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Destiny's Multithreaded Rendering Architecture1:06:37

Destiny's Multithreaded Rendering Architecture

45K views • 11 years ago
GDC Festival of Gaming
A GDC 2015 talk in which Natalya Tatarchuk describes the multithreaded renderer Bungie built for Destiny. It covers the low-latency architecture across platforms, its successes and its challenges.
Ruby Midwest 2011 - Keynote: Architecture the Lost Years by Robert Martin1:06:39

Ruby Midwest 2011 - Keynote: Architecture the Lost Years by Robert Martin

172K views • 14 years ago
Confreaks
Robert C. Martin's Ruby Midwest 2011 keynote argues that software architecture should express the application's intent rather than its framework. He covers separating entities, interactors and boundaries so the web, database and framework are details.
James Kunstler: How bad architecture wrecked cities21:42

James Kunstler: How bad architecture wrecked cities

558K views • 19 years ago
TED
James Howard Kunstler's TED talk argues that American public spaces and architecture have become unworthy of care, damaging civic life. He presents suburban sprawl and car-first design as failures of the common good.
Visualising software architecture with the C4 model - Simon Brown, Agile on the Beach 201935:33

Visualising software architecture with the C4 model - Simon Brown, Agile on the Beach 2019

553K views • 7 years ago
Agile on the Beach
Simon Brown's Agile on the Beach 2019 talk presents the C4 model, a lightweight approach to diagramming software architecture with a shared vocabulary and simple notation.
Robert C Martin - Clean Architecture and Design58:39

Robert C Martin - Clean Architecture and Design

285K views • 12 years ago
gnbitcom
Robert C. Martin (Uncle Bob) talks about clean architecture and design, including keeping the database and frameworks out of the center of an application. It is an hour-long conference talk.
David Patterson - A New Golden Age for Computer Architecture: History, Challenges and Opportunities1:21:07

David Patterson - A New Golden Age for Computer Architecture: History, Challenges and Opportunities

99K views • 7 years ago
UBC Computer Science
David Patterson's talk on the history of computer architecture, from RISC and superscalar designs to the end of Dennard scaling and Moore's Law. It argues that domain-specific architectures and open instruction sets open a new golden age.
The Principles of Clean Architecture by Uncle Bob Martin1:13:24

The Principles of Clean Architecture by Uncle Bob Martin

591K views • 10 years ago
NorfolkDevelopers
Robert C. Martin (Uncle Bob) presents the principles of Clean Architecture, covering dependency direction, boundaries, and why frameworks and databases should be details rather than the center of an application.
Functional architecture - The pits of success - Mark Seemann1:00:10

Functional architecture - The pits of success - Mark Seemann

152K views • 10 years ago
NDC Conferences
Mark Seemann argues that functional programming naturally yields many of the best practices object-oriented developers learn painfully. He shows how functional architecture leads to a pit of success, with a pure core and impure shell.
The Clean Architecture in Python49:54

The Clean Architecture in Python

114K views • 12 years ago
Next Day Video
Brandon Rhodes' PyOhio 2014 talk on applying the Clean Architecture in Python. He shows how this high-level design pattern fits Python's features and addresses maintainability problems in large applications.
Christopher Alexander - Patterns in Architecture1:03:36

Christopher Alexander - Patterns in Architecture

135K views • 13 years ago
Peter Petrash
Christopher Alexander's keynote at OOPSLA 1996 on patterns in architecture, addressed to the software community. He moves beyond patterns toward deeper ideas of wholeness and living structure.
Nicholas Zakas: Scalable JavaScript Application Architecture52:23

Nicholas Zakas: Scalable JavaScript Application Architecture

68K views • 15 years ago
YUI Library
Nicholas Zakas of Yahoo discusses architecture for large, modular JavaScript web applications. He lays out the theory behind building front ends that scale in complexity.
The Many Meanings of Event-Driven Architecture • Martin Fowler • GOTO 201750:06

The Many Meanings of Event-Driven Architecture • Martin Fowler • GOTO 2017

677K views • 9 years ago
GOTO Conferences
Martin Fowler's GOTO Chicago 2017 talk on the different things people mean by event-driven architecture. He identifies four patterns, including event notification and event-carried state transfer.
Comparing Tesla, Ford, & VW's Electrical Architectures41:44

Comparing Tesla, Ford, & VW's Electrical Architectures

381K views • 5 years ago
Munro Live
Sandy Munro sits down with engineers from 3IS to compare the electrical architectures of the Tesla Model Y, Ford Mach-E and VW ID.4. They discuss ECU counts, bus architectures and what the differences mean for cost and integration.
Bob Nystrom - Is There More to Game Architecture than ECS?23:06

Bob Nystrom - Is There More to Game Architecture than ECS?

301K views • 8 years ago
Roguelike Celebration
Bob Nystrom, author of Game Programming Patterns, gives a Roguelike Celebration 2018 talk questioning whether entity component systems are the only way to structure a game. He walks through alternative architectures drawn from roguelike development.
The Mill CPU Architecture - the Belt (2 of 13)1:26:50

The Mill CPU Architecture - the Belt (2 of 13)

38K views • 13 years ago
Mill Computing, Inc.
The second talk in the Mill CPU series by Mill Computing, covering the Belt, the Mill's operand-passing model that replaces general registers. It explains the cost of register renaming in conventional wide CPUs and how the Belt reaches high instruction-level parallelism.
Overwatch Gameplay Architecture and Netcode1:04:04

Overwatch Gameplay Architecture and Netcode

196K views • 7 years ago
GDC Festival of Gaming
Blizzard's Timothy Ford explains in this 2017 GDC session how Overwatch uses an Entity Component System architecture for layered gameplay. He also covers its server-authoritative netcode with client-side prediction and how they keep the game responsive and fair.
Servo Architecture: Safety and Performance45:05

Servo Architecture: Safety and Performance

12K views • 9 years ago
linux conf au 2017 - Hobart, Australia
Jack Moffitt presents the architecture of Servo, Mozilla's experimental browser engine written in Rust, focusing on parallelism across cores, GPUs and SIMD and the safety properties gained from Rust.
Games, Schools, and Worlds Designed for Violence16:38

Games, Schools, and Worlds Designed for Violence

3.1M views • 7 years ago
Jacob Geller
Jacob Geller's video essay examines how architecture in schools and in video games, such as cover shooters, is shaped by violence. It touches on brutalism, campus policing and protests.
John Hennessy and David Patterson 2017 ACM A.M. Turing Award Lecture1:19:38

John Hennessy and David Patterson 2017 ACM A.M. Turing Award Lecture

150K views • 8 years ago
Association for Computing Machinery (ACM)
Hennessy and Patterson's 2018 Turing Award lecture at ISCA, A New Golden Age for Computer Architecture. It covers domain-specific hardware, security, open instruction sets and agile chip development.
Design Microservice Architectures the Right Way48:30

Design Microservice Architectures the Right Way

741K views • 8 years ago
InfoQ
Michael Bryzek of Flow gives a QCon London 2018 talk on key decisions for building maintainable microservices. It covers infrastructure, continuous deployment, communication, event streaming and language choice.
[11] Mike Clark, AMD Zen Chief Architect51:50

[11] Mike Clark, AMD Zen Chief Architect

27K views • 5 years ago
TechTechPotato
Ian Cutress interviews Mike Clark, AMD's chief architect of Zen, about his career since the K5, how Zen began and how CPUs are designed. It also covers the future of AMD.
The Mill CPU Architecture – The Compiler (10 of 13)2:02:18

The Mill CPU Architecture – The Compiler (10 of 13)

12K views • 11 years ago
Mill Computing, Inc.
A long Mill Computing lecture on the Mill CPU's compiler toolchain, covering the specializer that targets family members, scheduling and latency passes, and the belt. It explains how the compiler handles a wide-issue, exposed-pipeline design.
October CincyRb - Jim Weirich on Decoupling from Rails1:15:58

October CincyRb - Jim Weirich on Decoupling from Rails

48K views • 13 years ago
Launch Scout
A Cincinnati Ruby meetup talk by Jim Weirich on decoupling application logic from Rails. He argues for separating business logic from framework and database models.
Co-dfns Live Stream: Compiler Design and Architecture2:03:12

Co-dfns Live Stream: Compiler Design and Architecture

21K views • 9 years ago
Aaron Hsu (arcfide)
A two-hour live stream in which Aaron Hsu explains the architecture, design history and aesthetic of Co-dfns, his parallel APL compiler. He walks through the code and the reasoning behind its dense style.
How We've Scaled Dropbox1:08:17

How We've Scaled Dropbox

372K views • 14 years ago
Stanford
Dropbox engineer Kevin Modzelewski gives a Stanford colloquium on Dropbox's history and the technical problems it faced scaling, including detailed database schema decisions.
Building a Better Web Browser - James Mickens - Harvard CS Colloquium 20151:07:46

Building a Better Web Browser - James Mickens - Harvard CS Colloquium 2015

29K views • 10 years ago
Paul Irish
James Mickens's 2015 Harvard colloquium argues that browsers are bloated and insecure because feature races trump clean interface design. He presents a cleaner, more secure browser architecture (Atlantis) with a much smaller API surface.
The Road to PS552:45

The Road to PS5

16.8M views • 6 years ago
PlayStation
PS5 lead system architect Mark Cerny gives a deep dive into the PS5's architecture, covering its SSD, I/O, audio and design goals. He explains how removing bottlenecks shapes future games.
Rich Hickey: Deconstructing the Database1:06:24

Rich Hickey: Deconstructing the Database

106K views • 14 years ago
InfoQ
Rich Hickey, creator of Clojure and designer of Datomic, gives a JaxConf 2012 talk that takes apart traditional database architecture. He presents a different way to think about databases and explains the reasoning behind Datomic's fact-based design.
Neural Networks Demystified [Part 1: Data and Architecture]3:07

Neural Networks Demystified [Part 1: Data and Architecture]

838K views • 12 years ago
Welch Labs
The first of a short series by Welch Labs on building a complete neural network in Python. It introduces the data and the architecture of a simple network before later parts cover forward propagation, gradient descent, and backpropagation.
Elm Europe 2017 - Richard Feldman - Scaling Elm Apps59:51

Elm Europe 2017 - Richard Feldman - Scaling Elm Apps

41K views • 9 years ago
Elm Europe
Richard Feldman's Elm Europe 2017 talk on how to structure and scale large Elm applications, including when to nest messages.
Avoiding Microservice Megadisasters - Jimmy Bogard45:27

Avoiding Microservice Megadisasters - Jimmy Bogard

439K views • 9 years ago
NDC Conferences
Jimmy Bogard presents a post-mortem of a real microservices migration that turned into a slow distributed monolith. He covers the modeling, development and production problems and how the team recovered.
The new Windows subsystem for Linux architecture: a deep dive - BRK306858:11

The new Windows subsystem for Linux architecture: a deep dive - BRK3068

188K views • 7 years ago
Microsoft Developer
A Microsoft Build 2019 session in which the WSL team explains the new WSL 2 architecture, which runs a real Linux kernel alongside Windows on a hypervisor. It covers faster file performance, Linux file access from Windows and better application support.
AWS re:Invent 2018: How AWS Minimizes the Blast Radius of Failures (ARC338)55:44

AWS re:Invent 2018: How AWS Minimizes the Blast Radius of Failures (ARC338)

37K views • 7 years ago
Amazon Web Services
An AWS re:Invent 2018 talk on how AWS limits the blast radius of failures. It covers design techniques such as cell-based architecture and shuffle sharding.
2016 LLVM Developers’ Meeting: D. Dunbar “A New Architecture for Building Software”40:33

2016 LLVM Developers’ Meeting: D. Dunbar “A New Architecture for Building Software”

7K views • 9 years ago
LLVM
Daniel Dunbar of Apple presents llbuild, a framework for building build systems, at the 2016 LLVM Developers' Meeting. He argues that the traditional way C compilers integrate with build systems limits compile speed, and proposes a new architecture.
TSP #183 - Starlink Dish Phased Array Design, Architecture & RF In-depth Analysis33:43

TSP #183 - Starlink Dish Phased Array Design, Architecture & RF In-depth Analysis

171K views • 5 years ago
The Signal Path
The Signal Path takes apart a Starlink dish layer by layer, analyzing the phased array RF design, system architecture and integrated circuits, with an X-ray of the RF stack.
Microservices3:09

Microservices

4M views • 6 years ago
KRAZAM
A short KRAZAM comedy sketch in which engineers explain an absurdly tangled microservices architecture to a manager. It parodies how backend complexity gets justified with jargon.
Finding the Missing Memristor - R. Stanley Williams47:52

Finding the Missing Memristor - R. Stanley Williams

133K views • 16 years ago
The Qualcomm Institute
R. Stanley Williams of HP Labs gives a keynote on the memristor, covering the physics, crossbar computation, and potential for memory and new computer architectures.
The Only Unbreakable Law53:25

The Only Unbreakable Law

487K views • 4 years ago
Molly Rocket
Casey Muratori's lecture, originally given at the Technical University of Madrid, arguing that Conway's Law is the only viable candidate for a true law of software architecture. He explains how software mimics the organization over time, using examples like Windows' multiple volume controls.
Jim Keller: Moore's Law, Microprocessors, and First Principles | Lex Fridman Podcast #701:34:44

Jim Keller: Moore's Law, Microprocessors, and First Principles | Lex Fridman Podcast #70

742K views • 6 years ago
Lex Fridman
Lex Fridman interviews legendary chip architect Jim Keller about Moore's Law, microprocessor design, and first-principles thinking. Keller draws on his work at AMD, Apple, Tesla and Intel, discussing instruction sets, transistor budgets, and self-driving.
1. How Buildings Learn - Stewart Brand - 1 of 6 - “Flow”29:36

1. How Buildings Learn - Stewart Brand - 1 of 6 - “Flow”

115K views • 14 years ago
Stewart Brand
The first episode of Stewart Brand's 1997 BBC series based on his book How Buildings Learn, covering how buildings change after they are built. Brand presents and the series has music by Brian Eno.