mmo
1:32:16Commodore 64—25th Anniversary Celebration
140K views • 18 years ago
Computer History Museum
The Computer History Museum's 25th anniversary celebration of the Commodore 64, recorded in December 2007, with a panel including Jack Tramiel and Steve Wozniak. It recounts the machine's launch and history.
56:09Netscape Mozilla Documentary 1998 - 2000 ProJect Code Rush - creative common licence
171K views • 17 years ago
znoopy2k
Code Rush is a 2000 PBS documentary following Netscape engineers during the year they open-sourced the browser as Mozilla. It shows the pressure and long hours of work in Silicon Valley at the height of the dot-com era.
51:01Amiga Story | Nostalgia Nerd
1.7M views • 9 years ago
Nostalgia Nerd
Part 1 of a documentary on the Commodore Amiga, from the Lorraine prototype and the Atari and Commodore buyouts through the Amiga 1000 launch in the 1980s.
Topic match · Demoscene & retrocomputing
29:54[Epilepsy Warning] Choco Mountain: The History of Mario Kart 64's Most Infamous Track
5.4M views • 8 years ago
Summoning Salt
Summoning Salt traces the speedrunning history of Mario Kart 64's Choco Mountain track and its famous shortcut, through the successive record holders and discoveries. It carries an epilepsy warning for flickering lights.
Topic match · Speedrunning, glitches & game hacking
25:23The Computer Programme (1): It's Happening Now (Introduction to Computing)
84K views • 14 years ago
Jesús Zafra (Lobogris)
The first episode of the BBC's 1982 television series The Computer Programme, introducing home computing to a general audience. It surveys mainframes, early personal computers such as the BBC Micro and Commodore PET, and the changing computer market of the time.
Topic match · Demoscene & retrocomputing
1:53:34The History of Tetris World Records
7.3M views • 2 years ago
Summoning Salt
Summoning Salt's roughly two-hour documentary traces the history of Tetris world records, from early play through the modern competitive scene. It is a long, well-researched narrative about the players and techniques that pushed the records.
Topic match · Speedrunning, glitches & game hacking
1:29:59Moleman 2 - Demoscene - The Art of the Algorithms (2012)
329K views • 14 years ago
Vakondok (Moleman)
Moleman 2 is a feature-length documentary about the demoscene, tracing its rise from 1980s Commodore 64 culture to modern real-time art. It explains the algorithms and creative process behind demos and intros.
Topic match · Demoscene & retrocomputing
1:16:17In Search Of A Flat Earth
4.9M views • 6 years ago
Folding Ideas
Dan Olson's 76-minute essay on flat earth belief, built around a hike to a lake to test earth's curvature. It examines the community, how YouTube promoted it, and how it connects to wider conspiracy thinking and QAnon.
Topic match · Gaming culture & analysis
53:51The Engoodening of No Man's Sky
26.5M views • 6 years ago
Internet Historian
Internet Historian tells the story of No Man's Sky, from its over-hyped and badly received launch to years of updates by Hello Games that redeemed the game. It is a long, comedic mini-documentary.
Topic match · Gaming culture & analysis
41:12Trackers: The Sound of 16-Bit
2.1M views • 4 years ago
Ahoy
Ahoy's documentary traces tracker music from early Amiga software like SoundMonitor and Soundtracker through the demoscene, Protracker, and PC trackers such as Screamtracker and FastTracker. It covers the sound, culture and history of 16-bit module music.
Topic match · Demoscene & retrocomputing
35:22Roblox Pressured Us to Delete Our Video. So We Dug Deeper.
7.9M views • 4 years ago
People Make Games
A People Make Games follow-up investigation into Roblox, built on stories from players and creators after the channel's first video. It covers the platform's treatment of young developers and its moderation.
Topic match · Gaming culture & analysis
2:31:44This is Financial Advice
8.4M views • 3 years ago
Folding Ideas
Dan Olson's long Folding Ideas video on the GameStop meme stock phenomenon, its online community and the conspiracy thinking around it. It runs over two hours.
Topic match · Gaming culture & analysis
21:04Apollo Guidance Computer Part 1: Restoring the computer that put man on the Moon
588K views • 7 years ago
CuriousMarc
The first episode of CuriousMarc's series restoring a real Apollo Guidance Computer, led by AGC expert Mike Stewart. They set up a makeshift lab in a Houston hotel room to open up a rare machine owned by a private collector.
Topic match · Demoscene & retrocomputing
36:24How Valve is Profiting from Steam's Back-Door Casinos
425K views • 4 years ago
People Make Games
People Make Games investigates the unregulated CS:GO skin gambling economy and Valve's role in it. It includes interviews with people who lost large sums and examines why Valve does not intervene.
Topic match · Gaming culture & analysis
1:15:44Free to Play
6.9M views • 12 years ago
Valve
Valve's feature-length documentary following three professional gamers competing in the first Dota 2 International tournament for a million dollar prize. It shows the sacrifices and pressures of top-level esports.
Topic match · Gaming culture & analysis
1:42:01MyHouse.WAD - Inside Doom's Most Terrifying Mod
19.4M views • 3 years ago
Power Pak
A long video essay on MyHouse.wad, a Doom II mod uploaded by an anonymous user that hides unsettling secrets in its walls. It tells the story of the map, its mystery and its liminal horror.
Topic match · Gaming culture & analysis
14:37Doomed: The Embers of Amiga FPS
558K views • 12 years ago
Ahoy
A documentary by Stuart Brown (XboxAhoy) on the history of first-person shooters on the Amiga and how Doom's arrival affected the platform.
Topic match · Demoscene & retrocomputing
20:49How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
1.5M views • 6 years ago
Ars Technica
In an Ars Technica War Stories episode, Prince of Persia creator Jordan Mechner describes how he made the game on the Apple II, fighting hardware memory limits and the platform's decline. It covers the rotoscoped animation and the engineering tricks involved.
Topic match · Demoscene & retrocomputing
1:00:50The First Video Game
2.9M views • 7 years ago
Ahoy
An hour-long, carefully sourced video essay from Ahoy asking what counts as a video game and which one was truly first. It examines Tennis for Two, Spacewar, Pong, the Brown Box and a 1947 CRT device.
Topic match · Gaming culture & analysis
1:13:54RetroAhoy: The Secret of Monkey Island
3.2M views • 8 years ago
Ahoy
A roughly 75-minute video essay from Ahoy's RetroAhoy series on the making and history of The Secret of Monkey Island. It covers the small LucasArts team, the game's development and its sequel.
Topic match · Gaming culture & analysis
39:19The Dark Side of Counter-Strike 2
5.6M views • 1 year ago
Coffeezilla
Coffeezilla's investigation into the Counter-Strike 2 skin gambling ecosystem, covering casino sites, influencers and esports teams that profit from it. It is part of a multi-part series on Valve's skin economy and its effects on young players.
Topic match · Gaming culture & analysis
29:06The REAL Story On Why Space Cadet Pinball Was Removed (ft. Windows on Itanium)
1.2M views • 5 years ago
NCommander
NCommander investigates why Space Cadet Pinball disappeared from Windows Vista, building on Raymond Chen's explanation about 64-bit incompatibility. He tests it on 64-bit Windows including Itanium and walks through the debugging.
Topic match · Demoscene & retrocomputing
27:09Sega Saturn CD - Cracked after 20 years
4.4M views • 10 years ago
debuglive
A look inside Dr Abrasive's lab as he engineers a flash-card replacement for the Sega Saturn optical drive after cracking its CD protection 20 years on.
Topic match · Speedrunning, glitches & game hacking
1:24:15Why It's Rude to Suck at Warcraft
3.9M views • 3 years ago
Folding Ideas
Folding Ideas' long essay on why playing poorly in World of Warcraft feels rude. It traces how raiding culture shifted from relaxed fun to optimization, theorycrafting and wikis.
Topic match · Gaming culture & analysis
1:03:23The Only Famous Motherboard
266K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude's hour-long retrospective on the ABIT BP6, the dual-Celeron motherboard. He covers early multiprocessing, its legend, a build, running NT 4, benchmarks and the pros and cons of early SMP.
Topic match · Demoscene & retrocomputing
47:42What's It Really like Working at Valve?
643K views • 3 years ago
People Make Games
People Make Games interviewed 16 current and former Valve employees to examine how the company's no-bosses, no-titles structure works in practice, and where it falls short.
Topic match · Gaming culture & analysis
5:22:14The Complete History of the A Button Challenge
2.4M views • 3 years ago
Bismuth
A five-hour documentary history of the Super Mario 64 A button challenge, which aims to beat the game with as few A presses as possible. It covers the bugs and exploits discovered over the years.
Topic match · Speedrunning, glitches & game hacking
49:03Apollo Core Rope Memory (Apollo Guidance Computer Part 30)
759K views • 3 years ago
CuriousMarc
CuriousMarc's Apollo Guidance Computer restoration series looks at core rope memory, the ROM that held the Moon landing programs. Mike Stewart builds a custom reader to recover lost AGC programs.
Topic match · Demoscene & retrocomputing
1:02:03Elite: "The game that couldn't be written"
2M views • 2 years ago
Alexander the ok
An hour-long video essay on Elite, the 1984 BBC Micro game by David Braben and Ian Bell. It covers how they fit a 3D engine, economy and universe into 22KB on a 2MHz 6502.
Topic match · Demoscene & retrocomputing
13:44The Story of Another World on the Amiga | MVG
350K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains how Eric Chahi built Another World on the Amiga 500, using 2D polygons, rotoscoping and clever techniques to run well on a stock 7MHz machine.
Topic match · Demoscene & retrocomputing
37:36Making Sense of VRChat, the "Metaverse" People Actually Like
511K views • 4 years ago
People Make Games
People Make Games explores VRChat, the social virtual world that many consider the metaverse people actually like, interviewing users and covering its communities and uncertain future.
Topic match · Gaming culture & analysis
9:24Making of Second Reality / Future Crew
184K views • 16 years ago
Mika Tuomi
Home video from 1993 showing Future Crew members at Mika Tuomi's home finishing the PC demo Second Reality shortly before release.
Topic match · Demoscene & retrocomputing
1:11:38Rockafire Explosion Documentary
1.2M views • 11 years ago
Rye & Cole
A 2008 documentary by Brett Whitcomb about the Rock-afire Explosion, the animatronic band built for ShowBiz Pizza Place restaurants. It follows the band's history and the fans who keep the machines and their technology running.
Topic match · Demoscene & retrocomputing
24:25I Got Bribed By Casinos, But I Exposed Them Instead
6.6M views • 1 year ago
Coffeezilla
Coffeezilla recounts being offered a $20k bounty to expose a Counter-Strike skin casino, then investigates and finds a different story. It is the first episode of a series on CS skin gambling.
Topic match · Gaming culture & analysis
59:23Quick Start, Episode 7: Crimes... And Felonies.
235K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude covers two bizarre HP 'Quick Start' features: QuickLook, an offline email client built on EFI firmware, and Daystarter, which hijacks the Windows boot process. It includes an explanation of EFI applications and why HP built these things.
Topic match · Demoscene & retrocomputing
34:29The History of 3D Graphics on the Gameboy Advance | minimme
667K views • 6 years ago
minimme
minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.
Topic match · Demoscene & retrocomputing
52:22Exposing FRAUD And DECEPTION In The Retro Video Game Market
2.8M views • 5 years ago
Karl Jobst
Karl Jobst investigates the retro video game bubble, examining who caused it, who profits, and how graders and auction houses like Wata Games and Heritage inflate prices. It runs almost an hour.
Topic match · Gaming culture & analysis
20:41Cuba's Underground Gaming Network
1.5M views • 8 years ago
Cloth Map
Cloth Map documents Havana's SNET, a community-built private network that Cubans created because internet prices were high. It is used for gaming and sharing.
Topic match · Gaming culture & analysis