gear vr
1:05:22Oculus Connect 2: Live Coding Session with John Carmack
141K views • 11 years ago
Meta VR
John Carmack live-codes a simple VR application at Oculus Connect 2 using a Racket-based environment for rapid development and deployment on Gear VR.
1:34:57Oculus Connect Keynote: John Carmack
49K views • 12 years ago
Meta VR
John Carmack's keynote at Oculus Connect 2014 about the Gear VR and development stories from building it. He discusses mobile GPU optimization, latency, and display ideas like programmable interlacing.
9:45Turning the Robin Reliant into a SPACE SHUTTLE?! | Top Gear
6.1M views • 17 years ago
Top Gear
Top Gear segment in which Hammond and May try to turn a Reliant Robin into a space shuttle. Launching is easy, but landing it safely is the problem.
10:36RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js
273K views • 12 years ago
Brian Peiris
Brian Peiris demonstrates RiftSketch, a web app where you write JavaScript with Three.js while wearing an Oculus Rift and watch the world around you change live. It runs on Firefox builds with WebVR.
9:31How Differential Gear works (BEST Tutorial)
9.3M views • 17 years ago
ConceptVBS
A 1930s Chevrolet training film explaining the principles and development of the differential gear. It builds the idea step by step from first principles to the finished mechanism.
37:36Making Sense of VRChat, the "Metaverse" People Actually Like
511K views • 4 years ago
People Make Games
People Make Games explores VRChat, the social virtual world that many consider the metaverse people actually like, interviewing users and covering its communities and uncertain future.
3:57Facebook's Prototype VR Face Tracking Got Even Better
70K views • 7 years ago
UploadVR
UploadVR covers a Facebook Reality Labs prototype that tracks facial expressions using cameras mounted in a VR headset. The updated version captures subtle micro-expressions for realistic avatars.
1:33How the 737 MAX 10 landing gear works
1.4M views • 8 years ago
GeekWire
A short Boeing-supplied clip where the 737 MAX program's chief project engineer explains how the lengthened landing gear of the MAX 10 folds up. It shows the gear model in motion.
8:06Killing a Toyota Part 1 | Top Gear | BBC
31.2M views • 16 years ago
Top Gear
Top Gear episode in which Jeremy Clarkson and team try to destroy a Toyota Hilux pickup through water, fire, and a demolished building. It is the first part of the 'Killing a Toyota' series.
6:42Sabine Schmitz's Nurburgring Van CHALLENGE | Top Gear - Part 2
8.1M views • 17 years ago
Top Gear
In Top Gear's second part, racing driver Sabine Schmitz tries to lap the Nurburgring in a Ford Transit van in under ten minutes. She finishes just over the mark.
7:33Rolling a Reliant Robin | Top Gear | BBC
34.9M views • 15 years ago
Top Gear
In this Top Gear segment Jeremy Clarkson tries to roll a Reliant Robin three-wheeler through Barnsley, with celebrity helpers trying to keep it upright. The car keeps tipping over.
9:54Richard drives a F1 car round Silverstone - Top Gear
15.8M views • 18 years ago
Top Gear
Top Gear segment in which Richard Hammond drives a Renault R25 Formula 1 car around Silverstone for two laps. He struggles with the car's demands.
7:41ULTIMATE ANTI CRASH - Fifth Gear
3.2M views • 13 years ago
Fifth Gear
A Fifth Gear segment in which Tiff Needell tests autonomous emergency braking systems in the Mercedes S Class, Volvo V40 and VW up!. The cars are driven toward an inflatable dummy car to see how each system performs.
1:09:46Hands-On with Meta's New VR Headset Prototypes!
417K views • 4 years ago
Adam Savage’s Tested
Tested gets hands-on with four Meta Reality Labs research VR headset prototypes testing resolution, brightness, focus shifting and form factor, plus an interview with Mark Zuckerberg on display technology.
1:36:59Keynote by John Carmack at Oculus Connect 2014
76K views • 12 years ago
kungfl
John Carmack's roughly 90-minute keynote at Oculus Connect 2014, covering mobile VR and the Gear VR work, followed by audience questions.
27:56What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
128K views • 12 years ago
Steamworks Development
Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.
4:12Airplane crash altiport de Megève france altiport france landing without landing gear (HD)
840K views • 15 years ago
Sven Herzog Aviation
Cockpit footage of an approach to the Megeve altiport in France that ends in a gear-up landing, with the warning horn audible throughout. Everyone aboard survived and the crew had thousands of flight hours.
4:18Silicon Valley Keenan Feldspar's VR (S4E8)
1.2M views • 9 years ago
madcapv
A scene from Silicon Valley season 4 episode 8 featuring Keenan Feldspar's VR product.
1:21Improving VR with NVIDIA’s Foveated Rendering
110K views • 10 years ago
NVIDIA
A one-minute NVIDIA research demo of foveated rendering for VR using SMI eye tracking. It renders at full detail only where the eye is looking, matching the physiology of human vision.
13:51THROUGH THE LENSES - QUEST 2 vs Reverb G2 vs INDEX! 90Hz Quest
476K views • 6 years ago
Tyriel Wood - VR Tech
A through-the-lens comparison of the Oculus Quest 2, HP Reverb G2 and Valve Index, capturing what each headset's display actually looks like. It also previews a 90Hz mode coming to Quest 2.
17:18The Antikythera Mechanism Episode 9 - Making The Epicyclic Pin and Slot Gearing
650K views • 8 years ago
Clickspring
Clickspring makes the pin-and-slot epicyclic gearing of the Antikythera Mechanism, the module modelling the Moon's variable motion in the Greek theory, by hand.
58:59GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D
710K views • 11 years ago
GDC Festival of Gaming
A GDC 2015 talk by Arc System Works technical artist Junya Motomura on how Guilty Gear Xrd rebuilt a classic 2D fighter in full 3D while keeping a hand-drawn look. It covers the art and programming R&D and the stylistic decisions behind it.
27:21Master Hands - Chevrolet Manufacturing (1936)
1.4M views • 16 years ago
US Auto Industry
A 1936 Chevrolet promotional drama, 'Master Hands', showing car manufacturing from foundry to finished vehicle in Flint, Michigan. It is a National Film Registry selection and a record of early mass production.
20:55How to replicate Teenage Engineering OP-1 and OP-1 Field for free. | GAS Therapy #35
331K views • 4 years ago
playpm
A tutorial in the GAS Therapy series showing how to recreate the Teenage Engineering OP-1 and OP-1 Field with free software. It argues you do not need to buy expensive gear to make music.
13:46E3 12: John Carmack's VR Presentation
30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.
1:01:32John Carmack Facebook Connect 2021 Keynote
152K views • 5 years ago
UploadVR
John Carmack's keynote at Facebook Connect 2021, where he speaks candidly about VR, Quest, and Meta's metaverse plans. He pushes back on hype and discusses retention and latency.
4:46Head Tracking for Desktop VR Displays using the WiiRemote
10.9M views • 18 years ago
Johnny Lee
Johnny Lee demonstrates head tracking with a Wii remote and a head-mounted pair of IR LEDs, so a screen acts like a window into a 3D scene as your head moves.
9:36Motorcycle Airbags Exist – But No One Uses Them?
5.9M views • 5 years ago
FortNine
FortNine surveys motorcycle airbag technology and explains why airbags have not reached mainstream adoption. It breaks down gear such as the Helite Turtle, Dainese D-Air and Alpinestars Tech-Air.
9:16World Builder (high quality)
3.3M views • 17 years ago
BranitFX
World Builder is a short film by Bruce Branit in which a man uses holographic tools to build a world for the woman he loves.
12:11Non-euclidean virtual reality
982K views • 9 years ago
Henry Segerman
Henry Segerman and collaborators demonstrate virtual reality experiences in non-Euclidean spaces, including hyperbolic and mixed hyperbolic-Euclidean geometry. The browser-based demos let viewers move through these spaces and show how strange the geometry feels from inside.
19:43U.S. NAVY BASIC MECHANISMS OF FIRE CONTROL COMPUTERS MECHANICAL COMPUTER INSTRUCTIONAL FILM 27794
225K views • 8 years ago
PeriscopeFilm
A 1953 US Navy training film on the basic mechanisms in fire control computers: shafts, gears, cams and differentials. It shows how these mechanical parts compute ship and target firing solutions.
3:36:39QuakeCon 2012 - John Carmack Keynote
445K views • 14 years ago
QuakeCon Official
John Carmack's long QuakeCon 2012 keynote, a free-ranging talk covering software engineering, game platforms, game streaming, and his early head-mounted display and VR work.
9:41Spinning Levers - How A Transmission Works (1936)
11.5M views • 14 years ago
US Auto Industry
A 1936 Chevrolet-sponsored film that explains how a car transmission works by treating gears as spinning levers. It uses physical models to make the mechanism clear.
1:131959 Chevrolet Bel Air vs. 2009 Chevrolet Malibu IIHS crash test
10.9M views • 12 years ago
IIHS
A one-minute IIHS demonstration crash test of a 1959 Chevrolet Bel Air against a 2009 Chevrolet Malibu, showing how much better the modern car protects its occupants.
1:20:28John Carmack Tech Talk with UMKC-SCE
279K views • 9 years ago
UMKC School of Science and Engineering
John Carmack speaks at UMKC's 2017 commencement event about the difficulties of VR, especially end-to-end latency across hardware and software. He covers why latency and buffering matter and how nausea is addressed.
5:14:51John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.
1:00Machine with Concrete - Arthur Ganson
1.2M views • 17 years ago
Arthur Ganson
Arthur Ganson's kinetic sculpture chains twelve 1:50 worm gear reductions so the final gear, embedded in concrete, would take over two trillion years to turn once.
17:38E3 2012: John Carmack Interview
102K views • 14 years ago
Giant Bomb
Giant Bomb interviews John Carmack at E3 2012 about his virtual reality head-mounted display prototype. He demos it and talks about latency, depth and focus problems in VR.
20:22Boeing 737 Stall Escape manoeuvre, why MAX needs MCAS!!
1.2M views • 7 years ago
Mentour Pilot
Mentour Pilot, a 737 instructor, explains the approach-to-stall and escape manoeuvre and why the 737 MAX needs MCAS while the 737NG did not. He covers the jackscrew and pitch behavior in terms a general viewer can follow.
5:00Vredenburg, Utrecht. Busiest cycle path in the Netherlands
135K views • 9 years ago
BicycleDutch
A short BicycleDutch episode showing Vredenburg in Utrecht, the busiest cycle path in the Netherlands, with about 37,000 cyclists passing on a working day.