M views • 8 years ago
euverus
Cities: Skylines experiment measuring traffic flow across 30 different four-way junction designs, comparing vanilla traffic AI with the TMPE mod.
SmoothLifeL3:37

SmoothLifeL

312K views • 14 years ago
Tim Hutton
Tim Hutton's demonstration of SmoothLifeL, a continuous version of Conway's Game of Life using floating point values. It shows gliders traveling in any direction, rotating pairs, and elastic cord-like structures, with config details to run it yourself.
Playing a Neural Network's version of GTA V: GAN Theft Auto17:08

Playing a Neural Network's version of GTA V: GAN Theft Auto

766K views • 5 years ago
sentdex
Sentdex demonstrates GAN Theft Auto, a GameGAN-based neural network that recreates GTA V so the network itself is the playable environment. He shows the results and releases the code.
Low Latency Routing in Space7:55

Low Latency Routing in Space

106K views • 8 years ago
HotNets Anonymous
A short visualization from HotNets researchers of routing and latency over SpaceX's proposed Starlink constellation, based on its FCC filings. It shows orbital shells, link topology and how inter-satellite routes could beat terrestrial fiber on long distances.
How life emerges from a simple particle motion law: Introducing the Primordial Particle System16:01

How life emerges from a simple particle motion law: Introducing the Primordial Particle System

497K views • 9 years ago
Artificial Life Lab Graz
Researchers from the Artificial Life Lab Graz introduce the Primordial Particle System, where a simple motion law for self-propelled particles produces cell-like structures that self-reproduce and show life cycles.
Flexible Muscle-Based Locomotion for Bipedal Creatures5:21

Flexible Muscle-Based Locomotion for Bipedal Creatures

1.9M views • 12 years ago
Goatstream
A 2013 research demo of simulated bipedal creatures whose natural gaits are found by optimizing muscle-based controllers, with no motion capture or keyframe animation. It shows physics-based walking and running emerging from musculoskeletal models.