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CppCon 2014: Herb Sutter "Back to the Basics! Essentials of Modern C++ Style"1:40:27

CppCon 2014: Herb Sutter "Back to the Basics! Essentials of Modern C++ Style"

323K views • 12 years ago
CppCon
Herb Sutter revisits basic C++ questions in light of C++11 and C++14: how to declare and initialize variables, pass values to functions, write loops, and use smart pointers. It covers auto, rvalue references, range-for, uniform initialization, lambdas, unique_ptr and shared_ptr.
C++ and Beyond 2012: Herb Sutter - atomic Weapons 1 of 21:21:13

C++ and Beyond 2012: Herb Sutter - atomic Weapons 1 of 2

71K views • 9 years ago
alexsmail
Herb Sutter's deep C++ and Beyond 2012 talk on atomics and the C++ memory model, covering why programmers chasing top performance need to understand hardware ordering. This is part one of two.
Can C++ be 10x Simpler & Safer?  - Herb Sutter - CppCon 20221:54:00

Can C++ be 10x Simpler & Safer? - Herb Sutter - CppCon 2022

277K views • 3 years ago
CppCon
Herb Sutter's CppCon 2022 talk on whether C++ can become ten times simpler and safer. He introduces his experimental Cpp2 syntax and the cppfront transpiler, explaining the limits on incremental improvement.
CppCon 2015: Herb Sutter "Writing Good C++14... By Default"1:29:06

CppCon 2015: Herb Sutter "Writing Good C++14... By Default"

193K views • 11 years ago
CppCon
Herb Sutter's CppCon 2015 plenary on writing safe, modern C++ by default using the C++ Core Guidelines. It includes a demo of lifetime-checking static analysis tooling.
De-fragmenting C++: Making Exceptions and RTTI More Affordable and Usable - Herb Sutter  CppCon 20191:33:12

De-fragmenting C++: Making Exceptions and RTTI More Affordable and Usable - Herb Sutter CppCon 2019

90K views • 7 years ago
CppCon
Herb Sutter's CppCon 2019 talk on the split in the C++ community over exceptions and RTTI. He proposes making exceptions cheaper and more usable, including a zero-overhead, Result-like design.
CppCon 2017: Herb Sutter “Meta: Thoughts on generative C++”1:47:45

CppCon 2017: Herb Sutter “Meta: Thoughts on generative C++”

105K views • 9 years ago
CppCon
At CppCon 2017 Herb Sutter presents his work on evolving C++ through compile-time code generation, including metaclasses and reflection. The aim is to make the language both more powerful and simpler by letting programmers express intent directly.
C++ and Beyond 2012: Herb Sutter - atomic Weapons 2 of 21:32:33

C++ and Beyond 2012: Herb Sutter - atomic Weapons 2 of 2

29K views • 9 years ago
alexsmail
Part two of Herb Sutter's C++ and Beyond 2012 session on atomic weapons, a deep dive into the C++ memory model, atomics, memory ordering, and hardware behavior. It ends with the modern meaning of volatile.
CppCon 2016: Herb Sutter “Leak-Freedom in C++... By Default.”1:39:25

CppCon 2016: Herb Sutter “Leak-Freedom in C++... By Default.”

149K views • 10 years ago
CppCon
Herb Sutter's CppCon 2016 talk on lifetime safety in C++, aiming for code free of leaks and dangling pointers by default. It covers smart pointers, ownership, reference counting pitfalls and deferred reclamation resembling garbage collection.
The Only Famous Motherboard1:03:23

The Only Famous Motherboard

266K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude's hour-long retrospective on the ABIT BP6, the dual-Celeron motherboard. He covers early multiprocessing, its legend, a build, running NT 4, benchmarks and the pros and cons of early SMP.
Jacob Collier Explains Music in 5 Levels of Difficulty ft. Herbie Hancock | WIRED15:42

Jacob Collier Explains Music in 5 Levels of Difficulty ft. Herbie Hancock | WIRED

16.8M views • 8 years ago
WIRED
WIRED's 5 Levels format with Jacob Collier explaining harmony to a child, a teen, a college student, a professional and Herbie Hancock.
Inside a Secret Chinese Bitcoin Mine9:17

Inside a Secret Chinese Bitcoin Mine

4.7M views • 11 years ago
Motherboard
Motherboard's 2014 visit to a secretive Bitcoin mining operation in a repurposed factory in Liaoning, China, one of six sites producing about 4,050 bitcoins a month. It shows the machines and the workers' living conditions.
Soylent: How I Stopped Eating for 30 Days23:55

Soylent: How I Stopped Eating for 30 Days

4.1M views • 12 years ago
Motherboard
A Motherboard documentary in which a reporter lives on nothing but Soylent for 30 days after founder Rob Rhinehart's own experiment. It looks at the effects on health, Silicon Valley and the future of food.
Preface | MIT Calculus Revisited: Single Variable Calculus32:06

Preface | MIT Calculus Revisited: Single Variable Calculus

358K views • 15 years ago
MIT OpenCourseWare
The preface to Herb Gross's MIT OpenCourseWare 'Calculus Revisited: Single Variable Calculus', an older black-and-white lecture series. It introduces his approach to teaching calculus from the basics.
Herbert Wolverson - Procedural Map Generation Techniques27:29

Herbert Wolverson - Procedural Map Generation Techniques

153K views • 6 years ago
Roguelike Celebration
Herbert Wolverson's Roguelike Celebration 2020 talk surveying procedural map generation techniques, including integration of hand-crafted prefabs and vaults.
Hetzner shows Special AM5 Board with 90° Rotated Socket9:35

Hetzner shows Special AM5 Board with 90° Rotated Socket

44K views • 3 years ago
der8auer EN
Der8auer tours Hetzner's test lab and shows a custom AM5 server motherboard with the CPU socket rotated 90 degrees, built for rack airflow in their AX52 servers.
Why Farmers Can't Legally Replant Their Own Seeds46:59

Why Farmers Can't Legally Replant Their Own Seeds

23.1M views • 1 year ago
Veritasium
Veritasium's long documentary on the history of Monsanto's herbicides, including glyphosate, and how patented seeds prevent farmers from replanting. It covers agricultural chemistry, litigation and corporate practices.
CppCon 2015: Andrei Alexandrescu “std::allocator...”1:12:27

CppCon 2015: Andrei Alexandrescu “std::allocator...”

196K views • 11 years ago
CppCon
Andrei Alexandrescu's CppCon 2015 talk argues that std::allocator is badly designed. He proposes building high-performance allocators from small composable, templated pieces.
Topic match · C, C++, Rust, Go & systems languages
Lexical Scanning in Go - Rob Pike51:18

Lexical Scanning in Go - Rob Pike

162K views • 15 years ago
GoogleFOSSSydney
Rob Pike shows how the Go text/template lexer is built, using state functions, goroutines and channels. The talk was given at a Google Technology User Group in Sydney in 2011.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”59:34

CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”

137K views • 9 years ago
CppCon
Matt Kulukundis explains how Google designed SwissTable, a fast, cache-friendly hash table, step by step from std::unordered_map. The talk covers open addressing, SIMD probing and the tradeoffs of changing a fundamental data structure.
Topic match · C, C++, Rust, Go & systems languages
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West42:30

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

152K views • 8 years ago
Rust Programming Language
Catherine West's RustConf 2018 closing keynote on building a game in Rust and organizing a large codebase. It builds up an entity component system and generational indices step by step.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”1:19:52

CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
Topic match · C, C++, Rust, Go & systems languages
Ideas about a new programming language for games.1:55:24

Ideas about a new programming language for games.

530K views • 12 years ago
Jonathan Blow
Jonathan Blow's first talk on designing a new programming language for games, which became Jai. He explains the problems with C++ and why Go, Rust and D do not fit game development.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2014: Mike Acton "Data-Oriented Design and C++"1:27:46

CppCon 2014: Mike Acton "Data-Oriented Design and C++"

862K views • 12 years ago
CppCon
Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.
Topic match · C, C++, Rust, Go & systems languages
How I program C2:11:32

How I program C

1M views • 9 years ago
Eskil Steenberg
Eskil Steenberg's two-hour talk on his personal approach to writing C, covering code style, structure, naming, pointers and large-project organization. He warns it contains a fair bit of programming religion.
Topic match · C, C++, Rust, Go & systems languages
Google I/O 2012 - Go Concurrency Patterns51:27

Google I/O 2012 - Go Concurrency Patterns

894K views • 14 years ago
Google for Developers
Rob Pike's Google I/O 2012 talk shows how goroutines and channels solve tricky concurrency problems with simple Go code. It features a playful goroutine demo with gophers passing messages and a search engine example.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2015: Kate Gregory “Stop Teaching C"1:00:11

CppCon 2015: Kate Gregory “Stop Teaching C"

181K views • 11 years ago
CppCon
Kate Gregory argues at CppCon 2015 that C++ should be taught without starting from C: no char* strings, printf or raw arrays at first, with references before pointers.
Topic match · C, C++, Rust, Go & systems languages
Zig: A programming language designed for robustness, optimality, and clarity –  Andrew Kelley54:14

Zig: A programming language designed for robustness, optimality, and clarity –  Andrew Kelley

75K views • 8 years ago
Recurse Center
Andrew Kelley, creator of Zig, introduces the language at the Recurse Center's Localhost series in 2018. He covers its goals of robustness, optimality and clarity, C interop, cross-compilation and explicit allocators.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"1:13:41

CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"

235K views • 12 years ago
CppCon
Chandler Carruth's CppCon 2014 talk on writing fast C++, explaining why data structure choice and memory layout matter more than clever algorithms. It covers why standard containers like unordered_map perform poorly on modern CPUs.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2019: Chandler Carruth “There Are No Zero-cost Abstractions”59:53

CppCon 2019: Chandler Carruth “There Are No Zero-cost Abstractions”

147K views • 7 years ago
CppCon
Chandler Carruth argues in a CppCon 2019 talk that C++ has no truly zero-cost abstractions. Using examples like unique_ptr, ABI constraints and compile-time costs, he shows that abstractions cost runtime, compile time or human effort.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2017: Juan Pedro Bolivar Puente “Postmodern immutable data structures”1:06:00

CppCon 2017: Juan Pedro Bolivar Puente “Postmodern immutable data structures”

31K views • 9 years ago
CppCon
Juan Pedro Bolivar Puente explains immutable and persistent data structures in C++ and how they support value semantics. He presents the Immer library, rrb-trees, and a prototype text editor that opens a huge file instantly.
Topic match · C, C++, Rust, Go & systems languages
The Road to Zig 1.0 - Andrew Kelley59:48

The Road to Zig 1.0 - Andrew Kelley

168K views • 7 years ago
ChariotSolutions
Zig creator Andrew Kelley justifies why Zig exists and tours its distinctive features, including C interoperability and comptime, along with what people had built and what 1.0 would bring. It was given at Philly ETE 2019.
Topic match · C, C++, Rust, Go & systems languages
Casey Muratori | Smart-Pointers, RAII, ZII? Becoming an N+2 programmer30:12

Casey Muratori | Smart-Pointers, RAII, ZII? Becoming an N+2 programmer

162K views • 2 years ago
xDahl
Casey Muratori argues against smart pointers and RAII, advocating grouped-element thinking, zero-is-initialization and stubs as better ways to structure memory and handle errors.
Topic match · C, C++, Rust, Go & systems languages
dotGo 2015 - Rob Pike - Simplicity is Complicated23:12

dotGo 2015 - Rob Pike - Simplicity is Complicated

172K views • 10 years ago
dotconferences
Rob Pike's dotGo 2015 talk argues that Go only seems simple, and that its simplicity hides real complexity that is part of the design. He explains the thinking behind Go's restraint in features.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2017: Titus Winters “C++ as a "Live at Head" Language”1:31:14

CppCon 2017: Titus Winters “C++ as a "Live at Head" Language”

53K views • 9 years ago
CppCon
Titus Winters' CppCon 2017 talk argues for C++ and Google's Abseil to be maintained as a live at head language, relying on testing and automated tooling rather than never changing or promising no compatibility. It covers Hyrum's law and the limits of semantic versioning.
Topic match · C, C++, Rust, Go & systems languages
Sorting Algorithms: Speed Is Found In The Minds of People - Andrei Alexandrescu - CppCon 20191:29:55

Sorting Algorithms: Speed Is Found In The Minds of People - Andrei Alexandrescu - CppCon 2019

184K views • 7 years ago
CppCon
Andrei Alexandrescu's CppCon 2019 talk revisits sorting, showing how branchless tricks, hybrid strategies and a cost metric can speed up std::sort-style algorithms on modern hardware.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”1:15:46

CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”

178K views • 9 years ago
CppCon
Matt Godbolt's CppCon 2017 talk shows what modern compilers do with your C++ code, using Compiler Explorer to inspect generated assembly. It covers surprising optimizations and how the tool works.
Topic match · C, C++, Rust, Go & systems languages
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
Topic match · C, C++, Rust, Go & systems languages
Containers From Scratch • Liz Rice • GOTO 201842:54

Containers From Scratch • Liz Rice • GOTO 2018

321K views • 8 years ago
GOTO Conferences
Liz Rice live-codes a minimal container runtime in a few lines of Go at GOTO Amsterdam 2018. She explains namespaces, control groups and what a host knows about its containers.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2015: Greg Law " Give me 15 minutes & I'll change your view of GDB"14:47

CppCon 2015: Greg Law " Give me 15 minutes & I'll change your view of GDB"

271K views • 11 years ago
CppCon
Greg Law's 15-minute CppCon 2015 lightning talk shows what GDB can do beyond basic use, including its text user interface and reverse debugging.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”1:00:07

CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”

357K views • 9 years ago
CppCon
Optiver's Carl Cook explains how to build high-frequency trading systems in C++, where the critical path runs rarely but must be extremely fast. He covers techniques for low and predictable latency, including avoiding main memory and cache misses.
Topic match · C, C++, Rust, Go & systems languages