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CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"1:13:41

CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"

235K views • 12 years ago
CppCon
Chandler Carruth's CppCon 2014 talk on writing fast C++, explaining why data structure choice and memory layout matter more than clever algorithms. It covers why standard containers like unordered_map perform poorly on modern CPUs.
How does Computer Memory Work? 💻🛠35:33

How does Computer Memory Work? 💻🛠

5.5M views • 4 years ago
Branch Education
A 36-minute animated deep dive from Branch Education into how DRAM works. It shows how memory connects to the CPU and how billions of bits are stored in nanoscale capacitor cells. It also covers why DRAM sits between SSDs and the processor.
A Crash Course in Modern Hardware by Cliff Click59:21

A Crash Course in Modern Hardware by Cliff Click

21K views • 9 years ago
Devoxx
Cliff Click walks through a small performance example on a modern out-of-order CPU. He covers pipelining, ILP, CISC vs RISC, multicore, and why cache misses and the memory subsystem dominate performance.
Apollo Core Rope Memory (Apollo Guidance Computer Part 30)49:03

Apollo Core Rope Memory (Apollo Guidance Computer Part 30)

759K views • 3 years ago
CuriousMarc
CuriousMarc's Apollo Guidance Computer restoration series looks at core rope memory, the ROM that held the Moon landing programs. Mike Stewart builds a custom reader to recover lost AGC programs.
C++Now 2018: You Can Do Better than std::unordered_map: New Improvements to Hash Table Performance1:30:53

C++Now 2018: You Can Do Better than std::unordered_map: New Improvements to Hash Table Performance

63K views • 8 years ago
CppNow
Malte Skarupke's C++Now 2018 talk on hash table performance, explaining why std::unordered_map is slow and memory hungry and presenting faster designs, including his bytell hash map.
CppCon 2019: Emery Berger “Mesh: Automatically Compacting Your C++ Application's Memory”36:10

CppCon 2019: Emery Berger “Mesh: Automatically Compacting Your C++ Application's Memory”

15K views • 7 years ago
CppCon
Emery Berger's CppCon 2019 talk introducing Mesh, a drop-in malloc replacement that compacts memory in unmodified C and C++ programs. It tackles fragmentation by merging pages without changing pointers.
The Man With The Seven Second Memory48:01

The Man With The Seven Second Memory

13.1M views • 10 years ago
Real Stories
A documentary on Clive Wearing, a renowned musician whose brain was damaged by a virus in 1985, leaving him with a memory spanning only about seven seconds. It follows his life and condition.
Carbon Language Successor Strategy: From C++ Interop to Memory Safety - Chandler Carruth - CppNow 231:38:57

Carbon Language Successor Strategy: From C++ Interop to Memory Safety - Chandler Carruth - CppNow 23

24K views • 3 years ago
CppNow
Chandler Carruth's CppNow 2023 talk describes Carbon as a successor language to C++ rather than a superset, focusing on C++ interop and a path to memory safety in large existing codebases. It explains why Carbon takes a different approach from Cpp2 and Circle.
AWS re:Invent 2017: How Netflix Tunes Amazon EC2 Instances for Performance (CMP325)56:55

AWS re:Invent 2017: How Netflix Tunes Amazon EC2 Instances for Performance (CMP325)

18K views • 8 years ago
Amazon Web Services
A Netflix performance engineer presents how Netflix tunes EC2 instances, covering instance type choice, Xen modes, SR-IOV and kernel tuning. The goal is near bare-metal performance in the cloud.
"Performance Matters" by Emery Berger42:15

"Performance Matters" by Emery Berger

502K views • 7 years ago
Strange Loop Conference
Emery Berger explains why performance is hard to measure and deliver on modern hardware, showing how code layout and alignment can swamp optimization effects. He presents Stabilizer for statistically sound evaluation and Coz, a causal profiler.
What's a Memory Allocator Anyway? - Benjamin Feng48:30

What's a Memory Allocator Anyway? - Benjamin Feng

89K views • 6 years ago
Zig SHOWTIME
A Zig SHOWTIME talk by Benjamin Feng on what a memory allocator is, followed by an interview. It covers allocation strategies and different allocator types in Zig.
High Performance Web Sites and YSlow1:00:34

High Performance Web Sites and YSlow

90K views • 18 years ago
Google TechTalks
A Google Tech Talk on Yahoo's 14 rules for faster web pages and the YSlow tool. It covers front-end practices like avoiding @import and fixing ETags, with live analysis of popular sites.
Plenary: Performance Matters - Emery Berger - CppCon 20201:01:09

Plenary: Performance Matters - Emery Berger - CppCon 2020

32K views • 6 years ago
CppCon
Emery Berger's CppCon 2020 plenary on why performance is hard on modern hardware after the end of Dennard scaling. It covers benchmarking pitfalls and introduces new profiling tools for finding real bottlenecks.
Magnus Carlsen's Mind-Blowing Memory! World Chess Champion tested3:48

Magnus Carlsen's Mind-Blowing Memory! World Chess Champion tested

4.8M views • 5 years ago
chess24
Grandmaster David Howell tests Magnus Carlsen by showing him chess positions and asking which famous games they come from. Carlsen recognizes many almost instantly.
C++ and Beyond 2012: Herb Sutter - atomic Weapons 1 of 21:21:13

C++ and Beyond 2012: Herb Sutter - atomic Weapons 1 of 2

71K views • 9 years ago
alexsmail
Herb Sutter's deep C++ and Beyond 2012 talk on atomics and the C++ memory model, covering why programmers chasing top performance need to understand hardware ordering. This is part one of two.
"Clean" Code, Horrible Performance22:41

"Clean" Code, Horrible Performance

1.2M views • 3 years ago
Molly Rocket
Casey Muratori shows how typical 'clean code' object-oriented patterns can cost large factors in performance. He benchmarks them against simpler data-oriented code.
How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica20:49

How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica

1.5M views • 6 years ago
Ars Technica
In an Ars Technica War Stories episode, Prince of Persia creator Jordan Mechner describes how he made the game on the Apple II, fighting hardware memory limits and the platform's decline. It covers the rotoscoped animation and the engineering tricks involved.
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)18:20

FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)

3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
Simple Code, High Performance2:50:14

Simple Code, High Performance

463K views • 5 years ago
Molly Rocket
Casey Muratori's University of Twente guest lecture is a case study in how straightforward code can cut thousands of lines and tens of seconds of runtime down to a few dozen lines running in under a second. It uses concrete examples to show why software is often an order of magnitude slower than it should be.
CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”1:00:07

CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”

357K views • 9 years ago
CppCon
Optiver's Carl Cook explains how to build high-frequency trading systems in C++, where the critical path runs rarely but must be extremely fast. He covers techniques for low and predictable latency, including avoiding main memory and cache misses.
Progressive Performance (Chrome Dev Summit 2016)35:42

Progressive Performance (Chrome Dev Summit 2016)

34K views • 9 years ago
Chrome for Developers
Alex Russell's Chrome Dev Summit 2016 talk on building web experiences that work on slow, flaky networks and low-power devices. It argues developers should focus on the performance of real-world mobile hardware rather than desktop machines.
"Performance (Really) Matters" with Emery Berger1:04:48

"Performance (Really) Matters" with Emery Berger

7K views • 6 years ago
Association for Computing Machinery (ACM)
Emery Berger argues that performance is hard to measure and deliver on modern systems, showing how code layout and link order can swamp optimization effects. He presents tools that evaluate performance more reliably.
Refterm v2 - Resource usage, binary splat, glyph sizing, and more29:51

Refterm v2 - Resource usage, binary splat, glyph sizing, and more

68K views • 5 years ago
Molly Rocket
Casey Muratori follows up his refterm proof-of-concept, a GPU-based terminal renderer, with a second part covering memory usage, glyph sizing and correct Unicode and VT handling. It is built to show that a terminal can be fast and correct without heroic effort.
code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care1:16:58

code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care

231K views • 11 years ago
NOKIA Technology Center Wrocław
Scott Meyers explains how CPU caches work and why they matter for performance, covering cache levels, access speeds, associativity, and effects in multithreaded code. The focus is C++ and cache-aware, data-oriented programming.
CppCon 2017: Fedor Pikus “C++ atomics, from basic to advanced.  What do they really do?”1:14:22

CppCon 2017: Fedor Pikus “C++ atomics, from basic to advanced. What do they really do?”

288K views • 9 years ago
CppCon
Fedor Pikus's CppCon 2017 talk on C++ atomics, looking at what they let the programmer express and what the hardware actually does. It covers memory ordering and lock-free programming from basic to advanced.
CppCon 2015: Chandler Carruth "Tuning C++: Benchmarks, and CPUs, and Compilers! Oh My!"1:29:54

CppCon 2015: Chandler Carruth "Tuning C++: Benchmarks, and CPUs, and Compilers! Oh My!"

188K views • 11 years ago
CppCon
Chandler Carruth walks through tuning C++ performance, from writing benchmarks to analyzing results on real CPUs and compilers. It focuses on small-scale problems such as loop kernels, data structures and algorithms, and on keeping compilers from optimizing benchmarks away.
Introducing a Memory-Safe Successor Language in Large C++ Code Bases - John McCall - CppNow 20231:22:21

Introducing a Memory-Safe Successor Language in Large C++ Code Bases - John McCall - CppNow 2023

18K views • 3 years ago
CppNow
John McCall of Apple's Swift team presents at CppNow 2023 on introducing a memory-safe successor language into large C++ code bases. He argues incremental improvement of C++ hits hard limits and explains Swift's C++ interoperability for gradual migration.
Speed Up Your JavaScript56:23

Speed Up Your JavaScript

136K views • 17 years ago
Google TechTalks
A 2009 Google Tech Talk by Nicholas Zakas on the hidden performance pitfalls of JavaScript. It covers what is fast and slow in the language and how to avoid common bottlenecks.
C++ and Beyond 2012: Herb Sutter - atomic Weapons 2 of 21:32:33

C++ and Beyond 2012: Herb Sutter - atomic Weapons 2 of 2

29K views • 9 years ago
alexsmail
Part two of Herb Sutter's C++ and Beyond 2012 session on atomic weapons, a deep dive into the C++ memory model, atomics, memory ordering, and hardware behavior. It ends with the modern meaning of volatile.
RustConf 2020 - Closing Keynote by Siân Griffin39:03

RustConf 2020 - Closing Keynote by Siân Griffin

10K views • 6 years ago
Rust Programming Language
RustConf 2020 closing keynote by Sian Griffin that dives into Pokemon Blue glitches, notably Missingno and arbitrary-code-execution tricks. It uses them to explain how memory unsafety works and how memory-safe languages like Rust prevent such bugs.
The riddle of experience vs. memory | Daniel Kahneman20:37

The riddle of experience vs. memory | Daniel Kahneman

1.5M views • 16 years ago
TED
In this TED talk, Nobel laureate Daniel Kahneman distinguishes the experiencing self from the remembering self, using examples such as vacations and colonoscopies. He explains how the two perceive happiness differently and what that means for economics, policy and self-awareness.
Escape from the Heap: Low-Level Programming in Common Lisp56:49

Escape from the Heap: Low-Level Programming in Common Lisp

17K views • 10 years ago
Arthur Gleckler
Ahmon Dancy of Franz Inc explains low-level programming in Common Lisp, including off-heap data structures used in AllegroGraph to manage memory outside the garbage collector.
Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed11:03

Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed

197K views • 5 years ago
Digital Foundry
Digital Foundry investigates why Resident Evil Village on PC runs worse with Capcom's Denuvo DRM than a cracked version. They benchmark and confirm performance and frame-pacing differences.
People who remember every second of their life  | 60 Minutes Australia13:43

People who remember every second of their life | 60 Minutes Australia

8.5M views • 8 years ago
60 Minutes Australia
A 60 Minutes Australia segment on people with highly superior autobiographical memory, who can recall the details of any day of their lives. It presents the rare phenomenon through interviews with people who have it.
CppCon 2016: Chandler Carruth “High Performance Code 201: Hybrid Data Structures"55:49

CppCon 2016: Chandler Carruth “High Performance Code 201: Hybrid Data Structures"

119K views • 10 years ago
CppCon
Chandler Carruth's CppCon 2016 talk on designing hybrid data structures for performance. He covers cache locality, working-set size and allocation overhead, and why standard C++ containers fall short.
The Woman Who Could Not Forget - Jill Price9:00

The Woman Who Could Not Forget - Jill Price

1.3M views • 17 years ago
Jim Cristea
A short TV segment on Jill Price, a woman with highly superior autobiographical memory who recalls nearly every day of her life. She describes the good and bad sides of never forgetting.
Twitter and Visual Studio Rant38:20

Twitter and Visual Studio Rant

158K views • 6 years ago
Molly Rocket
Casey Muratori responds on-stream to a dismissive Twitter post by demonstrating how slow Visual Studio's startup and debugger watch window are, comparing it to much older software and machines. It is a long rant about software performance and bloat.
"Compacting the Uncompactable" by Bobby Powers40:18

"Compacting the Uncompactable" by Bobby Powers

29K views • 7 years ago
Strange Loop Conference
Bobby Powers presents Mesh, a drop-in malloc replacement that eliminates memory fragmentation in unmodified C/C++ programs by compacting memory. The talk covers how it works despite C's fixed object addresses, and its benefits for programs like Redis.
High-performance Tree Wrangling, the APL Way // Aaron Hsu // Dyalog '1830:37

High-performance Tree Wrangling, the APL Way // Aaron Hsu // Dyalog '18

6K views • 7 years ago
Dyalog User Meetings
Aaron Hsu shows how to manipulate and transform tree data in APL using arrays and inverted tables instead of pointers. He claims much smaller code, better performance and easier parallelisation.
How I Upgraded My iPhone Memory 800% - in Shenzhen, China31:01

How I Upgraded My iPhone Memory 800% - in Shenzhen, China

7.1M views • 8 years ago
Strange Parts
Scotty Allen of Strange Parts travels through Shenzhen's Huaqiangbei markets and learns to upgrade an iPhone 6s from 16GB to 128GB by swapping its flash chip. It is part 3 of his custom iPhone series and shows the difficulty of the hands-on repair work.