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Jordan Peterson debate on the gender pay gap, campus protests and postmodernism29:56

Jordan Peterson debate on the gender pay gap, campus protests and postmodernism

52.2M views • 8 years ago
Channel 4 News
Channel 4 News's full interview with Jordan Peterson, in which Cathy Newman presses him on the gender pay gap, patriarchy, campus protests and postmodernism. It was widely discussed for its confrontational style.
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
Topic match · Game history & retro gaming
Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview23:20

Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview

2M views • 6 years ago
/noclip
A /noclip interview with Tarn Adams of Bay 12 Games about Dwarf Fortress: where the ASCII simulation came from, how it works, and the plans for its Steam release. It includes his telling of the famous bug in which cats were poisoned by alcohol.
Topic match · Game design
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica23:24

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

2M views • 6 years ago
Ars Technica
Myst co-creator Rand Miller recounts how the HyperCard-built game struggled to run on 1x CD-ROM drives. He and his brother Robyn compressed image and audio data heavily to get acceptable performance. Part of Ars Technica's War Stories series.
Topic match · Game history & retro gaming
How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica7:24

How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica

3.2M views • 8 years ago
Ars Technica
An Ars Technica War Stories episode in which Richard Garriott and Starr Long describe Ultima Online's planned virtual ecology and how players wrecked it. Players slaughtered the animals and also broke the in-game economy.
Topic match · Game design
How Toy Story 2 Almost Got Deleted: Stories From Pixar Animation: ENTV2:26

How Toy Story 2 Almost Got Deleted: Stories From Pixar Animation: ENTV

551K views • 14 years ago
@HOLLYWOOD
Pixar staff tell the story of how Toy Story 2 was almost deleted from the studio's computers and was saved by a home computer backup.
Topic match · Cloud, DevOps & reliability
Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica2:13:40

Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica

246K views • 6 years ago
Ars Technica
A two-hour extended interview in which Crash Bandicoot co-creator Andy Gavin tells how he and Jason Rubin built the game at Naughty Dog. It includes the custom Lisp tools used.
Topic match · Game history & retro gaming
How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica10:18

How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica

317K views • 7 years ago
Ars Technica
Lucas Pope, creator of Return of the Obra Dinn, explains in Ars Technica's War Stories how localizing the game's logbook nearly sank the project.
Topic match · Game design
How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
Topic match · Game history & retro gaming
We Play Doom With John Romero1:30:33

We Play Doom With John Romero

854K views • 12 years ago
IGN
IGN plays through the first episode of the original Doom with its creator John Romero providing commentary. Romero shares stories, design secrets and behind-the-scenes details about the levels, including E1M1.
Topic match · Game history & retro gaming
The Secrets of Monkey Island - An Evening With Ron Gilbert5:38:11

The Secrets of Monkey Island - An Evening With Ron Gilbert

71K views • 5 years ago
The Video Game History Foundation
A very long livestream in which Ron Gilbert and Frank Cifaldi look at the making of The Secret of Monkey Island, including its SCUMM source code, which they edit and recompile live.
Topic match · Game history & retro gaming
Oracle is destined to beat Amazon at cloud database: Larry Ellison8:47

Oracle is destined to beat Amazon at cloud database: Larry Ellison

398K views • 8 years ago
Fox Business
Fox Business interview in which Oracle co-founder Larry Ellison claims Oracle will beat Amazon at cloud databases. He argues the world's valuable data lives in Oracle and says Amazon struggled to move off it.
Topic match · Cloud, DevOps & reliability
Chris Sacca of Lowercase Capital - TWiST #2911:12:20

Chris Sacca of Lowercase Capital - TWiST #291

108K views • 14 years ago
This Week in Startups
Jason Calacanis interviews investor Chris Sacca on This Week in Startups. Sacca discusses what makes a founder, his investments such as Kickstarter, and his personal story of losing money and recovering.
Chris Sacca of Lowercase Capital Pt. 2- TWiST #2951:29:42

Chris Sacca of Lowercase Capital Pt. 2- TWiST #295

53K views • 14 years ago
This Week in Startups
Part two of Jason Calacanis's long interview with investor Chris Sacca on This Week in Startups. Sacca discusses his investments in Facebook, Twitter and Uber, and how he hustled his way to the top.
He started a computing REVOLUTION—then the shortage hit37:45

He started a computing REVOLUTION—then the shortage hit

224K views • 3 years ago
Jeff Geerling
Jeff Geerling interviews Raspberry Pi co-founder Eben Upton about the Pi shortage, the RP2040, RISC-V, the Sony investment and the origin of the name.
Simon Peyton Jones - Haskell is useless6:23

Simon Peyton Jones - Haskell is useless

385K views • 14 years ago
bunidanoable
A short clip of Simon Peyton Jones talking about the future of programming languages, saying Haskell is useless in the sense that pure programs cannot have effects, while mainstream languages are useful but unsafe. He describes languages converging, with ideas such as STM and LINQ moving between them.
Jensen Huang – Will Nvidia’s moat persist?1:43:13

Jensen Huang – Will Nvidia’s moat persist?

996K views • 6 months ago
Dwarkesh Patel
Dwarkesh Patel interviews Nvidia CEO Jensen Huang about whether Nvidia's moat will last. Topics include TPU competition, supply chain bottlenecks, selling AI chips to China and Nvidia's investments.
Carl Icahn: "I Fired 12 Floors of People"8:35

Carl Icahn: "I Fired 12 Floors of People"

1.3M views • 7 years ago
Investor Talk
A short clip in which Carl Icahn tells the story of his first activist investment and of firing 12 floors of people, arguing activism need not be short term.
Tesla's Founders On Elon Musk And The Early Days25:40

Tesla's Founders On Elon Musk And The Early Days

2.2M views • 5 years ago
CNBC
CNBC interview with Tesla founders Martin Eberhard and Marc Tarpenning about starting the company in 2003, the battery idea, the Roadster, and Elon Musk's role.
Peter Thiel on being a contrarian47:11

Peter Thiel on being a contrarian

299K views • 11 years ago
This Week in Startups
Jason Calacanis interviews Peter Thiel at LAUNCH Festival 2015 about contrarian thinking, investing, and building companies such as PayPal, Palantir and Facebook.