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Pure Functional Programming in Excel • Felienne Hermans • GOTO 201643:16

Pure Functional Programming in Excel • Felienne Hermans • GOTO 2016

26K views • 10 years ago
GOTO Conferences
Felienne Hermans argues that Excel is the world's most popular programming language and shows how spreadsheets work as a pure functional language. She implements a few mathematical problems in spreadsheet formulas to illustrate why they are so powerful and approachable.
"Eve" by Chris Granger46:04

"Eve" by Chris Granger

27K views • 11 years ago
Strange Loop Conference
Chris Granger presents Eve, a programming environment designed to be approachable for humans, at Strange Loop 2015. The talk covers the project's approach and design ideas.
Rendering Tiny Glades With Entirely Too Much Ray Marching59:20

Rendering Tiny Glades With Entirely Too Much Ray Marching

108K views • 1 year ago
Graphics Programming Conference
A Graphics Programming Conference talk on how the game Tiny Glade renders meadows, trees and player-built castles. It covers real-time global illumination, tilt-shift depth of field, stable shadows with continuous time of day, ray marching and GPU-driven rendering on old hardware.
Blender and Next Gen: a Netflix Original36:04

Blender and Next Gen: a Netflix Original

188K views • 8 years ago
Blender
Jeff Bell's Blender Conference 2018 talk on how Netflix's animated film Next Gen was produced using Blender. It covers the studio's pipeline and tooling.
The Pervert's Guide to Computer Programming Languages - SXSW1:02:36

The Pervert's Guide to Computer Programming Languages - SXSW

28K views • 9 years ago
Vulk Coop
A SXSW talk by W Watson that uses Lacanian psychoanalysis, with nods to Zizek, to critique popular programming languages. It argues that people choose and defend languages for emotional and ideological reasons rather than rational ones.
Edwin Brady - Idris 2 - Type-driven Development of Idris40:39

Edwin Brady - Idris 2 - Type-driven Development of Idris

19K views • 7 years ago
Curry On!
Edwin Brady, creator of Idris, presents Idris 2 and demonstrates type-driven development, where the compiler assists by filling holes and suggesting implementations from types.
The User is Drunk4:23

The User is Drunk

275K views • 13 years ago
squareweave
A short talk by Will Dayble of Squareweave arguing that you should design software as if the user were drunk: distracted, impaired in attention and vision, and prone to misreading. It is a user experience talk built around that framing.
Breaking Down Programming Paradigms: APL's Surprising Learning Curve // Aaron Hsu // Dyalog '1759:03

Breaking Down Programming Paradigms: APL's Surprising Learning Curve // Aaron Hsu // Dyalog '17

7K views • 9 years ago
Dyalog User Meetings
Aaron Hsu explains why programmers often find APL harder to learn than people with no programming background. He identifies eight patterns that contrast traditional software engineering practice with APL practice, starting from Ken Iverson's language design principles.
Why Isn't Functional Programming the Norm? – Richard Feldman46:09

Why Isn't Functional Programming the Norm? – Richard Feldman

1.6M views • 7 years ago
Metosin
Richard Feldman argues that functional programming is not the norm largely because of historical accidents, such as C++ popularity, platform exclusivity, marketing spend and network effects, rather than merit. He traces the history of how languages become mainstream.
"Uncle" Bob Martin - "The Future of Programming"1:18:21

"Uncle" Bob Martin - "The Future of Programming"

1.8M views • 10 years ago
Paul Stringer's Mobile Tech
Robert C. Martin (Uncle Bob) traces the history of software from 1948 to today, looking at the problems programmers faced, how they were solved, and what mistakes the profession made. He then projects where the field is going, including professionalism and regulation.
Evan Czaplicki - Let's be mainstream! User focused design in Elm - Curry On58:23

Evan Czaplicki - Let's be mainstream! User focused design in Elm - Curry On

82K views • 11 years ago
Curry On!
Evan Czaplicki, creator of Elm, talks at Curry On 2015 about user-focused language design. He explains the principles behind Elm and how to make a functional, typed language as approachable as JavaScript.
Captain Disillusion: World's Greatest Blenderer - Live at the Blender Conference 201841:44

Captain Disillusion: World's Greatest Blenderer - Live at the Blender Conference 2018

2.8M views • 8 years ago
Captain Disillusion
Captain Disillusion's comedic talk at the 2018 Blender Conference recounts how he uses Blender as a production tool for his VFX-debunking web series. It is part case study and part love letter to the Blender community.
Literate Programming in the Large35:59

Literate Programming in the Large

18K views • 13 years ago
Next Day Video
Timothy Daly, an original author of the Axiom computer algebra system, talks about turning a large Common Lisp codebase into a literate program. He argues code should be written as readable manuals, and the talk was given at Write the Docs 2013.
"A (Not So Gentle) Introduction To Systems Programming In ATS" by Aditya Siram36:58

"A (Not So Gentle) Introduction To Systems Programming In ATS" by Aditya Siram

26K views • 9 years ago
Strange Loop Conference
Aditya Siram introduces ATS, a statically typed ML-like language that compiles to C and offers type-safe pointer arithmetic and a full proof language. The Strange Loop talk shows off C interop, concurrency and verification features with non-trivial examples.
Procedural Programming: It Never Went Away — Kevlin Henney | Build Stuff1:02:27

Procedural Programming: It Never Went Away — Kevlin Henney | Build Stuff

28K views • 8 years ago
Build Stuff - #1 Software Dev Conf
Kevlin Henney argues that procedural programming never went away despite later paradigms such as OO and functional. He traces the history of structured programming and shows where procedural thinking still lives in modern code and why it matters for readability.
"How to Think about Parallel Programming: Not!" - Guy L. Steele Jr. (Strange Loop 2010)1:09:38

"How to Think about Parallel Programming: Not!" - Guy L. Steele Jr. (Strange Loop 2010)

9K views • 5 years ago
Strange Loop Conference
Guy Steele's Strange Loop 2010 talk argues that programmers should not have to think about parallelism, and that languages should support algorithms built on independence and divide-and-conquer. He also recounts fitting a program onto a single punch card.
"Make the Back-End Team Jealous: Elm in Production" by Richard Feldman31:14

"Make the Back-End Team Jealous: Elm in Production" by Richard Feldman

36K views • 11 years ago
Strange Loop Conference
Richard Feldman describes introducing Elm into a mixed React and jQuery front-end in production, and why the result was reliable, clean and fast enough to make the back-end team jealous.
"A Little Taste of Dependent Types" by David Christiansen38:36

"A Little Taste of Dependent Types" by David Christiansen

48K views • 8 years ago
Strange Loop Conference
David Christiansen gives a Strange Loop 2018 introduction to dependent types, where one language serves for both compile-time and run-time code and programs unite with proofs. It draws on his book The Little Typer.
"Hedy: A Gradual programming language" by Felienne Hermans (Strange Loop 2022)40:57

"Hedy: A Gradual programming language" by Felienne Hermans (Strange Loop 2022)

17K views • 4 years ago
Strange Loop Conference
Felienne Hermans presents Hedy, a gradual programming language for teaching kids that moves through levels from almost no syntax toward full Python. The talk covers why error messages and syntax are scary for beginners.
Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust15:00

Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust

19K views • 10 years ago
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
An excerpt from a Bay Area Rust meetup on Servo's WebRender, which renders CSS display lists on the GPU at very high frame rates. It explains the approach and demos rendering at around 500 FPS.
Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible1:02:49

Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible

112K views • 9 years ago
Reboot Develop
Jonathan Blow's Reboot Develop 2017 talk on making game programming less terrible, discussing software bloat, slowness and the design goals behind his own programming language.
Winning at programming competitions is a negative factor for being good on the job1:08

Winning at programming competitions is a negative factor for being good on the job

67K views • 11 years ago
pkrumins
A one-minute clip of Peter Norvig saying that Google found programming contest success correlates negatively or poorly with job performance. The description links to a blog post discussing it.
John Backus: Function Level Programming and the FL Language 198747:30

John Backus: Function Level Programming and the FL Language 1987

3K views • 9 years ago
Arthur Vard
A 1987 talk in which John Backus, creator of Fortran, presents function-level programming and the FL language, a successor to his FP work. It is an archival recording with links to the related paper.
Lang NEXT 2014 Panel  Systems Programming in 2014 and Beyond1:05:56

Lang NEXT 2014 Panel Systems Programming in 2014 and Beyond

3K views • 8 years ago
25msr
A panel from the Lang NEXT 2014 conference on systems programming in 2014 and beyond. Language designers including Bjarne Stroustrup and Rob Pike discuss the topic, including C++ header compile times.
Andrew Price - Improving Blender's UI48:39

Andrew Price - Improving Blender's UI

62K views • 13 years ago
Blender
Andrew Price presents at the Blender conference on the problems, politics and possible fixes for Blender's user interface, followed by a full Q&A. He argues that an interface upgrade is overdue.
Ruby Conf 12 - Y Not- Adventures in Functional Programming by Jim Weirich53:22

Ruby Conf 12 - Y Not- Adventures in Functional Programming by Jim Weirich

65K views • 13 years ago
Confreaks
Jim Weirich's RubyConf 2012 talk derives the Y combinator step by step, live-coding in Ruby lambdas. It builds up an understanding of functional programming and lambda calculus from first principles.
Bret Victor   The Future of Programming32:56

Bret Victor The Future of Programming

305K views • 13 years ago
Joey Reid
Bret Victor's DBX 2013 talk, delivered in the guise of a 1973 IBM engineer with an overhead projector. It surveys forgotten ideas from 1960s and early 70s computing and warns against assuming you know what you're doing.
"The Economics of Programming Languages" by Evan Czaplicki (Strange Loop 2023)43:58

"The Economics of Programming Languages" by Evan Czaplicki (Strange Loop 2023)

141K views • 3 years ago
Strange Loop Conference
Evan Czaplicki, creator of Elm, examines how programming languages are funded. He looks at where compiler engineers' salaries come from, why Go has about 5 engineers while Dart has about 30, and how this limits language design.
Zig: A programming language designed for robustness, optimality, and clarity –  Andrew Kelley54:14

Zig: A programming language designed for robustness, optimality, and clarity –  Andrew Kelley

75K views • 8 years ago
Recurse Center
Andrew Kelley, creator of Zig, introduces the language at the Recurse Center's Localhost series in 2018. He covers its goals of robustness, optimality and clarity, C interop, cross-compilation and explicit allocators.
User-level threads....... with threads. - Paul Turner - Google34:00

User-level threads....... with threads. - Paul Turner - Google

41K views • 13 years ago
Linux Plumbers Conference
Paul Turner of Google presents kernel interfaces for user-level scheduling of real threads, aiming at a uniform synchronous programming model across C++, Java, Go and Python. It introduces the switchto-style system calls behind Google's fibers.
"How to teach programming (and other things)?" by Felienne Hermans52:09

"How to teach programming (and other things)?" by Felienne Hermans

34K views • 7 years ago
Strange Loop Conference
Felienne Hermans's Strange Loop keynote on the history and pedagogy of teaching programming. She questions exploration-only approaches like Logo and discusses research supporting explicit instruction and rote practice.
Mark DiMarco: User Interface Algorithms [JSConf2014]27:42

Mark DiMarco: User Interface Algorithms [JSConf2014]

52K views • 12 years ago
JSConf
A JSConf 2014 talk visually breaking down algorithms behind everyday UI patterns, such as dropdown menus that vanish when the mouse drifts and picking the nearest target to the cursor. It shows how these are implemented in JavaScript.
Edwin Brady - Idris 2: Type-driven development of Idris | Code Mesh LDN 1843:23

Edwin Brady - Idris 2: Type-driven development of Idris | Code Mesh LDN 18

20K views • 7 years ago
Code Sync
Edwin Brady presents Idris 2, a rewrite of the Idris dependently typed language, and shows type-driven development in practice. The demos show the compiler filling in whole functions from their types.
The Forgotten Art of Structured Programming - Kevlin Henney [C++ on Sea 2019]1:29:27

The Forgotten Art of Structured Programming - Kevlin Henney [C++ on Sea 2019]

245K views • 7 years ago
cpponsea
Kevlin Henney revisits structured programming, from Go To Statement Considered Harmful to block-structured code and object orientation. He argues it still matters for how we write code today.
Destiny's Multithreaded Rendering Architecture1:06:37

Destiny's Multithreaded Rendering Architecture

45K views • 10 years ago
GDC Festival of Gaming
A GDC 2015 talk in which Natalya Tatarchuk describes the multithreaded renderer Bungie built for Destiny. It covers the low-latency architecture across platforms, its successes and its challenges.
Elements of Programming Style - Brian Kernighan1:10:42

Elements of Programming Style - Brian Kernighan

138K views • 9 years ago
Institute for Advanced Study
Brian Kernighan's 2009 talk at Princeton on the Elements of Programming Style, discussing readable code, avoiding cleverness and flawed examples in programming tutorials.
World Building in Blender - Ian Hubert35:45

World Building in Blender - Ian Hubert

2.2M views • 7 years ago
Blender
Ian Hubert's Blender Conference talk on world building in Blender, covering photogrammetry, camera projection and assembling complex environments from simple shapes at great speed.
Keynote. Professor Steven G. Johnson | JuliaCon 201952:40

Keynote. Professor Steven G. Johnson | JuliaCon 2019

18K views • 7 years ago
The Julia Programming Language
Steven G. Johnson, MIT professor and FFTW co-author, gives a JuliaCon 2019 keynote on metaprogramming and staged programming in Julia, showing how it enables high-performance numerical code and when not to use macros.
Gopherfest 2015 | Go Proverbs with Rob Pike22:29

Gopherfest 2015 | Go Proverbs with Rob Pike

317K views • 10 years ago
The Go Programming Language
Rob Pike presents Go Proverbs at Gopherfest 2015, a set of pithy aphorisms about Go design such as 'Clear is better than clever' and 'A little copying is better than a little dependency'.
Jonathan Blow - How to program independent games -  CSUA Speech1:15:51

Jonathan Blow - How to program independent games - CSUA Speech

190K views • 13 years ago
Alexandre Franco
Jonathan Blow speaks at UC Berkeley's CSUA about how to program independent games. He argues for keeping code simple, avoiding unnecessary work, and shipping.