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1:16:58code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care
231K views • 11 years ago
NOKIA Technology Center Wrocław
Scott Meyers explains how CPU caches work and why they matter for performance, covering cache levels, access speeds, associativity, and effects in multithreaded code. The focus is C++ and cache-aware, data-oriented programming.
1:47:35Bryan Cantrill on ARC: A Self-Tuning, Low Overhead Replacement Cache [PWL SF] 10/2017
13K views • 9 years ago
PapersWeLove
Bryan Cantrill presents the ARC (Adaptive Replacement Cache) paper by Megiddo and Modha at Papers We Love. He opens with a survey of caching strategies before digging into the self-tuning LRU/MFU design.
1:27:46CppCon 2014: Mike Acton "Data-Oriented Design and C++"
862K views • 12 years ago
CppCon
Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.
Topic match · Software performance & optimization
1:13:41CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"
235K views • 12 years ago
CppCon
Chandler Carruth's CppCon 2014 talk on writing fast C++, explaining why data structure choice and memory layout matter more than clever algorithms. It covers why standard containers like unordered_map perform poorly on modern CPUs.
Topic match · Software performance & optimization
1:00:07CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”
357K views • 9 years ago
CppCon
Optiver's Carl Cook explains how to build high-frequency trading systems in C++, where the critical path runs rarely but must be extremely fast. He covers techniques for low and predictable latency, including avoiding main memory and cache misses.
Topic match · Software performance & optimization
1:04:26CppCon 2018: G. Nishanov “Nano-coroutines to the Rescue! (Using Coroutines TS, of Course)”
40K views • 8 years ago
CppCon
Gor Nishanov's CppCon 2018 talk on using tiny C++ coroutines to hide memory latency, interleaving useful work while prefetches bring cache lines in from main memory.
Topic match · Software performance & optimization
1:14:22CppCon 2017: Fedor Pikus “C++ atomics, from basic to advanced. What do they really do?”
288K views • 9 years ago
CppCon
Fedor Pikus's CppCon 2017 talk on C++ atomics, looking at what they let the programmer express and what the hardware actually does. It covers memory ordering and lock-free programming from basic to advanced.
Topic match · Computer architecture & CPUs
1:12:27CppCon 2015: Andrei Alexandrescu “std::allocator...”
196K views • 11 years ago
CppCon
Andrei Alexandrescu's CppCon 2015 talk argues that std::allocator is badly designed. He proposes building high-performance allocators from small composable, templated pieces.
Topic match · Software performance & optimization
1:21:22Light Years Ahead | The 1969 Apollo Guidance Computer
2.8M views • 6 years ago
TNMoC
Robert Wills of TNMoC explains the Apollo Guidance Computer hardware and software, then walks through the Apollo 11 landing procedure step by step, including the 1202 alarms.
Topic match · Computer architecture & CPUs
1:02:42Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)
315K views • 7 years ago
DevGAMM
A DevGAMM talk by Jonathan Blow arguing that civilizations can lose technological capability and that software quality is already deteriorating. He discusses how knowledge fails to transfer between generations.
Topic match · Software performance & optimization
1:48:55The Thirty Million Line Problem
326K views • 8 years ago
Molly Rocket
Casey Muratori's long talk arguing that modern software has ballooned to tens of millions of lines because of hardware and OS diversity. He proposes a stable ISA for entire system-on-a-chip packages and recalls when games shipped with their own boot disk.
Topic match · Software performance & optimization
1:01:07The Ultimate Game Boy Talk (33c3)
241K views • 9 years ago
media.ccc.de
Michael Steil's 33c3 talk explains essentially everything about the Game Boy: CPU, video hardware, peripherals, and the tricks used by games and demos. It revives the era of counting clock cycles around hardware limits.
Topic match · Computer architecture & CPUs
1:06:20USENIX ATC '21/OSDI '21 Joint Keynote Address-It's Time for Operating Systems to Rediscover Hardware
46K views • 5 years ago
USENIX
Timothy Roscoe of ETH Zurich delivers the joint USENIX ATC/OSDI 2021 keynote arguing that operating systems must reckon with modern hardware, which is a heterogeneous collection of processors, firmware and coprocessors rather than a simple machine. It shows how much runs below and beside Linux.
Topic match · Computer architecture & CPUs
1:34:44Jim Keller: Moore's Law, Microprocessors, and First Principles | Lex Fridman Podcast #70
742K views • 6 years ago
Lex Fridman
Lex Fridman interviews legendary chip architect Jim Keller about Moore's Law, microprocessor design, and first-principles thinking. Keller draws on his work at AMD, Apple, Tesla and Intel, discussing instruction sets, transistor budgets, and self-driving.
Topic match · Computer architecture & CPUs
1:01:4234C3 - The Ultimate Apollo Guidance Computer Talk
324K views • 8 years ago
media.ccc.de
Michael Steil and Christian Hessmann's 34C3 talk explaining the Apollo Guidance Computer end to end: hardware design, operating system, and mission software.
Topic match · Computer architecture & CPUs
1:04:53Jim Keller: Moore’s Law is Not Dead
77K views • 7 years ago
UC Berkeley EECS
Jim Keller gives a UC Berkeley EECS colloquium arguing that Moore's Law is not dead. He surveys upcoming technologies and the multiple innovation curves that can keep transistor density and performance scaling.
Topic match · Computer architecture & CPUs
1:04:41Jonathan Blow - Preventing the Collapse of Civilization (English only)
268K views • 7 years ago
bus
Jonathan Blow's DevGAMM 2019 talk argues that software knowledge is being lost between generations and that growing layers of abstraction could lead to a decline in technological civilization.
Topic match · Software performance & optimization
2:27:34Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025
926K views • 1 year ago
Better Software Conference
Casey Muratori's two-hour talk tracing the history of object-oriented programming back to the 1960s and examining how its ideas, and later entity component systems, came about. It is followed by a Q&A.
Topic match · Software performance & optimization
1:15:47Richard Feynman Computer Science Lecture - Hardware, Software and Heuristics
978K views • 14 years ago
Muon Ray
A lecture by Richard Feynman on how computers work, using the analogy of a filing clerk that becomes progressively dumber and faster. It also covers heuristics and how computers handle data and solve problems in finite time.
Topic match · Computer architecture & CPUs
2:50:14Simple Code, High Performance
463K views • 5 years ago
Molly Rocket
Casey Muratori's University of Twente guest lecture is a case study in how straightforward code can cut thousands of lines and tens of seconds of runtime down to a few dozen lines running in under a second. It uses concrete examples to show why software is often an order of magnitude slower than it should be.
Topic match · Software performance & optimization
1:29:55Sorting Algorithms: Speed Is Found In The Minds of People - Andrei Alexandrescu - CppCon 2019
184K views • 7 years ago
CppCon
Andrei Alexandrescu's CppCon 2019 talk revisits sorting, showing how branchless tricks, hybrid strategies and a cost metric can speed up std::sort-style algorithms on modern hardware.
Topic match · Software performance & optimization
1:21:13C++ and Beyond 2012: Herb Sutter - atomic Weapons 1 of 2
71K views • 9 years ago
alexsmail
Herb Sutter's deep C++ and Beyond 2012 talk on atomics and the C++ memory model, covering why programmers chasing top performance need to understand hardware ordering. This is part one of two.
Topic match · Computer architecture & CPUs
1:26:02Stanford Seminar - The Soul of a New Machine: Rethinking the Computer
76K views • 6 years ago
Stanford Online
Bryan Cantrill of Oxide Computer Company gives a Stanford EE380 talk on rethinking the server. He argues that hyperscaler-style rack-scale machines with open firmware, RISC-V and Rust should be available to everyone, not just the giants.
Topic match · Computer architecture & CPUs
1:12:02Java on a 1000 Cores - Tales of Hardware / Software CoDesign
23K views • 17 years ago
Google TechTalks
Cliff Click of Azul Systems gives a Google Tech Talk on running Java business applications on a machine with about a thousand cores. He covers hardware and software codesign, including garbage collection hardware and the JIT.
Topic match · Computer architecture & CPUs
1:15:09Cliff Click @ VMSS16: Bits of Advice For the VM Writer
4K views • 10 years ago
softdevteamuk
Cliff Click, author of HotSpot's JIT compiler, shares hard-won advice for people writing virtual machines at the VMSS16 workshop. Topics include interpreters, JITs and performance lessons.
Topic match · Software performance & optimization
1:19:57Simon Peyton Jones: Data Parallel Haskell
28K views • 16 years ago
nuACM
Simon Peyton Jones explains nested data parallelism and Data Parallel Haskell, an approach to exploiting multicore and distributed hardware while keeping a simple single-control-flow programming model.
Topic match · Computer architecture & CPUs
1:04:48"Performance (Really) Matters" with Emery Berger
7K views • 6 years ago
Association for Computing Machinery (ACM)
Emery Berger argues that performance is hard to measure and deliver on modern systems, showing how code layout and link order can swamp optimization effects. He presents tools that evaluate performance more reliably.
Topic match · Software performance & optimization
1:24:36C++ Exceptions for Smaller Firmware - Khalil Estell - CppCon 2024
23K views • 1 year ago
CppCon
Khalil Estell's CppCon 2024 talk argues C++ exceptions can reduce binary size in firmware. He digs into how exceptions work and how to shrink their code footprint on embedded platforms.
Topic match · Software performance & optimization
3:29:25THE NVIDIA AI GPU BLACK MARKET | Investigating Smuggling, Corruption, & Governments
3.5M views • 1 year ago
Gamers Nexus
A Gamers Nexus investigative documentary on the black market for Nvidia AI GPUs, following smugglers, middlemen, and buyers, including reporting from China. It examines how export-restricted chips reach their users.
Topic match · Computer architecture & CPUs
1:00:58CppCon 2017: Chandler Carruth “Going Nowhere Faster”
113K views • 9 years ago
CppCon
Chandler Carruth shows how to squeeze more performance out of already-optimized C++ code, covering how the CPU executes it. The talk goes into pipelining, branch prediction and speculative execution using benchmarks.
Topic match · Software performance & optimization
1:19:38John Hennessy and David Patterson 2017 ACM A.M. Turing Award Lecture
150K views • 8 years ago
Association for Computing Machinery (ACM)
Hennessy and Patterson's 2018 Turing Award lecture at ISCA, A New Golden Age for Computer Architecture. It covers domain-specific hardware, security, open instruction sets and agile chip development.
Topic match · Computer architecture & CPUs
1:00:17Stephan T. Lavavej “Floating-Point <charconv>: Making Your Code 10x Faster With C++17's Final Boss”
41K views • 7 years ago
CppCon
Stephan T. Lavavej's CppCon 2019 talk on implementing floating-point to_chars and from_chars in Microsoft's C++ STL. It covers the history of float-string conversion and the algorithms that make it much faster.
Topic match · Software performance & optimization
1:37:12[7] Jim Keller, Silicon Wizard 🧙♂️
67K views • 5 years ago
TechTechPotato
Ian Cutress interviews chip architect Jim Keller about his time at AMD, Intel and elsewhere, management advice, design approach, Moore's Law and x86 versus Arm.
Topic match · Computer architecture & CPUs
1:13:51Handmade Hero Day 001 - Setting Up the Windows Build
465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
Topic match · Software performance & optimization
1:01:1525c3: The Ultimate Commodore 64 Talk
160K views • 15 years ago
Christiaan008
Michael Steil's 25C3 talk covers the Commodore 64's architecture, quirks and demoscene tricks in about an hour. It aims to convey everything about the machine in a compact, nostalgic tour.
Topic match · Computer architecture & CPUs
1:30:03C++Now 2018: Matt Godbolt “What Else Has My Compiler Done For Me Lately?”
11K views • 8 years ago
CppNow
Matt Godbolt, creator of Compiler Explorer, tours surprising optimizations modern compilers perform, such as turning loops into closed-form sums and using popcount instructions. He explores what the compiler does behind the scenes.
Topic match · Software performance & optimization
1:29:54CppCon 2015: Chandler Carruth "Tuning C++: Benchmarks, and CPUs, and Compilers! Oh My!"
188K views • 11 years ago
CppCon
Chandler Carruth walks through tuning C++ performance, from writing benchmarks to analyzing results on real CPUs and compilers. It focuses on small-scale problems such as loop kernels, data structures and algorithms, and on keeping compilers from optimizing benchmarks away.
Topic match · Software performance & optimization
2:39:15Jim Keller: The Future of Computing, AI, Life, and Consciousness | Lex Fridman Podcast #162
1.3M views • 5 years ago
Lex Fridman
Lex Fridman interviews chip architect Jim Keller about the future of computing, AI, life and consciousness. Topics include CPU design, branch prediction and why imperfect designs often win.
Topic match · Computer architecture & CPUs
1:21:39Making R run Fast - Jan Vitek
860 views • 10 years ago
John O'Neill
Jan Vitek of Northeastern University gives a meetup talk on the challenges of making the R language run fast. He explains what in R's semantics makes it hard to optimize and to build a JIT compiler for.
Topic match · Software performance & optimization
1:03:23The Only Famous Motherboard
266K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude's hour-long retrospective on the ABIT BP6, the dual-Celeron motherboard. He covers early multiprocessing, its legend, a build, running NT 4, benchmarks and the pros and cons of early SMP.
Topic match · Computer architecture & CPUs