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Blender 3.0 Beginner Tutorial - Part 116:43

Blender 3.0 Beginner Tutorial - Part 1

9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
Learn Low Poly Modeling in Blender 2.9 / 2.81:23:16

Learn Low Poly Modeling in Blender 2.9 / 2.8

2.1M views • 6 years ago
Imphenzia
Imphenzia's 83-minute tutorial covers the low poly modeling techniques he learned over five years of Blender use, with timestamps from navigation and extrusion onward. It uses Blender 2.83 with default keys.
Wild Tricks for Greenscreen in Blender9:51

Wild Tricks for Greenscreen in Blender

2.3M views • 6 years ago
IanHubert
Ian Hubert shows quick, unconventional tricks for greenscreen compositing in Blender, as a follow-up to his motion tracking video.
Blender Motion Tracking - Room Transformation!7:58

Blender Motion Tracking - Room Transformation!

2.2M views • 6 years ago
IanHubert
Ian Hubert shows how to use Blender's motion tracking to turn ordinary footage of a room into a stylized digital environment for an indie film. It is a quick, practical walkthrough in his loose, lazy-tutorial style.
The Joy of Programming in Jai - Part 1: Hello World13:48

The Joy of Programming in Jai - Part 1: Hello World

36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
Amiga Hardware Programming 1 - Use the Assembler and wait for left click2:53

Amiga Hardware Programming 1 - Use the Assembler and wait for left click

90K views • 13 years ago
ScoopexUs
The first video in Photon of Scoopex's Amiga hardware programming series. It shows how to set up an assembler and write a minimal 68000 program that waits for a left mouse click.
exercises for tendinitis (tendonitis) and carpal tunnel (cps)4:37

exercises for tendinitis (tendonitis) and carpal tunnel (cps)

1.7M views • 18 years ago
David Kuckhermann
A short video of stretching and hand exercises for preventing and easing tendinitis and carpal tunnel syndrome, from a percussion teacher. The exercises were shown to him by a doctor.
Handmade Hero Day 001 - Setting Up the Windows Build1:13:51

Handmade Hero Day 001 - Setting Up the Windows Build

465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
Polyend Tracker // Review and Full Tutorial from Sample to Song49:04

Polyend Tracker // Review and Full Tutorial from Sample to Song

355K views • 6 years ago
loopop
Loopop reviews the Polyend Tracker hardware tracker-style sequencer and walks through a tutorial from sampling to finishing a song. It covers most of the device's features.
iPhone Magnifier and Voice over3:50

iPhone Magnifier and Voice over

3K views • 5 years ago
Kristy Viers
Kristy Viers demonstrates the iPhone Magnifier combined with VoiceOver to describe the user's surroundings. She shows how the built-in feature reports scenes, faces and lighting.
Introduction to Julia - Part 1 | SciPy 2014 | David Sanders1:01:04

Introduction to Julia - Part 1 | SciPy 2014 | David Sanders

80K views • 12 years ago
Enthought
David Sanders gives the first part of a two-part introduction to the Julia programming language at SciPy 2014. It walks through the language's basics and its appeal for scientific computing.
George Hotz | Programming | Livecoding SLAM | twitchslam | Part110:50:05

George Hotz | Programming | Livecoding SLAM | twitchslam | Part1

2M views • 8 years ago
george hotz archive
A long livestream of George Hotz live-coding a toy SLAM implementation, twitchslam, over two days in May 2018. It is an unedited session of Python programming with computer vision and visualization.
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Emacs Doom Episode 1 - Getting Started7:03

Emacs Doom Episode 1 - Getting Started

159K views • 8 years ago
Zaiste Programming
A short first episode in Zaiste's Doom Emacs series, showing how to get started with Doom, an Emacs configuration aimed at Vim users. It presents Doom as a polished, fast, batteries-included distribution.
Intro to C on Windows - Day 11:11:59

Intro to C on Windows - Day 1

370K views • 11 years ago
Molly Rocket
Day 1 of Handmade Hero's introduction to C on Windows, covering setting up Visual Studio, creating a Win32 project, the WinMain entry point and writing a first function. It is the starting point for Casey Muratori's from-scratch game series.
Depth-first search in APL11:32

Depth-first search in APL

11K views • 12 years ago
Dyalog
John Scholes builds a depth-first tree-search operator step by step in a Dyalog APL session. It covers higher-order functions and runs the search on the N-Queens problem.
Learn to Paint with Mathematics24:02

Learn to Paint with Mathematics

191K views • 12 years ago
Inigo Quilez
Inigo Quilez live-codes a painting using only mathematics in a shader, building it up step by step. The linked Shadertoy source shows the result.
Getting Started With Org Mode56:21

Getting Started With Org Mode

293K views • 10 years ago
thoughtbot
Harry Schwartz gives a roughly hour-long tour of Emacs Org mode as an outliner, task manager, markup language and agenda tool. He demonstrates how he uses it for documents, presentations and todo lists.
ShaderToy LiveCoding - The Drive Home - 1. Basic Setup15:39

ShaderToy LiveCoding - The Drive Home - 1. Basic Setup

28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
Making Mushroom Ketchup - 18th Century Cooking5:49

Making Mushroom Ketchup - 18th Century Cooking

2.1M views • 14 years ago
Townsends
The Townsends channel shows how to make mushroom ketchup, a popular 18th-century sauce, in period style. It includes the history and a recipe and links to a blog post on whether George Washington used ketchup.
I made a NES emulator in 15 minutes15:04

I made a NES emulator in 15 minutes

389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
David Beazley - Lambda Calculus from the Ground Up - PyCon 20193:26:34

David Beazley - Lambda Calculus from the Ground Up - PyCon 2019

52K views • 7 years ago
PyCon 2019
David Beazley's PyCon 2019 tutorial derives the lambda calculus from the ground up in Python, using only single-argument functions. He builds booleans, numerals and more with no other language features.
Monad - FunFunFunction #2111:25

Monad - FunFunFunction #21

128K views • 10 years ago
Fun Fun Function
An episode of FunFunFunction explaining monads in JavaScript as functors that also implement flatMap. It builds on the preceding functor episode and works through code examples.
Clojure in a nutshell by James Trunk32:44

Clojure in a nutshell by James Trunk

104K views • 5 years ago
Func Prog Sweden
James Trunk introduces Clojure syntax and thinking, covering its core data structures, immutability, the thread-last macro and live data analysis in the REPL.
Redoing Make - Haskell from Scratch #116:04

Redoing Make - Haskell from Scratch #1

57K views • 13 years ago
jekor
The first episode of a screencast series building djb's redo build system from scratch in Haskell. It explains the purpose of redo, writes initial code and sets up a GitHub repository.
JSON Parser 100% From Scratch in Haskell (only 111 lines)1:50:07

JSON Parser 100% From Scratch in Haskell (only 111 lines)

205K views • 6 years ago
Tsoding
Tsoding live-codes a JSON parser from scratch in Haskell in about 111 lines, using only the standard library. It is an edited Twitch stream that explains the intuition behind parser combinators, functors, applicatives and monads.
A Tour of Prolog56:03

A Tour of Prolog

33K views • 4 years ago
The Power of Prolog
Markus Triska tours Prolog's most distinctive features, including its use as a database and query language, rule processing, constraint solving and compile-time rewriting. It also covers concise meta-interpreters.
Handmade Hero Day 021 - Loading Game Code Dynamically1:43:46

Handmade Hero Day 021 - Loading Game Code Dynamically

83K views • 11 years ago
Molly Rocket
Day 21 of Casey Muratori's Handmade Hero, which covers loading game code dynamically from a DLL on Windows. He builds hot reloading of C game code from scratch in about an hour and a half.
The RIGHT Way to Handle a Police Stop4:33

The RIGHT Way to Handle a Police Stop

3.6M views • 18 years ago
bart40330
A short video advising how to handle a police stop by politely refusing searches and not answering questions, citing Fourth and Fifth Amendment rights.
End of Days Bolognese4:39

End of Days Bolognese

2.2M views • 6 years ago
Nat’s What I Reckon
A short, sweary cooking video in which Nat makes a quick bolognese using simple pantry ingredients. It is part of his isolation-era cooking series.
UPDATED: How to: Reset C by GE Light Bulbs3:02

UPDATED: How to: Reset C by GE Light Bulbs

2.6M views • 7 years ago
GE Lighting, a Savant company
GE Lighting's official how-to for factory resetting C by GE smart bulbs, using a long sequence of precisely timed on and off cycles.
How To Draw Mushrooms On An Oscilloscope With Sound3:07

How To Draw Mushrooms On An Oscilloscope With Sound

2.4M views • 12 years ago
Jellybean Fenderson
Jerobeam Fenderson shows how to draw a mushroom on an oscilloscope in XY mode using stereo audio, then animates it by modulating with a larger wave. Pd and Max4Live patches are provided.
You Suck at Excel - Joel Spolsky (Reupload)54:01

You Suck at Excel - Joel Spolsky (Reupload)

27K views • 2 years ago
Cool Bug Facts
A reupload of Joel Spolsky's talk teaching spreadsheet users the Excel features they are probably missing, such as keyboard navigation, named ranges, tables and lookups. The original disappeared and this copy comes from the Wayback Machine.
Build Your Own Async2:12:42

Build Your Own Async

60K views • 7 years ago
David Beazley
David Beazley's workshop screencast builds asynchronous programming in Python from scratch, starting from callbacks and continuations and replacing threads to show how concurrency works underneath.
EC's Big Announcement5:21

EC's Big Announcement

469K views • 9 years ago
Essential Craftsman
Essential Craftsman announces the start of a spec house build on a scenic lot, kicking off a long series. The channel covers every step of building a house from the viewpoint of a general contractor.
(Sponsored) KiCad STM32 + USB + Buck Converter PCB Design and JLCPCB Assembly - Phil's Lab #112:50:28

(Sponsored) KiCad STM32 + USB + Buck Converter PCB Design and JLCPCB Assembly - Phil's Lab #11

1.2M views • 6 years ago
Phil’s Lab
A roughly three-hour screen recording of designing a barebones STM32F4 board in KiCad, covering schematic, four-layer layout and routing, USB and a buck converter. It ends with ordering manufacture and assembly through JLCPCB.
Design Your Own Keyboard!41:04

Design Your Own Keyboard!

140K views • 4 years ago
Ben Vallack
Ben Vallack walks through designing a custom keyboard PCB from scratch using Ergogen and KiCad, ending with a gerber file ready to order from a PCB fabricator. The example is a split keyboard.
KiCad 6 STM32 PCB Design Full Tutorial - Phil's Lab #651:40:06

KiCad 6 STM32 PCB Design Full Tutorial - Phil's Lab #65

987K views • 4 years ago
Phil’s Lab
A 100-minute tutorial from Phil's Lab on designing an STM32-based 'black pill' PCB in KiCad 6. It covers schematic capture, two-layer layout and routing, USB, and sending the board for manufacture and assembly.
(405) Choosing a High Security Lock14:39

(405) Choosing a High Security Lock

1.8M views • 13 years ago
Bill Johnson
Lock-picking YouTuber Bill Johnson (BosnianBill) explains how to choose a high-security lock and why, showing examples and comparing designs. It covers what makes some padlocks more pick-resistant than others.