graphics programming
1:08Winning at programming competitions is a negative factor for being good on the job
67K views • 11 years ago
pkrumins
A one-minute clip of Peter Norvig saying that Google found programming contest success correlates negatively or poorly with job performance. The description links to a blog post discussing it.
2:53Amiga Hardware Programming 1 - Use the Assembler and wait for left click
90K views • 13 years ago
ScoopexUs
The first video in Photon of Scoopex's Amiga hardware programming series. It shows how to set up an assembler and write a minimal 68000 program that waits for a left mouse click.
2:123D Gaussian Splatting - Why Graphics Will Never Be The Same
2M views • 3 years ago
IndividualKex
A two-minute explainer of 3D Gaussian Splatting, the rendering technique from a 2023 research paper. It outlines why it could change how 3D graphics are made.
3:512013 Sci-Tech Awards: Matt Pharr, Greg Humphreys and Pat Hanrahan
24K views • 12 years ago
Oscars
The Academy's 2014 Sci-Tech Awards segment honoring Matt Pharr, Greg Humphreys and Pat Hanrahan for their physically based rendering work and book. The authors give a short acceptance speech that thanks Donald Knuth for literate programming.
3:47Sketchpad, by Dr. Ivan Sutherland with comments by Alan Kay
54K views • 19 years ago
David Carroll
Earliest known footage of Ivan Sutherland's MIT PhD work, Sketchpad, the first computer graphics system, with commentary by Alan Kay. It shows light-pen drawing with constraints in a short clip.
2:05Alan Kay Demos GRaIL
30K views • 17 years ago
Vincent Gable
Alan Kay demonstrates GRaIL, a graphical input language system from around 1968 in which hand-drawn strokes become boxes, connections and dataflow-style programs.
1:27Mars DOS demo by Tim Clarke (1993)
28K views • 13 years ago
Sean Barrett
A one-minute capture of Tim Clarke's 1993 'Mars' DOS demo, a roughly 5 KB program that renders a navigable terrain landscape in real time.
0:54Amiga Boing Ball
171K views • 18 years ago
amigang
The original Amiga Boing Ball demo, written at the Winter CES in January 1984 to show off the Amiga's hardware, with a bouncing, spinning checkered ball running while the system multitasked. It became the Amiga's unofficial emblem.
3:18Oscilloscope Music - Planets
2.9M views • 10 years ago
Jellybean Fenderson
Planets is a track from the audiovisual album Oscilloscope Music, in which the audio signal drives an analog oscilloscope directly. The left channel sets horizontal deflection and the right sets vertical, so the sound draws vector graphics.
3:20Fairy Lights in Femtoseconds: Tangible Holographic Plasma (SIGGRAPH)
1.1M views • 11 years ago
Yoichi Ochiai
A SIGGRAPH demo from Yoichi Ochiai's group of aerial and volumetric graphics drawn by focused femtosecond lasers with computational holography. The plasma points can be touched.
0:58Infinity Blade: iPhone Trailer
1.7M views • 16 years ago
IGN
IGN's 2010 trailer for Infinity Blade, an Unreal Engine fighting game for iPhone, iPad and iPod. It shows off gameplay and the visuals of the mobile game.
2:48TiVo "Advanced Paid Program" Snippet
9K views • 13 years ago
RetroDakota
A short clip of a TiVo paid-programming broadcast from the early 2000s, which TiVo used to send guide data and service updates to DVRs over cable TV before broadband was common.
3:28Quake on an oscilloscope
2.5M views • 11 years ago
pekkavaa
A demo of Quake's E1M1 rendered as vector graphics on a Hitachi oscilloscope. A laptop generates the audio signal that the scope draws.
0:51NCIS 2 IDIOTS 1 KEYBOARD
4.7M views • 16 years ago
Ricardo Figueiredo
A one-minute NCIS scene in which two characters type on the same keyboard to fight off a hacker. It is widely mocked as absurd TV hacking.
0:27Rob Pike about the target group of the Go programming language (golang)
7K views • 6 years ago
f8C4G86p KbqEFe47
A short excerpt of Rob Pike's Lang.NEXT 2014 talk where he describes Go's target audience as young Google programmers who are not researchers. The language has to be easy for them to understand and adopt.
3:36elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)
317K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
Elevated by Rgba and TBC, the winner of the 4k intro compo at Breakpoint 2009. It is a realtime procedurally generated 3D flythrough with music, all in a 4096-byte executable.
3:35Intrinsic Gravity by Still
224K views • 11 years ago
TiXL
Intrinsic Gravity is a real-time demoscene production by Still, made with the Tooll tool for Under Construction 2014. It is a black-and-white op-art animation with a soundtrack by hoffman.
3:09ASCII fluid dynamics -- IOCCC2012 endoh1.c
1.7M views • 12 years ago
Yusuke Endoh
A 3-minute demo of a tiny IOCCC 2012 winning C program that simulates fluid dynamics in an 80x25 terminal, using any text (including its own source) as input. The video shows the simulation running to Handel's Water Music.
3:42You Give REST a Bad Name
505K views • 9 years ago
Dylan Beattie
Dylan Beattie's parody of 'You Give Love a Bad Name' about hypermedia APIs and REST, performed with his band at developer conferences.
2:01The Drive Home - ShaderToy
11K views • 9 years ago
The Art of Code
A short ShaderToy piece by Martijn Steinrucken (The Art of Code) that renders rain on a windshield during a night drive, with blurred bokeh lights. It is set to music.
2:13Brigade 3.0 preview - Real-time path tracing
439K views • 12 years ago
icelaglace
A short preview of OTOY's Brigade 3.0 engine doing real-time path tracing, running on two GTX Titans.
2:01Coding in Stenography, Quick Demo
132K views • 10 years ago
Art of Chording
A short unscripted demo of writing FizzBuzz in JavaScript with a generator function on a steno keyboard, typos included. It gives a feel for what real coding in stenography looks like.
2:50Live Debugging in Smalltalk
1K views • 18 years ago
jarober
A brief demo of the Smalltalk debugger, including defining a method that doesn't exist yet while the program is stopped mid-crash.
1:46NVIDIA RTX Real-Time Ray Tracing Tech Demo From Remedy Entertainment
497K views • 8 years ago
NVIDIA GeForce
A two-minute NVIDIA RTX tech demo built on Remedy's Northlight engine, showing real-time ray-traced lighting and shadows in a game scene. It was shown alongside the launch of RTX and DirectX Raytracing.
1:01More Doctors Smoke Camels Than Any Other Cigarette
2.6M views • 20 years ago
graphicsfx
A one-minute 1949 television commercial for Camel cigarettes claiming that more doctors smoke Camels than any other cigarette.
1:40Steve Jobs, "Computers are like a bicycle for our minds." - Michael Lawrence Films
676K views • 20 years ago
Michael Lawrence
A short clip of Steve Jobs describing the computer as a bicycle for the mind. He compares human efficiency of travel to what computers do for mental work.
3:03ZX Spectrum 1-bit music: Agent X (Tim Follin, 1985)
235K views • 13 years ago
aki__
A recording from real hardware of Tim Follin's multichannel 1-bit music for Agent X on the ZX Spectrum. It shows several voices coaxed out of the single-bit beeper.
3:58Marble Marcher - A Fractal Physics Game
1.7M views • 7 years ago
CodeParade
A demo of Marble Marcher, a game using a fractal physics engine and fully procedural ray-marched rendering. The player rolls a marble through shifting fractal levels.
0:43puls (256 bytes)
36K views • 17 years ago
JanRrrolaKadlec
A 256-byte MS-DOS intro that renders a raymarched, procedural 3D animation. It won the 256-byte competition at Riverwash 2009 and the scene.org award for best technical achievement that year, and the author published commented x86 assembly source.
2:02Find the Longest Path
57K views • 16 years ago
switchbg
Find the Longest Path is a comedic song by Daniel J. Barrett, a Billy Joel parody that describes the NP-hard longest path problem in informal terms.
2:50SORTDEMO.BAS
10K views • 16 years ago
fragglet
A three-minute capture of SORTDEMO.BAS, the sorting visualization that shipped with QBasic. It animates insertion, bubble, heap, exchange, shell and quick sort with chiptune-like sound.
0:31Star Trek 2009 Vulcan School
132K views • 15 years ago
Jay
A short clip from Star Trek (2009) showing young Spock learning at a Vulcan school with an immersive, machine-driven teaching system.
2:48TI DOOM
199K views • 18 years ago
TPMFofMFF
A short video of someone playing Doom on a TI-83+ graphing calculator, with a link to the version used.