prototype
26:38Ben Heck's Nintendo-Playstation Prototype Pt 1 Teardown
828K views • 10 years ago
element14 presents
A Ben Heck Show episode tearing down the Nintendo PlayStation prototype, one of the rarest consoles ever, with its owners Terry and Dan Diebold. Part 2 then gets it working again.
0:37Charger prototype finding its way to Model S
8.3M views • 11 years ago
Tesla
A one-minute Tesla clip showing a prototype robotic snake charger that finds a Model S's charge port and plugs itself in.
10:30Building Prototypes Dan Gelbart part 1 of 18 Introduction
233K views • 13 years ago
Dan Gelbart
First of an 18-part lecture series by engineer Dan Gelbart on building prototypes. The series covers practical mechanical design and fabrication of precision machines.
12:55Building Prototypes Dan Gelbart part 10 of 18 Flexures
114K views • 13 years ago
Dan Gelbart
Part 10 of Dan Gelbart's prototype-building lecture series, covering flexures: flexible joints that give precise, frictionless motion. It shows how a cheap piece of aluminum can become a nanometer-accurate mechanism.
23:23Building Prototypes Dan Gelbart part 18 of 18 Design
99K views • 13 years ago
Dan Gelbart
The final part of Dan Gelbart's 18-part Building Prototypes series, focused on mechanical design. It opens with a demonstration of stiffness and covers practical design principles for prototype machines.
3:57Facebook's Prototype VR Face Tracking Got Even Better
70K views • 7 years ago
UploadVR
UploadVR covers a Facebook Reality Labs prototype that tracks facial expressions using cameras mounted in a VR headset. The updated version captures subtle micro-expressions for realistic avatars.
4:31Boeing 707 Barrel Roll - Pilot Tex Johnston Performs Roll In Dash-80 Prototype Aircraft In 1955
3.2M views • 15 years ago
Aviation Explorer
Archival footage of Boeing test pilot Tex Johnston barrel-rolling the 707 prototype, the Dash-80, over Lake Washington in 1955 during a demonstration.
6:08Super Mario Bros 3 PC Prototype from id Software
155K views • 10 years ago
usgamernet
A short clip of the Super Mario Bros 3 proof-of-concept PC port built by id Software's founders to pitch Nintendo on a PC version. Nintendo passed, and the same technology led to Commander Keen.
3:18A New Car UI: How touch screen controls in cars should work
473K views • 12 years ago
Matthaeus Krenn
Matthaeus Krenn presents a concept for car touchscreen UI where the screen controls only one thing at a time, designed to suit driving. A tablet prototype accompanies the short demo.
26:49Inside a Huge PCB Factory
3.7M views • 8 years ago
Strange Parts
Strange Parts tours JLCPCB's large PCB factory in Huizhou, China, walking through the printed circuit board manufacturing process step by step. It shows the machinery, quality checks and scale behind cheap prototype boards.
21:01Self: The Movie;
21K views • 13 years ago
Jecel Assumpção Jr
A 1995 Sun Microsystems film about the Self programming language, a prototype-based Smalltalk relative, showing its live, graphical programming environment.
30:41Linear Book Scanner
408K views • 13 years ago
Google TechTalks
Google engineer Dany Qumsiyeh presents a prototype automatic, non-destructive book scanner that turns pages and captures high-resolution images, built in Google's workshops. The talk includes a live demo and a short technical overview.
2:25Flyboard® Air Test 1
8.9M views • 10 years ago
ZAPATA
Promotional video from Zapata Racing showing Franky Zapata flying the Flyboard Air prototype, claiming autonomous flight to 10,000 feet, 150 km/h top speed and 10 minutes of endurance.
3:32:50JavaScript: Understanding the Weird Parts - The First 3.5 Hours
4.2M views • 11 years ago
Tony Alicea
The first 3.5 hours of Tony Alicea's Udemy course on JavaScript's inner workings, covering topics such as first-class functions, closures, prototypal inheritance and how the language behaves under the hood.
1:10:11Self and Self: Whys and Wherefores
30K views • 16 years ago
Stanford
David Ungar of IBM Research reflects at Stanford on the Self language project and argues the real legacy of ideas is the people. He covers its history, philosophy, successes and failures.
8:19Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments
284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
44:10Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
386K views • 12 years ago
Dutch Game Garden
Vlambeer's Jan Willem Nijman shows how to make an action game feel great by stacking small effects like screenshake, recoil and particles onto a basic shooter. It was presented at INDIGO Classes 2013.
1:06:00CppCon 2017: Juan Pedro Bolivar Puente “Postmodern immutable data structures”
31K views • 9 years ago
CppCon
Juan Pedro Bolivar Puente explains immutable and persistent data structures in C++ and how they support value semantics. He presents the Immer library, rrb-trees, and a prototype text editor that opens a huge file instantly.
33:25Dan Abramov: Beyond React 16 | JSConf Iceland
139K views • 8 years ago
JSConf
Dan Abramov's JSConf Iceland talk on what came after React 16, with live-coded prototypes of async rendering and time slicing. It previews the ideas that became concurrent mode and suspense.
36:14Barliman: trying the halting problem backwards, blindfolded - William Byrd, Greg Rosenblatt
8K views • 9 years ago
ClojureTV
A Clojure/conj 2016 talk demoing Barliman, a prototype smart editor that does program synthesis. Given a partial program and tests, it completes the program using a relational interpreter written in miniKanren.
5:00Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects
887K views • 14 years ago
DisneyResearchHub
Disney Research presents Touche, a swept frequency capacitive sensing technique that recognizes complex hand and body configurations, and adds touch sensitivity to humans, liquids and everyday objects.
17:38E3 2012: John Carmack Interview
102K views • 14 years ago
Giant Bomb
Giant Bomb interviews John Carmack at E3 2012 about his virtual reality head-mounted display prototype. He demos it and talks about latency, depth and focus problems in VR.
51:01Amiga Story | Nostalgia Nerd
1.7M views • 9 years ago
Nostalgia Nerd
Part 1 of a documentary on the Commodore Amiga, from the Lorraine prototype and the Atari and Commodore buyouts through the Amiga 1000 launch in the 1980s.
32:18(ninth RacketCon): Andrew Blinn – Fructure: A Structured Editing Engine in Racket
10K views • 7 years ago
Racket
A RacketCon talk presenting Fructure, a prototype extensible structured editing engine in Racket. Language providers define syntactic forms and refactorings as rewrite rules, and editing operates on program structure rather than on text.
0:10Bookeen breakthrough real time web page scrolling on eInk panel
114K views • 15 years ago
Bookeen
A short Bookeen R&D demo showing real-time web page scrolling on an eInk panel, far faster than typical e-readers. It was a prototype for the next generation of Cybook readers.
27:56What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
128K views • 12 years ago
Steamworks Development
Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.
2:07:18Demo: Base language, compile-time execution
164K views • 12 years ago
Jonathan Blow
Jonathan Blow demos his prototype programming language, covering the base language and compile-time execution, including running a game while compiling. The video is about 70 minutes of demo followed by Q&A.
4:19Project Orion Nuclear Propulsion - 1950s Tests | Unclassified Video
132K views • 11 years ago
VideoFromSpace
Declassified footage of 1950s tests of Project Orion, the nuclear pulse propulsion concept, including the Hot Rod prototypes flown on conventional high explosives. It shows the pusher-plate idea working in small scale.
1:28:30Breaking Conventions with The Legend of Zelda: Breath of the Wild
565K views • 9 years ago
GDC Festival of Gaming
A 2017 GDC session in which Nintendo's Breath of the Wild team walks through how the game's convention-breaking systems were built. It covers the 'chemistry engine' of material interactions and shows the early 2D prototype footage.
1:36Grasshopper 325m Test | Single Camera (Hexacopter)
3.8M views • 13 years ago
SpaceX
SpaceX footage of the Grasshopper reusable rocket prototype flying 325 m before landing on its pad. It was the first test to use the full navigation sensor suite and closed-loop control for a precision landing.
13:46E3 12: John Carmack's VR Presentation
30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.
6:37Tomorrow's World: Mobile Phone 13 September 1979 - BBC
2M views • 16 years ago
BBC
A 1979 BBC Tomorrow's World segment where Michael Rodd tries an experimental British cordless mobile phone prototype.
6:26Adobe MAX 2011 - Photoshop Image Deblurring sneak
1.8M views • 15 years ago
Peter Elst
A six-minute clip of Adobe's MAX 2011 sneak peek showing a Photoshop prototype that removes motion blur from photos. The audience reacts with astonishment as blurry images become legible.