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Build a real-time Twitter clone in 15 minutes with LiveView and Phoenix 1.517:55

Build a real-time Twitter clone in 15 minutes with LiveView and Phoenix 1.5

237K views • 6 years ago
Chris McCord
Phoenix creator Chris McCord builds a real-time Twitter-style app live with Phoenix LiveView 1.5 in about 15 minutes. It shows interactive, real-time updates without writing JavaScript.
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
Topic match · Computer graphics & rendering
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Topic match · Computer graphics & rendering
No Knead Bread | Bread Recipe | The New York Times4:59

No Knead Bread | Bread Recipe | The New York Times

3.7M views • 19 years ago
The New York Times
Mark Bittman and baker Jim Lahey of Sullivan Street Bakery demonstrate the no-knead bread recipe, where a long, slow rise does the work instead of kneading. It is a short New York Times recipe video.
Blender 3.0 Beginner Tutorial - Part 116:43

Blender 3.0 Beginner Tutorial - Part 1

9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
Topic match · Computer graphics & rendering
Turning Smashed TVs into Realistic Artificial Daylight12:50

Turning Smashed TVs into Realistic Artificial Daylight

4M views • 7 years ago
DIY Perks
DIY Perks shows how to turn old or smashed TVs and monitors into realistic artificial window lights, using the backlight and Fresnel lens to simulate distant daylight.
I wrote a Raytracer for DOS, 16 VGA colors15:00

I wrote a Raytracer for DOS, 16 VGA colors

905K views • 15 years ago
Bisqwit
Bisqwit writes a raytracer from scratch in C++ for DOS, rendering in the 16-color VGA palette at 640x480. The video also covers color quantization and ordered dithering.
Topic match · Computer graphics & rendering
Making a heart with Maths10:14

Making a heart with Maths

112K views • 9 years ago
Inigo Quilez
Inigo Quilez shows step by step how to build a simple heart shape from mathematics and shaders, with code on Shadertoy. It is an introduction to procedural graphics and signed distance functions.
Topic match · Computer graphics & rendering
ShaderToy LiveCoding - The Drive Home - 1. Basic Setup15:39

ShaderToy LiveCoding - The Drive Home - 1. Basic Setup

28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
Topic match · Computer graphics & rendering
I made a NES emulator in 15 minutes15:04

I made a NES emulator in 15 minutes

389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
Redoing Make - Haskell from Scratch #116:04

Redoing Make - Haskell from Scratch #1

57K views • 13 years ago
jekor
The first episode of a screencast series building djb's redo build system from scratch in Haskell. It explains the purpose of redo, writes initial code and sets up a GitHub repository.
Weird webcam mod that enables eye-contact conversation13:28

Weird webcam mod that enables eye-contact conversation

1.6M views • 6 years ago
DIY Perks
DIY Perks builds a webcam mod using a two-way mirror in a box so the camera sits behind the screen image. This allows real eye contact on video calls.
#NSDR (Non-Sleep Deep Rest) with Dr. Andrew Huberman10:50

#NSDR (Non-Sleep Deep Rest) with Dr. Andrew Huberman

9.2M views • 4 years ago
Virtusan
A roughly 10-minute guided Non-Sleep Deep Rest session voiced by neuroscientist Andrew Huberman. It is meant to reduce daytime fatigue, improve focus and aid sleep.