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Simulating an Entire Car Engine (yes, it makes noise)12:04

Simulating an Entire Car Engine (yes, it makes noise)

2.1M views • 4 years ago
AngeTheGreat
AngeTheGreat describes building a physically realistic internal combustion engine simulator in C++, drawing on fluid dynamics, physics and chemistry. It generates procedural audio for engines such as a V8.
Dennis Gustafsson – Parallelizing the physics solver – BSC 20251:07:09

Dennis Gustafsson – Parallelizing the physics solver – BSC 2025

77K views • 1 year ago
Better Software Conference
Dennis Gustafsson, creator of Teardown, presents how he parallelized the physics solver for an upcoming game, followed by a Q&A. The talk was given at the Better Software Conference 2025.
Godot Engine - Apps & Tools - 2022 Showreel2:46

Godot Engine - Apps & Tools - 2022 Showreel

172K views • 4 years ago
Godot Engine
The Godot Engine 2022 showreel of apps and tools built with Godot, with a timestamped list of each project. It shows the engine being used well beyond games.
New Voxel Engine Reveal - Crystal Islands Experiment5:05

New Voxel Engine Reveal - Crystal Islands Experiment

394K views • 5 years ago
John Lin
John Lin reveals a rewritten voxel engine demonstrated in a Crystal Islands scene, with much finer voxel detail, fast collision, fracture and path-traced global illumination.
Exploring the Tech and Design of Noita31:00

Exploring the Tech and Design of Noita

288K views • 6 years ago
GDC Festival of Gaming
In this 2019 GDC session, Petri Purho of Nolla Games explains the technical side of Noita's physics engine, including scaling a falling-sand simulation to large continuous worlds and adding destructible rigid bodies. It also shows how the emergent physics drives the gameplay.
Topic match · Game programming & engines
Building a Cathedral without Science or Mathematics: The Engineering Method Explained11:54

Building a Cathedral without Science or Mathematics: The Engineering Method Explained

1.1M views • 3 years ago
engineerguy
Bill Hammack of engineerguy explains how medieval engineers designed stone cathedrals using rules of thumb, with no science, mathematics or literacy. He uses it to define the engineering method.
BMW's Hydrogen V12 Engine Is A Hilarious Engineering Stunt16:19

BMW's Hydrogen V12 Engine Is A Hilarious Engineering Stunt

503K views • 3 years ago
Engineering Explained
Engineering Explained examines BMW's Hydrogen 7, a V12 that burns liquid hydrogen or gasoline. He covers cryogenic storage at -253C and why the approach is impractical.
Why Gas Engines Are Far From Dead - Biggest EV Problems14:32

Why Gas Engines Are Far From Dead - Biggest EV Problems

4.4M views • 6 years ago
Engineering Explained
Engineering Explained argues that internal combustion engines are far from dead, and discusses the continued development of ICEs and the problems facing electric vehicles.
The Matrix Awakens: An Unreal Engine 5 Experience10:57

The Matrix Awakens: An Unreal Engine 5 Experience

9.2M views • 4 years ago
Unreal Engine
Epic's Unreal Engine 5 tech demo set in the Matrix universe, with Keanu Reeves and Carrie-Anne Moss. It moves from a cinematic to a playable car chase through a large detailed city, with a behind-the-scenes look at the rendering at the end.
Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 59:03

Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5

19.2M views • 6 years ago
Unreal Engine
Epic Games' reveal of Unreal Engine 5, a real-time demo running on PlayStation 5. It showcases Nanite virtualized micropolygon geometry and Lumen global illumination.
Why Starting A Rocket Engine Is So Hard!1:00:26

Why Starting A Rocket Engine Is So Hard!

2.3M views • 3 years ago
Everyday Astronaut
Tim Dodd's hour-long deep dive on how rocket engines start, from solid motors to liquid engines. It covers thermal conditioning, spin-up, ignition methods, starting in space, and a step-by-step RS-25 startup.
The Ridiculous Engineering Of Jet Engines39:34

The Ridiculous Engineering Of Jet Engines

16.8M views • 11 months ago
Veritasium
Veritasium explains how jet engines run hotter than their components' melting points, using cooling air and single-crystal superalloy turbine blades. It covers how the blades are grown as aligned crystals.
Stephen Wolfram: Fundamental Theory of Physics, Life, and the Universe | Lex Fridman Podcast #1244:23:39

Stephen Wolfram: Fundamental Theory of Physics, Life, and the Universe | Lex Fridman Podcast #124

501K views • 6 years ago
Lex Fridman
A roughly four-and-a-half-hour Lex Fridman podcast conversation with Stephen Wolfram about his Wolfram Physics Project and a fundamental theory of physics, computation, life and the universe.
Scaling the Linear Sync Engine1:06:08

Scaling the Linear Sync Engine

37K views • 3 years ago
Linear
A Linear engineer talks about scaling the company's sync engine, which keeps client data local and synchronized. It follows an earlier talk on the same system.
What Is A Rotating Detonation Engine - And Why Are They Better Than Regular Engines11:14

What Is A Rotating Detonation Engine - And Why Are They Better Than Regular Engines

1.4M views • 6 years ago
Scott Manley
Scott Manley explains rotating detonation engines, how they differ from pulsed detonation engines, and why thermodynamics predicts they beat traditional jet and rocket engines.
8LU - Are we *really* engineers? by Hillel Wayne32:48

8LU - Are we *really* engineers? by Hillel Wayne

9K views • 6 years ago
8th Light Inc.
Hillel Wayne reports on interviews with 17 people who have worked as both software and traditional engineers. He argues the fields are fundamentally the same and have much to learn from each other.
vibe physics39:23

vibe physics

437K views • 1 year ago
Angela Collier
Physicist Angela Collier critiques 'vibe physics', the idea that non-experts or billionaires can make scientific discoveries by chatting with AI chatbots, drawing a parallel with vibe coding.
Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake  #GodotCon202354:53

Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023

27K views • 3 years ago
Godot Engine
Miguel de Icaza's GodotCon 2023 talk on Swift bindings for Godot. He argues that garbage-collector pauses in C# are a persistent problem and that Swift's reference counting avoids them.
Topic match · Game programming & engines
The Unfortunate Truth About Toyota's Hydrogen V8 Engine14:28

The Unfortunate Truth About Toyota's Hydrogen V8 Engine

2.4M views • 4 years ago
Engineering Explained
Engineering Explained examines Toyota's hydrogen-burning V8 engine built with Yamaha and explains the practical problems of hydrogen combustion vehicles. It covers efficiency, storage and distribution issues.
Rotating Detonation Engine (RDE) -- Dynamics and Bifurcations23:37

Rotating Detonation Engine (RDE) -- Dynamics and Bifurcations

88K views • 6 years ago
Nathan Kutz
Nathan Kutz presents the spatio-temporal dynamics of rotating detonation rocket engines, including combustion fronts that behave like solitons. He shows a bifurcation analysis of a multiscale model that captures the main features.
ROTATING DETONATION ENGINE14:46

ROTATING DETONATION ENGINE

3M views • 4 years ago
Integza
A hobbyist build-and-experiment video on rotating detonation engines (RDEs), where a continuous detonation wave spins around an annular chamber. The creator 3D prints parts and tests a small engine, while being candid about uncertainty over whether a true rotating wave was achieved.
The Insane Engineering of James Webb Telescope31:12

The Insane Engineering of James Webb Telescope

8.8M views • 4 years ago
Real Engineering
Real Engineering explains the engineering behind the James Webb Space Telescope, including its folding mirror, sunshield, orbit and cooling systems, and why deployment was so difficult.
What Really Happened at the Oroville Dam Spillway?18:27

What Really Happened at the Oroville Dam Spillway?

5.4M views • 5 years ago
Practical Engineering
Practical Engineering summarizes the 2017 Oroville Dam spillway failure, explaining the engineering details behind the incident. It also discusses how operators and regulators failed to keep downstream residents safe.
How Much Is a Human Worth? (according to engineers)14:35

How Much Is a Human Worth? (according to engineers)

647K views • 3 years ago
Practical Engineering
Practical Engineering explains how engineers and agencies put a dollar value on a human life to weigh cost against safety. It covers the legal and regulatory basis for these calculations.
First Update From Dianna (Physics Girl)12:23

First Update From Dianna (Physics Girl)

3.3M views • 1 year ago
Physics Girl
Physics Girl creator Dianna Cowern shares an update on her health, struggling with long COVID and ME/CFS. It includes documentary footage and links for supporting her recovery.
The Most Misunderstood Concept in Physics27:15

The Most Misunderstood Concept in Physics

31.5M views • 3 years ago
Veritasium
Veritasium's explainer on entropy, presented as one of physics' most important and least understood concepts. It uses examples such as heat engines and the sun's energy flowing through the Earth.
Elon Musk Explains SpaceX's Raptor Engine!41:22

Elon Musk Explains SpaceX's Raptor Engine!

2.8M views • 4 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut gets a close-up walkthrough of SpaceX's Raptor 2 engine from Elon Musk at Starbase. They cover how Raptor 2 was simplified and upgraded relative to Raptor 1, including cooling and thrust vectoring details.
the current state of search engines - music video2:31

the current state of search engines - music video

865K views • 3 years ago
savannahXYZ
A short claymation music video by animator savannahXYZ satirizing how bad web search has become, with SEO spam and ads crowding out real answers. It is comedic rather than analytical.
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
Topic match · Game programming & engines
What Really Happened at the Millennium Tower?13:32

What Really Happened at the Millennium Tower?

4M views • 4 years ago
Practical Engineering
Practical Engineering explains why San Francisco's Millennium Tower is sinking and tilting, covering how geology and foundation design (friction piles in the Colma Formation) affect skyscrapers. It also covers the fix being attempted.
Why Railroads Don't Need Expansion Joints15:53

Why Railroads Don't Need Expansion Joints

5.3M views • 2 years ago
Practical Engineering
Practical Engineering explains how continuous welded rail copes with thermal expansion by restraining it, using the relationship between temperature, stress and strain. The video is part of a series on railways.
Starbase Tour with Elon Musk [PART 1 // Summer 2021]53:17

Starbase Tour with Elon Musk [PART 1 // Summer 2021]

7.1M views • 5 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut tours SpaceX's Starbase with Elon Musk as guide. They cover the high bay, grid fins, Raptor V2, the HLS lander and stage separation, and Musk explains his engineering management process.
The Biggest Ideas in the Universe: Introduction6:33

The Biggest Ideas in the Universe: Introduction

384K views • 6 years ago
Sean Carroll
Sean Carroll introduces his video series on the biggest ideas in physics, such as symmetry, space and matter, as informal discussions with follow-up Q&A videos. This is the short opening video of the series.
Stephen Wolfram: Cellular Automata, Computation, and Physics | Lex Fridman Podcast #893:11:09

Stephen Wolfram: Cellular Automata, Computation, and Physics | Lex Fridman Podcast #89

1.8M views • 6 years ago
Lex Fridman
Lex Fridman interviews Stephen Wolfram for about three hours on cellular automata, computation, the Wolfram Physics Project and his career with Mathematica and Wolfram Alpha.
Stephen Wolfram: Complexity and the Fabric of Reality | Lex Fridman Podcast #2343:38:43

Stephen Wolfram: Complexity and the Fabric of Reality | Lex Fridman Podcast #234

4.8M views • 5 years ago
Lex Fridman
A long Lex Fridman interview with Stephen Wolfram on complexity, cellular automata, computational irreducibility and the Wolfram Physics Project.
How We Solved the Worst Minigame in Zelda's History24:32

How We Solved the Worst Minigame in Zelda's History

1.1M views • 6 years ago
Linkus7
Linkus7 explains how a community reverse-engineered The Wind Waker to predict its random number generator and beat the Sploosh Kaboom battleship minigame consistently. It includes d3 animations by Peter Schmidt-Nielsen.
Tesla Is Lightyears Ahead Of... Tesla10:56

Tesla Is Lightyears Ahead Of... Tesla

1.4M views • 5 years ago
SuperfastMatt
SuperfastMatt looks at how the Tesla Model S retracting door handles were redesigned over time, from many parts to a motor plus sensor, with a focus on engineering and reliability.
Risking My Life To Settle A Physics Debate21:38

Risking My Life To Settle A Physics Debate

12.4M views • 5 years ago
Veritasium
Veritasium investigates whether a wind-powered vehicle can travel directly downwind faster than the wind, driving the Blackbird craft himself. The video explains the physics behind a claim some physics professors dispute.
A Physics Professor Bet Me $10,000 I'm Wrong17:56

A Physics Professor Bet Me $10,000 I'm Wrong

26.3M views • 5 years ago
Veritasium
Veritasium recounts a $10,000 bet with a UCLA physics professor over whether a vehicle can travel downwind faster than the wind. He presents the professor's reasoning and demonstrations, including one without aerodynamics.
Software Engineering's Greatest Hits27:29

Software Engineering's Greatest Hits

25K views • 5 years ago
Greg Wilson
Greg Wilson surveys what empirical research actually shows about software development, why we believe it, and how to share that knowledge more widely. It covers evidence on practices such as TDD and design patterns.