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Why Sony's Beta Videotape System Failed--and failed hard (Part 1)16:29

Why Sony's Beta Videotape System Failed--and failed hard (Part 1)

1.5M views • 9 years ago
Technology Connections
Part one of Technology Connections' account of the VHS versus Betamax format war. It argues Sony was caught off guard by JVC's cheaper, more practical VHS system.
Is The Alcubierre Warp Drive Possible? | Space Time | PBS Digital Studios10:00

Is The Alcubierre Warp Drive Possible? | Space Time | PBS Digital Studios

2.5M views • 11 years ago
PBS Space Time
PBS Space Time introduces Miguel Alcubierre's warp drive, explaining how spacetime itself could be warped rather than moving a ship through it, and whether it is physically possible.
Why Quantum Information is Never Destroyed13:43

Why Quantum Information is Never Destroyed

715K views • 8 years ago
PBS Space Time
A PBS Space Time episode asking whether the universe's information can ever truly be lost, tying quantum mechanics, determinism and black holes together. It sets up the black hole information paradox.
Why is Japan So Weak in Software?19:37

Why is Japan So Weak in Software?

968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.
Solving Wordle using information theory30:38

Solving Wordle using information theory

11.8M views • 4 years ago
3Blue1Brown
3Blue1Brown uses Wordle as an excuse to teach information theory and entropy, building a solver that picks guesses by expected information and incorporating word frequencies.
The NEW Warp Drive Possibilities18:54

The NEW Warp Drive Possibilities

2.8M views • 5 years ago
PBS Space Time
PBS Space Time explains how general relativity permits warp drive in principle and covers recent theoretical advances toward solving the negative energy problem.
Training AI Without Writing A Reward Function, with Reward Modelling17:52

Training AI Without Writing A Reward Function, with Reward Modelling

259K views • 6 years ago
Robert Miles AI Safety
Robert Miles explains reward modelling, in which an AI learns what humans want from their preference comparisons instead of a hand-written reward function. He walks through the 2017 paper on deep reinforcement learning from human preferences.
The Black Hole Information Paradox15:30

The Black Hole Information Paradox

1.1M views • 8 years ago
PBS Space Time
PBS Space Time episode on the black hole information paradox, covering how black holes seem to destroy information, the no-hair conjecture and the proposed role of the event horizon. It is part of a series on black holes.
How Star Wars was saved in the edit18:25

How Star Wars was saved in the edit

3.2M views • 8 years ago
RocketJump
A video essay on how the editors of Star Wars: A New Hope recut and rearranged the footage to rescue the film. It walks through specific changes that improved pacing and drama.
A CONSERVATIVE solution to global warming (Part 1)21:33

A CONSERVATIVE solution to global warming (Part 1)

278K views • 8 years ago
potholer54
Potholer54 presents the climate science case and a market-oriented, conservative-friendly approach to addressing global warming, with sources listed. It is part one of a two-part series.
13 Misconceptions About Global Warming6:50

13 Misconceptions About Global Warming

5.9M views • 12 years ago
Veritasium
Veritasium debunks common climate change myths in under seven minutes, with references to NASA and published research. Topics include CO2 sources, sea ice and 1970s predictions of cooling.
The Loudness War1:54

The Loudness War

2.7M views • 20 years ago
Matt Mayfield Music
A two-minute demonstration of the loudness war, showing how heavy dynamic range compression in CD mastering makes music louder while degrading sound quality. It uses audio examples so you can hear the distortion.
Superluminal Time Travel + Time Warp Challenge Answer11:48

Superluminal Time Travel + Time Warp Challenge Answer

1M views • 9 years ago
PBS Space Time
A PBS Space Time episode explaining why faster-than-light travel is equivalent to travelling back in time, using relativity and Minkowski diagrams for different observers.
How many robots does it take to run a grocery store?5:08

How many robots does it take to run a grocery store?

8M views • 5 years ago
Tom Scott
Tom Scott tours Ocado's automated grocery warehouse, where thousands of robots move boxes on a grid called the Hive, and asks whether they are individual robots or a hive mind.
STOP Buying ANDROID TV Boxes!10:20

STOP Buying ANDROID TV Boxes!

4.6M views • 3 years ago
Linus Tech Tips
Linus Tech Tips warns against cheap Android TV boxes, many of which ship with preinstalled malware. It looks at several boxes and suggests safer alternatives such as Chromecast and Nvidia Shield.
How to Win an Interstellar War11:05

How to Win an Interstellar War

13.3M views • 2 years ago
Kurzgesagt – In a Nutshell
A Kurzgesagt video exploring how advanced civilizations might wage war across light years. It looks at weapons such as relativistic beams and what they would do.
Comparing Beta & VHS on Quality: Was Beta Really Better?9:51

Comparing Beta & VHS on Quality: Was Beta Really Better?

710K views • 9 years ago
Technology Connections
Technology Connections compares Betamax and VHS picture quality using footage from a 1979 RCA VCR and argues the Beta quality advantage was largely marketing.
Super Mario World Credits Warp Explained11:55

Super Mario World Credits Warp Explained

638K views • 11 years ago
Frieze
A speedrunner-made explanation of the Super Mario World credits warp, an arbitrary code execution glitch that jumps the game straight to the ending. It simplifies the underlying assembly and memory behavior with animations so non-experts can follow.
The Tube Map nearly looked very different11:24

The Tube Map nearly looked very different

2.6M views • 4 years ago
Map Men
Map Men's Jay Foreman tells the story of how the London Tube map nearly looked very different, including Harry Beck's design and TfL's initial rejection of it. A short, witty history of a design icon.
Topic match · Data visualization & information design
Debt Metaphor4:44

Debt Metaphor

95K views • 17 years ago
Ward Cunningham
Ward Cunningham explains the history and intent of the debt metaphor, which he coined while refactoring the WyCash product. He says debt means code reflecting an incomplete understanding of the problem, not sloppy programming.
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)18:20

FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)

3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
Why Japan had NO Chance in WW213:38

Why Japan had NO Chance in WW2

835K views • 7 years ago
Military History Visualized
Military History Visualized charts ship production by the United States and Japan from December 1941 to September 1945. The growing numbers show why Japan, despite a stronger starting navy, could not win a long war.
How to Build a Dyson Sphere - The Ultimate Megastructure7:49

How to Build a Dyson Sphere - The Ultimate Megastructure

24.5M views • 7 years ago
Kurzgesagt – In a Nutshell
A Kurzgesagt animated explainer on how humanity could build a Dyson sphere, a swarm of structures capturing the sun's energy. It covers using Mercury's materials and a step-by-step construction approach.
Why France is Actually Preparing for War With Russia48:59

Why France is Actually Preparing for War With Russia

3.4M views • 2 years ago
RealLifeLore
RealLifeLore explains France's military posture towards Russia, including French involvement in Africa and Russian influence in the Sahel. It covers the geopolitics behind current tensions.
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
Intel ME explained (intel management engine) from insider6:36

Intel ME explained (intel management engine) from insider

12K views • 8 years ago
jessie
A short video explaining the Intel Management Engine, a hidden embedded computer inside Intel machines with deep access to hardware. It is presented from an insider's perspective and raises backdoor and NSA concerns.
Are You Eating a Credit Card Every Week?3:52

Are You Eating a Credit Card Every Week?

256K views • 4 years ago
vlogbrothers
A vlogbrothers video tracing how the claim that people eat a credit card of plastic every week spread. It walks through the funded talking point, the misleading amplification, and the peer review that missed it.
The Mathematics of Quantum Computers | Infinite Series12:35

The Mathematics of Quantum Computers | Infinite Series

718K views • 9 years ago
PBS Infinite Series
A PBS Infinite Series episode explaining the mathematics of quantum computers, including how qubits store complex numbers and how quantum computation differs from classical computation. Hosted by Kelsey Houston-Edwards.
Topic match · Quantum computing
Quantum Computing Expert Explains One Concept in 5 Levels of Difficulty | WIRED19:27

Quantum Computing Expert Explains One Concept in 5 Levels of Difficulty | WIRED

8M views • 8 years ago
WIRED
IBM's Dr. Talia Gershon explains quantum computing to five people of increasing expertise: a child, teen, college student, grad student and professional. The WIRED series format moves from simple analogies to technical detail.
Topic match · Quantum computing
The determinant | Chapter 6, Essence of linear algebra10:03

The determinant | Chapter 6, Essence of linear algebra

5M views • 10 years ago
3Blue1Brown
A 10-minute 3Blue1Brown chapter explaining the determinant as the factor by which a linear transformation scales area or volume. It builds the idea geometrically with animations before any formulas.
But what are Hamming codes? The origin of error correction20:05

But what are Hamming codes? The origin of error correction

3.1M views • 6 years ago
3Blue1Brown
3Blue1Brown's discovery-oriented introduction to error correction codes, building up Hamming codes from the puzzle of locating a flipped bit. It explains the parity-check idea and why it is so efficient.
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
The Internet is Worse Than Ever – Now What?11:32

The Internet is Worse Than Ever – Now What?

9.1M views • 2 years ago
Kurzgesagt – In a Nutshell
A Kurzgesagt video arguing that social media's problem is information flooding and tribal polarization. It suggests a return to smaller online communities and more in-person interaction.
How "oldschool" graphics worked Part 1 - Commodore and Nintendo7:08

How "oldschool" graphics worked Part 1 - Commodore and Nintendo

5.7M views • 11 years ago
The 8-Bit Guy
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.
Emulating the DX7 the HARD way18:41

Emulating the DX7 the HARD way

23K views • 5 years ago
plgDavid
An episode of Plogue's chipresearch series on emulating the Yamaha DX7 from the hardware up. It covers the sub CPU and main CPU, address map investigation, cartridges, firmware analysis and a skeleton MAME driver.
How does a whip break the sound barrier? (Slow Motion Shockwave formation) - Smarter Every Day 20711:21

How does a whip break the sound barrier? (Slow Motion Shockwave formation) - Smarter Every Day 207

6.5M views • 7 years ago
SmarterEveryDay
Smarter Every Day uses high-speed and Schlieren photography to show how a whip crack is a supersonic shockwave formed at the tip. It references academic papers on whip physics.
Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]42:42

Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]

410K views • 3 years ago
Moon Channel
Moon Channel, run by a lawyer, explains the legal basis for emulation, including the history of emulation case law and Nintendo's takedown of Dolphin's Steam release. It argues the legality of emulators is more fragile than most people assume.
What Eating the Rich Did For Japan18:08

What Eating the Rich Did For Japan

2.8M views • 5 years ago
Asianometry
Asianometry traces how the Japanese zaibatsu families grew into vast industrial combines and how postwar reforms abruptly broke up their wealth and control.
This high-speed rail project is a warning for the US8:25

This high-speed rail project is a warning for the US

1.5M views • 4 years ago
Vox
A Vox explainer on why California's high-speed rail project is years late and far over budget, with only a few concrete structures built by 2022. It covers the political, legal and routing challenges behind the delays.
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.