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Mechanical circuits: electronics without electricity19:22

Mechanical circuits: electronics without electricity

8.7M views • 4 years ago
Steve Mould
Steve Mould shows Spintronics, a set of mechanical components such as resistors, capacitors and transistors linked by chains, that give an intuitive feel for how electrical circuits work.
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
what did you do22:13

what did you do

1.5M views • 11 months ago
Noodle
Noodle explores how retro pixel art was designed for CRT displays and why games look different on LCDs, with input from pixel artists and CRT researchers.
How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)5:01

How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)

132K views • 8 years ago
GameHut
An episode of Coding Secrets by Jon Burton on retro copy protection, in particular physically damaging a disk with a laser so copies fail. It explains how this defeated hackers and pirates.
The Delayed Choice Quantum Eraser, Debunked12:51

The Delayed Choice Quantum Eraser, Debunked

718K views • 5 years ago
Sabine Hossenfelder
Sabine Hossenfelder explains the delayed choice quantum eraser and argues it does not rewrite the past, as popular accounts claim. She walks through what the experiment actually shows.
How "oldschool" graphics worked Part 1 - Commodore and Nintendo7:08

How "oldschool" graphics worked Part 1 - Commodore and Nintendo

5.7M views • 11 years ago
The 8-Bit Guy
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.
Hauntology, Lost Futures and 80s Nostalgia11:11

Hauntology, Lost Futures and 80s Nostalgia

451K views • 8 years ago
Jonas Čeika - CCK Philosophy
A video essay explaining hauntology, Mark Fisher's idea of lost futures, and 80s nostalgia. It uses the Fallout games and other media as examples of a retro-futurism that mourns futures that never arrived.
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)18:20

FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)

3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
CGA Graphics - Not as bad as you thought!11:27

CGA Graphics - Not as bad as you thought!

2.4M views • 10 years ago
The 8-Bit Guy
The 8-Bit Guy covers IBM's 1981 CGA graphics system, including how composite output and artifacting produced extra colors beyond the nominal palette. He argues CGA looked better in period than it does on RGB monitors.
How an Atomic Clock Really Works: Inside the HP 5061A Cesium Clock25:10

How an Atomic Clock Really Works: Inside the HP 5061A Cesium Clock

464K views • 6 years ago
CuriousMarc
CuriousMarc powers up a vintage HP 5061A cesium beam clock and explains both the quantum principle and the HP implementation in detail. It is part of a longer atomic clock series.
How a transistor works11:23

How a transistor works

847K views • 11 years ago
Ben Eater
Ben Eater gives a detailed look at how an NPN bipolar junction transistor works and what it does. It is an eleven-minute explanation aimed at building real understanding of the device.
EEVblog #1132 - The 3 Cent Microcontroller!29:49

EEVblog #1132 - The 3 Cent Microcontroller!

257K views • 8 years ago
EEVblog
Dave Jones of EEVblog looks at a sub-3-cent microcontroller from Padauk and other obscure Chinese manufacturers. He shows how to find such parts and where to buy them in stock.
Why Sony's Beta Videotape System Failed--and failed hard (Part 1)16:29

Why Sony's Beta Videotape System Failed--and failed hard (Part 1)

1.5M views • 9 years ago
Technology Connections
Part one of Technology Connections' account of the VHS versus Betamax format war. It argues Sony was caught off guard by JVC's cheaper, more practical VHS system.
Defeating Microwave Weapons! - Part 129:28

Defeating Microwave Weapons! - Part 1

2.4M views • 4 years ago
Tech Ingredients
Tech Ingredients demonstrates how microwaves work and how they affect objects at range, then shows ways to defend against them. It includes a correction about rectifier output frequency.
Why does PUNCHING Sonic 3D trigger a Secret Level Select?3:05

Why does PUNCHING Sonic 3D trigger a Secret Level Select?

510K views • 6 years ago
Coding Secrets
A short Coding Secrets episode explaining why hitting a Sonic 3D cartridge triggers a hidden level select. The cause was a custom crash handler that redirected CPU error interrupts to the level select screen.
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
Why build an entire computer on breadboards?28:43

Why build an entire computer on breadboards?

3.4M views • 6 years ago
Ben Eater
Ben Eater explains why he builds computers on breadboards, including testing their signal behavior on an oscilloscope. It is a companion to his 6502 breadboard computer series.
Teardown of an IKEA Koppla USB power supply.28:32

Teardown of an IKEA Koppla USB power supply.

730K views • 10 years ago
bigclivedotcom
Big Clive takes apart an IKEA Koppla USB power supply to assess its safety, looking at isolation and transformer construction.
Why it's not possible to synchronize turn signals (but also absolutely is)37:16

Why it's not possible to synchronize turn signals (but also absolutely is)

3.3M views • 5 years ago
Technology Connections
Technology Connections explains why car turn signals appear to drift out of sync at stoplights and how thermal and other flasher designs work. It also covers how synchronization could be achieved.
The 1988 VIDEO Floppy Disk Camera: Canon Xap Shot RC-25012:24

The 1988 VIDEO Floppy Disk Camera: Canon Xap Shot RC-250

452K views • 8 years ago
LGR
LGR looks at the 1988 Canon Xap Shot, a still video camera that records photos to a floppy disk as analog NTSC signal rather than digital data.
The touch lamp; a neat idea, and older than you'd think!17:24

The touch lamp; a neat idea, and older than you'd think!

1.8M views • 6 years ago
Technology Connections
Technology Connections explains how touch lamps work and traces them back through patents to the 1950s, far earlier than most people assume.
Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 6446:01

Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 64

115K views • 5 years ago
8-Bit Show And Tell
8-Bit Show And Tell walks through the BASIC source code of the original Commodore 64 Sid Meier's Pirates!. It covers bugs, quirks and traces of abandoned features and scenarios left in the code.
Sound of the dialup modem explained1:14

Sound of the dialup modem explained

512K views • 13 years ago
bialasiczek
A short animation that pairs the sound of a dialup modem handshake with a graphic explaining what each phase of the sound means.
The Antique Toaster that's Better than Yours18:28

The Antique Toaster that's Better than Yours

3.4M views • 7 years ago
Technology Connections
Technology Connections takes apart a 1940s Sunbeam Radiant Control toaster. It senses the toast's own browning and lowers and raises it automatically using purely mechanical parts and no electronics.
Tested: Where Does The Tone Come From In An Electric Guitar?11:54

Tested: Where Does The Tone Come From In An Electric Guitar?

2.9M views • 4 years ago
Jim Lill
Guitarist Jim Lill methodically tests what in an electric guitar affects its tone, swapping parts on a partscaster and even trying a 2x4 body. He finds that wood and construction matter far less than people assume.
Why Russia Can’t Replace TSMC16:07

Why Russia Can’t Replace TSMC

1.1M views • 4 years ago
Asianometry
Asianometry explains why Russia cannot replace TSMC after sanctions halted chip shipments. It looks at Russian chip designers such as Baikal, MCST and Yadro, and at Russia's lagging domestic manufacturing capacity.
The step-by-step, mechanical logic of old pinball machines43:00

The step-by-step, mechanical logic of old pinball machines

1.1M views • 2 years ago
Technology Connections
Technology Connections takes apart the step-by-step electromechanical logic of a 1970s pinball machine. He shows how relays, steppers and switches track state and score without electronics.