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Mark DiMarco: User Interface Algorithms [JSConf2014]27:42

Mark DiMarco: User Interface Algorithms [JSConf2014]

52K views • 12 years ago
JSConf
A JSConf 2014 talk visually breaking down algorithms behind everyday UI patterns, such as dropdown menus that vanish when the mouse drifts and picking the nearest target to the cursor. It shows how these are implemented in JavaScript.
Immediate-Mode Graphical User Interfaces - 200540:12

Immediate-Mode Graphical User Interfaces - 2005

150K views • 10 years ago
Casey Muratori
Casey Muratori's 2005 video introducing immediate-mode GUIs as an alternative to retained widget toolkits. He explains the motivation and shows minimal-state button logic.
Music Software & Bad Interface Design: Avid’s Sibelius21:35

Music Software & Bad Interface Design: Avid’s Sibelius

1.7M views • 7 years ago
Tantacrul
Tantacrul dissects the UX and UI of Avid's Sibelius music notation software, going through a long list of bad design choices. The review is both a comic rant and a practical lesson in interface design.
Music Software & Interface Design: MuseScore33:39

Music Software & Interface Design: MuseScore

959K views • 7 years ago
Tantacrul
Tantacrul gives a detailed UX and UI design review of the MuseScore 3 notation software and compares it with Sibelius. It examines visual appeal, navigation and notation quality.
User-level threads....... with threads. - Paul Turner - Google34:00

User-level threads....... with threads. - Paul Turner - Google

41K views • 13 years ago
Linux Plumbers Conference
Paul Turner of Google presents kernel interfaces for user-level scheduling of real threads, aiming at a uniform synchronous programming model across C++, Java, Go and Python. It introduces the switchto-style system calls behind Google's fibers.
Are we stuck with the same Desktop UX forever? | Ubuntu Summit 25.1043:30

Are we stuck with the same Desktop UX forever? | Ubuntu Summit 25.10

509K views • 11 months ago
Canonical Ubuntu
Scott Jenson, a veteran UX designer formerly at Apple and Google, argues that the 'UX/UI' split pits programmers against designers and narrows ambition in open source. He makes the case that desktop UX has stagnated and that open source projects could lead experimentation beyond current interaction models.
Topic match · UX & UI design
Andrew Price - Improving Blender's UI48:39

Andrew Price - Improving Blender's UI

62K views • 13 years ago
Blender
Andrew Price presents at the Blender conference on the problems, politics and possible fixes for Blender's user interface, followed by a full Q&A. He argues that an interface upgrade is overdue.
Topic match · UX & UI design
VCF East: Xerox Star vs. Apple Lisa42:38

VCF East: Xerox Star vs. Apple Lisa

41K views • 5 years ago
Vintage Computer Federation
Jason Perkins's talk at Vintage Computer Festival East 2020 compares the user interface of the Xerox Star with that of the Apple Lisa. It covers editing documents, the Star's mouse and a Q&A.
Bret Victor - The Humane Representation of Thought56:22

Bret Victor - The Humane Representation of Thought

58K views • 11 years ago
Colin McDonnell
Bret Victor's closing keynote at UIST and SPLASH 2014 argues that our tools for thinking ignore most of human sensory and motor capability. He sketches representations that engage more modalities beyond screens and keyboards.
Topic match · UX & UI design
Windows 8: The Animated Evaluation23:41

Windows 8: The Animated Evaluation

645K views • 13 years ago
blogphilofilms
An animated, profane rant critiquing Windows 8, especially its touch-first interface on desktop PCs. The author draws on a background in tech journalism to lay out the UX problems.
Topic match · UX & UI design
So how does a PS/2 keyboard interface work?33:07

So how does a PS/2 keyboard interface work?

570K views • 5 years ago
Ben Eater
Ben Eater explains how the PS/2 keyboard interface works, covering its clocked serial protocol and scancodes. He builds up the hardware-level understanding needed to read keypresses.
Dasher: information-efficient text entry53:46

Dasher: information-efficient text entry

7K views • 19 years ago
Google TechTalks
David MacKay's 2007 Google Tech Talk presents Dasher, a text-entry system driven by continuous gestures and a language model, reaching about 35 words per minute with one finger and 25 hands-free. It explains the information-theory reasoning behind the design.
Topic match · UX & UI design
Evan Czaplicki - Let's be mainstream! User focused design in Elm - Curry On58:23

Evan Czaplicki - Let's be mainstream! User focused design in Elm - Curry On

82K views • 11 years ago
Curry On!
Evan Czaplicki, creator of Elm, talks at Curry On 2015 about user-focused language design. He explains the principles behind Elm and how to make a functional, typed language as approachable as JavaScript.
Raft lecture (Raft user study)58:17

Raft lecture (Raft user study)

87K views • 13 years ago
Diego Ongaro
John Ousterhout lectures on the Raft consensus algorithm, made for the Raft user study comparing how students learn Raft and Paxos. It covers leader election and log repair.
Paul Buchheit at Startup School 0828:13

Paul Buchheit at Startup School 08

15K views • 17 years ago
startupschool
Paul Buchheit, creator of Gmail and founder of FriendFeed, speaks at Startup School 08 about listening to users. He covers feedback, features, aiming for 100 happy users, and treating "that's impossible" as a statement of limited experience.
Alto System Project: Larry Tesler demonstration of Gypsy52:41

Alto System Project: Larry Tesler demonstration of Gypsy

31K views • 7 years ago
Computer History Museum
Archival footage of Larry Tesler demonstrating Gypsy, the modeless text editor he and Tim Mott built at Xerox PARC, running on the Computer History Museum's restored Alto. It is a long hands-on walkthrough of one of the earliest graphical document editors.
Condition Systems in an Exceptional Language - Chris Houser33:32

Condition Systems in an Exceptional Language - Chris Houser

16K views • 10 years ago
ClojureTV
Chris Houser's Clojure/conj talk on why Clojure's exceptions destroy information as the stack unwinds, unlike Common Lisp's condition system, which can resume from the error site. He surveys the existing libraries that approximate conditions, explains why they don't compose with each other, and considers what a better design would look like.
A Tour of the Acme Editor23:16

A Tour of the Acme Editor

151K views • 14 years ago
Russ Cox
Russ Cox gives a 23-minute tour of the Acme text editor from Plan 9, showing its mouse-driven interface, executing commands from text, and its filesystem-based interface to other programs.
NeXTSTEP Release 3 Demo35:09

NeXTSTEP Release 3 Demo

625K views • 20 years ago
blatherskyte
Steve Jobs demos NeXTSTEP Release 3, showing the object-oriented development environment and UI that later became the basis of Mac OS X. Midway through he builds a database-backed GUI app with Interface Builder and Enterprise Objects Framework with almost no code.
Rick Reed - WhatsApp: Half a billion unsuspecting FreeBSD users54:14

Rick Reed - WhatsApp: Half a billion unsuspecting FreeBSD users

31K views • 11 years ago
iX
Rick Reed of WhatsApp speaks at MeetBSD about running a messaging service on FreeBSD and Erlang at huge scale. He covers the stack, tuning and the challenges of millions of connections per host.
"Eve" by Chris Granger46:04

"Eve" by Chris Granger

27K views • 11 years ago
Strange Loop Conference
Chris Granger presents Eve, a programming environment designed to be approachable for humans, at Strange Loop 2015. The talk covers the project's approach and design ideas.
Bret Victor - Inventing on Principle54:20

Bret Victor - Inventing on Principle

339K views • 14 years ago
Rui Oliveira
Bret Victor's talk at CUSEC 2012 in which he argues that creators need immediate feedback and should organize their work around a guiding principle. He demonstrates live-coding and animation tools that show results as you type, and describes his own principle that creators must see what they are making.
Topic match · UX & UI design
Mike Monteiro: F*ck You, Pay Me37:54

Mike Monteiro: F*ck You, Pay Me

859K views • 14 years ago
CreativeMornings HQ
Mike Monteiro's CreativeMornings talk on getting paid for creative and freelance work, covering contracts, working with lawyers, and refusing to work for free. It is delivered with blunt humor.
Topic match · UX & UI design
Mike Monteiro - "Fuck you pay me" (PT Br)38:40

Mike Monteiro - "Fuck you pay me" (PT Br)

299K views • 13 years ago
Montalvo Machado
Mike Monteiro's Creative Mornings talk "Fuck You, Pay Me" with his lawyer Keith Levine, on contracts, scope creep and making sure designers and freelancers get paid. This copy has Portuguese subtitles.
Topic match · UX & UI design
Deskbound | Kelly Starrett | Talks at Google56:23

Deskbound | Kelly Starrett | Talks at Google

122K views • 15 years ago
Talks at Google
Kelly Starrett's Talks at Google presentation on staying healthy while desk bound, mixing anatomy and practical mobility advice. It shows how to set up a desk and sit and move to avoid pain.
Topic match · UX & UI design
What Games Are Like For Someone Who Doesn't Play Games20:38

What Games Are Like For Someone Who Doesn't Play Games

16.9M views • 7 years ago
Razbuten
Razbuten has his wife, who has never played games, try a sampling of titles and shows where she struggles. It highlights unspoken game conventions that experienced players take for granted.
Topic match · UX & UI design
How We Made MuseScore 4 - Music App Design is Challenging!46:33

How We Made MuseScore 4 - Music App Design is Challenging!

814K views • 3 years ago
Tantacrul
Tantacrul walks through how the MuseScore 4 team was built and how design decisions were made for the overhaul of a huge legacy notation app. It covers playback and engraving quality improvements.
Topic match · UX & UI design
Meaningful Play: Getting Gamification Right49:57

Meaningful Play: Getting Gamification Right

118K views • 15 years ago
Google TechTalks
A Google Tech Talk by Sebastian Deterding on gamification. It looks at what points and badges get wrong and what lessons game design offers for non-game applications.
Topic match · UX & UI design
"Building a Toolkit for Design" by Matthew Griffith32:25

"Building a Toolkit for Design" by Matthew Griffith

25K views • 8 years ago
elm-conf
Matthew Griffith, creator of elm-ui, presents a toolkit for designing layouts in Elm as an alternative to CSS. He explains the opinionated approach to layout and styling.
Topic match · UX & UI design
Why Doing Taxes Is So Hard | Patriot Act with Hasan Minhaj | Netflix25:26

Why Doing Taxes Is So Hard | Patriot Act with Hasan Minhaj | Netflix

1.8M views • 6 years ago
Netflix Is A Joke
An episode of Patriot Act with Hasan Minhaj exposing how tax-prep companies like TurboTax make filing confusing and costly even though many Americans can file for free. It combines comedy with reporting on lobbying and dark patterns.
Topic match · UX & UI design
Humans can't read URLs. How can we fix it? - HTTP 20320:21

Humans can't read URLs. How can we fix it? - HTTP 203

59K views • 6 years ago
Chrome for Developers
Jake Archibald argues that URLs are nearly impossible for humans to interpret, especially for security. He walks through what browsers do about it, including highlighting the registrable domain, and floats a possible better design.
Topic match · UX & UI design
Why Western Designs Fail in Developing Countries27:36

Why Western Designs Fail in Developing Countries

1.8M views • 2 years ago
Design Theory
A design essay on why products designed in Western contexts often fail when deployed in developing countries. It covers expert blindness and cultural assumptions, with examples such as malaria nets and the One Laptop Per Child project.
Topic match · UX & UI design
Morten Rand-Hendriksen: CSS Grid Changes Everything (About Web Layouts)44:11

Morten Rand-Hendriksen: CSS Grid Changes Everything (About Web Layouts)

51K views • 9 years ago
WordPress
Morten Rand-Hendriksen argues that CSS Grid changes web layout, showing how to place content in cells independent of HTML source order and reshape layouts with media queries. It makes the case for using Grid now that browsers support it.
Topic match · UX & UI design
Apple Execs on What Went Wrong With Siri, iOS 26 and More (Full Interview) | WSJ24:14

Apple Execs on What Went Wrong With Siri, iOS 26 and More (Full Interview) | WSJ

1.2M views • 1 year ago
The Wall Street Journal
WSJ's Joanna Stern interviews Apple's Craig Federighi and Greg Joswiak at WWDC 2025 about Siri's delays, AI strategy, the Liquid Glass redesign in iOS 26, iPad versus Mac, and tariffs.
Topic match · UX & UI design
The Eleventh HOPE (2016): Coding by Voice with Open Source Speech Recognition46:20

The Eleventh HOPE (2016): Coding by Voice with Open Source Speech Recognition

13K views • 9 years ago
Channel2600
A HOPE XI talk on programming by voice with open source speech recognition. The speaker writes Linux systems code by voice and describes building custom voice grammars as an alternative to the keyboard for programmers with repetitive strain injuries.
Topic match · UX & UI design
Evil Mode: Or, How I Learned to Stop Worrying and Love Emacs40:02

Evil Mode: Or, How I Learned to Stop Worrying and Love Emacs

563K views • 11 years ago
thoughtbot
Aaron Bieber, a longtime Vim user, describes his experience trying Emacs with evil mode. He covers what he found, what he missed from Vim, and what Vim could borrow from Emacs.
In Search of Tomorrow56:27

In Search of Tomorrow

18K views • 10 years ago
Berkeley Institute for Data Science (BIDS)
Chris Granger, creator of Light Table and the Eve language, gives a Berkeley data science lecture on what computation and programming might look like in ten years. He covers the path that led to Eve and ends with demos.
You Suck at Excel - Joel Spolsky (Reupload)54:01

You Suck at Excel - Joel Spolsky (Reupload)

27K views • 2 years ago
Cool Bug Facts
A reupload of Joel Spolsky's talk teaching spreadsheet users the Excel features they are probably missing, such as keyboard navigation, named ranges, tables and lookups. The original disappeared and this copy comes from the Wayback Machine.
ORCA Sequencer Intro (Experimental Livecoding!)22:02

ORCA Sequencer Intro (Experimental Livecoding!)

93K views • 7 years ago
Allieway Audio
Allieway Audio gives an informal introduction and live-coding demo of ORCA, a free esoteric programming environment for building procedural sequencers from Hundred Rabbits. It walks through the interface and how to make music with it.
Pure Functional Programming in Excel • Felienne Hermans • GOTO 201643:16

Pure Functional Programming in Excel • Felienne Hermans • GOTO 2016

26K views • 10 years ago
GOTO Conferences
Felienne Hermans argues that Excel is the world's most popular programming language and shows how spreadsheets work as a pure functional language. She implements a few mathematical problems in spreadsheet formulas to illustrate why they are so powerful and approachable.