HackerTube
HomeLongsLikedHistoryWatch laterCategoriesPlaylistsSettings

android dev summit

2010s×Interview×Play all on YouTube

Upload date

Past year2020s2010s2000s

Type

TalkLectureExplainerTutorialDocumentaryInterviewDemoCommentaryComedyMusic

Duration

Under 4 minutes4-20 minutes20-60 minutesOver 1 hour

Features

Hidden gemsEvergreen only

Sort by

RelevanceRecently recommendedUpload dateOldest firstView countLike ratioMost recommended
Google I/O 2014 - Android fireside chat48:32

Google I/O 2014 - Android fireside chat

19K views • 12 years ago
Google for Developers
A Google I/O 2014 fireside chat in which members of the Android platform team answer questions about why the platform works the way it does. It is moderated by developer advocate Reto Meier.
A Conversation with Stewart Brand (Devcon4)50:34

A Conversation with Stewart Brand (Devcon4)

2K views • 7 years ago
Ethereum Foundation
A panel conversation with Stewart Brand at Ethereum's Devcon4, where he recounts his life and work 'hacking civilization' and discusses the role of institutions in decentralization.
HandmadeCon 2015 - Pat Wyatt1:07:22

HandmadeCon 2015 - Pat Wyatt

33K views • 10 years ago
Molly Rocket
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
We Play Doom With John Romero1:30:33

We Play Doom With John Romero

854K views • 12 years ago
IGN
IGN plays through the first episode of the original Doom with its creator John Romero providing commentary. Romero shares stories, design secrets and behind-the-scenes details about the levels, including E1M1.
Jim Coplien and Bob Martin Debate TDD20:59

Jim Coplien and Bob Martin Debate TDD

163K views • 14 years ago
alexsmail
Jim Coplien and Bob Martin debate test-driven development and unit testing in an InfoQ video that grew out of a JAOO 2007 dispute. They also touch on design and architecture.
HandmadeCon 2015 - Mike Acton1:11:48

HandmadeCon 2015 - Mike Acton

102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
Blink Questions Answered31:31

Blink Questions Answered

35K views • 13 years ago
Google for Developers
A Google Developers Q&A in which Blink engineering leads and the PM answer the community's top questions about the new Blink rendering engine forked from WebKit.
How Toy Story 2 Almost Got Deleted: Stories From Pixar Animation: ENTV2:26

How Toy Story 2 Almost Got Deleted: Stories From Pixar Animation: ENTV

551K views • 14 years ago
@HOLLYWOOD
Pixar staff tell the story of how Toy Story 2 was almost deleted from the studio's computers and was saved by a home computer backup.
How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica10:18

How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica

317K views • 7 years ago
Ars Technica
Lucas Pope, creator of Return of the Obra Dinn, explains in Ars Technica's War Stories how localizing the game's logbook nearly sank the project.
Theo de Raadt (ruBSD 2013)13:47

Theo de Raadt (ruBSD 2013)

41K views • 12 years ago
fuckyoustupidzombie
A roughly 14-minute interview with OpenBSD founder Theo de Raadt at ruBSD 2013. He talks about making painful changes, getting real feedback, mitigation techniques compared to other OSs, and virtualization.
Avie Tevanian: CMU math whiz goes from Mach to NeXT to Apple Software Chief | Oral History Part 12:31:38

Avie Tevanian: CMU math whiz goes from Mach to NeXT to Apple Software Chief | Oral History Part 1

49K views • 9 years ago
Computer History Museum
A Computer History Museum oral history with Avie Tevanian covering his math talent, work on the Mach microkernel at CMU, joining NeXT, leading NEXTSTEP development and the 1996 Apple acquisition.
Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart43:14

Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart

14K views • 13 years ago
DartlangTV
A Channel 9 conversation recorded at GOTO 2012 between Anders Hejlsberg (TypeScript) and Lars Bak (Dart). They discuss the two languages and different approaches to making JavaScript development safer, including runtime type checking.
Aalto Talk with Linus Torvalds [Full-length]1:03:56

Aalto Talk with Linus Torvalds [Full-length]

2M views • 14 years ago
aaltouniversityace
Linus Torvalds is interviewed at Aalto University in 2012, followed by an audience Q&A. He talks about Linux, kernel development and the desktop, and about Nvidia support. The Q&A has a well-known moment where he is blunt about Nvidia.
The Origins of APL - 197455:44

The Origins of APL - 1974

18K views • 14 years ago
Catherine Lathwell
A 1974 talk-show-style interview with the original developers of APL, including Iverson, Falkoff and Breed. They discuss how the language originated.
Linus Torvalds says GPL v3 violates everything that GPLv2 stood for9:33

Linus Torvalds says GPL v3 violates everything that GPLv2 stood for

515K views • 12 years ago
TFiR
A short TFiR clip of Linus Torvalds explaining why he thinks GPLv3 violates what GPLv2 stood for. He describes why he chose GPLv2 for kernel development and his view of the FSF's approach.
A conversation with Elon Musk about Starship17:06

A conversation with Elon Musk about Starship

3.2M views • 7 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut talks with Elon Musk right after Musk's 2019 Starship presentation. Musk discusses Starship's design, why SpaceX favors conventional engines over aerospikes, and how deleting parts and processes speeds up development.
Oral History of John Backus1:27:31

Oral History of John Backus

18K views • 13 years ago
Computer History Museum
Grady Booch interviews John Backus, who led the IBM team that created FORTRAN in 1957, for the Computer History Museum in 2006. Backus describes the development of the first successful high-level language and its compiler. The interview runs 88 minutes.
Bill Atkinson: Hypercard6:03

Bill Atkinson: Hypercard

10K views • 10 years ago
TWiT Tech Podcast Network
A short clip of Leo Laporte interviewing Bill Atkinson about developing HyperCard, including his story that the idea came during an LSD experience.
Blitzscaling 08: Eric Schmidt on Structuring Teams and Scaling Google1:22:39

Blitzscaling 08: Eric Schmidt on Structuring Teams and Scaling Google

673K views • 11 years ago
Greylock
Stanford Blitzscaling class session where Reid Hoffman interviews Eric Schmidt about structuring teams and scaling Google. Topics include Alphabet, hiring, and how Chrome and Android operated inside the company.
OpenZFS Office Hours with Matt Ahrens1:25:25

OpenZFS Office Hours with Matt Ahrens

0 views • 13 years ago
OpenZFS
An OpenZFS office hours session with ZFS co-creator Matt Ahrens answering questions on topics such as hole birth time, send/receive buffers, device removal, block pointer rewrite and performance with many snapshots.
Elon Musk and Y Combinator President on Thinking for the Future - FULL CONVERSATION47:54

Elon Musk and Y Combinator President on Thinking for the Future - FULL CONVERSATION

881K views • 11 years ago
Vanity Fair
A Vanity Fair Summit conversation between Elon Musk and Sam Altman, moderated by Andrew Ross Sorkin. They discuss the future of technology, including AI and the simulation hypothesis.
Jerry Seinfeld Interview: How to Write a Joke | The New York Times5:02

Jerry Seinfeld Interview: How to Write a Joke | The New York Times

3.1M views • 13 years ago
The New York Times
In a New York Times interview, Jerry Seinfeld describes the anatomy of his Pop-Tart joke, still a work in progress, and shows his longhand writing process.