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Marble Marcher - A Fractal Physics Game3:58

Marble Marcher - A Fractal Physics Game

1.7M views • 7 years ago
CodeParade
A demo of Marble Marcher, a game using a fractal physics engine and fully procedural ray-marched rendering. The player rolls a marble through shifting fractal levels.
Unreal Engine 4 - GT.TV Exclusive Development Walkthrough10:30

Unreal Engine 4 - GT.TV Exclusive Development Walkthrough

972K views • 14 years ago
GameTrailers
A GameTrailers walkthrough from E3 2012 of an Unreal Engine 4 real-time tech demo with Epic's Alan Willard. It shows live code changes and hot reloading while the game runs.
Unreal Engine 3 in Firefox with asm.js2:37

Unreal Engine 3 in Firefox with asm.js

245K views • 13 years ago
Firefox
Mozilla's short demo of Unreal Engine 3 running in Firefox, ported by Mozilla and Epic in four days using Emscripten and asm.js.
Real-Time In-Camera VFX for Next-Gen Filmmaking  | Project Spotlight | Unreal Engine2:15

Real-Time In-Camera VFX for Next-Gen Filmmaking | Project Spotlight | Unreal Engine

1.1M views • 7 years ago
Unreal Engine
Epic Games shows how LED walls can provide both virtual backgrounds and real lighting, letting scenes be captured in camera in a single pass with Unreal Engine.
IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood27:10

IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood

39K views • 11 years ago
Logo “ND” Surströmming
Brian Bucklew of Freehold Games discusses design decisions behind Caves of Qud and Sproggiwood at IRDC 2015. The talk centers on data-driven, event-driven engine design.
Multithreading the Entire Destiny Engine59:34

Multithreading the Entire Destiny Engine

65K views • 9 years ago
GDC Festival of Gaming
A 2015 GDC talk by Bungie's Barry Genova on how Destiny's engine was restructured into a job graph with limited thread pre-emption. It is aimed at programmers of demanding game engines.
Lone Star Ruby Conference 2010 Real Software Engineering by Glenn Vanderburg51:57

Lone Star Ruby Conference 2010 Real Software Engineering by Glenn Vanderburg

30K views • 15 years ago
Confreaks
Glenn Vanderburg argues at Lone Star Ruby Conference 2010 that university-style software engineering does not work, and asks what real software engineering would look like. He revisits the waterfall model and what engineering means in other fields.
DEF CON 23 - Chris Domas - Repsych: Psychological Warfare in Reverse Engineering38:49

DEF CON 23 - Chris Domas - Repsych: Psychological Warfare in Reverse Engineering

173K views • 10 years ago
DEFCONConference
Chris Domas's DEF CON 23 talk on psychological warfare against reverse engineers. He builds code whose disassembly and control flow graphs mislead, intimidate and demoralize anyone analyzing it.
KSP Doesn't Teach: Rocket Engine Plumbing16:19

KSP Doesn't Teach: Rocket Engine Plumbing

1.1M views • 10 years ago
Scott Manley
Scott Manley explains the plumbing of rocket engines, including pressure-fed, gas generator, expander and staged combustion cycles. He shows why more complex designs exist and what they gain.
Software Art Thou: Glenn Vanderburg - Real Software Engineering1:07:58

Software Art Thou: Glenn Vanderburg - Real Software Engineering

35K views • 8 years ago
Zendesk
Glenn Vanderburg asks whether software development can be real engineering, surveying other engineering disciplines and decades of programming experience. He envisions what a software engineering worthy of the name might look like.
Glenn Vanderburg of LivingSocial on why software development is an engineering discipline41:47

Glenn Vanderburg of LivingSocial on why software development is an engineering discipline

17K views • 11 years ago
O'Reilly
Glenn Vanderburg argues at the O'Reilly Software Architecture Conference that software development is an engineering discipline, even if immature. He contends the discredited body of knowledge called software engineering has led people to wrongly reject the label.
The Future of the Internal Combustion Engine - /INSIDE KOENIGSEGG10:06

The Future of the Internal Combustion Engine - /INSIDE KOENIGSEGG

1.5M views • 13 years ago
The Drive
Episode 7 of the Inside Koenigsegg series, where Christian von Koenigsegg demonstrates the camless Free Valve engine technology. It discusses how such innovation could affect the wider auto industry.
The Disaster That Changed Engineering: The Hyatt Regency Collapse4:21

The Disaster That Changed Engineering: The Hyatt Regency Collapse

2.7M views • 9 years ago
Tom Scott
A Tom Scott guest video by Grady Hillhouse of Practical Engineering on the 1981 Hyatt Regency walkway collapse. A seemingly minor change to the support design led to catastrophic failure, which is why the case is taught as a lesson to check and double-check everything.
XRS-2200 Linear Aerospike Engine Test fire at NASA Stennis Space Center (SSC)1:35

XRS-2200 Linear Aerospike Engine Test fire at NASA Stennis Space Center (SSC)

1.5M views • 14 years ago
Barrel Roll
A short test firing of the XRS-2200 linear aerospike engine at NASA Stennis Space Center, which was designed for the cancelled X-33 VentureStar. The engine is shown at roughly 80 percent of max thrust.
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
Jonathan Blow on scripting languages9:30

Jonathan Blow on scripting languages

185K views • 7 years ago
Jeru Sanders
A 10-minute clip from a Jonathan Blow Twitch stream in which he argues that game engines do not really need separate scripting languages. He questions the value of embedded interpreters when the main language can do the job.
Topic match · Game programming & engines
HandmadeCon 2015 - Mike Acton1:11:48

HandmadeCon 2015 - Mike Acton

102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
Topic match · Game programming & engines
The Physics and Philosophy of Time - with Carlo Rovelli54:54

The Physics and Philosophy of Time - with Carlo Rovelli

1.4M views • 8 years ago
The Royal Institution
Physicist Carlo Rovelli gives a public lecture at the Royal Institution on how our understanding of time has changed, from Boltzmann and Einstein to quantum theory and loop quantum gravity. He blends physics, philosophy and art to argue that time is stranger than everyday intuition suggests.
How to Move the Sun: Stellar Engines8:39

How to Move the Sun: Stellar Engines

19.5M views • 6 years ago
Kurzgesagt – In a Nutshell
Kurzgesagt explains stellar engines such as the Shkadov thruster and Caplan thruster, which could move the Sun and solar system across the galaxy over millions of years to avoid hazards and reach new regions.
Social Physics: How Good Ideas Spread | Sandy Pentland | Talks at Google54:47

Social Physics: How Good Ideas Spread | Sandy Pentland | Talks at Google

53K views • 12 years ago
Talks at Google
Sandy Pentland of MIT presents his book on social physics, which uses big-data studies of how people interact to explain how ideas spread. He describes findings on collective intelligence and social influence.
Connections between physics and deep learning51:46

Connections between physics and deep learning

67K views • 10 years ago
MITCBMM
Max Tegmark's MIT CBMM talk on why deep learning works so well. He argues that the laws of physics and the symmetries in physical data make it compressible into small neural networks, tying physics to network structure.
Teenage engineering OP1 - Live looping  [Thoj]4:05

Teenage engineering OP1 - Live looping [Thoj]

368K views • 11 years ago
Thoj
Musician Thoj performs a live looping session on the Teenage Engineering OP-1 synthesizer, building a deep house track layer by layer.
Reading Silicon: How to Reverse Engineer Integrated Circuits31:52

Reading Silicon: How to Reverse Engineer Integrated Circuits

416K views • 9 years ago
HACKADAY
Ken Shirriff walks through how to reverse engineer integrated circuits from die photos, using famous chips as examples, in a Hackaday SuperConference talk.
Why Can't we Remake the Rocketdyne F1 Engine?5:04

Why Can't we Remake the Rocketdyne F1 Engine?

4.2M views • 8 years ago
Curious Droid
Short Curious Droid video on why NASA could not simply rebuild the Saturn V's Rocketdyne F-1 engine for the SLS boosters. It explains that the engines were hand-tailored and that much of the know-how was never documented, so the blueprints were not enough.
Unity DOTS vs Handbuilt: Sample Project27:56

Unity DOTS vs Handbuilt: Sample Project

687K views • 6 years ago
Nick Caston
Nick Caston compares Unity's sample ECS/DOTS project (AngryBots) with his own from-scratch C++ and OpenGL clone. He benchmarks performance and discusses the effort involved in each approach.
Topic match · Game programming & engines
Sand Castle Holds Up A Car! - Mechanically Stabilized Earth7:53

Sand Castle Holds Up A Car! - Mechanically Stabilized Earth

5M views • 10 years ago
Practical Engineering
Practical Engineering explains Mechanically Stabilized Earth, where layers of reinforcement make soil strong enough to hold heavy loads, shown with a sand structure supporting a car. It notes that MSE walls are everywhere in infrastructure.
The Counterintuitive Physics of Turning a Bike1:47

The Counterintuitive Physics of Turning a Bike

855K views • 11 years ago
minutephysics
A two-minute minutephysics video explaining why turning a bicycle requires first steering briefly the other way. It covers counter-steering and balance with slow-motion footage and 3D animation.
GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine46:37

GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine

126K views • 11 years ago
insideHPC Report
SpaceX engineers present at NVIDIA's GPU Technology Conference on a multi-physics code that simulates the full-scale Raptor methane engine. It covers GPU-based turbulent combustion modeling with adaptive grids and wavelet compression.
How Trees Bend the Laws of Physics7:23

How Trees Bend the Laws of Physics

5M views • 14 years ago
Veritasium
Veritasium explains how trees lift water from roots to the top of tall trunks, using transpiration pull and the negative pressure that liquid water can sustain. It explains why trees do not need pumps or valves.
Is SpaceX's Raptor engine the king of rocket engines?49:02

Is SpaceX's Raptor engine the king of rocket engines?

5.4M views • 7 years ago
Everyday Astronaut
Everyday Astronaut explains the basic physics of rocket engines, the main engine cycles and fuel types, then compares SpaceX's methane-fueled full-flow staged combustion Raptor to other engines. It runs nearly 50 minutes with chapter markers.
27c3: Reverse Engineering the MOS 6502 CPU (en)51:57

27c3: Reverse Engineering the MOS 6502 CPU (en)

477K views • 15 years ago
Christiaan008
Michael Steil's 27c3 talk on reverse engineering the MOS 6502 from die shots into a transistor-level simulation, as in the Visual6502 project. It covers going from chip package to a digital model.
Airbus A340 EMERGENCY - Engine Failure15:00

Airbus A340 EMERGENCY - Engine Failure

20.7M views • 14 years ago
AviationTV
Cockpit footage of a Swiss Airbus A340 crew dealing with rising oil temperature in one engine on a Zurich to Shanghai flight, ending with a safety landing. It shows the pilots' procedures through the emergency.
Andreessen's Corollary: Ethical Dilemmas in Software Engineering - Bryan Cantrill | Craft 201946:24

Andreessen's Corollary: Ethical Dilemmas in Software Engineering - Bryan Cantrill | Craft 2019

27K views • 7 years ago
CraftHub Events
Bryan Cantrill's Craft 2019 talk on the ethical dilemmas software engineers face as software eats the world. He explores cases where engineering thinking conflicts with the law or personal morals, including Facebook's news feed experiments.
David Deutsch on Physics Without Probability1:06:21

David Deutsch on Physics Without Probability

38K views • 11 years ago
Simon Benjamin
A 2015 talk by David Deutsch with slides and audio about constructor theory and how physics, in particular the many-worlds interpretation, can be framed without probability.
The Physics of Life (ft. It's Okay to be Smart & PBS Eons!)13:41

The Physics of Life (ft. It's Okay to be Smart & PBS Eons!)

771K views • 8 years ago
PBS Space Time
PBS Space Time, together with It's Okay to be Smart and PBS Eons, asks how a universe drifting toward disorder produced something as complex as life. It presents the idea that the laws of physics, through thermodynamics, may actually favor the emergence of life.
The Engines That Came In From The Cold - And how The NK-33/RD-180 Came To The USA49:33

The Engines That Came In From The Cold - And how The NK-33/RD-180 Came To The USA

458K views • 12 years ago
Matthew Travis
A Channel 4 Equinox documentary on the NK-33 engines built for the Soviet N1 moon rocket and how they ended up in the USA. It includes rare footage and interviews with veterans of the early Soviet space program.
von Neumann probes, Dyson spheres, exploratory engineering and the Fermi paradox48:07

von Neumann probes, Dyson spheres, exploratory engineering and the Fermi paradox

46K views • 14 years ago
Future of Humanity Institute
Stuart Armstrong of the Future of Humanity Institute gives an Oxford physics talk on what exploratory engineering suggests about the Fermi paradox. He argues that von Neumann probes and Dyson spheres are plausibly buildable and asks what traces advanced civilizations would leave.
This is how hackers hack you using simple social engineering2:31

This is how hackers hack you using simple social engineering

1.8M views • 10 years ago
oracle mind
A short clip demonstrating a phone-based social engineering trick in which a crying baby in the background is used to pressure a customer service rep. It shows how attackers exploit human sympathy rather than technical flaws.
Breaking Conventions with The Legend of Zelda: Breath of the Wild1:28:30

Breaking Conventions with The Legend of Zelda: Breath of the Wild

565K views • 9 years ago
GDC Festival of Gaming
A 2017 GDC session in which Nintendo's Breath of the Wild team walks through how the game's convention-breaking systems were built. It covers the 'chemistry engine' of material interactions and shows the early 2D prototype footage.
Topic match · Game programming & engines
What is Concrete?9:11

What is Concrete?

2.5M views • 8 years ago
Practical Engineering
Practical Engineering gives a short introduction to concrete, covering the difference between concrete and cement, the ingredients, and reinforcement. It includes a hydraulic press demonstration of compressive strength.