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Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust15:00

Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust

19K views • 10 years ago
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
An excerpt from a Bay Area Rust meetup on Servo's WebRender, which renders CSS display lists on the GPU at very high frame rates. It explains the approach and demos rendering at around 500 FPS.
DON'T Buy a Used Mining GPU! - $h!t Manufacturers Say10:58

DON'T Buy a Used Mining GPU! - $h!t Manufacturers Say

3.7M views • 5 years ago
Linus Tech Tips
Linus Tech Tips looks at whether buying a used GPU that was previously used for crypto mining is a good idea, as miners prepare to sell off cards. The video discusses how mining affects wear on cards and what to watch for.
Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 2: Demo13:44

Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 2: Demo

13K views • 10 years ago
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
A demo excerpt from a 2016 Bay Area Rust meetup showing Servo's WebRender drawing CSS on the GPU at very high frame rates. It presents the promise of GPU-based browser rendering.
Flex 170 GPU from Intel - Subscription Free GPU Accelerated VDI on Proxmox 8.119:25

Flex 170 GPU from Intel - Subscription Free GPU Accelerated VDI on Proxmox 8.1

176K views • 2 years ago
Level1Techs
Level1Techs' Wendell shows Intel's Flex 170 GPU providing GPU-accelerated virtual desktops on Proxmox 8.1 without subscription licensing, using SR-IOV, and demonstrates many desktop instances running at once.
Reballing flip chip GPUs is BULLSHIT - the truth about dead laptop GPUs & repairing them.18:43

Reballing flip chip GPUs is BULLSHIT - the truth about dead laptop GPUs & repairing them.

773K views • 12 years ago
Louis Rossmann
Louis Rossmann argues that reballing flip-chip GPUs is not a real fix for dead laptop GPUs. He explains why such repairs and oven reflow tricks fail and what is actually happening with failing hardware.
Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]7:43

Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]

4.4M views • 15 years ago
Axiom Holographics
Euclideon's 2011 technology preview of Unlimited Detail, a rendering approach claiming unlimited geometric detail in real time via point-cloud style data. The company promised more to come while keeping most work secret.
Nvidia Said We Couldn't Game On This Crypto Mining Card...16:37

Nvidia Said We Couldn't Game On This Crypto Mining Card...

6.1M views • 7 years ago
Linus Tech Tips
Linus Tech Tips tests a Chinese mining-only Nvidia card, hacked with a modified driver so it can render games and output video through an integrated GPU.
How Apple authorized repair refurbishes Macbooks to fail again! GPU kernel panics11:34

How Apple authorized repair refurbishes Macbooks to fail again! GPU kernel panics

338K views • 8 years ago
Louis Rossmann
Louis Rossmann examines a 2012 MacBook Pro logic board that Apple refurbished for GPU failures and that failed again. He criticizes the quality of Apple's authorized repair work and argues for right to repair.
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
Enhancing Photorealism Enhancement8:34

Enhancing Photorealism Enhancement

6.3M views • 5 years ago
ISL and Collaborators
A video presenting an Intel research paper on enhancing the photorealism of synthetic images. A convolutional network uses rendering intermediates, shown on GTA V footage that comes out looking like real street scenes.
The Matrix Awakens: An Unreal Engine 5 Experience10:57

The Matrix Awakens: An Unreal Engine 5 Experience

9.2M views • 4 years ago
Unreal Engine
Epic's Unreal Engine 5 tech demo set in the Matrix universe, with Keanu Reeves and Carrie-Anne Moss. It moves from a cinematic to a playable car chase through a large detailed city, with a behind-the-scenes look at the rendering at the end.
Brigade 3 real-time path tracing6:52

Brigade 3 real-time path tracing

89K views • 13 years ago
Sam Lapere (Supergastrocnemius)
A demo of Brigade 3 real-time path tracing at 720p controlled with an Xbox controller. Depth of field, field of view, reflections and shadows can be altered live.
Sparse Voxel Octree (SVO) Demo by Jon Olick4:45

Sparse Voxel Octree (SVO) Demo by Jon Olick

191K views • 17 years ago
Zelexi
A short demo of real-time sparse voxel octree rendering, shown by Jon Olick at Siggraph 2008. It shows a detailed model rendered by ray casting through the octree.
Disney's Practical Guide to Path Tracing9:32

Disney's Practical Guide to Path Tracing

914K views • 10 years ago
Walt Disney Animation Studios
Walt Disney Animation Studios' short introduction to path tracing, showing how rays are traced and bounced through a virtual scene to simulate light. It explains how this approach is used in animated films.
Tesla Crash Lab | Data-Driven Safety4:29

Tesla Crash Lab | Data-Driven Safety

1M views • 5 years ago
Tesla
A short Tesla promotional video touring the company's Crash Lab. It describes using data from the fleet and replicated real-world crash scenarios to engineer vehicle safety.
Yesterday's Computer of Tomorrow: The Xerox Alto │Smalltalk-76 Demo16:48

Yesterday's Computer of Tomorrow: The Xerox Alto │Smalltalk-76 Demo

38K views • 8 years ago
Computer History Museum
A Computer History Museum demonstration with Dan Ingalls of Smalltalk-76 running on a Xerox Alto, recorded in 2017. He shows the live environment and discusses the system.
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
How many PCIe Extensions is TOO MANY??9:41

How many PCIe Extensions is TOO MANY??

2.8M views • 9 years ago
Linus Tech Tips
Linus Tech Tips tests whether chaining many PCIe riser extensions causes loss of GPU performance. They keep adding extensions to see how far the signal will go.
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
Make Your Renders Unnecessarily Complicated5:25

Make Your Renders Unnecessarily Complicated

1.2M views • 3 years ago
sirrandalot
A video showing a virtual camera built in Blender that simulates lenses and film layers using path tracing, to make physically modeled photographs.
7 minutes of Pharo Smalltalk for Rubyists7:15

7 minutes of Pharo Smalltalk for Rubyists

37K views • 11 years ago
Avdi Grimm
Ruby developer Avdi Grimm gives a seven-minute tour of Pharo Smalltalk's development environment, focusing on tools like search-by-example and the integrated, live coding experience.
Blender 3.0 Beginner Tutorial - Part 116:43

Blender 3.0 Beginner Tutorial - Part 1

9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
This AI actually WORKS!!! - NVIDIA RTX Voice7:47

This AI actually WORKS!!! - NVIDIA RTX Voice

1.8M views • 6 years ago
ShortCircuit
A ShortCircuit (Linus Tech Tips) review of Nvidia's RTX Voice, which uses GPU-based neural networks to remove background noise from microphone audio. It demonstrates how well the filtering works.
AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #2154:17

AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215

65K views • 8 years ago
Two Minute Papers
A Two Minute Papers episode on NVIDIA's recurrent denoising autoencoder, which cleans up noisy Monte Carlo path-traced image sequences. It shows how a neural network can produce usable renders from very few samples.
Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.013:09

Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.0

1M views • 7 years ago
arrow in my gluteus maximus
A demo of a raycasting 3D engine built entirely from in-game mechanisms in vanilla Factorio 0.17. It renders simple 3D scenes, producing a new frame every 45 game ticks, with the video sped up to compensate for low UPS.
Scene from Moneyball - What is the problem?4:16

Scene from Moneyball - What is the problem?

6.5M views • 12 years ago
Adam Staab
A scene from Moneyball in which Brad Pitt's character argues with scouts who pick players on intangible impressions instead of performance data. It is a four-minute clip.
Mercedes A-Class Production line12:59

Mercedes A-Class Production line

84.8M views • 13 years ago
TestDriven
Footage of the Mercedes A-Class production line at the Rastatt plant in Germany, filmed in 2013. It shows robots and fixtures working through assembly.
Why Being Delusional is a Superpower12:04

Why Being Delusional is a Superpower

15.2M views • 6 years ago
Veritasium
Veritasium examines the role of luck in success, with simulations and examples showing how small advantages and chance can compound. It argues that top outcomes are disproportionately luck-driven while still crediting effort.
Can You Watch This Without Getting Angry?6:17

Can You Watch This Without Getting Angry?

12.1M views • 11 years ago
CGP Grey
CGP Grey explains how ideas spread like germs, and why content that triggers outrage spreads fastest, using a study on what makes online content viral. He argues that opposing outrage-driven memes feed each other.
Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits7:39

Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits

2M views • 10 years ago
Extra Credits
An Extra Credits episode on China's Sesame Credit, which gamifies obedient citizenship through a social score. It covers how the system rewards conformity and pressures people through their friends' behavior.
Control Bootcamp: Overview19:32

Control Bootcamp: Overview

560K views • 9 years ago
Steve Brunton
The opening lecture of Steve Brunton's Control Bootcamp, covering the kinds of control and why closed-loop feedback matters. It starts a series that follows the control chapter of the Brunton and Kutz data-driven science book.
Everything you think you know about addiction is wrong | Johann Hari | TED14:43

Everything you think you know about addiction is wrong | Johann Hari | TED

13.6M views • 11 years ago
TED
Johann Hari's TED talk arguing that addiction is driven largely by disconnection and environment rather than chemical hooks alone. He draws on his personal experience with addicted relatives and on research and policy examples from around the world.
Religions and babies | Hans Rosling13:21

Religions and babies | Hans Rosling

1.7M views • 14 years ago
TED
Hans Rosling's TEDxSummit talk asks whether some religions have higher birth rates and how that affects population growth. He charts data across time and religions and reaches a surprising conclusion about fertility.
Copyright: How It Went Wrong5:10

Copyright: How It Went Wrong

0 views • 15 years ago
CGP Grey
CGP Grey's five-minute animated explainer on how copyright terms grew from 14 years to life plus decades. It uses Disney and Star Wars examples to argue the system has gone wrong.
Why the world population won’t exceed 11 billion | Hans Rosling | TGS.ORG16:37

Why the world population won’t exceed 11 billion | Hans Rosling | TGS.ORG

2M views • 10 years ago
THINK Global School
Hans Rosling uses population statistics to explain why the world population will level off rather than grow without limit. He shows that falling child mortality and rising prosperity lead to smaller families.
Neil deGrasse Tyson - We Stopped Dreaming (Episode 1)5:20

Neil deGrasse Tyson - We Stopped Dreaming (Episode 1)

2.4M views • 14 years ago
Evan Schurr
A short, music-driven video built from Neil deGrasse Tyson's remarks on why advancing the space frontier matters, contrasting NASA's small budget with war spending and stressing inspiration.
What 40,000 Videos Tell Us About The Trending Tab13:50

What 40,000 Videos Tell Us About The Trending Tab

1.6M views • 7 years ago
Coffee Break
Coffee Break analyzes about 40,000 videos from seven months of YouTube's trending tab. It examines whether trending is biased toward mainstream media and late-night shows.
The Power of Big Data and Psychographics | 2016 Concordia Annual Summit11:01

The Power of Big Data and Psychographics | 2016 Concordia Annual Summit

733K views • 10 years ago
Concordia
Alexander Nix of Cambridge Analytica presents at the 2016 Concordia Summit on using big data, psychographic profiling and behavioral microtargeting in elections.
56 High Speed Rail Links We Should've Built Already18:35

56 High Speed Rail Links We Should've Built Already

527K views • 2 years ago
Ray Delahanty | CityNerd
CityNerd lays out a data-driven method for deciding where high-speed rail should be built in North America and identifies 56 city pairs that justify it, based on population and distance.
Life is easy. Why do we make it so hard? | Jon Jandai | TEDxDoiSuthep15:10

Life is easy. Why do we make it so hard? | Jon Jandai | TEDxDoiSuthep

16.1M views • 15 years ago
TEDx Talks
Thai farmer Jon Jandai talks about leaving Bangkok to farm and build his own house, arguing that food, shelter, clothing and medicine are easy to provide and that modern life is made needlessly complicated. He founded the Pun Pun Center for Self-reliance.