graphics programming
9:59Intentional Programming demo (Part 1) - Editor
14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
10:01Intentional Programming demo (Part 2) - Compiler
4K views • 20 years ago
dftube
Part 2 of an old Microsoft Research demo of Intentional Programming, showing the compiler side of a system that stores programs as abstract structure rather than text. The uploader says the companion editor clip is clearer.
29:16SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO
14K views • 13 years ago
Red Martian
A demo of the Symbolics Graphics Division's S-Packages, a Lisp-based 3D color graphics and animation system from the 1980s. It was later used in developing for the Nintendo 64.
21:01Self: The Movie;
21K views • 13 years ago
Jecel Assumpção Jr
A 1995 Sun Microsystems film about the Self programming language, a prototype-based Smalltalk relative, showing its live, graphical programming environment.
5:51SGI IRIS 2400 (1985)
122K views • 16 years ago
VintageCG
A short demo reel of the 1985 Silicon Graphics IRIS 2400 workstation animating flat-shaded polygons on a 68010 CPU. It shows the early SGI graphics that preceded their later fame.
1:02:49Hacking with Andrew and Brad: tip.golang.org
99K views • 11 years ago
The Go Programming Language
A roughly hour-long live hacking session in which Go team members Andrew Gerrand and Brad Fitzpatrick write the new version of tip.golang.org, the site serving leading-edge Go documentation. It is unedited pair programming on a real Go project.
6:22Interactive programming Flappy Bird in ClojureScript
55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
27:21Daniel Henry Holmes Ingalls Jr.: The Live Web. Drag 'n drop in the cloud
8K views • 13 years ago
JSConf
Smalltalk pioneer Dan Ingalls presents the Lively Kernel at JSConf US 2012, a live, direct-manipulation programming environment running in the browser. He shows drag-and-drop building of live objects on the web.
2:07:18Demo: Base language, compile-time execution
164K views • 12 years ago
Jonathan Blow
Jonathan Blow demos his prototype programming language, covering the base language and compile-time execution, including running a game while compiling. The video is about 70 minutes of demo followed by Q&A.
9:43A Sudoku Solver in APL
47K views • 14 years ago
Dyalog
A Dyalog demonstration of developing a Sudoku solver in APL, using an algorithm by Arthur Whitney with performance work by John Scholes. The narration steps through the array-oriented solution.
6:46NOTCURSES III: THE SAGA CONTINUES (1080P)
46K views • 5 years ago
Nick Black
A seven-minute demo from the author of Notcurses, a C library for text user interfaces. It shows the 2.3.0 release, which adds Sixel and Kitty bitmap graphics integrated into its multiplane character-graphics model.
3:47Sketchpad, by Dr. Ivan Sutherland with comments by Alan Kay
54K views • 19 years ago
David Carroll
Earliest known footage of Ivan Sutherland's MIT PhD work, Sketchpad, the first computer graphics system, with commentary by Alan Kay. It shows light-pen drawing with constraints in a short clip.
15:03Living Computation: Robust-first programming in ULAM
4K views • 11 years ago
Dave Ackley
Dave Ackley presents robust-first computing and the ULAM programming language for the Movable Feast Machine, a cellular-automata-like architecture. It was a short video for the Future Programming Workshop 2015.
2:05Alan Kay Demos GRaIL
30K views • 17 years ago
Vincent Gable
Alan Kay demonstrates GRaIL, a graphical input language system from around 1968 in which hand-drawn strokes become boxes, connections and dataflow-style programs.
1:01:40Demo: Implicit Context
28K views • 11 years ago
Jonathan Blow
Jonathan Blow gives a formal, hour-long demo of his Jai compiler focused on the implicit context feature. The context carries things like allocators through a program without explicit parameter passing, and the talk walks through the code.
7:43Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]
4.4M views • 15 years ago
Axiom Holographics
Euclideon's 2011 technology preview of Unlimited Detail, a rendering approach claiming unlimited geometric detail in real time via point-cloud style data. The company promised more to come while keeping most work secret.
12:56Stephen Wolfram's Introduction to the Wolfram Language
924K views • 12 years ago
Wolfram
Stephen Wolfram gives a 13-minute tour of the Wolfram Language, a symbolic, functional programming language with a built-in knowledgebase. He demos querying large datasets, interactivity and deployment.
2:08:02Alto System Project: Dan Ingalls demonstrates Smalltalk
36K views • 7 years ago
Computer History Museum
A roughly two-hour demonstration by Dan Ingalls of Smalltalk running on the Computer History Museum's restored Xerox Alto. It shows the integrated environment and language designed at Xerox PARC as personal dynamic media.
8:24TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)
305K views • 9 years ago
Oerg866
Overdrive 2 by TiTAN, a Sega Mega Drive demo that won first place in the Oldskool competition at Revision 2017. It shows effects and 3D graphics on the stock console.
22:43Consistent Technical Documents Using Emacs and Org Mode
74K views • 6 years ago
spudlyo
A demo of writing technical documents in Emacs Org mode using org-babel, so that code blocks and generated content stay consistent when things change. The author shares the demo files and his dotfiles.
7:15Farbrausch - fr-041: debris. [HD]
229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
4:14Chaos Theory - Awesome 64k Intro! [720p HD]
583K views • 17 years ago
Lounger
Chaos Theory is a 64k demoscene intro by Conspiracy and CNS that took second place at Assembly 2006, generating its graphics and music from a tiny executable.
16:19Future Crew - Second Reality (1993) [60fps]
241K views • 11 years ago
DemosceneVids
A 60fps capture of Future Crew's 1993 MS-DOS demo Second Reality, one of the best-known pieces of the demoscene. It runs about 16 minutes of real-time graphics and music effects on PC hardware of the era.
3:50:00George Hotz | Programming | we do coronavirus science aka hacking nature #lockdown part1 | COVID-19
286K views • 6 years ago
george hotz archive
A long George Hotz livestream in which he explores the coronavirus genome and molecular biology from scratch using a browser and Python, hacking on the science in real time.
17:48NeXT vs Sun
116K views • 14 years ago
hoffman60613
A 1991 NeXT promotional video that stages a head-to-head programming contest between a NeXT computer and a Sun workstation. It shows NeXT's interface builder and object-oriented tooling producing an application far faster than traditional UNIX development.
1:27Mars DOS demo by Tim Clarke (1993)
28K views • 13 years ago
Sean Barrett
A one-minute capture of Tim Clarke's 1993 'Mars' DOS demo, a roughly 5 KB program that renders a navigable terrain landscape in real time.
8:34Enhancing Photorealism Enhancement
6.3M views • 5 years ago
ISL and Collaborators
A video presenting an Intel research paper on enhancing the photorealism of synthetic images. A convolutional network uses rendering intermediates, shown on GTA V footage that comes out looking like real street scenes.
12:01SGI Indigo2: An $86,000 Workstation from 1995
2.2M views • 9 years ago
LGR
LGR looks at the Silicon Graphics Indigo2, a UNIX workstation that cost about $86,000 in 1995, covering its pros and cons, games it can run, and whether it is worth owning today.
11:54Alternate Reality Kit by Randall Smith at Xerox PARC 1986 (VPRI-0131)
4K views • 10 years ago
Yoshiki Ohshima (大島芳樹)
A 12-minute demo of the Alternate Reality Kit, built by Randall Smith at Xerox PARC in 1986. It is a simulated physical world in which users manipulate objects and program by direct interaction.
0:54Amiga Boing Ball
171K views • 18 years ago
amigang
The original Amiga Boing Ball demo, written at the Winter CES in January 1984 to show off the Amiga's hardware, with a bouncing, spinning checkered ball running while the system multitasked. It became the Amiga's unofficial emblem.
4:13Spaceballs - State of the Art - Amiga Demo (HD 50fps)
264K views • 12 years ago
RetroDemoScene
A recapture in 50fps HD of Spaceballs' 'State of the Art', an Amiga demo released at The Party 1992. It showcases the Amiga's real-time animation, graphics and music in a few minutes.
14:15VimSpeak Demo
16K views • 13 years ago
Ashley Feniello
Ashley Feniello demonstrates VimSpeak, a voice-controlled interface for Vim inspired by Tavis Rudd's voice programming talk. The demo includes working through a VimGolf challenge by speech.
3:20Fairy Lights in Femtoseconds: Tangible Holographic Plasma (SIGGRAPH)
1.1M views • 11 years ago
Yoichi Ochiai
A SIGGRAPH demo from Yoichi Ochiai's group of aerial and volumetric graphics drawn by focused femtosecond lasers with computational holography. The plasma points can be touched.
0:58Infinity Blade: iPhone Trailer
1.7M views • 16 years ago
IGN
IGN's 2010 trailer for Infinity Blade, an Unreal Engine fighting game for iPhone, iPad and iPod. It shows off gameplay and the visuals of the mobile game.
3:28Quake on an oscilloscope
2.5M views • 11 years ago
pekkavaa
A demo of Quake's E1M1 rendered as vector graphics on a Hitachi oscilloscope. A laptop generates the audio signal that the scope draws.
9:03Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
19.2M views • 6 years ago
Unreal Engine
Epic Games' reveal of Unreal Engine 5, a real-time demo running on PlayStation 5. It showcases Nanite virtualized micropolygon geometry and Lumen global illumination.
3:36elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)
317K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
Elevated by Rgba and TBC, the winner of the 4k intro compo at Breakpoint 2009. It is a realtime procedurally generated 3D flythrough with music, all in a 4096-byte executable.
7:48Conway's Game Of Life in APL
236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
28:36Literate Devops with Emacs
105K views • 11 years ago
Howard Abrams
Howard Abrams demonstrates, in an EmacsConf 2015 talk, how he uses org-mode's Babel and Tramp to configure and operate remote servers from a single document. Code blocks, their results and the explanatory text all live together.
19:20Ivan Sutherland Sketchpad Demo 1963
136K views • 14 years ago
Interface Studies
A TV show about Ivan Sutherland's 1963 MIT thesis software Sketchpad, which ran on the TX-2 computer. It shows a light pen drawing, constraints, snapping, scaling and object-style graphics, foundations of GUIs and CAD.