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Oculus Connect 2: Live Coding Session with John Carmack1:05:22

Oculus Connect 2: Live Coding Session with John Carmack

141K views • 11 years ago
Meta VR
John Carmack live-codes a simple VR application at Oculus Connect 2 using a Racket-based environment for rapid development and deployment on Gear VR.
Oculus Connect Keynote: John Carmack1:34:57

Oculus Connect Keynote: John Carmack

49K views • 12 years ago
Meta VR
John Carmack's keynote at Oculus Connect 2014 about the Gear VR and development stories from building it. He discusses mobile GPU optimization, latency, and display ideas like programmable interlacing.
Turning the Robin Reliant into a SPACE SHUTTLE?! | Top Gear9:45

Turning the Robin Reliant into a SPACE SHUTTLE?! | Top Gear

6.1M views • 17 years ago
Top Gear
Top Gear segment in which Hammond and May try to turn a Reliant Robin into a space shuttle. Launching is easy, but landing it safely is the problem.
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js10:36

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

273K views • 12 years ago
Brian Peiris
Brian Peiris demonstrates RiftSketch, a web app where you write JavaScript with Three.js while wearing an Oculus Rift and watch the world around you change live. It runs on Firefox builds with WebVR.
How Differential Gear works (BEST Tutorial)9:31

How Differential Gear works (BEST Tutorial)

9.3M views • 17 years ago
ConceptVBS
A 1930s Chevrolet training film explaining the principles and development of the differential gear. It builds the idea step by step from first principles to the finished mechanism.
Making Sense of VRChat, the "Metaverse" People Actually Like37:36

Making Sense of VRChat, the "Metaverse" People Actually Like

511K views • 4 years ago
People Make Games
People Make Games explores VRChat, the social virtual world that many consider the metaverse people actually like, interviewing users and covering its communities and uncertain future.
Facebook's Prototype VR Face Tracking Got Even Better3:57

Facebook's Prototype VR Face Tracking Got Even Better

70K views • 7 years ago
UploadVR
UploadVR covers a Facebook Reality Labs prototype that tracks facial expressions using cameras mounted in a VR headset. The updated version captures subtle micro-expressions for realistic avatars.
How the 737 MAX 10 landing gear works1:33

How the 737 MAX 10 landing gear works

1.4M views • 8 years ago
GeekWire
A short Boeing-supplied clip where the 737 MAX program's chief project engineer explains how the lengthened landing gear of the MAX 10 folds up. It shows the gear model in motion.
Killing a Toyota Part 1 | Top Gear | BBC8:06

Killing a Toyota Part 1 | Top Gear | BBC

31.2M views • 16 years ago
Top Gear
Top Gear episode in which Jeremy Clarkson and team try to destroy a Toyota Hilux pickup through water, fire, and a demolished building. It is the first part of the 'Killing a Toyota' series.
Sabine Schmitz's Nurburgring Van CHALLENGE | Top Gear - Part 26:42

Sabine Schmitz's Nurburgring Van CHALLENGE | Top Gear - Part 2

8.1M views • 17 years ago
Top Gear
In Top Gear's second part, racing driver Sabine Schmitz tries to lap the Nurburgring in a Ford Transit van in under ten minutes. She finishes just over the mark.
Rolling a Reliant Robin | Top Gear | BBC7:33

Rolling a Reliant Robin | Top Gear | BBC

34.9M views • 15 years ago
Top Gear
In this Top Gear segment Jeremy Clarkson tries to roll a Reliant Robin three-wheeler through Barnsley, with celebrity helpers trying to keep it upright. The car keeps tipping over.
Richard drives a F1 car round Silverstone - Top Gear9:54

Richard drives a F1 car round Silverstone - Top Gear

15.8M views • 18 years ago
Top Gear
Top Gear segment in which Richard Hammond drives a Renault R25 Formula 1 car around Silverstone for two laps. He struggles with the car's demands.
ULTIMATE ANTI CRASH - Fifth Gear7:41

ULTIMATE ANTI CRASH - Fifth Gear

3.2M views • 13 years ago
Fifth Gear
A Fifth Gear segment in which Tiff Needell tests autonomous emergency braking systems in the Mercedes S Class, Volvo V40 and VW up!. The cars are driven toward an inflatable dummy car to see how each system performs.
Hands-On with Meta's New VR Headset Prototypes!1:09:46

Hands-On with Meta's New VR Headset Prototypes!

417K views • 4 years ago
Adam Savage’s Tested
Tested gets hands-on with four Meta Reality Labs research VR headset prototypes testing resolution, brightness, focus shifting and form factor, plus an interview with Mark Zuckerberg on display technology.
Keynote by John Carmack at Oculus Connect 20141:36:59

Keynote by John Carmack at Oculus Connect 2014

76K views • 12 years ago
kungfl
John Carmack's roughly 90-minute keynote at Oculus Connect 2014, covering mobile VR and the Gear VR work, followed by audience questions.
What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)27:56

What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)

128K views • 12 years ago
Steamworks Development
Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.
Airplane crash altiport de Megève france altiport france landing without landing gear (HD)4:12

Airplane crash altiport de Megève france altiport france landing without landing gear (HD)

840K views • 15 years ago
Sven Herzog Aviation
Cockpit footage of an approach to the Megeve altiport in France that ends in a gear-up landing, with the warning horn audible throughout. Everyone aboard survived and the crew had thousands of flight hours.
Silicon Valley Keenan Feldspar's VR (S4E8)4:18

Silicon Valley Keenan Feldspar's VR (S4E8)

1.2M views • 9 years ago
madcapv
A scene from Silicon Valley season 4 episode 8 featuring Keenan Feldspar's VR product.
Improving VR with NVIDIA’s Foveated Rendering1:21

Improving VR with NVIDIA’s Foveated Rendering

110K views • 10 years ago
NVIDIA
A one-minute NVIDIA research demo of foveated rendering for VR using SMI eye tracking. It renders at full detail only where the eye is looking, matching the physiology of human vision.
THROUGH THE LENSES - QUEST 2 vs Reverb G2 vs INDEX! 90Hz Quest13:51

THROUGH THE LENSES - QUEST 2 vs Reverb G2 vs INDEX! 90Hz Quest

476K views • 6 years ago
Tyriel Wood - VR Tech
A through-the-lens comparison of the Oculus Quest 2, HP Reverb G2 and Valve Index, capturing what each headset's display actually looks like. It also previews a 90Hz mode coming to Quest 2.
The Antikythera Mechanism Episode 9 - Making The Epicyclic Pin and Slot Gearing17:18

The Antikythera Mechanism Episode 9 - Making The Epicyclic Pin and Slot Gearing

650K views • 8 years ago
Clickspring
Clickspring makes the pin-and-slot epicyclic gearing of the Antikythera Mechanism, the module modelling the Moon's variable motion in the Greek theory, by hand.
GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D58:59

GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D

710K views • 11 years ago
GDC Festival of Gaming
A GDC 2015 talk by Arc System Works technical artist Junya Motomura on how Guilty Gear Xrd rebuilt a classic 2D fighter in full 3D while keeping a hand-drawn look. It covers the art and programming R&D and the stylistic decisions behind it.
Master Hands - Chevrolet Manufacturing (1936)27:21

Master Hands - Chevrolet Manufacturing (1936)

1.4M views • 16 years ago
US Auto Industry
A 1936 Chevrolet promotional drama, 'Master Hands', showing car manufacturing from foundry to finished vehicle in Flint, Michigan. It is a National Film Registry selection and a record of early mass production.
How to replicate Teenage Engineering OP-1 and OP-1 Field for free. | GAS Therapy #3520:55

How to replicate Teenage Engineering OP-1 and OP-1 Field for free. | GAS Therapy #35

331K views • 4 years ago
playpm
A tutorial in the GAS Therapy series showing how to recreate the Teenage Engineering OP-1 and OP-1 Field with free software. It argues you do not need to buy expensive gear to make music.
E3 12: John Carmack's VR Presentation13:46

E3 12: John Carmack's VR Presentation

30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.
John Carmack Facebook Connect 2021 Keynote1:01:32

John Carmack Facebook Connect 2021 Keynote

152K views • 5 years ago
UploadVR
John Carmack's keynote at Facebook Connect 2021, where he speaks candidly about VR, Quest, and Meta's metaverse plans. He pushes back on hype and discusses retention and latency.
Head Tracking for Desktop VR Displays using the WiiRemote4:46

Head Tracking for Desktop VR Displays using the WiiRemote

10.9M views • 18 years ago
Johnny Lee
Johnny Lee demonstrates head tracking with a Wii remote and a head-mounted pair of IR LEDs, so a screen acts like a window into a 3D scene as your head moves.
Motorcycle Airbags Exist – But No One Uses Them?9:36

Motorcycle Airbags Exist – But No One Uses Them?

5.9M views • 5 years ago
FortNine
FortNine surveys motorcycle airbag technology and explains why airbags have not reached mainstream adoption. It breaks down gear such as the Helite Turtle, Dainese D-Air and Alpinestars Tech-Air.
World Builder (high quality)9:16

World Builder (high quality)

3.3M views • 17 years ago
BranitFX
World Builder is a short film by Bruce Branit in which a man uses holographic tools to build a world for the woman he loves.
Non-euclidean virtual reality12:11

Non-euclidean virtual reality

982K views • 9 years ago
Henry Segerman
Henry Segerman and collaborators demonstrate virtual reality experiences in non-Euclidean spaces, including hyperbolic and mixed hyperbolic-Euclidean geometry. The browser-based demos let viewers move through these spaces and show how strange the geometry feels from inside.
U.S. NAVY  BASIC MECHANISMS OF FIRE CONTROL COMPUTERS  MECHANICAL COMPUTER INSTRUCTIONAL FILM  2779419:43

U.S. NAVY BASIC MECHANISMS OF FIRE CONTROL COMPUTERS MECHANICAL COMPUTER INSTRUCTIONAL FILM 27794

225K views • 8 years ago
PeriscopeFilm
A 1953 US Navy training film on the basic mechanisms in fire control computers: shafts, gears, cams and differentials. It shows how these mechanical parts compute ship and target firing solutions.
QuakeCon 2012 - John Carmack Keynote3:36:39

QuakeCon 2012 - John Carmack Keynote

445K views • 14 years ago
QuakeCon Official
John Carmack's long QuakeCon 2012 keynote, a free-ranging talk covering software engineering, game platforms, game streaming, and his early head-mounted display and VR work.
Spinning Levers - How A Transmission Works (1936)9:41

Spinning Levers - How A Transmission Works (1936)

11.5M views • 14 years ago
US Auto Industry
A 1936 Chevrolet-sponsored film that explains how a car transmission works by treating gears as spinning levers. It uses physical models to make the mechanism clear.
1959 Chevrolet Bel Air vs. 2009 Chevrolet Malibu IIHS crash test1:13

1959 Chevrolet Bel Air vs. 2009 Chevrolet Malibu IIHS crash test

10.9M views • 12 years ago
IIHS
A one-minute IIHS demonstration crash test of a 1959 Chevrolet Bel Air against a 2009 Chevrolet Malibu, showing how much better the modern car protects its occupants.
John Carmack Tech Talk with UMKC-SCE1:20:28

John Carmack Tech Talk with UMKC-SCE

279K views • 9 years ago
UMKC School of Science and Engineering
John Carmack speaks at UMKC's 2017 commencement event about the difficulties of VR, especially end-to-end latency across hardware and software. He covers why latency and buffering matter and how nausea is addressed.
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #3095:14:51

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.
Machine with Concrete - Arthur Ganson1:00

Machine with Concrete - Arthur Ganson

1.2M views • 17 years ago
Arthur Ganson
Arthur Ganson's kinetic sculpture chains twelve 1:50 worm gear reductions so the final gear, embedded in concrete, would take over two trillion years to turn once.
E3 2012: John Carmack Interview17:38

E3 2012: John Carmack Interview

102K views • 14 years ago
Giant Bomb
Giant Bomb interviews John Carmack at E3 2012 about his virtual reality head-mounted display prototype. He demos it and talks about latency, depth and focus problems in VR.
Boeing 737 Stall Escape manoeuvre, why MAX needs MCAS!!20:22

Boeing 737 Stall Escape manoeuvre, why MAX needs MCAS!!

1.2M views • 7 years ago
Mentour Pilot
Mentour Pilot, a 737 instructor, explains the approach-to-stall and escape manoeuvre and why the 737 MAX needs MCAS while the 737NG did not. He covers the jackscrew and pitch behavior in terms a general viewer can follow.
Vredenburg, Utrecht. Busiest cycle path in the Netherlands5:00

Vredenburg, Utrecht. Busiest cycle path in the Netherlands

135K views • 9 years ago
BicycleDutch
A short BicycleDutch episode showing Vredenburg in Utrecht, the busiest cycle path in the Netherlands, with about 37,000 cyclists passing on a working day.