procedural programming
9:59Intentional Programming demo (Part 1) - Editor
14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
10:01Intentional Programming demo (Part 2) - Compiler
4K views • 20 years ago
dftube
Part 2 of an old Microsoft Research demo of Intentional Programming, showing the compiler side of a system that stores programs as abstract structure rather than text. The uploader says the companion editor clip is clearer.
17:26Lecture 1 | Programming Paradigms (Stanford)
1.2M views • 18 years ago
Stanford
The first lecture of Stanford's CS107 Programming Paradigms, taught by Jerry Cain, giving an overview of the course. The course goes from C and assembly through C++, concurrency, Scheme and Python.
13:48The Joy of Programming in Jai - Part 1: Hello World
36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
4:58Most Popular Programming Languages 1965 - 2019
7.2M views • 7 years ago
Data Is Beautiful
An animated ranking of the most popular programming languages from 1965 to 2019, built from popularity indexes, GitHub access data and historical surveys.
4:00Hitler reacts to functional programming
275K views • 7 years ago
Rymdkraftverk
A Downfall-style parody in which Hitler rages about functional programming concepts such as monads and Haskell. It runs about four minutes.
15:20John Carmack: Best programming setup and IDE | Lex Fridman Podcast Clips
960K views • 4 years ago
Lex Clips
A clip of John Carmack on the Lex Fridman podcast discussing his programming setup, why he favors debuggers and IDEs, and his puzzlement at developers who avoid them.
6:22Interactive programming Flappy Bird in ClojureScript
55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
7:44Handmade Hero | Getting rid of the OOP mindset
167K views • 9 years ago
vexe
A short clip of Casey Muratori from Handmade Hero explaining why he rejects the object-oriented mindset and how to move away from it. It is part rant, part programming philosophy.
9:43A Sudoku Solver in APL
47K views • 14 years ago
Dyalog
A Dyalog demonstration of developing a Sudoku solver in APL, using an algorithm by Arthur Whitney with performance work by John Scholes. The narration steps through the array-oriented solution.
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
11:32Depth-first search in APL
11K views • 12 years ago
Dyalog
John Scholes builds a depth-first tree-search operator step by step in a Dyalog APL session. It covers higher-order functions and runs the search on the N-Queens problem.
15:03Living Computation: Robust-first programming in ULAM
4K views • 11 years ago
Dave Ackley
Dave Ackley presents robust-first computing and the ULAM programming language for the Movable Feast Machine, a cellular-automata-like architecture. It was a short video for the Future Programming Workshop 2015.
8:34APL at Julia's Speed | Shashi Gowda | JuliaCon 2016
3K views • 10 years ago
The Julia Programming Language
A JuliaCon 2016 talk by Shashi Gowda showing an APL implementation in Julia. APL code is translated to Julia and JIT compiled to machine code.
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
15:04I made a NES emulator in 15 minutes
389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
12:04Simulating an Entire Car Engine (yes, it makes noise)
2.1M views • 4 years ago
AngeTheGreat
AngeTheGreat describes building a physically realistic internal combustion engine simulator in C++, drawing on fluid dynamics, physics and chemistry. It generates procedural audio for engines such as a V8.
12:56Stephen Wolfram's Introduction to the Wolfram Language
924K views • 12 years ago
Wolfram
Stephen Wolfram gives a 13-minute tour of the Wolfram Language, a symbolic, functional programming language with a built-in knowledgebase. He demos querying large datasets, interactivity and deployment.
4:14Land of Lisp- The Music Video!
197K views • 16 years ago
lisperati
A playful music video promoting the book Land of Lisp, with a song about Lisp programming.
8:07Seymour Papert 1983
28K views • 19 years ago
Cynthia Solomon
An eight-minute excerpt of a 1983 video featuring Seymour Papert, creator of Logo, on children learning programming and abstract ideas through embodied play. It shows kids acting out the Logo turtle.
17:48NeXT vs Sun
116K views • 14 years ago
hoffman60613
A 1991 NeXT promotional video that stages a head-to-head programming contest between a NeXT computer and a Sun workstation. It shows NeXT's interface builder and object-oriented tooling producing an application far faster than traditional UNIX development.
13:44The Story of Another World on the Amiga | MVG
350K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains how Eric Chahi built Another World on the Amiga 500, using 2D polygons, rotoscoping and clever techniques to run well on a stock 7MHz machine.
10:14Making a heart with Maths
112K views • 9 years ago
Inigo Quilez
Inigo Quilez shows step by step how to build a simple heart shape from mathematics and shaders, with code on Shadertoy. It is an introduction to procedural graphics and signed distance functions.
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
6:23Simon Peyton Jones - Haskell is useless
385K views • 14 years ago
bunidanoable
A short clip of Simon Peyton Jones talking about the future of programming languages, saying Haskell is useless in the sense that pure programs cannot have effects, while mainstream languages are useful but unsafe. He describes languages converging, with ideas such as STM and LINQ moving between them.
15:52Geo Carncross: How to program computers (kos)
6K views • 11 years ago
Justin Cormack
A 2014 talk by Geo Carncross (geocar) demonstrating kOS, a minimalist operating system and programming environment built around the k language, with early screenshots.
11:54Alternate Reality Kit by Randall Smith at Xerox PARC 1986 (VPRI-0131)
4K views • 10 years ago
Yoshiki Ohshima (大島芳樹)
A 12-minute demo of the Alternate Reality Kit, built by Randall Smith at Xerox PARC in 1986. It is a simulated physical world in which users manipulate objects and program by direct interaction.
4:08We're Gonna Build a Framework
231K views • 10 years ago
Dylan Beattie
Dylan Beattie's parody of 'We Didn't Start the Fire' with lyrics made entirely of real software framework names, ending in the chorus about building yet another framework.
6:45Exact Instructions Challenge PB&J Classroom Friendly | Josh Darnit
1.6M views • 9 years ago
Josh Darnit
A family comedy video in which kids write instructions for making a peanut butter and jelly sandwich, and a parent follows them with exact literalness, producing chaos. This is the classroom-friendly version.
14:15VimSpeak Demo
16K views • 13 years ago
Ashley Feniello
Ashley Feniello demonstrates VimSpeak, a voice-controlled interface for Vim inspired by Tavis Rudd's voice programming talk. The demo includes working through a VimGolf challenge by speech.
10:34Microsoft Vista Speech Recognition Tested - Perl Scripting
1.5M views • 19 years ago
miaublah
A 2007 video of someone trying to write Perl code using Windows Vista's speech recognition, with hilariously bad results.
10:13The Problem with Time & Timezones - Computerphile
4.4M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile why handling time and timezones in code is so hard, walking through a simple web app that computes how long ago something happened. It covers the quirks of timezones and calendars and ends in an exasperated rant.
7:48Conway's Game Of Life in APL
236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
9:55Erlang The Movie II: The Sequel
117K views • 13 years ago
gar1t
A humorous 10-minute parody sequel to Erlang: The Movie, in which Erlang's creators discuss the aging language and meet a surprise helper. It plays on the Outlaw Techno Psychobitch joke for OTP.
11:02fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)
197K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
A recording of .the .product by Farbrausch, the first-place 64k intro at The Party 2000. It fits an 11-minute 3D demo with music into 64 kilobytes.
4:12Bytebeat: Experimental music from very short C programs
222K views • 15 years ago
Ville-Matias Heikkilä (viznut)
Viznut demonstrates bytebeat, experimental music generated by extremely short C programs. It is the first of a series of videos on the technique.
7:15Farbrausch - fr-041: debris. [HD]
229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
14:28Superpositions, Sudoku, the Wave Function Collapse algorithm.
764K views • 6 years ago
Martin Donald
Martin Donald explains the Wave Function Collapse algorithm using Sudoku-like constraint solving and shows how he implemented it with Blender and Godot. It links demos and reference articles.
11:25Monad - FunFunFunction #21
128K views • 10 years ago
Fun Fun Function
An episode of FunFunFunction explaining monads in JavaScript as functors that also implement flatMap. It builds on the preceding functor episode and works through code examples.
4:14Chaos Theory - Awesome 64k Intro! [720p HD]
583K views • 17 years ago
Lounger
Chaos Theory is a 64k demoscene intro by Conspiracy and CNS that took second place at Assembly 2006, generating its graphics and music from a tiny executable.