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The Mill CPU Architecture - the Belt (2 of 13)1:26:50

The Mill CPU Architecture - the Belt (2 of 13)

38K views • 13 years ago
Mill Computing, Inc.
The second talk in the Mill CPU series by Mill Computing, covering the Belt, the Mill's operand-passing model that replaces general registers. It explains the cost of register renaming in conventional wide CPUs and how the Belt reaches high instruction-level parallelism.
What happens when the CPU cooler is removed?2:18

What happens when the CPU cooler is removed?

388K views • 19 years ago
AdDiCt Zorz
A short 2001 Tom's Hardware clip that runs Quake 3 on several popular CPU and motherboard combinations of the era, then removes the CPU cooler to see which chips survive. It shows how different processors handle losing their heatsink or fan.
The Mill CPU Architecture – The Compiler (10 of 13)2:02:18

The Mill CPU Architecture – The Compiler (10 of 13)

12K views • 11 years ago
Mill Computing, Inc.
A long Mill Computing lecture on the Mill CPU's compiler toolchain, covering the specializer that targets family members, scheduling and latency passes, and the belt. It explains how the compiler handles a wide-issue, exposed-pipeline design.
code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care1:16:58

code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care

231K views • 11 years ago
NOKIA Technology Center Wrocław
Scott Meyers explains how CPU caches work and why they matter for performance, covering cache levels, access speeds, associativity, and effects in multithreaded code. The focus is C++ and cache-aware, data-oriented programming.
8-bit CPU control logic: Part 127:52

8-bit CPU control logic: Part 1

1.5M views • 9 years ago
Ben Eater
Ben Eater writes a program in a made-up machine language and walks through the control logic an 8-bit breadboard CPU needs to execute it. It is part of his build-an-8-bit-computer series.
27c3: Reverse Engineering the MOS 6502 CPU (en)51:57

27c3: Reverse Engineering the MOS 6502 CPU (en)

477K views • 15 years ago
Christiaan008
Michael Steil's 27c3 talk on reverse engineering the MOS 6502 from die shots into a transistor-level simulation, as in the Visual6502 project. It covers going from chip package to a digital model.
How are Microchips Made? 🖥️🛠️ CPU Manufacturing Process Steps27:48

How are Microchips Made? 🖥️🛠️ CPU Manufacturing Process Steps

11.9M views • 2 years ago
Branch Education
Branch Education walks through a semiconductor fab and the dozens of steps used to turn silicon wafers into microchips, with 3D animation. It covers lithography, deposition and etching at a high level.
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
36C3 -  Uncover, Understand, Own - Regaining Control Over Your AMD CPU56:37

36C3 - Uncover, Understand, Own - Regaining Control Over Your AMD CPU

23K views • 6 years ago
media.ccc.de
A 36C3 talk on the AMD Platform Security Processor, an undocumented ARM core inside AMD CPUs that runs before the main processor. The speakers present their reverse engineering of its internals.
GOD MODE UNLOCKED - Hardware Backdoors in x86 CPUs51:00

GOD MODE UNLOCKED - Hardware Backdoors in x86 CPUs

319K views • 8 years ago
Black Hat
Christopher Domas's Black Hat talk demonstrates a hardware backdoor in a third-party x86 processor, a hidden core that grants root from userland. He uses it to discuss how feasible broader hardware backdoors might be.
CppCon 2015: Chandler Carruth "Tuning C++: Benchmarks, and CPUs, and Compilers! Oh My!"1:29:54

CppCon 2015: Chandler Carruth "Tuning C++: Benchmarks, and CPUs, and Compilers! Oh My!"

188K views • 11 years ago
CppCon
Chandler Carruth walks through tuning C++ performance, from writing benchmarks to analyzing results on real CPUs and compilers. It focuses on small-scale problems such as loop kernels, data structures and algorithms, and on keeping compilers from optimizing benchmarks away.
New computers don't speed up old code19:25

New computers don't speed up old code

187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
Topic match · Computer architecture & CPUs
A Crash Course in Modern Hardware by Cliff Click59:21

A Crash Course in Modern Hardware by Cliff Click

21K views • 10 years ago
Devoxx
Cliff Click walks through a small performance example on a modern out-of-order CPU. He covers pipelining, ILP, CISC vs RISC, multicore, and why cache misses and the memory subsystem dominate performance.
Topic match · Computer architecture & CPUs
DEF CON 26  - Christopher Domas - GOD MODE UNLOCKED Hardware Backdoors in redacted x8646:04

DEF CON 26 - Christopher Domas - GOD MODE UNLOCKED Hardware Backdoors in redacted x86

86K views • 8 years ago
DEFCONConference
Christopher Domas presents research at DEF CON 26 showing a hidden alternate instruction set and undocumented hardware backdoor in some x86 processors, found on a third-party CPU. He uses it to ask how feasible wider hardware backdoors are.
Topic match · Computer architecture & CPUs
CppCon 2017: Chandler Carruth “Going Nowhere Faster”1:00:58

CppCon 2017: Chandler Carruth “Going Nowhere Faster”

113K views • 9 years ago
CppCon
Chandler Carruth shows how to squeeze more performance out of already-optimized C++ code, covering how the CPU executes it. The talk goes into pipelining, branch prediction and speculative execution using benchmarks.
Topic match · Computer architecture & CPUs
Jim Keller: The Future of Computing, AI, Life, and Consciousness | Lex Fridman Podcast #1622:39:15

Jim Keller: The Future of Computing, AI, Life, and Consciousness | Lex Fridman Podcast #162

1.3M views • 5 years ago
Lex Fridman
Lex Fridman interviews chip architect Jim Keller about the future of computing, AI, life and consciousness. Topics include CPU design, branch prediction and why imperfect designs often win.
Topic match · Computer architecture & CPUs
8-bit computer update6:53

8-bit computer update

2.8M views • 10 years ago
Ben Eater
Ben Eater's short update announcing his plan to build another 8-bit computer from scratch on camera. It kicks off the breadboard computer series that became widely known.
Topic match · Computer architecture & CPUs
Jim Keller: Moore's Law, Microprocessors, and First Principles | Lex Fridman Podcast #701:34:44

Jim Keller: Moore's Law, Microprocessors, and First Principles | Lex Fridman Podcast #70

742K views • 6 years ago
Lex Fridman
Lex Fridman interviews legendary chip architect Jim Keller about Moore's Law, microprocessor design, and first-principles thinking. Keller draws on his work at AMD, Apple, Tesla and Intel, discussing instruction sets, transistor budgets, and self-driving.
Topic match · Computer architecture & CPUs
Simple Code, High Performance2:50:14

Simple Code, High Performance

463K views • 5 years ago
Molly Rocket
Casey Muratori's University of Twente guest lecture is a case study in how straightforward code can cut thousands of lines and tens of seconds of runtime down to a few dozen lines running in under a second. It uses concrete examples to show why software is often an order of magnitude slower than it should be.
Topic match · Computer architecture & CPUs
DEF CON 26  - Christopher Domas - The Ring 0 Facade Awakening the Processors Inner Demons21:28

DEF CON 26 - Christopher Domas - The Ring 0 Facade Awakening the Processors Inner Demons

24K views • 8 years ago
DEFCONConference
Christopher Domas's DEF CON 26 talk on secret processor registers that vendors reserve for third parties holding trusted keys. He examines how users are locked out of parts of their own CPUs.
Topic match · Computer architecture & CPUs
Chuck Moore's Fireside Chat 20111:00:34

Chuck Moore's Fireside Chat 2011

6K views • 14 years ago
GreenArraysInc
Chuck Moore, creator of Forth, gives his annual Fireside Chat at Forth Day 2011 at Stanford. He talks about his multi-core GreenArrays chip design and demonstrates code running on it.
Topic match · Computer architecture & CPUs
Megaprocessor Tour 1 - (fixed audio)5:15

Megaprocessor Tour 1 - (fixed audio)

479K views • 10 years ago
Megaprocessor
A short tour of the Megaprocessor, a microprocessor built at enormous scale from tens of thousands of discrete transistors. The builder shows what the machine is made of and where it now lives, at the Centre for Computing History in Cambridge, where visitors can play Tetris on it.
Topic match · Computer architecture & CPUs
“Too Much Thermal Paste” – Benchmark of Thermal Paste Quantity20:58

“Too Much Thermal Paste” – Benchmark of Thermal Paste Quantity

3.3M views • 8 years ago
Gamers Nexus
Gamers Nexus benchmarks how the amount and application method of thermal paste affect CPU cooling. It compares pea-sized dots, thin spreads and large blobs with Thermal Grizzly Kryonaut.
Topic match · Computer architecture & CPUs
David Patterson - A New Golden Age for Computer Architecture: History, Challenges and Opportunities1:21:07

David Patterson - A New Golden Age for Computer Architecture: History, Challenges and Opportunities

99K views • 7 years ago
UBC Computer Science
David Patterson's talk on the history of computer architecture, from RISC and superscalar designs to the end of Dennard scaling and Moore's Law. It argues that domain-specific architectures and open instruction sets open a new golden age.
Topic match · Computer architecture & CPUs
Breaking the x86 Instruction Set44:29

Breaking the x86 Instruction Set

381K views • 9 years ago
Black Hat
Christopher Domas presents at Black Hat 2017 how page fault analysis and processor fuzzing can exhaustively search the x86 instruction set. The talk uncovers undocumented instructions and hardware bugs and shows limits of disassemblers.
Topic match · Computer architecture & CPUs
[7] Jim Keller, Silicon Wizard 🧙‍♂️1:37:12

[7] Jim Keller, Silicon Wizard 🧙‍♂️

67K views • 5 years ago
TechTechPotato
Ian Cutress interviews chip architect Jim Keller about his time at AMD, Intel and elsewhere, management advice, design approach, Moore's Law and x86 versus Arm.
Topic match · Computer architecture & CPUs
[Minecraft Computer Engineering] - Quad-Core Redstone Computer v5.0 [12k sub special!]31:17

[Minecraft Computer Engineering] - Quad-Core Redstone Computer v5.0 [12k sub special!]

3.6M views • 7 years ago
legomasta99
A showcase of the author's fifth-generation quad-core computer built entirely from Minecraft redstone, after two years of development. It features cache, a hardware stack, a GPU driving a 15x15 display, and serial I/O ports.
Topic match · Computer architecture & CPUs
“Hello, world” from scratch on a 6502 — Part 127:25

“Hello, world” from scratch on a 6502 — Part 1

5.9M views • 7 years ago
Ben Eater
Ben Eater starts a series building a working computer on breadboards around the 6502 microprocessor. In this first part he gets a 'hello world' running from scratch.
Topic match · Computer architecture & CPUs
The Ultimate Game Boy Talk (33c3)1:01:07

The Ultimate Game Boy Talk (33c3)

241K views • 9 years ago
media.ccc.de
Michael Steil's 33c3 talk explains essentially everything about the Game Boy: CPU, video hardware, peripherals, and the tricks used by games and demos. It revives the era of counting clock cycles around hardware limits.
Topic match · Computer architecture & CPUs
How does Computer Memory Work? 💻🛠35:33

How does Computer Memory Work? 💻🛠

5.5M views • 4 years ago
Branch Education
A 36-minute animated deep dive from Branch Education into how DRAM works. It shows how memory connects to the CPU and how billions of bits are stored in nanoscale capacitor cells. It also covers why DRAM sits between SSDs and the processor.
Topic match · Computer architecture & CPUs
Emulating the DX7 the HARD way18:41

Emulating the DX7 the HARD way

23K views • 5 years ago
plgDavid
An episode of Plogue's chipresearch series on emulating the Yamaha DX7 from the hardware up. It covers the sub CPU and main CPU, address map investigation, cartridges, firmware analysis and a skeleton MAME driver.
Topic match · Computer architecture & CPUs
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
Topic match · Computer architecture & CPUs
The Memory Sinkhole - Unleashing An X86 Design Flaw Allowing Universal Privilege Escalation46:34

The Memory Sinkhole - Unleashing An X86 Design Flaw Allowing Universal Privilege Escalation

169K views • 10 years ago
Black Hat
Christopher Domas's Black Hat 2015 talk on a long-unnoticed x86 design flaw that lets an attacker reach System Management Mode, a ring below the OS. It explains how the legacy architecture allows universal privilege escalation and persistent, hard-to-detect malware.
Topic match · Computer architecture & CPUs
Light Years Ahead | The 1969 Apollo Guidance Computer1:21:22

Light Years Ahead | The 1969 Apollo Guidance Computer

2.8M views • 6 years ago
TNMoC
Robert Wills of TNMoC explains the Apollo Guidance Computer hardware and software, then walks through the Apollo 11 landing procedure step by step, including the 1202 alarms.
Topic match · Computer architecture & CPUs
The Thirty Million Line Problem1:48:55

The Thirty Million Line Problem

326K views • 8 years ago
Molly Rocket
Casey Muratori's long talk arguing that modern software has ballooned to tens of millions of lines because of hardware and OS diversity. He proposes a stable ISA for entire system-on-a-chip packages and recalls when games shipped with their own boot disk.
Topic match · Computer architecture & CPUs
USENIX ATC '21/OSDI '21 Joint Keynote Address-It's Time for Operating Systems to Rediscover Hardware1:06:20

USENIX ATC '21/OSDI '21 Joint Keynote Address-It's Time for Operating Systems to Rediscover Hardware

46K views • 5 years ago
USENIX
Timothy Roscoe of ETH Zurich delivers the joint USENIX ATC/OSDI 2021 keynote arguing that operating systems must reckon with modern hardware, which is a heterogeneous collection of processors, firmware and coprocessors rather than a simple machine. It shows how much runs below and beside Linux.
Topic match · Computer architecture & CPUs
34C3 -  The Ultimate Apollo Guidance Computer Talk1:01:42

34C3 - The Ultimate Apollo Guidance Computer Talk

324K views • 8 years ago
media.ccc.de
Michael Steil and Christian Hessmann's 34C3 talk explaining the Apollo Guidance Computer end to end: hardware design, operating system, and mission software.
Topic match · Computer architecture & CPUs
"Programming a 144-computer chip to minimize power" - Chuck Moore (2013)40:13

"Programming a 144-computer chip to minimize power" - Chuck Moore (2013)

19K views • 5 years ago
Strange Loop Conference
Chuck Moore, inventor of Forth, presents GreenArrays' 144-core asynchronous chip at Strange Loop 2013. He explains how idle cores draw almost no power and how tight code minimizes energy use.
Topic match · Computer architecture & CPUs
NaN Gates and Flip FLOPS19:08

NaN Gates and Flip FLOPS

314K views • 7 years ago
suckerpinch
Tom Murphy (suckerpinch) presents a deliberately trollish computer architecture built on IEEE-754 floating point, using NaN and infinity to define logic gates. He builds working hardware around the idea.
Topic match · Computer architecture & CPUs
Guarding Against Physical Attacks: The Xbox One Story — Tony Chen, Microsoft58:05

Guarding Against Physical Attacks: The Xbox One Story — Tony Chen, Microsoft

95K views • 7 years ago
Platform Security Summit
Microsoft's Tony Chen explains how the Xbox One was designed to resist physical attacks, including secure boot, encrypted memory, a security processor and a hypervisor. The goal was to make any hardware attack cost more than the price of many games.
Topic match · Computer architecture & CPUs