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Converting devices to USB Type-C16:25

Converting devices to USB Type-C

8M views • 6 years ago
DIY Perks
DIY Perks shows how to modify devices that use older USB connectors so they charge and connect over USB Type-C. He solders in a USB-C connector board and works through cases such as dongle-dependent gadgets and a mouse receiver.
Making a heart with Maths10:14

Making a heart with Maths

112K views • 9 years ago
Inigo Quilez
Inigo Quilez shows step by step how to build a simple heart shape from mathematics and shaders, with code on Shadertoy. It is an introduction to procedural graphics and signed distance functions.
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
NixOS VM on Mac Setup9:03

NixOS VM on Mac Setup

31K views • 5 years ago
Mitchell Hashimoto
Mitchell Hashimoto walks through his setup for running a NixOS virtual machine on a Mac as his development environment, with a config repo on GitHub.
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Hello World - Machine Learning Recipes #16:53

Hello World - Machine Learning Recipes #1

2.7M views • 10 years ago
Google for Developers
The first episode of Google's Machine Learning Recipes series. It introduces machine learning and builds a first supervised-learning classifier in about six lines of Python using scikit-learn.
How Differential Gear works (BEST Tutorial)9:31

How Differential Gear works (BEST Tutorial)

9.3M views • 17 years ago
ConceptVBS
A 1930s Chevrolet training film explaining the principles and development of the differential gear. It builds the idea step by step from first principles to the finished mechanism.
Monad - FunFunFunction #2111:25

Monad - FunFunFunction #21

128K views • 10 years ago
Fun Fun Function
An episode of FunFunFunction explaining monads in JavaScript as functors that also implement flatMap. It builds on the preceding functor episode and works through code examples.
The Joy of Programming in Jai - Part 1: Hello World13:48

The Joy of Programming in Jai - Part 1: Hello World

36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
Scavenging rechargeable lithium cells from the roadside15:30

Scavenging rechargeable lithium cells from the roadside

263K views • 4 years ago
bigclivedotcom
Big Clive shows how to pick up discarded disposable vape devices from the roadside and extract the rechargeable lithium cells inside. He explains why these devices contain the same circuitry as rechargeable ones and how to reuse the cells.
ShaderToy LiveCoding - The Drive Home - 1. Basic Setup15:39

ShaderToy LiveCoding - The Drive Home - 1. Basic Setup

28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.