retrocomputing
4:52Freespin
148K views • 5 years ago
Matthias Kramm
Freespin is a demo that runs on a Commodore 1541 floppy drive. It makes sound by vibrating the drive head and video by toggling the serial bus lines, and it keeps running after the C64 that booted it is disconnected.
Topic match · Demoscene & retrocomputing
21:04Apollo Guidance Computer Part 1: Restoring the computer that put man on the Moon
588K views • 7 years ago
CuriousMarc
The first episode of CuriousMarc's series restoring a real Apollo Guidance Computer, led by AGC expert Mike Stewart. They set up a makeshift lab in a Houston hotel room to open up a rare machine owned by a private collector.
Topic match · Demoscene & retrocomputing
27:49My old BBC Micro system
70K views • 9 years ago
mikeselectricstuff
Mike of mikeselectricstuff shows his heavily modified old BBC Micro system in a 28-minute tour of 8-bit hardware archaeology.
Topic match · Demoscene & retrocomputing
29:06The REAL Story On Why Space Cadet Pinball Was Removed (ft. Windows on Itanium)
1.2M views • 5 years ago
NCommander
NCommander investigates why Space Cadet Pinball disappeared from Windows Vista, building on Raymond Chen's explanation about 64-bit incompatibility. He tests it on 64-bit Windows including Itanium and walks through the debugging.
Topic match · Demoscene & retrocomputing
1:01:1525c3: The Ultimate Commodore 64 Talk
160K views • 15 years ago
Christiaan008
Michael Steil's 25C3 talk covers the Commodore 64's architecture, quirks and demoscene tricks in about an hour. It aims to convey everything about the machine in a compact, nostalgic tour.
Topic match · Demoscene & retrocomputing
8:268088 MPH by Hornet + CRTC + DESiRE
327K views • 11 years ago
Jim Leonard
8088 MPH is a demoscene production for the original 1981 IBM PC with CGA graphics and a 4.77MHz 8088, shown with real composite output. It competed at Revision 2015 and pushes the hardware well past what it was thought capable of, breaking emulators.
Topic match · Demoscene & retrocomputing
12:56SymbOS MP3MSX Demostration
6K views • 15 years ago
karloch
A demonstration of SymbOS, a multitasking operating system for 8-bit Z80 machines, running on a real MSX turboR with an MP3MSX card and a CF IDE interface. It shows the OS playing audio and running a graphical desktop on very old hardware, captured from the real machine and not an emulator.
Topic match · Demoscene & retrocomputing
0:23CygnusEd Professional in Action on an Amiga 2000
11K views • 12 years ago
Casey Muratori
Casey Muratori captures CygnusEd Professional running on an Amiga 2000, showing how smoothly it scrolled text. He notes the real effect is better on a period CRT.
Topic match · Demoscene & retrocomputing
11:09The IBM 1401 mainframe runs "Edith"
224K views • 8 years ago
CuriousMarc
CuriousMarc runs the program 'Edith' on a 1959 IBM 1401 mainframe at the Computer History Museum. The program prints a famous line-printer image on the vintage machine. The video is part retro-computing demo and part joke.
Topic match · Demoscene & retrocomputing
10:12Area 5150 by CRTC & Hornet (Party Version) / IBM PC+CGA Demo, Hardware Capture
69K views • 4 years ago
x86VileR
Area 5150 is a demoscene production for the original 4.77MHz IBM PC with CGA graphics and PC speaker. This is the Evoke 2022 party version, captured from real hardware, and it won the Alternative Demo compo.
Topic match · Demoscene & retrocomputing
9:50Chain of Fools : Upgrading through every version of windows (HQ)
2.8M views • 15 years ago
TheRasteri
TheRasteri installs MS-DOS and Windows 1.0, then upgrades in place through nearly every Windows version up to Windows 7, checking which programs survive. Even Doom from 1993 still runs at the end.
Topic match · Demoscene & retrocomputing
21:53SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²
2.3M views • 8 years ago
Dodoid
Dodoid gives an in-depth look at an SGI Onyx RealityEngine2, a $250,000 graphics supercomputer from 1993, covering its history, a physical overview, a teardown and some demos and games.
Topic match · Demoscene & retrocomputing
4:06DEC LAB-8/e (PDP-8/e) playing music
50K views • 18 years ago
Philipp Hachtmann
A 1971 DEC LAB-8/e (PDP-8/e) minicomputer plays music by inducing noise into a nearby AM radio. The software is Richard Wilson's 1975 Music Compiler running under OS/8.
Topic match · Demoscene & retrocomputing
5:51SGI IRIS 2400 (1985)
122K views • 16 years ago
VintageCG
A short demo reel of the 1985 Silicon Graphics IRIS 2400 workstation animating flat-shaded polygons on a 68010 CPU. It shows the early SGI graphics that preceded their later fame.
Topic match · Demoscene & retrocomputing
3:44Apple II Forever
213K views • 19 years ago
Alfred DiBlasi
A short clip from the April 1984 Apple IIc rollout presentation at the Moscone Center, uploaded by Alfred DiBlasi. It argues the Apple II line funded the Macintosh's early years.
Topic match · Demoscene & retrocomputing
3:36elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)
317K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
Elevated by Rgba and TBC, the winner of the 4k intro compo at Breakpoint 2009. It is a realtime procedurally generated 3D flythrough with music, all in a 4096-byte executable.
Topic match · Demoscene & retrocomputing
1:01:07The Ultimate Game Boy Talk (33c3)
241K views • 9 years ago
media.ccc.de
Michael Steil's 33c3 talk explains essentially everything about the Game Boy: CPU, video hardware, peripherals, and the tricks used by games and demos. It revives the era of counting clock cycles around hardware limits.
Topic match · Demoscene & retrocomputing
2:22A Mind Is Born (256 bytes)
1.2M views • 9 years ago
lftkryo
A Commodore 64 demo by Linus Akesson that fits video and music into 256 bytes, winning the Oldskool 4K Intro compo at Revision 2017. A technical write-up accompanies it.
Topic match · Demoscene & retrocomputing
1:19:52CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
Topic match · Demoscene & retrocomputing
41:12Trackers: The Sound of 16-Bit
2.1M views • 4 years ago
Ahoy
Ahoy's documentary traces tracker music from early Amiga software like SoundMonitor and Soundtracker through the demoscene, Protracker, and PC trackers such as Screamtracker and FastTracker. It covers the sound, culture and history of 16-bit module music.
Topic match · Demoscene & retrocomputing
25:41Compiling C to printable x86, to make an executable research paper
479K views • 9 years ago
suckerpinch
Tom7 explains how he built a SIGBOVIK 2017 paper made only of printable ASCII bytes that is also a valid DOS executable. He writes a C compiler targeting printable x86 without self-modifying code and solves the puzzles the constraint creates.
Topic match · Demoscene & retrocomputing
42:00I painted a Landscape with Mathematics
812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
Topic match · Demoscene & retrocomputing
3:36Elevated by RGBA and TBC
974K views • 17 years ago
BUTTONTANG
Elevated is a 4 kilobyte PC demo by RGBA and TBC from Breakpoint 2009. It fly-throughs a realistic procedurally generated landscape with synthesized music and post-processing, all from a tiny executable.
Topic match · Demoscene & retrocomputing
12:04How we fit an NES game into 40 Kilobytes
3.7M views • 8 years ago
Morphcat Games
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
Topic match · Demoscene & retrocomputing
1:29:59Moleman 2 - Demoscene - The Art of the Algorithms (2012)
329K views • 14 years ago
Vakondok (Moleman)
Moleman 2 is a feature-length documentary about the demoscene, tracing its rise from 1980s Commodore 64 culture to modern real-time art. It explains the algorithms and creative process behind demos and intros.
Topic match · Demoscene & retrocomputing
11:27CGA Graphics - Not as bad as you thought!
2.4M views • 10 years ago
The 8-Bit Guy
The 8-Bit Guy covers IBM's 1981 CGA graphics system, including how composite output and artifacting produced extra colors beyond the nominal palette. He argues CGA looked better in period than it does on RGB monitors.
Topic match · Demoscene & retrocomputing
2:53Amiga Hardware Programming 1 - Use the Assembler and wait for left click
90K views • 13 years ago
ScoopexUs
The first video in Photon of Scoopex's Amiga hardware programming series. It shows how to set up an assembler and write a minimal 68000 program that waits for a left mouse click.
Topic match · Demoscene & retrocomputing
16:33Using a 1930 Teletype as a Linux Terminal
1.6M views • 6 years ago
CuriousMarc
CuriousMarc connects a restored 1930 Model 15 Teletype to a Linux machine and uses it as a terminal, after commenters requested it. The video shows the challenges of linking a 5-bit mechanical device to a modern OS.
Topic match · Demoscene & retrocomputing
5:38The Black Lotus - Eon - Amiga Demo (50 FPS)
190K views • 7 years ago
RetroDemoScene
Eon is a demoscene production by The Black Lotus, released at Revision 2019 and designed for an Amiga with OCS chipset, 512 kB chip and 512 kB fast memory. This is the party version, which has some known glitches.
Topic match · Demoscene & retrocomputing
15:04I made a NES emulator in 15 minutes
389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
Topic match · Demoscene & retrocomputing
14:37Doomed: The Embers of Amiga FPS
558K views • 12 years ago
Ahoy
A documentary by Stuart Brown (XboxAhoy) on the history of first-person shooters on the Amiga and how Doom's arrival affected the platform.
Topic match · Demoscene & retrocomputing
11:02fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)
197K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
A recording of .the .product by Farbrausch, the first-place 64k intro at The Party 2000. It fits an 11-minute 3D demo with music into 64 kilobytes.
Topic match · Demoscene & retrocomputing
20:49How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
1.5M views • 6 years ago
Ars Technica
In an Ars Technica War Stories episode, Prince of Persia creator Jordan Mechner describes how he made the game on the Apple II, fighting hardware memory limits and the platform's decline. It covers the rotoscoped animation and the engineering tricks involved.
Topic match · Demoscene & retrocomputing
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
Topic match · Demoscene & retrocomputing
10:45The Making of: ROM City Rampage (Retro City Rampage)
399K views • 13 years ago
VblankEntertainment
Making-of video about ROM City Rampage, the NES version of Retro City Rampage, covering how the game's core was crunched to run on real 8-bit hardware and how NES games are made.
Topic match · Demoscene & retrocomputing
2:01"Memories" - 256 byte MSDOS intro
106K views • 6 years ago
Héll Mood
Memories is a 256-byte MS-DOS demo that packs eight effects and MIDI soundscapes into a tiny program. It won first place at Revision 2020.
Topic match · Demoscene & retrocomputing
3:35Intrinsic Gravity by Still
224K views • 11 years ago
TiXL
Intrinsic Gravity is a real-time demoscene production by Still, made with the Tooll tool for Under Construction 2014. It is a black-and-white op-art animation with a soundtrack by hoffman.
Topic match · Demoscene & retrocomputing
8:24TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)
305K views • 9 years ago
Oerg866
Overdrive 2 by TiTAN, a Sega Mega Drive demo that won first place in the Oldskool competition at Revision 2017. It shows effects and 3D graphics on the stock console.
Topic match · Demoscene & retrocomputing
4:12Bytebeat: Experimental music from very short C programs
222K views • 15 years ago
Ville-Matias Heikkilä (viznut)
Viznut demonstrates bytebeat, experimental music generated by extremely short C programs. It is the first of a series of videos on the technique.
Topic match · Demoscene & retrocomputing
7:15Farbrausch - fr-041: debris. [HD]
229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
Topic match · Demoscene & retrocomputing