retro computing
19:27Quantum Computing Expert Explains One Concept in 5 Levels of Difficulty | WIRED
8M views • 8 years ago
WIRED
IBM's Dr. Talia Gershon explains quantum computing to five people of increasing expertise: a child, teen, college student, grad student and professional. The WIRED series format moves from simple analogies to technical detail.
3:31Trusted Computing? Yes or No
47K views • 20 years ago
Robin Good
A four-minute 2006 explainer on trusted computing, describing what it is and whether users should support it, with a skeptical DRM angle.
38:26Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
Topic match · Demoscene & retrocomputing
11:27CGA Graphics - Not as bad as you thought!
2.4M views • 10 years ago
The 8-Bit Guy
The 8-Bit Guy covers IBM's 1981 CGA graphics system, including how composite output and artifacting produced extra colors beyond the nominal palette. He argues CGA looked better in period than it does on RGB monitors.
Topic match · Demoscene & retrocomputing
5:01How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)
132K views • 8 years ago
GameHut
An episode of Coding Secrets by Jon Burton on retro copy protection, in particular physically damaging a disk with a laser so copies fail. It explains how this defeated hackers and pirates.
Topic match · Demoscene & retrocomputing
21:42Future Computers Will Be Radically Different (Analog Computing)
13.2M views • 4 years ago
Veritasium
Veritasium explains why analog computing may suit AI workloads, covering old analog computers, The Analog Thing and Mythic's analog chips that use flash memory for neural network inference. It argues digital hardware is hitting limits.
7:08How "oldschool" graphics worked Part 1 - Commodore and Nintendo
5.7M views • 11 years ago
The 8-Bit Guy
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.
Topic match · Demoscene & retrocomputing
12:24The 1988 VIDEO Floppy Disk Camera: Canon Xap Shot RC-250
452K views • 8 years ago
LGR
LGR looks at the 1988 Canon Xap Shot, a still video camera that records photos to a floppy disk as analog NTSC signal rather than digital data.
Topic match · Demoscene & retrocomputing
46:01Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 64
115K views • 5 years ago
8-Bit Show And Tell
8-Bit Show And Tell walks through the BASIC source code of the original Commodore 64 Sid Meier's Pirates!. It covers bugs, quirks and traces of abandoned features and scenarios left in the code.
Topic match · Demoscene & retrocomputing
12:36Why PlayStation 1 Graphics Warped and Wobbled so much | MVG
2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
20:57Atari's Quadrascan Explained
239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
22:13what did you do
1.5M views • 11 months ago
Noodle
Noodle explores how retro pixel art was designed for CRT displays and why games look different on LCDs, with input from pixel artists and CRT researchers.
18:41Emulating the DX7 the HARD way
23K views • 5 years ago
plgDavid
An episode of Plogue's chipresearch series on emulating the Yamaha DX7 from the hardware up. It covers the sub CPU and main CPU, address map investigation, cartridges, firmware analysis and a skeleton MAME driver.
Topic match · Demoscene & retrocomputing
16:36Hacking at Quantum Speed with Shor's Algorithm | Infinite Series
238K views • 9 years ago
PBS Infinite Series
PBS Infinite Series explains how Shor's algorithm lets a quantum computer break RSA encryption, building on earlier episodes about cryptography and the math of quantum computers. It works through the idea step by step.
42:42Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]
410K views • 3 years ago
Moon Channel
Moon Channel, run by a lawyer, explains the legal basis for emulation, including the history of emulation case law and Nintendo's takedown of Dolphin's Steam release. It argues the legality of emulators is more fragile than most people assume.
Topic match · Demoscene & retrocomputing
18:57Why the Soviet Computer Failed
4.2M views • 4 years ago
Asianometry
An Asianometry explainer on why the Soviet Union, once a leading computing power, fell far behind the US in computers by the 1980s. It traces the gap from the 1960s onward despite strong state support for science.
18:31Fourier Optics used for Optical Pattern Recognition
103K views • 6 years ago
Huygens Optics
Huygens Optics explains the Fourier transform and shows how a lens performs one optically. A DLP projector is used as a Fourier filter to do simple pattern recognition on lithographic character patterns.
20:13The Most Powerful Computers You've Never Heard Of
13.7M views • 4 years ago
Veritasium
Veritasium traces analog computers from the Antikythera mechanism and Kelvin's tide-predicting machines to fire control and modern analog approaches. It explains how these machines computed continuously rather than digitally.
43:57Civilizations at the End of Time: Iron Stars
2.1M views • 9 years ago
Isaac Arthur
An Isaac Arthur episode on civilizations in the far future, past the Black Hole Era. It covers iron stars, Boltzmann brains, reversible computing and the idea of reversing entropy.
12:35The Mathematics of Quantum Computers | Infinite Series
718K views • 9 years ago
PBS Infinite Series
A PBS Infinite Series episode explaining the mathematics of quantum computers, including how qubits store complex numbers and how quantum computation differs from classical computation. Hosted by Kelsey Houston-Edwards.
12:51The Delayed Choice Quantum Eraser, Debunked
718K views • 5 years ago
Sabine Hossenfelder
Sabine Hossenfelder explains the delayed choice quantum eraser and argues it does not rewrite the past, as popular accounts claim. She walks through what the experiment actually shows.
11:11Hauntology, Lost Futures and 80s Nostalgia
451K views • 8 years ago
Jonas Čeika - CCK Philosophy
A video essay explaining hauntology, Mark Fisher's idea of lost futures, and 80s nostalgia. It uses the Fallout games and other media as examples of a retro-futurism that mourns futures that never arrived.
18:20FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)
3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
15:09Mouse Cursor History (and why I made my own)
3M views • 8 years ago
Posy
Posy gives a short history of the computer mouse cursor, from early straight pointers to the tilted arrow, comparing Apple and Windows designs. He then explains why he designed his own cursor set and offers it as a free download.
3:05IBM Selectric Typewriter & its digital to analogue converter
1.1M views • 16 years ago
engineerguy
Bill Hammack of engineerguy uses slow motion video to show how the IBM Selectric typewriter works. He focuses on its fully mechanical digital-to-analog converter, which turns key presses into rotation of the type ball.
12:04Anagrams, but where you can break apart letters: "Anagraphs"
256K views • 8 years ago
suckerpinch
Tom Scott-style exploration by suckerpinch (Tom7) of generalized anagrams where letters can be broken into pieces, called anagraphs, with a whimsical computational approach.
23:33Why Do Mainframes Still Exist? What's Inside One? 40TB, 200+ Cores, AI, and more!
1.2M views • 3 years ago
Dave's Garage
Dave Plummer tours the IBM z16 mainframe from design through factory assembly, test lab, accelerators and water cooling. He explains why mainframes still exist and what makes them reliable.
17:31How Quantum Computers Break Encryption | Shor's Algorithm Explained
3.4M views • 7 years ago
minutephysics
MinutePhysics explains Shor's algorithm, showing how a quantum computer factors large integers by finding the period of a number modulo N. It walks through the modular arithmetic and number theory that give the exponential speedup over classical factoring, and why this threatens encryption.
3:05Why does PUNCHING Sonic 3D trigger a Secret Level Select?
510K views • 6 years ago
Coding Secrets
A short Coding Secrets episode explaining why hitting a Sonic 3D cartridge triggers a hidden level select. The cause was a custom crash handler that redirected CPU error interrupts to the level select screen.
12:40Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG
906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
9:20An astonishing old calculator - Numberphile
794K views • 8 years ago
Numberphile
Cliff Stoll shows and explains his two Friden EC-132 electronic calculators for Numberphile. The video covers how these early machines worked, including their unusual acoustic delay line memory.
17:05How Physicists Created a Holographic Wormhole in a Quantum Computer
2.4M views • 3 years ago
Quanta Magazine
Quanta Magazine explains the 2022 experiment that claimed to create a holographic wormhole on Google's quantum computer. The description now notes that a later independent analysis questioned whether any wormhole was created.
9:41How Steve Jobs got the ideas of GUI from XEROX
272K views • 12 years ago
Ringo Pebam
A short video telling how Xerox PARC invented the graphical user interface and how Steve Jobs's 1979 visit influenced Apple's Lisa.
1:14Sound of the dialup modem explained
512K views • 13 years ago
bialasiczek
A short animation that pairs the sound of a dialup modem handshake with a graphic explaining what each phase of the sound means.
34:00Math's Fundamental Flaw
30.8M views • 5 years ago
Veritasium
Veritasium's explainer on Godel's incompleteness theorems and the limits of mathematical proof, tracing set theory, Hilbert's program and the road to Turing and modern computing.
3:39(1/4) Intro/History: Introducing a 100-year-old mechanical computer
476K views • 11 years ago
engineerguy
The first of four short videos from Bill Hammack (engineerguy) introducing and giving the history of a 100-year-old mechanical computer, Michelson's harmonic analyzer. The series goes on to explain Fourier synthesis, analysis and operation of the machine.
24:30Is It Really Impossible To Cool A Datacenter In Space?
1.1M views • 7 months ago
Scott Manley
Scott Manley explains the thermal balance of spacecraft and how a satellite could be configured to radiate away the heat from datacenter-scale computing in space. His rough numbers suggest it is feasible.
40:47Dyson Spheres
838K views • 9 years ago
Isaac Arthur
Isaac Arthur examines Dyson spheres and swarms, including common myths and misconceptions. He covers uses such as interstellar travel, black hole generation, and computing large enough to simulate universes.