autonomous war
10:00Is The Alcubierre Warp Drive Possible? | Space Time | PBS Digital Studios
2.5M views • 11 years ago
PBS Space Time
PBS Space Time introduces Miguel Alcubierre's warp drive, explaining how spacetime itself could be warped rather than moving a ship through it, and whether it is physically possible.
19:37Why is Japan So Weak in Software?
968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.
18:54The NEW Warp Drive Possibilities
2.8M views • 5 years ago
PBS Space Time
PBS Space Time explains how general relativity permits warp drive in principle and covers recent theoretical advances toward solving the negative energy problem.
17:52Training AI Without Writing A Reward Function, with Reward Modelling
259K views • 6 years ago
Robert Miles AI Safety
Robert Miles explains reward modelling, in which an AI learns what humans want from their preference comparisons instead of a hand-written reward function. He walks through the 2017 paper on deep reinforcement learning from human preferences.
18:25How Star Wars was saved in the edit
3.2M views • 8 years ago
RocketJump
A video essay on how the editors of Star Wars: A New Hope recut and rearranged the footage to rescue the film. It walks through specific changes that improved pacing and drama.
21:33A CONSERVATIVE solution to global warming (Part 1)
278K views • 8 years ago
potholer54
Potholer54 presents the climate science case and a market-oriented, conservative-friendly approach to addressing global warming, with sources listed. It is part one of a two-part series.
6:5013 Misconceptions About Global Warming
5.9M views • 12 years ago
Veritasium
Veritasium debunks common climate change myths in under seven minutes, with references to NASA and published research. Topics include CO2 sources, sea ice and 1970s predictions of cooling.
1:54The Loudness War
2.7M views • 20 years ago
Matt Mayfield Music
A two-minute demonstration of the loudness war, showing how heavy dynamic range compression in CD mastering makes music louder while degrading sound quality. It uses audio examples so you can hear the distortion.
11:48Superluminal Time Travel + Time Warp Challenge Answer
1M views • 9 years ago
PBS Space Time
A PBS Space Time episode explaining why faster-than-light travel is equivalent to travelling back in time, using relativity and Minkowski diagrams for different observers.
5:08How many robots does it take to run a grocery store?
8M views • 5 years ago
Tom Scott
Tom Scott tours Ocado's automated grocery warehouse, where thousands of robots move boxes on a grid called the Hive, and asks whether they are individual robots or a hive mind.
10:20STOP Buying ANDROID TV Boxes!
4.6M views • 3 years ago
Linus Tech Tips
Linus Tech Tips warns against cheap Android TV boxes, many of which ship with preinstalled malware. It looks at several boxes and suggests safer alternatives such as Chromecast and Nvidia Shield.
11:05How to Win an Interstellar War
13.3M views • 2 years ago
Kurzgesagt – In a Nutshell
A Kurzgesagt video exploring how advanced civilizations might wage war across light years. It looks at weapons such as relativistic beams and what they would do.
16:29Why Sony's Beta Videotape System Failed--and failed hard (Part 1)
1.5M views • 9 years ago
Technology Connections
Part one of Technology Connections' account of the VHS versus Betamax format war. It argues Sony was caught off guard by JVC's cheaper, more practical VHS system.
11:55Super Mario World Credits Warp Explained
638K views • 11 years ago
Frieze
A speedrunner-made explanation of the Super Mario World credits warp, an arbitrary code execution glitch that jumps the game straight to the ending. It simplifies the underlying assembly and memory behavior with animations so non-experts can follow.
4:44Debt Metaphor
95K views • 17 years ago
Ward Cunningham
Ward Cunningham explains the history and intent of the debt metaphor, which he coined while refactoring the WyCash product. He says debt means code reflecting an incomplete understanding of the problem, not sloppy programming.
18:20FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)
3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
13:38Why Japan had NO Chance in WW2
835K views • 7 years ago
Military History Visualized
Military History Visualized charts ship production by the United States and Japan from December 1941 to September 1945. The growing numbers show why Japan, despite a stronger starting navy, could not win a long war.
7:49How to Build a Dyson Sphere - The Ultimate Megastructure
24.5M views • 7 years ago
Kurzgesagt – In a Nutshell
A Kurzgesagt animated explainer on how humanity could build a Dyson sphere, a swarm of structures capturing the sun's energy. It covers using Mercury's materials and a step-by-step construction approach.
48:59Why France is Actually Preparing for War With Russia
3.4M views • 2 years ago
RealLifeLore
RealLifeLore explains France's military posture towards Russia, including French involvement in Africa and Russian influence in the Sahel. It covers the geopolitics behind current tensions.
12:36Why PlayStation 1 Graphics Warped and Wobbled so much | MVG
2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
6:36Intel ME explained (intel management engine) from insider
12K views • 8 years ago
jessie
A short video explaining the Intel Management Engine, a hidden embedded computer inside Intel machines with deep access to hardware. It is presented from an insider's perspective and raises backdoor and NSA concerns.
20:57Atari's Quadrascan Explained
239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
7:08How "oldschool" graphics worked Part 1 - Commodore and Nintendo
5.7M views • 11 years ago
The 8-Bit Guy
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.
18:41Emulating the DX7 the HARD way
23K views • 5 years ago
plgDavid
An episode of Plogue's chipresearch series on emulating the Yamaha DX7 from the hardware up. It covers the sub CPU and main CPU, address map investigation, cartridges, firmware analysis and a skeleton MAME driver.
42:42Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]
410K views • 3 years ago
Moon Channel
Moon Channel, run by a lawyer, explains the legal basis for emulation, including the history of emulation case law and Nintendo's takedown of Dolphin's Steam release. It argues the legality of emulators is more fragile than most people assume.
18:08What Eating the Rich Did For Japan
2.8M views • 5 years ago
Asianometry
Asianometry traces how the Japanese zaibatsu families grew into vast industrial combines and how postwar reforms abruptly broke up their wealth and control.
8:25This high-speed rail project is a warning for the US
1.5M views • 4 years ago
Vox
A Vox explainer on why California's high-speed rail project is years late and far over budget, with only a few concrete structures built by 2022. It covers the political, legal and routing challenges behind the delays.
12:40Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG
906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
6:58The Skinner Box - How Games Condition People to Play More - Extra Credits
1.2M views • 14 years ago
Extra Credits
An Extra Credits episode on how games use Skinner box operant conditioning and reward schedules to keep players playing and spending. It argues for more immersive design mechanics than simple reward loops.
9:48Bitcoin Q&A: How Do I Secure My Bitcoin?
117K views • 9 years ago
aantonop
Andreas Antonopoulos answers a question about how to secure your Bitcoin. He covers holding your own keys, backing up the 12 to 24 word seed phrase, and the tradeoffs of custodial accounts, phone wallets and hardware wallets.
21:37I wasn't worried about climate change. Now I am.
2.5M views • 2 years ago
Sabine Hossenfelder
Sabine Hossenfelder explains climate sensitivity and why recent observations suggest climate models may have underestimated warming. She says this changed her view on how worried to be.
18:57Why the Soviet Computer Failed
4.2M views • 4 years ago
Asianometry
An Asianometry explainer on why the Soviet Union, once a leading computing power, fell far behind the US in computers by the 1980s. It traces the gap from the 1960s onward despite strong state support for science.
14:03The Computer Designed To Die In Microseconds
408K views • 3 years ago
Scott Manley
Scott Manley tells the story of a computerized telemetry system built to sit at the heart of a nuclear test device in place of the plutonium pit, designed to transmit data in the microseconds before it was destroyed.
8:03Why You Can't Name A File CON In Windows
7.8M views • 6 years ago
Tom Scott
Tom Scott explains why Windows does not let you name a file CON, tracing the reserved device names back to backwards compatibility with DOS.
10:13The Problem with Time & Timezones - Computerphile
4.4M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile why handling time and timezones in code is so hard, walking through a simple web app that computes how long ago something happened. It covers the quirks of timezones and calendars and ends in an exasperated rant.
2:23Music and Life - Alan Watts
2.6M views • 19 years ago
seandulac
A two-minute animation of an Alan Watts talk arguing that life is like music: it is meant to be danced to in the moment, not rushed toward a final goal. It is a short, accessible take on living in the present.
7:16Unix and Google
9K views • 10 years ago
FOAM
A short animated simulation comparing how Multics and Unix were developed, showing why Unix's small composable programs and pipes gave it a efficiency advantage. It frames Unix as a moonshot achievable by a small team.
19:40How I Designed a Free Music Font for 5 Million Musicians (MuseScore 3.6)
608K views • 5 years ago
Tantacrul
Tantacrul explains how he and engraver Simon Smith designed the free music notation font for MuseScore 3.6. It draws on the history of the SCORE notation application by Leland Smith.
19:07I Misunderstood the Greenhouse Effect. Here's How It Works.
989K views • 3 years ago
Sabine Hossenfelder
Sabine Hossenfelder explains how the greenhouse effect actually works, given that infrared is mostly absorbed low in the atmosphere already. She walks through why more CO2 still warms the surface.
35:33How does Computer Memory Work? 💻🛠
5.5M views • 4 years ago
Branch Education
A 36-minute animated deep dive from Branch Education into how DRAM works. It shows how memory connects to the CPU and how billions of bits are stored in nanoscale capacitor cells. It also covers why DRAM sits between SSDs and the processor.