pc demos
1:29:59Moleman 2 - Demoscene - The Art of the Algorithms (2012)
329K views • 14 years ago
Vakondok (Moleman)
Moleman 2 is a feature-length documentary about the demoscene, tracing its rise from 1980s Commodore 64 culture to modern real-time art. It explains the algorithms and creative process behind demos and intros.
16:37Second Reality by Future Crew (pc demo)
82K views • 13 years ago
Michael Huth (Elianda)
A capture of Second Reality, the real-time audiovisual demo by Future Crew first shown at Assembly 1993, recorded from a 486DX2-66 with a Gravis Ultrasound. It showcases the peak of early 1990s PC demoscene techniques.
10:12Area 5150 by CRTC & Hornet (Party Version) / IBM PC+CGA Demo, Hardware Capture
69K views • 4 years ago
x86VileR
Area 5150 is a demoscene production for the original 4.77MHz IBM PC with CGA graphics and PC speaker. This is the Evoke 2022 party version, captured from real hardware, and it won the Alternative Demo compo.
1:14The Secret of Monkey Island (Intro) (PC Speaker theme)
191K views • 15 years ago
Stan's Previously Owned Soundtracks
The Secret of Monkey Island intro theme played through the internal PC speaker. It is a tribute to LucasArts.
13:45Unreal by Future Crew
26K views • 15 years ago
AssemblyTV
The first-place PC demo at Assembly 1992, Unreal by Future Crew, showing real-time effects such as palette-based wormholes.
Topic match · Demoscene & retrocomputing
11:02fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)
197K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
A recording of .the .product by Farbrausch, the first-place 64k intro at The Party 2000. It fits an 11-minute 3D demo with music into 64 kilobytes.
16:19Future Crew - Second Reality (1993) [60fps]
241K views • 11 years ago
DemosceneVids
A 60fps capture of Future Crew's 1993 MS-DOS demo Second Reality, one of the best-known pieces of the demoscene. It runs about 16 minutes of real-time graphics and music effects on PC hardware of the era.
Topic match · Demoscene & retrocomputing
9:24Making of Second Reality / Future Crew
184K views • 16 years ago
Mika Tuomi
Home video from 1993 showing Future Crew members at Mika Tuomi's home finishing the PC demo Second Reality shortly before release.
Topic match · Demoscene & retrocomputing
3:36elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)
317K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
Elevated by Rgba and TBC, the winner of the 4k intro compo at Breakpoint 2009. It is a realtime procedurally generated 3D flythrough with music, all in a 4096-byte executable.
5:38The Black Lotus - Eon - Amiga Demo (50 FPS)
190K views • 7 years ago
RetroDemoScene
Eon is a demoscene production by The Black Lotus, released at Revision 2019 and designed for an Amiga with OCS chipset, 512 kB chip and 512 kB fast memory. This is the party version, which has some known glitches.
Topic match · Demoscene & retrocomputing
3:05Hartverdrahtet - Akronyme Analogiker | 4k Revision 2012
340K views • 14 years ago
Demoscene High-Quality Videos (Annikras)
Hartverdrahtet by Akronyme Analogiker, the winning PC 4k intro at Revision 2012. It is a realtime demo with music and fractal visuals in 4096 bytes.
Topic match · Demoscene & retrocomputing
13:19Kefrens - Desert Dream - Amiga Demo (HD 50fps)
192K views • 12 years ago
RetroDemoScene
Kefrens' Desert Dream, an Amiga demoscene production released at The Gathering in 1993, recaptured in HD at 50fps. It features code, music and graphics by a team of scene members.
Topic match · Demoscene & retrocomputing
3:03Spaceballs - 9 Fingers - Amiga Demo (HD 50fps)
83K views • 12 years ago
RetroDemoScene
Spaceballs' 9 Fingers, an Amiga demoscene demo released at The Party in 1993, recaptured here in 50fps HD. It is the follow-up to their demo State of the Art.
Topic match · Demoscene & retrocomputing
8:268088 MPH by Hornet + CRTC + DESiRE
327K views • 11 years ago
Jim Leonard
8088 MPH is a demoscene production for the original 1981 IBM PC with CGA graphics and a 4.77MHz 8088, shown with real composite output. It competed at Revision 2015 and pushes the hardware well past what it was thought capable of, breaking emulators.
Topic match · Demoscene & retrocomputing
8:338088 MPH by Hornet + CRTC + DESiRE (final version)
93K views • 11 years ago
andrewmjenner
The winning demo from Revision 2015's oldskool competition, running on a real 1981 IBM PC with CGA at 4.77MHz. It uses extreme tricks to produce effects, graphics and sound far beyond what the hardware was thought capable of.
Topic match · Demoscene & retrocomputing
26:49Inside a Huge PCB Factory
3.7M views • 8 years ago
Strange Parts
Strange Parts tours JLCPCB's large PCB factory in Huizhou, China, walking through the printed circuit board manufacturing process step by step. It shows the machinery, quality checks and scale behind cheap prototype boards.
24:31Introduction to LibrePCB A new, powerful and intuitive EDA tool for everyone
15K views • 8 years ago
FOSDEM
Urban Bruhin, LibrePCB's main author, introduces the open-source EDA tool at FOSDEM 2018. He explains why he started it and how its library concepts differ from KiCAD.
2:50:28(Sponsored) KiCad STM32 + USB + Buck Converter PCB Design and JLCPCB Assembly - Phil's Lab #11
1.2M views • 6 years ago
Phil’s Lab
A roughly three-hour screen recording of designing a barebones STM32F4 board in KiCad, covering schematic, four-layer layout and routing, USB and a buck converter. It ends with ordering manufacture and assembly through JLCPCB.
1:40:06KiCad 6 STM32 PCB Design Full Tutorial - Phil's Lab #65
987K views • 4 years ago
Phil’s Lab
A 100-minute tutorial from Phil's Lab on designing an STM32-based 'black pill' PCB in KiCad 6. It covers schematic capture, two-layer layout and routing, USB, and sending the board for manufacture and assembly.
9:41How many PCIe Extensions is TOO MANY??
2.8M views • 9 years ago
Linus Tech Tips
Linus Tech Tips tests whether chaining many PCIe riser extensions causes loss of GPU performance. They keep adding extensions to see how far the signal will go.
26:16Future of Elder Scrolls & RPG - Skyrim NPCs & Inworld AI (like GPT-4 for gaming)
735K views • 3 years ago
Bloc
A demo of a Skyrim mod that uses Inworld AI to let players hold free-form conversations with NPCs. It previews LLM-driven characters in role-playing games.
4:13Spaceballs - State of the Art - Amiga Demo (HD 50fps)
264K views • 12 years ago
RetroDemoScene
A recapture in 50fps HD of Spaceballs' 'State of the Art', an Amiga demo released at The Party 1992. It showcases the Amiga's real-time animation, graphics and music in a few minutes.
Topic match · Demoscene & retrocomputing
6:18The Black Lotus - Starstruck - Amiga Demo (AGA)
116K views • 13 years ago
RetroDemoScene
Starstruck, an AGA Amiga demo by The Black Lotus that won first place at Assembly 2006, shown in HD at 50fps.
Topic match · Demoscene & retrocomputing
8:08Farbrausch & Neuro - Masagin (HD Stereo)
485K views • 17 years ago
Leonard Ritter
Masagin is a realtime demoscene production by Farbrausch and Neuro with music by paniq, using animated recursive SVG graphics made in Inkscape. It is a psychedelic, nested-dials audiovisual piece.
Topic match · Demoscene & retrocomputing
3:24Robotic Liberation by PWP (VIC-20)
139K views • 20 years ago
Ville-Matias Heikkilä (viznut)
Robotic Liberation by PWP is a music video demo performed entirely by an unexpanded Commodore VIC-20 and a 1541 disk drive, using only a few kilobytes of RAM and a 16 KB disk. It uses demoscene effects to tell a story.
Topic match · Demoscene & retrocomputing
15:19The weeCee: A Tiny New MS-DOS & Windows Gaming PC!
713K views • 4 years ago
LGR
LGR reviews the weeCee, a tiny mini PC that boots MS-DOS and Windows from a microSD card. It offers Sound Blaster Pro and General MIDI compatibility with VGA output, and the video tries it with DOS and Windows 98 games.
17:10So I Bought Those Weird New AliExpress Retro PCs…
1.3M views • 3 years ago
LGR
LGR reviews the Book 8088 and Hand 386, newly built DOS retro PCs sold on AliExpress that use real legacy chips on custom boards. He covers what is neat about them and their compromises and odd design decisions.
5:21OHP Mega Demo 9000 - TRSI & DES!RE - @Party 2012
35K views • 14 years ago
dEviant303
A real-time demoscene production made with an overhead projector, released by DESiRE and TRSi for @Party in the OHP category. It is a short, quirky entry in the demoscene tradition.
Topic match · Demoscene & retrocomputing
1:47:45CppCon 2017: Herb Sutter “Meta: Thoughts on generative C++”
105K views • 9 years ago
CppCon
At CppCon 2017 Herb Sutter presents his work on evolving C++ through compile-time code generation, including metaclasses and reflection. The aim is to make the language both more powerful and simpler by letting programmers express intent directly.
11:10An Intro to KiCad – Part 1: How PCBs Are Made | DigiKey
517K views • 8 years ago
DigiKey
Shawn Hymel of DigiKey introduces KiCad and explains how printed circuit boards are manufactured. It is the first part of a beginner series that builds a 555 badge project.
14:00Why you shouldn't water cool your PC
9.6M views • 7 years ago
Linus Tech Tips
Linus Tech Tips argues that big air coolers beat AIO liquid coolers for most PCs. They compare quietness and temperatures, using the Noctua NH-U12A as the example.
22:51Dell SCAMMED Me - $1500 PC Secret Shopper 2 Part 4
3.8M views • 5 years ago
Linus Tech Tips
Linus Tech Tips benchmarks the prebuilt PCs from its second Secret Shopper series, shares final thoughts on each integrator and picks a winner. Dell ranked last.
1:19:52CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
4:01Onslaught - Bad Apple 64 - C64 Demo
71K views • 12 years ago
RetroDemoScene
Onslaught's Bad Apple 64 is a Commodore 64 demo that streams over 2000 frames of the Bad Apple animation from a single disk side at 12fps, with each frame packed to around 70 bytes.
Topic match · Demoscene & retrocomputing
41:12Trackers: The Sound of 16-Bit
2.1M views • 4 years ago
Ahoy
Ahoy's documentary traces tracker music from early Amiga software like SoundMonitor and Soundtracker through the demoscene, Protracker, and PC trackers such as Screamtracker and FastTracker. It covers the sound, culture and history of 16-bit module music.
Topic match · Demoscene & retrocomputing
3:36Elevated by RGBA and TBC
974K views • 17 years ago
BUTTONTANG
Elevated is a 4 kilobyte PC demo by RGBA and TBC from Breakpoint 2009. It fly-throughs a realistic procedurally generated landscape with synthesized music and post-processing, all from a tiny executable.
Topic match · Demoscene & retrocomputing
2:01"Memories" - 256 byte MSDOS intro
106K views • 6 years ago
Héll Mood
Memories is a 256-byte MS-DOS demo that packs eight effects and MIDI soundscapes into a tiny program. It won first place at Revision 2020.
Topic match · Demoscene & retrocomputing
3:35Intrinsic Gravity by Still
224K views • 11 years ago
TiXL
Intrinsic Gravity is a real-time demoscene production by Still, made with the Tooll tool for Under Construction 2014. It is a black-and-white op-art animation with a soundtrack by hoffman.
Topic match · Demoscene & retrocomputing
8:24TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)
305K views • 9 years ago
Oerg866
Overdrive 2 by TiTAN, a Sega Mega Drive demo that won first place in the Oldskool competition at Revision 2017. It shows effects and 3D graphics on the stock console.
Topic match · Demoscene & retrocomputing
7:15Farbrausch - fr-041: debris. [HD]
229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
Topic match · Demoscene & retrocomputing