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SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]24:39

SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]

pannenkoek2012
5.5M views • 10 years ago
30 Weird Chess Algorithms: Elo World42:36

30 Weird Chess Algorithms: Elo World

suckerpinch
965K views • 7 years ago
Old pinball machines are amazingly complex50:09

Old pinball machines are amazingly complex

Technology Connections
3.5M views • 3 years ago
How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained39:47

How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained

Stand-up Maths
8.4M views • 5 years ago
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

Retro Game Mechanics Explained
239K views • 5 years ago
Surface-Stable Fractal Dithering Explained21:46

Surface-Stable Fractal Dithering Explained

runevision
646K views • 1 year ago
Walls, Floors, & Ceilings37:23

Walls, Floors, & Ceilings

UncommentatedPannen
385K views • 9 years ago
what did you do22:13

what did you do

Noodle
1.5M views • 11 months ago
Fast Inverse Square Root — A Quake III Algorithm20:08

Fast Inverse Square Root — A Quake III Algorithm

Nemean
6M views • 5 years ago
How We Solved the Worst Minigame in Zelda's History24:32

How We Solved the Worst Minigame in Zelda's History

Linkus7
1.1M views • 6 years ago
Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing40:45

Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing

Digital Foundry
915K views • 5 years ago
Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]42:42

Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]

Moon Channel
410K views • 3 years ago
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

Retro Game Mechanics Explained
400K views • 5 years ago
Finding the BEST sine function for Nintendo 6426:41

Finding the BEST sine function for Nintendo 64

Kaze Emanuar
418K views • 3 years ago
Training an unbeatable AI in Trackmania20:41

Training an unbeatable AI in Trackmania

Yosh
17.7M views • 3 years ago
The step-by-step, mechanical logic of old pinball machines43:00

The step-by-step, mechanical logic of old pinball machines

Technology Connections
1.1M views • 2 years ago
Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 6446:01

Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 64

8-Bit Show And Tell
115K views • 5 years ago