design process
11:02How to design an actually good toaster with lessons from the 1940's
851K views • 6 years ago
Technology Connections
Technology Connections praises a 1940s-50s Sunbeam toaster and explains what makes a toaster well designed, drawing on a vintage Sunbeam video.
11:39The Ingenious Design of the Aluminum Beverage Can
19.5M views • 11 years ago
engineerguy
Bill Hammack of Engineer Guy explains the engineering behind the aluminum beverage can: why it is cylindrical, how it is manufactured, why it narrows at the top, the double seam, and how the pull tab works.
4:13Homer Designs a Car
8.6M views • 9 years ago
Alex Galvis
A short clip of the Simpsons episode in which Homer designs a car with absurd requirements, used here as a lesson in project requirements and scope.
5:15Megaprocessor Tour 1 - (fixed audio)
479K views • 10 years ago
Megaprocessor
A short tour of the Megaprocessor, a microprocessor built at enormous scale from tens of thousands of discrete transistors. The builder shows what the machine is made of and where it now lives, at the Centre for Computing History in Cambridge, where visitors can play Tetris on it.
18:19Why city flags may be the worst-designed thing you've never noticed | Roman Mars
5.2M views • 11 years ago
TED
Roman Mars gives a funny TED talk on vexillology, laying out five basic principles of good flag design and why many city flags fail them.
18:53There's No Crying in Flag Design
20.6M views • 3 years ago
CGP Grey
CGP Grey discusses flag design principles and grades flags, following the Minnesota state flag redesign. It argues for simple, distinctive flags.
12:13My Squirrel Recording is in a MOVIE! 📽 DUNE: Mark Mangini, Oscar Winning Sound Designer
60K views • 5 years ago
Dani Connor Wild
Wildlife videographer Dani Connor Wild talks with Oscar-winning sound designer Mark Mangini about how her red squirrel recording became the desert mouse sound in Dune.
4:25Redesign Your Logo (2010 live backing video)
526K views • 5 years ago
NeilCicieregaMusic
Neil Cicierega's parody song 'Redesign Your Logo', played over a live backing video with corporate PowerPoint visuals. It mocks the infamous Pepsi design strategy presentation.
7:311993 interview re: Paul Rand and Steve Jobs
480K views • 19 years ago
youareworthy
A 1993 interview in which Steve Jobs talks about designer Paul Rand, who created the NeXT logo. He recounts Rand's insistence on presenting a single design and his uncompromising professionalism.
Topic match · Product & industrial design
5:43Design Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Design
1.2M views • 12 years ago
Extra History
A Design Club episode that analyzes how Super Mario Bros. level 1-1 teaches players to play through level design alone, without text tutorials.
15:15why Japan's internet is weirdly designed
5.2M views • 3 years ago
Answer in Progress
Answer in Progress investigates why Japanese websites look different from those elsewhere, using an AI clustering approach to test the 2013 claim. It then looks at possible explanations.
5:10Computational Design of Mechanical Characters
3.9M views • 13 years ago
DisneyResearchHub
A Disney Research SIGGRAPH 2013 demo of an interactive system that lets non-experts design animated mechanical characters. The user sketches motion curves and the system generates optimized mechanisms and gear trains for 3D printing.
5:10Junction design in the Netherlands
630K views • 12 years ago
BicycleDutch
A five-minute BicycleDutch episode showing how Dutch junctions are designed so cyclists and pedestrians can cross safely. It explains the layout choices that separate and protect them.
4:01Dutch junction design - safer for cyclists
52K views • 15 years ago
BicycleDutch
A short BicycleDutch episode showing how Dutch junctions with protected cycle paths are laid out. It argues these are proven, non-experimental designs that make intersections safer for cyclists.
18:27Apple botches Macbook board design: again!
280K views • 7 years ago
Louis Rossmann
Louis Rossmann, an independent repair shop owner, explains a recurring MacBook logic board design problem that leads to failures such as a black screen. The video is part of his right-to-repair advocacy.
13:55Segmented Displays
7.2M views • 4 years ago
Posy
Posy explores segmented displays, from the seven-segment display to alternative designs with fewer or more segments, with patents and history.
Topic match · Product & industrial design
14:21The Antique Microwave Oven that's Better than Yours
2.7M views • 5 years ago
Technology Connections
Technology Connections examines an old feature-rich microwave and shows how it uses a humidity or steam sensor and lookup data to cook food well, arguing it beats many modern ones.
Topic match · Product & industrial design
10:17Extreme transformer home in Hong Kong: Gary Chang's 24 rooms in 1
2M views • 13 years ago
Kirsten Dirksen
Kirsten Dirksen visits architect Gary Chang's 32 square meter Hong Kong apartment, which he has redesigned over decades. Sliding walls and transformable furniture turn it into 24 different room configurations.
Topic match · Product & industrial design
5:32It's not you. Bad doors are everywhere.
10.6M views • 10 years ago
Vox
Vox's Joe Posner, with help from 99% Invisible, explains why bad doors are everywhere. It covers Don Norman's long-running complaint about doors and the idea that good design should not need instructions.
Topic match · Product & industrial design
18:14Stroads are Ugly, Expensive, and Dangerous (and they're everywhere) [ST05]
8.3M views • 5 years ago
Not Just Bikes
Not Just Bikes introduces the "stroad", a street-road hybrid common in the US and Canada that fails at both jobs. He contrasts it with Dutch design, where each road has a single purpose, and covers cost, danger and ugliness.
19:40How I Designed a Free Music Font for 5 Million Musicians (MuseScore 3.6)
608K views • 5 years ago
Tantacrul
Tantacrul explains how he and engraver Simon Smith designed the free music notation font for MuseScore 3.6. It draws on the history of the SCORE notation application by Leland Smith.
6:17Why Cars Rarely Crash into Buildings in the Netherlands
1M views • 6 years ago
Not Just Bikes
Not Just Bikes explains why cars rarely crash into buildings in the Netherlands, attributing it to street design that forgives mistakes and to systematic crash investigation. It contrasts this with North American acceptance of such crashes.
4:23The User is Drunk
275K views • 13 years ago
squareweave
A short talk by Will Dayble of Squareweave arguing that you should design software as if the user were drunk: distracted, impaired in attention and vision, and prone to misreading. It is a user experience talk built around that framing.
19:53Sequelitis - Mega Man Classic vs. Mega Man X
15.7M views • 15 years ago
Egoraptor
Egoraptor's Sequelitis compares Mega Man Classic and Mega Man X, analyzing how the games teach players through level design without explicit tutorials. It mixes comedy with design analysis.
16:38Games, Schools, and Worlds Designed for Violence
3.1M views • 7 years ago
Jacob Geller
Jacob Geller's video essay examines how architecture in schools and in video games, such as cover shooters, is shaped by violence. It touches on brutalism, campus policing and protests.
5:51Susan Kare explains Macintosh UI ergonomics on the Computer Chronicles (1984)
51K views • 6 years ago
erg0steur
A 1984 Computer Chronicles segment in which Susan Kare explains the ergonomics and interface design of the original Macintosh. She introduces the interface step by step for newcomers.
10:01MIX08 Microsoft Office 2007: The Story of the Ribbon (1 of 10)
32K views • 17 years ago
creativecrewchannel
Jensen Harris of the Office 2007 design team tells the behind-the-scenes story of the Ribbon at MIX08. He covers early prototypes, mistakes, and the UX principles used to design and validate it.
19:55New Blender UI - The Proposal
202K views • 13 years ago
Blender Guru
Blender Guru's Andrew Price proposes a redesign of Blender's user interface, answering the usability problems raised in earlier parts of the series. He later noted the proposal had flaws and posted a follow-up.
11:131979: Will WORD PROCESSORS start a HOME WORKING revolution? | Past Predictions | BBC Archive
461K views • 4 years ago
BBC Archive
A 1979 BBC Nationwide report asking whether word processors and networked microprocessors could end office commuting. It shows early word processing and a woman working from home, with surprisingly prophetic predictions.
11:24The Tube Map nearly looked very different
2.6M views • 4 years ago
Map Men
Map Men's Jay Foreman tells the story of how the London Tube map nearly looked very different, including Harry Beck's design and TfL's initial rejection of it. A short, witty history of a design icon.
4:46Louis opens new Macbook Air, immediately loses mind.
3.2M views • 7 years ago
Louis Rossmann
Louis Rossmann opens a new MacBook Air and reacts to its cooling design, where the fan does not appear to be thermally connected to the CPU heatsink. He calls it placebo cooling.
4:26British Plugs Are Better Than All Other Plugs, And Here's Why
7.6M views • 12 years ago
Tom Scott
Tom Scott explains the design of the British BS 1363 plug and socket, including fuses, shutters and safety features, and why he thinks it beats other plugs.
Topic match · Product & industrial design
5:57Nokia Morph Concept (long)
4.9M views • 18 years ago
Alexander Budde
A concept video from Nokia Research Center and Cambridge Nanoscience Center showing Morph, a flexible, self-cleaning, shape-changing phone imagined through nanotechnology.
Topic match · Product & industrial design
11:22Thomas Thwaites: How I built a toaster -- from scratch
282K views • 15 years ago
TED
Designer Thomas Thwaites describes his attempt to build a toaster from scratch, from mining ore and deriving plastic from oil. It is a short TED talk on how much civilization a simple object depends on.
Topic match · Product & industrial design
9:38Lego-style apartment transforms into infinite spaces
33M views • 15 years ago
Kirsten Dirksen
A tour of Christian Schallert's 24 square meter apartment in Barcelona, designed so that it looks like an empty cube until he builds the furniture he needs. Kirsten Dirksen shows how the space is transformed for cooking, sleeping and dressing.
Topic match · Product & industrial design
12:02Nintendo - Putting Play First
997K views • 10 years ago
Game Maker's Toolkit
Game Maker's Toolkit examines Nintendo's design approach of starting from a core play mechanic, making it fun, and building around it. Examples include Mario's jump and Luigi's Mansion's vacuum.
12:31OSCON 2010: Rob Pike, "Public Static Void"
119K views • 16 years ago
O'Reilly
A 13-minute OSCON 2010 talk in which Rob Pike argues about what is wrong with mainstream languages like C++, Java and C#, and presents Go as a response. He discusses verbosity and what lightness means in a language.
10:35Why the Dutch Wait Less at Traffic Lights
1.2M views • 6 years ago
Not Just Bikes
Not Just Bikes explains how Dutch traffic lights use early detection, transit priority and conflict-free design to cut waiting. The aim is to move as many people as possible rather than as many cars.
13:10Making an unpickable lock. Calling locksmiths
18.1M views • 5 years ago
Stuff Made Here
Stuff Made Here designs and builds an "unpickable" lock, then calls in a locksmith to see if it can be defeated. It covers the mechanical design effort and the attempt to pick it.
8:44MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits
1.5M views • 9 years ago
Extra Credits
An Extra Credits episode on how MMO economies get overrun by inflation when players can mint unlimited gold by killing monsters. It covers approaches borrowed from real-world economics, such as anchoring or pegging currency, as alternatives to simple gold sinks.