c programming
9:59Intentional Programming demo (Part 1) - Editor
14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
10:01Intentional Programming demo (Part 2) - Compiler
4K views • 20 years ago
dftube
Part 2 of an old Microsoft Research demo of Intentional Programming, showing the compiler side of a system that stores programs as abstract structure rather than text. The uploader says the companion editor clip is clearer.
17:26Lecture 1 | Programming Paradigms (Stanford)
1.2M views • 18 years ago
Stanford
The first lecture of Stanford's CS107 Programming Paradigms, taught by Jerry Cain, giving an overview of the course. The course goes from C and assembly through C++, concurrency, Scheme and Python.
1:36:40Factor: an extensible interactive language
59K views • 18 years ago
Google TechTalks
A 2008 Google Tech Talk in which Slava Pestov introduces Factor, a concatenative language influenced by Forth, Lisp and Smalltalk. It covers the interactive environment, metaprogramming, and the language's modern high-level features and libraries.
Topic match · Programming language design
1:01:33A Possible Future of Software Development
82K views • 18 years ago
Google TechTalks
Sean Parent of Adobe argues that object-oriented frameworks ultimately fail to deliver scalable, high quality software and proposes combining generic and declarative programming instead. It draws on Stepanov's Elements of Programming.
Topic match · Software architecture & design
49:47Lecture 1 | Programming Methodology (Stanford)
2.6M views • 18 years ago
Stanford
First lecture of Stanford's CS106A Programming Methodology by Mehran Sahami, giving a course overview and starting on programming. The course teaches software engineering principles using Java.
59:26The Go Programming Language
406K views • 17 years ago
Google TechTalks
Rob Pike's October 2009 Google Tech Talk introducing Go, a new experimental systems language designed for fast builds, concurrency and garbage collection. It covers the goals, syntax and type system.
1:12:56Lecture 1A | MIT 6.001 Structure and Interpretation, 1986
995K views • 17 years ago
MIT OpenCourseWare
The first lecture of MIT's 1986 6.001 Structure and Interpretation of Computer Programs, given by Harold Abelson, introducing Lisp and the idea of computer science as the study of process.
Topic match · Functional programming
58:22Lecture 1B | MIT 6.001 Structure and Interpretation, 1986
116K views • 17 years ago
MIT OpenCourseWare
Lecture 1B of MIT's 6.001 Structure and Interpretation of Computer Programs (1986) with Gerald Sussman, covering procedures, processes and the substitution model. It includes the line about the power of naming things.
Topic match · Functional programming
7:48Conway's Game Of Life in APL
236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
Topic match · Programming language design
1:00:56RailsConf 09: Robert Martin, "What Killed Smalltalk Could K
87K views • 17 years ago
O'Reilly
Robert Martin's RailsConf 2009 talk looks at why Smalltalk lost out despite its technical strengths. He draws lessons about language communities and arrogance that he argues could hurt Ruby too.
Topic match · Programming language design
53:30Lec 1 | MIT 6.00 Introduction to Computer Science and Programming, Fall 2008
6.6M views • 17 years ago
MIT OpenCourseWare
First lecture of MIT 6.00, an introductory computer science course taught in Python by Eric Grimson and John Guttag. It covers the goals of the course, what computation is, and data types, operators and variables.
10:00SICP / What is "Computer Science" ?
131K views • 20 years ago
LarryNorman
An excerpt from Hal Abelson's opening SICP lecture introducing computer science and contrasting declarative and imperative knowledge. He argues that computer science is not really a science and is more like magic or engineering of ideas.
Topic match · Functional programming
1:14:32Building Your Own Dynamic Language
21K views • 18 years ago
Stanford
Ian Piumarta's 2007 Stanford EE380 lecture on building a dynamic programming environment from the ground up, from the Viewpoints Research Institute's work. It covers the design of a language and system with a recursive design, parsing through code generation, and the COLA architecture.
Topic match · Programming language design
1:03:48JavaScript: The Good Parts
589K views • 17 years ago
Google TechTalks
Douglas Crockford's 2009 Google tech talk on the good and bad parts of JavaScript, based on his book. He argues for using a reliable subset of the language and avoiding its flawed features.
Topic match · Programming language design
1:12:10Practical Common Lisp
98K views • 19 years ago
Google TechTalks
Peter Seibel's 2006 Google TechTalk on Practical Common Lisp, framed by the Sapir-Whorf hypothesis and Paul Graham's Blub paradox. It shows Lisp features such as condition restarts and its generic-function object system.
Topic match · Functional programming
2:05Alan Kay Demos GRaIL
30K views • 17 years ago
Vincent Gable
Alan Kay demonstrates GRaIL, a graphical input language system from around 1968 in which hand-drawn strokes become boxes, connections and dataflow-style programs.
9:58Erlang: The Movie
159K views • 19 years ago
dawsdesign
A short film about the Erlang language, showing telecom systems built from lightweight processes and demonstrating hot code swapping. It is an edited version of the original Ericsson video.
Topic match · Functional programming
45:11Kilim: Fast, lightweight, cheap message passing in Java.
33K views • 18 years ago
Google TechTalks
A Google Tech Talk by the author of Kilim, a Java library for lightweight actor-style message passing. It argues that message passing can replace shared-memory concurrency and claims performance competitive with or better than Erlang for huge numbers of actors.
Topic match · Functional programming
57:53Larry Wall Speaks at Google
81K views • 18 years ago
Google TechTalks
Larry Wall speaks at Google's Chicago office in 2008 about the Perl community, the language, and Perl 6. The talk touches on grammars, macros and error messages.
Topic match · Programming language design
1:24:38Lecture 7A | MIT 6.001 Structure and Interpretation, 1986
35K views • 17 years ago
MIT OpenCourseWare
Lecture 7A of the 1986 MIT 6.001 SICP course, with Gerald Sussman presenting the metacircular evaluator, part 1. It shows how a Lisp evaluator can be written in Lisp itself.
Topic match · Functional programming
5:53julia ecklar - the eternal flame
59K views • 18 years ago
Pentest101
Julia Ecklar's recording of "The Eternal Flame," a filk song about God writing the universe in Lisp, written by Bob Kanefsky. It is a geek-humor song set to a familiar tune.
Topic match · Functional programming
3:02Cave game tech test
10.5M views • 17 years ago
Nizzotch
An early 2009 tech test by Notch of an Infiniminer-style cave game running about 700 fps on a 256x256x64 tile map. It is the prototype that grew into Minecraft.
Topic match · Game programming & engines
4:44Debt Metaphor
95K views • 17 years ago
Ward Cunningham
Ward Cunningham explains the history and intent of the debt metaphor, which he coined while refactoring the WyCash product. He says debt means code reflecting an incomplete understanding of the problem, not sloppy programming.
Topic match · Software architecture & design
53:56Three Beautiful Quicksorts
45K views • 19 years ago
Google TechTalks
Jon Bentley walks through three implementations of Hoare's Quicksort, from a dozen-line C function to a series of systematic code transformations that make the program ever simpler and more powerful. It is a Google Tech Talk on code elegance and program derivation.
Topic match · Algorithms & data structures
51:59Learning from StackOverflow.com
139K views • 17 years ago
Google TechTalks
Joel Spolsky's 2009 Google Tech Talk on why StackOverflow was built, how it addresses the mess of searching for programming help, and the community design behind it. He also takes jabs at paywalled answer sites.
Topic match · Software practice, open source & careers
2:48TI DOOM
199K views • 18 years ago
TPMFofMFF
A short video of someone playing Doom on a TI-83+ graphing calculator, with a link to the version used.
Topic match · Demoscene & retrocomputing
8:07Seymour Papert 1983
28K views • 19 years ago
Cynthia Solomon
An eight-minute excerpt of a 1983 video featuring Seymour Papert, creator of Logo, on children learning programming and abstract ideas through embodied play. It shows kids acting out the Logo turtle.
10:34Microsoft Vista Speech Recognition Tested - Perl Scripting
1.5M views • 19 years ago
miaublah
A 2007 video of someone trying to write Perl code using Windows Vista's speech recognition, with hilariously bad results.
1:00:19How To Design A Good API and Why it Matters
453K views • 19 years ago
Google TechTalks
Joshua Bloch's Google Tech Talk on how to design good APIs and why it matters, with concrete principles and examples. It treats every programmer as an occasional API designer.
Topic match · Software architecture & design
3:36Elevated by RGBA and TBC
974K views • 17 years ago
BUTTONTANG
Elevated is a 4 kilobyte PC demo by RGBA and TBC from Breakpoint 2009. It fly-throughs a realistic procedurally generated landscape with synthesized music and post-processing, all from a tiny executable.
Topic match · Demoscene & retrocomputing
1:02:44DjangoCon 2008 Keynote: Cal Henderson
125K views • 18 years ago
Google for Developers
Cal Henderson's DjangoCon 2008 keynote, "Why I Hate Django", is a funny critique of Django from a Flickr architect. It touches on scaling topics such as database replication.
Topic match · Software architecture & design
55:17Google I/O 2009 - The Myth of the Genius Programmer
1.2M views • 17 years ago
Google for Developers
Brian Fitzpatrick and Ben Collins-Sussman argue that the 'genius programmer' ideal harms collaboration. They advocate trading ego for growth, sharing work early, and understanding how tools shape social behavior.
Topic match · Software practice, open source & careers
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
Topic match · Demoscene & retrocomputing
7:15Farbrausch - fr-041: debris. [HD]
229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
Topic match · Demoscene & retrocomputing
4:14Chaos Theory - Awesome 64k Intro! [720p HD]
583K views • 17 years ago
Lounger
Chaos Theory is a 64k demoscene intro by Conspiracy and CNS that took second place at Assembly 2006, generating its graphics and music from a tiny executable.
Topic match · Demoscene & retrocomputing
1:21:20A New Way to look at Networking
30K views • 19 years ago
Google TechTalks
Van Jacobson's 2006 Google Tech Talk argues for rethinking networking around named data rather than host-to-host connections. He gives the history and the unsolved problems of the current internet architecture.
Topic match · Software architecture & design
44:03Google Developers Day US - Python Design Patterns
90K views • 19 years ago
GoogleDeveloperDay
Alex Martelli's Google Developers Day talk on classic design patterns (creational, structural and behavioral) and how they appear in Python. He stresses that patterns must be studied in the context of the implementing language.
Topic match · Software architecture & design
38:25"The Clean Code Talks -- Inheritance, Polymorphism, & Testing"
438K views • 17 years ago
Google TechTalks
Misko Hevery's Clean Code Talk shows how to use object-oriented techniques such as polymorphism to remove repeated if and switch statements. The result is code that is easier to test, understand and maintain.
Topic match · Software architecture & design
1:11Infinite Mario AI - Long Level
1.3M views • 17 years ago
Robin Baumgarten
A bot built by Robin Baumgarten plays Infinite Mario using A* path-finding, shown as a red planned path that updates as new obstacles appear. It won the Mario AI competitions and uses only on-screen information.
Topic match · Algorithms & data structures