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Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
holoportation: virtual 3D teleportation in real-time (Microsoft Research)4:47

holoportation: virtual 3D teleportation in real-time (Microsoft Research)

3.6M views • 10 years ago
I3D Past Projects
Microsoft Research demonstrates holoportation, which reconstructs and compresses high-quality 3D models of people in real time and sends them anywhere. With a HoloLens, remote participants appear as if present in your room.
Free software, free society: Richard Stallman at TEDxGeneva 201413:40

Free software, free society: Richard Stallman at TEDxGeneva 2014

487K views • 12 years ago
TEDx Talks
Richard Stallman's TEDxGeneva 2014 talk describing how nonfree programs give companies control over users and what users can do to regain control. It introduces the free software movement and the four freedoms.
The Material Science of Metal 3D Printing15:00

The Material Science of Metal 3D Printing

2.7M views • 7 years ago
Real Engineering
Real Engineering explains the materials science behind metal 3D printing, including crystal structure, laser sintering, and why printed parts develop fatigue cracks. It shows how process imperfections limit the strength of printed metal.
Why is Japan So Weak in Software?19:37

Why is Japan So Weak in Software?

968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.
Software is in Decline - Jonathan Blow10:08

Software is in Decline - Jonathan Blow

179K views • 4 years ago
gamedev cuts
A ten-minute clip from Jonathan Blow's talk on preventing the collapse of civilization, arguing that software quality and the knowledge to build it are in decline.
Building the Software 2 0 Stack (Andrej Karpathy)17:55

Building the Software 2 0 Stack (Andrej Karpathy)

73K views • 8 years ago
Databricks
Andrej Karpathy's Databricks talk on Software 2.0, the shift from human-written code to code produced by neural network training. It covers how developer work moves toward curating datasets, the advantages and challenges, and opportunities for new tooling.
The 3D-Printed Curta Calculator8:36

The 3D-Printed Curta Calculator

2M views • 9 years ago
Adam Savage’s Tested
Adam Savage shows off his collection of analog calculators, ending with a 3D-printed, scaled reproduction of the Curta mechanical calculator built by Marcus Wu. The video examines the replica and the engineering behind it.
Google Earth’s Incredible 3D Imagery, Explained8:09

Google Earth’s Incredible 3D Imagery, Explained

3.1M views • 9 years ago
Nat and Friends
A short explainer from Nat and Friends on where Google Earth's 3D imagery comes from, how it is stitched together, and how often it is updated. It describes aircraft carrying camera rigs and photogrammetry that turns the photos into 3D models.
The Genius of 3D Printed Rockets19:58

The Genius of 3D Printed Rockets

13.2M views • 5 years ago
Veritasium
A Veritasium video touring Relativity Space and explaining why 3D printing whole rockets cuts tooling costs, allows rapid iteration, reduces part count and enables new designs. It includes an interview with Scott Manley on aerospace engineering.
Super Mario Bros 3 PC Prototype from id Software6:08

Super Mario Bros 3 PC Prototype from id Software

155K views • 10 years ago
usgamernet
A short clip of the Super Mario Bros 3 proof-of-concept PC port built by id Software's founders to pitch Nintendo on a PC version. Nintendo passed, and the same technology led to Commander Keen.
3D Gaussian Splatting! - Computerphile17:40

3D Gaussian Splatting! - Computerphile

273K views • 2 years ago
Computerphile
A Computerphile video in which Dr Mike Pound and PhD student Lewis Stuart explain 3D Gaussian splatting, a quick technique that turns photos of a scene into a 3D model without much compute. It includes a demo and compares the approach to NeRFs.
3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 20135:51

3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013

2.3M views • 13 years ago
Daniel CohenOr
A SIGGRAPH Asia 2013 research demo of 3-Sweep, a tool for extracting editable 3D objects from a single photo using a few user strokes. It predates modern AI image tools.
What is a Geometry Kernel? C3D vs ACIS vs Parasolid9:27

What is a Geometry Kernel? C3D vs ACIS vs Parasolid

25K views • 4 years ago
nickkallen1
The Plasticity creator explains what a geometry kernel is and compares commercial options C3D, ACIS, and Parasolid, describing his months of research and why he chose as he did.
Eben Moglen: How I discovered Free Software and met RMS10:43

Eben Moglen: How I discovered Free Software and met RMS

14K views • 19 years ago
roblimo
A clip in which Eben Moglen tells how he grew up when software was freer and how his path crossed Richard Stallman's. He describes how they came to work together to make software free again.
sCrAmBlEd?HaCkZ!9:35

sCrAmBlEd?HaCkZ!

179K views • 20 years ago
johndoe3
A 2006 promotional video for sCrAmBlEd?HaCkZ!, a music software project that analyzes and reassembles sampled audio and video in real time, tied to themes of sampling and copyright.
OSCON 2011:  Karen Sandler14:26

OSCON 2011: Karen Sandler

15K views • 15 years ago
O'Reilly
Karen Sandler, then Executive Director of the GNOME Foundation, talks at OSCON 2011 about the risks of proprietary, closed-source software in implanted medical devices like her own pacemaker-defibrillator.
Don't Copy That Floppy (Official Video - Digitally Remastered)9:43

Don't Copy That Floppy (Official Video - Digitally Remastered)

2.5M views • 17 years ago
AntiSoftwarePirates
The 1992 SIIA anti-piracy rap video Don't Copy That Floppy, warning kids against copying software, remastered and uploaded.
Head Tracking for Desktop VR Displays using the WiiRemote4:46

Head Tracking for Desktop VR Displays using the WiiRemote

10.9M views • 18 years ago
Johnny Lee
Johnny Lee demonstrates head tracking with a Wii remote and a head-mounted pair of IR LEDs, so a screen acts like a window into a 3D scene as your head moves.
Blender 3.0 Beginner Tutorial - Part 116:43

Blender 3.0 Beginner Tutorial - Part 1

9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
I could hardly believe my eyes! - Looking Glass Holographic Monitor11:10

I could hardly believe my eyes! - Looking Glass Holographic Monitor

1.8M views • 6 years ago
Linus Tech Tips
Linus Tech Tips reviews the Looking Glass 8K holographic display, a glasses-free 3D monitor. The video shows the display in action and explains how it works.
The Hubble Ultra Deep Field in 3D4:17

The Hubble Ultra Deep Field in 3D

9.6M views • 17 years ago
Deep Astronomy
A short video built around an animation of the roughly 10,000 galaxies in the Hubble Ultra Deep Field, placed at their measured redshift distances. It gives a brief history of deep field images and ends with a 3D fly-through.
Tractor Hacking: The Farmers Breaking Big Tech's Repair Monopoly11:31

Tractor Hacking: The Farmers Breaking Big Tech's Repair Monopoly

3.4M views • 8 years ago
Motherboard
A Motherboard documentary episode from Nebraska about farmers and mechanics fighting manufacturers like John Deere over access to the diagnostic software needed to repair modern tractors. It shows how software locks have taken away farmers' traditional self-reliance.
Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality8:59

Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality

40K views • 13 years ago
Phoenix Risen
Gameplay footage of Zarch, the 1987 3D Defender-like game by David Braben for the Acorn Archimedes. It shows the 256-colour 3D landscape where you stop landers spreading a virus.
Apple's Future Computer: The Knowledge Navigator12:47

Apple's Future Computer: The Knowledge Navigator

304K views • 15 years ago
Blake Patterson
Apple's late-1980s Knowledge Navigator concept video, produced under John Sculley, showing a professor using a tablet-like device with a conversational software agent. It envisions hypertext, touchscreens and voice assistants.
New Blender UI - The Proposal19:55

New Blender UI - The Proposal

202K views • 13 years ago
Blender Guru
Blender Guru's Andrew Price proposes a redesign of Blender's user interface, answering the usability problems raised in earlier parts of the series. He later noted the proposal had flaws and posted a follow-up.
Alan Kay's tribute to Ted Nelson at "Intertwingled" Festival17:33

Alan Kay's tribute to Ted Nelson at "Intertwingled" Festival

41K views • 12 years ago
TheTedNelson
Alan Kay's tribute to Ted Nelson at the Intertwingled festival, presented using a revived Smalltalk-78 system running on emulated 1970s Xerox PARC hardware. It shows live, user-programmable software from that era.
Refterm Lecture Part 1 - Philosophies of Optimization18:41

Refterm Lecture Part 1 - Philosophies of Optimization

93K views • 5 years ago
Molly Rocket
Casey Muratori's first refterm lecture lays out philosophies of optimization, distinguishing optimization from non-pessimization, which means avoiding needless work. It uses his fast terminal renderer project to show how fast computers really are.
TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)8:24

TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)

305K views • 9 years ago
Oerg866
Overdrive 2 by TiTAN, a Sega Mega Drive demo that won first place in the Oldskool competition at Revision 2017. It shows effects and 3D graphics on the stock console.
Virtual Barber Shop (Audio...use headphones, close ur eyes)4:41

Virtual Barber Shop (Audio...use headphones, close ur eyes)

43.1M views • 19 years ago
LovelyVirus
A binaural audio demo, the 'Virtual Barber Shop', that places a barber moving around your head. It works best with headphones and closed eyes.
Farbrausch - fr-041: debris. [HD]7:15

Farbrausch - fr-041: debris. [HD]

229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
How does a Bowling Pinsetter Machine work? (Brunswick GS-X)14:08

How does a Bowling Pinsetter Machine work? (Brunswick GS-X)

7M views • 5 years ago
Jared Owen
Jared Owen's 3D animated breakdown of how a Brunswick GS-X bowling pinsetter works, showing its mechanisms for sweeping, lifting and resetting pins and balls.
Are WILD cockatoos smart enough to solve this puzzle?8:33

Are WILD cockatoos smart enough to solve this puzzle?

6.7M views • 6 years ago
Maker's Muse
Maker's Muse designs a 3D-printed and laser-cut puzzle box to test whether wild sulphur-crested cockatoos can solve it. He documents how the birds work it out.
🏆Award Winning🏆 CGI 3D Animated Short Film: "LAST DAY OF WAR" by Dima Fedotov | TheCGBros6:31

🏆Award Winning🏆 CGI 3D Animated Short Film: "LAST DAY OF WAR" by Dima Fedotov | TheCGBros

13.5M views • 10 years ago
TheCGBros
Last Day of War is an award-winning CGI animated short by Dima Fedotov in which automated machines keep following orders and prepare a bomber after all humans are dead.
Mountain West Ruby 2012 Capability vs. Suitability by Gary Bernhardt19:44

Mountain West Ruby 2012 Capability vs. Suitability by Gary Bernhardt

22K views • 14 years ago
Confreaks
Gary Bernhardt argues that software history moves in reactions to earlier tools, and that new tools are not simply better in every way. He distinguishes capability (what a tool allows) from suitability (what it fits), and warns against repeating past mistaken reactions.
Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.013:09

Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.0

1M views • 7 years ago
arrow in my gluteus maximus
A demo of a raycasting 3D engine built entirely from in-game mechanisms in vanilla Factorio 0.17. It renders simple 3D scenes, producing a new frame every 45 game ticks, with the video sped up to compensate for low UPS.
Computational Design of Mechanical Characters5:10

Computational Design of Mechanical Characters

3.9M views • 13 years ago
DisneyResearchHub
A Disney Research SIGGRAPH 2013 demo of an interactive system that lets non-experts design animated mechanical characters. The user sketches motion curves and the system generates optimized mechanisms and gear trains for 3D printing.
Dark Castle (1986) - Original Macintosh Version!4:06

Dark Castle (1986) - Original Macintosh Version!

194K views • 19 years ago
Classic Mac Gaming
Gameplay footage of the original 1986 Macintosh version of Dark Castle by Silicon Beach Software. The uploader argues the original is a great game that was tarnished by inferior ports.
The Story Behind Audacity15:21

The Story Behind Audacity

517K views • 5 years ago
Tantacrul
Tantacrul tells the story of Audacity, the widely used free audio editor, and announces his involvement in the project. It includes an interview with the original developers and a look at the software's usability.
Ex Microsoft Employee tells secrets on why Windows 10 bugs exist 👨‍💻 - @Barnacules16:26

Ex Microsoft Employee tells secrets on why Windows 10 bugs exist 👨‍💻 - @Barnacules

631K views • 7 years ago
Barnacules Nerdgasm
A former Microsoft SDET with 15 years on Windows gives his view on why Windows 10 updates keep shipping with bugs. He points to changes in how the company tests its software.