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59:20Plain Text - Dylan Beattie - NDC Copenhagen 2022
194K views • 4 years ago
NDC Conferences
Dylan Beattie's conference talk explores the history and mess behind plain text: encodings, Unicode, line endings and the many ways text goes wrong. It argues that the tidy idea of plain text hides a lot of complexity underneath everyday software.
53:46Dasher: information-efficient text entry
7K views • 19 years ago
Google TechTalks
David MacKay's 2007 Google Tech Talk presents Dasher, a text-entry system driven by continuous gestures and a language model, reaching about 35 words per minute with one finger and 25 hands-free. It explains the information-theory reasoning behind the design.
1:20:307 Habits For Effective Text Editing 2.0
330K views • 19 years ago
Google
Vim author Bram Moolenaar's 2007 Google Tech Talk on habits for efficient text editing: find inefficiencies in your own editing, then learn the Vim commands that fix them.
1:22:13HandmadeCon 2016 - History of Software Texture Mapping in Games
15K views • 9 years ago
Molly Rocket
A HandmadeCon 2016 panel where Chris Hecker, John Miles, Sean Barrett and Chris Green give an oral history of software texture mapping in 90s games.
1:20:307 Habits For Effective Text Editing 2.0
126K views • 14 years ago
GoogleTalksArchive
Vim creator Bram Moolenaar's 2007 Google Tech Talk on habits for efficient text editing. He explains how to spot repetition and inefficiency, then use editor features to fix it.
46:57Emacs Org-mode - a system for note-taking and project planning
331K views • 18 years ago
Google TechTalks
A 2008 Google Tech Talk by the creator of Org-mode, introducing the Emacs subsystem for plain-text note-taking and project planning. It covers outlines, TODO states, tags, dates and priorities, and later shows using Org-mode as a spreadsheet.
1:01:06Emacs For Writers
153K views • 11 years ago
thoughtbot
Science writer Jay Dixit explains how he uses Emacs as a non-programmer to write, edit and research more productively. He shows his plain-text writing workflow and what led him from tools like Scrivener to Emacs.
36:16RustConf 2016 - A Modern Editor Built in Rust by Raph Levien
43K views • 10 years ago
Confreaks
Raph Levien presents Xi editor at RustConf 2016, a high-performance text editor built in Rust. The talk goes into technical details, building polished GUI apps, and running a community-focused open source project.
34:21Plover: Thought to Text at 240 WPM
109K views • 13 years ago
Next Day Video
Mirabai Knight's PyCon 2013 talk on Plover, a free cross-platform stenography engine that lets people write at up to 240 WPM on ordinary hardware, including a demo of coding by steno.
1:06:00CppCon 2017: Juan Pedro Bolivar Puente “Postmodern immutable data structures”
31K views • 9 years ago
CppCon
Juan Pedro Bolivar Puente explains immutable and persistent data structures in C++ and how they support value semantics. He presents the Immer library, rrb-trees, and a prototype text editor that opens a huge file instantly.
44:38Joe Armstrong & Jeremy Ruston - Intertwingling the Tiddlywiki with Erlang | Code Mesh LDN 18
11K views • 7 years ago
Code Sync
Joe Armstrong, creator of Erlang, and Jeremy Ruston, creator of TiddlyWiki, discuss hypertext, Ted Nelson's idea of intertwingled knowledge, and a way to combine TiddlyWiki with Erlang. It is a Code Mesh LDN 2018 talk.
47:57Here I Stand, at Age 80
25K views • 9 years ago
TheTedNelson
Ted Nelson, the originator of hypertext and Project Xanadu, gives a personal account at age 80 of his ideals, his career, and how a poor career plan led to discoveries and adventures. It works as an alternative history of personal computing and hypertext.
36:20Mastering the Vim Language
647K views • 11 years ago
thoughtbot
Chris Toomey of thoughtbot explains Vim as a language of commands, motions and text objects that combine into precise edits. He shows how to master the built-in pieces and extend them.
1:02:17OAuth 2.0 and OpenID Connect (in plain English)
2M views • 8 years ago
OktaDev
Okta developer advocate Nate Barbettini explains OAuth 2.0 and OpenID Connect in a roughly hour-long talk. It starts from the problems the protocols solve and walks through the flows. The description notes the implicit flow material is now out of date.
1:54:11James Powell: So you want to be a Python expert? | PyData Seattle 2017
508K views • 9 years ago
PyData
James Powell's nearly two-hour PyData talk builds up Python's data model, decorators, generators and context managers, coding live in Vim. It aims to take intermediate programmers toward real Python expertise.
1:15:11Veritasium: What Everyone Gets Wrong About AI and Learning – Derek Muller Explains
5M views • 1 year ago
Perimeter Institute for Theoretical Physics
Veritasium's Derek Muller gives a Perimeter Institute livestream on how AI might change teaching and learning. He draws on past technology shifts and cognitive science to argue that learning requires effortful repetition.
46:10Understanding the Python GIL
127K views • 14 years ago
David Beazley
David Beazley's PyCon 2010 talk explains how the Python Global Interpreter Lock works and shows experiments where multithreaded code runs slower, even on more cores, due to lock contention and context-switching overhead.
31:28DEFCON 17: That Awesome Time I Was Sued For Two Billion Dollars
1.7M views • 15 years ago
Christiaan008
Jason Scott of textfiles.com tells the story at DEFCON 17 of being sued for two billion dollars by a scammer who plagued him and others for over a decade. The talk is tragic and funny, covering what he learned about misleading schemes.
1:04:30What is in a Lucene index? Adrien Grand, Software Engineer, Elasticsearch
80K views • 12 years ago
LuceneSolrRevolution
Elasticsearch engineer and Lucene committer Adrien Grand explains the design decisions inside a Lucene index and what problems it can and cannot solve. The talk goes into how Lucene stores data for fast search and analytics.
17:15David Deutsch: A new way to explain explanation
245K views • 17 years ago
TED
Physicist David Deutsch's TED talk on why science took off, arguing that good explanations are those that are hard to vary. It contrasts scientific explanation with myth.
36:21Pragmatic Unicode, or, How do I stop the pain?
80K views • 14 years ago
Next Day Video
Ned Batchelder's PyCon 2012 talk gives a quick overview of what Unicode is, then focuses on what a Python programmer needs to handle text correctly. It presents the 'Unicode sandwich' strategy: decode bytes at input, work with Unicode internally, encode at output.
17:12Cryptocurrency Explained: Money as a System-of-Control
144K views • 9 years ago
aantonop
Andreas Antonopoulos argues that money has a fourth function beyond store of value, medium of exchange and unit of account, which is as a system of control. He covers the history of money and why it does not flow freely.
54:27Douglas Crockford: Monads and Gonads (YUIConf Evening Keynote)
67K views • 13 years ago
YUI Library
Douglas Crockford's YUIConf 2012 evening keynote tries to explain monads in a way programmers can actually understand, in the context of JavaScript. He aims to break the 'monad tutorial curse'.
56:23Inventing the Computer Mouse | Douglas Engelbart | Talks at Google
30K views • 19 years ago
Talks at Google
A Talks at Google visit by Douglas Engelbart, inventor of the mouse. He presents his lifelong aim of augmenting collective human intelligence, followed by a Q&A.
42:15"Performance Matters" by Emery Berger
502K views • 7 years ago
Strange Loop Conference
Emery Berger explains why performance is hard to measure and deliver on modern hardware, showing how code layout and alignment can swamp optimization effects. He presents Stabilizer for statistically sound evaluation and Coz, a causal profiler.
46:19Break Me00 The MoVfuscator Turning mov into a soul crushing RE nightmare Christopher Domas
81K views • 11 years ago
Adrian Crenshaw
Christopher Domas's Derbycon 2015 talk on the M/o/Vfuscator, a compiler that emits only x86 mov instructions, showing mov is Turing complete. It explains how a full machine is built from mov and why the output is a nightmare to reverse engineer.
36:31Hey Underscore, You're Doing It Wrong!
141K views • 13 years ago
InfoQ
Brian Lonsdorf explains why Underscore.js falls short as a functional programming library, then introduces currying, composition and point-free style in JavaScript. He argues for data-last argument ordering.
23:12dotGo 2015 - Rob Pike - Simplicity is Complicated
172K views • 10 years ago
dotconferences
Rob Pike's dotGo 2015 talk argues that Go only seems simple, and that its simplicity hides real complexity that is part of the design. He explains the thinking behind Go's restraint in features.
40:02Evil Mode: Or, How I Learned to Stop Worrying and Love Emacs
563K views • 11 years ago
thoughtbot
Aaron Bieber, a longtime Vim user, describes his experience trying Emacs with evil mode. He covers what he found, what he missed from Vim, and what Vim could borrow from Emacs.
44:36Hacker Way: Rethinking Web App Development at Facebook
900K views • 12 years ago
Meta Developers
Facebook engineers explain why they abandoned the traditional MVC paradigm for a more functional architecture, introducing Flux and React. They use the unread-message-count bug as a case study of the problems of bidirectional data flow at scale.
32:02Autonomous Testing and the Future of Software Development - Will Wilson
7K views • 7 years ago
The Linux Foundation
Will Wilson explains autonomous testing: using deterministic simulation and fuzzing, building on FoundationDB's approach, to test software continuously. It sets out the ideas behind his later company Antithesis.
32:24RustLatam 2019 - Without Boats: Zero-Cost Async IO
55K views • 7 years ago
Rust Programming Language
Without Boats, a Rust language team member, explains the design of Rust's async/await at RustLatam 2019. He covers the history and constraints behind zero-cost, allocation-free async state machines.
1:21:39Making R run Fast - Jan Vitek
860 views • 10 years ago
John O'Neill
Jan Vitek of Northeastern University gives a meetup talk on the challenges of making the R language run fast. He explains what in R's semantics makes it hard to optimize and to build a JIT compiler for.
1:06:05Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
99K views • 8 years ago
Houdini
Ubisoft procedural technical artist Etienne Carrier explains the Houdini-based tools used to build Far Cry 5's roughly 100 square km open world. It covers generating biomes, texturing terrain, freshwater networks, cliff rocks and vegetation placement.
49:47Monads and Gonads
148K views • 13 years ago
Google TechTalks
Douglas Crockford's Google Tech Talk explains monads without category theory or Haskell, implementing them in JavaScript and tying them to Ajax and promises. He also touches on odd asides such as coloring code by scope.
44:37Kubernetes for SysAdmins | Kelsey Hightower at PuppetConf | Talk & Demo
153K views • 10 years ago
Perforce Puppet
Kelsey Hightower introduces Kubernetes to sysadmins at PuppetConf 2016, with a demo. He explains the declarative model and how it changes the contract between infrastructure and applications.
18:10What prevents the poor from reaching the middle class? | VISION TALKS
37K views • 12 years ago
American Enterprise Institute
Megan McArdle's AEI Vision Talk 'Capital and Poverty' argues that social and financial capital work differently in low-income communities, and that this explains barriers to reaching the middle class.
7:26Ted Nelson's Eulogy for Douglas Engelbart
17K views • 12 years ago
Computer History Museum
Ted Nelson's short eulogy for Douglas Engelbart, delivered at the Computer History Museum in 2013, reflecting on his friend and Engelbart's ideas.
32:18(ninth RacketCon): Andrew Blinn – Fructure: A Structured Editing Engine in Racket
10K views • 7 years ago
Racket
A RacketCon talk presenting Fructure, a prototype extensible structured editing engine in Racket. Language providers define syntactic forms and refactorings as rewrite rules, and editing operates on program structure rather than on text.
27:56What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
128K views • 12 years ago
Steamworks Development
Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.