hot code swapping
6:31SNES Code Injection -- Flappy Bird in SMW
3M views • 10 years ago
SethBling
SethBling uses Super Mario World glitches to inject and run Flappy Bird code on an unmodified SNES, entering it purely with controller inputs. It was the first time a human completed this kind of exploit by hand.
7:49Your Post Code Is the Directions, Not the Destination
3.9M views • 1 year ago
CGP Grey
CGP Grey explains that postal codes are routing instructions for mail rather than geographic regions. He looks at the quirks and problems this causes.
7:45[TAS] Pokémon Yellow - Arbitrary Code Execution
598K views • 9 years ago
MrWint
A tool-assisted speedrun of Pokemon Yellow by MrWint that uses arbitrary code execution to push Game Boy hardware to its limits. Through crafted inputs it injects code and ends up running other programs, such as Tetris, inside the game.
11:33Light Waves Visualized using Photon Sieves.
69K views • 6 years ago
Huygens Optics
Huygens Optics shows how DIY photon sieves shape a laser's wave front, explaining how they differ from zone plates and how aperture count affects the focal point, with time-resolved visualizations of the diffraction.
9:58Erlang: The Movie
159K views • 19 years ago
dawsdesign
A short film about the Erlang language, showing telecom systems built from lightweight processes and demonstrating hot code swapping. It is an edited version of the original Ericsson video.
9:00Apple’s iPhone Passcode Problem: Thieves Can Ruin Your Entire Digital Life in Minutes | WSJ
1.9M views • 3 years ago
The Wall Street Journal
A WSJ investigation by Joanna Stern into iPhone thieves who watch victims enter their passcode, then use it to lock them out of Apple accounts and drain bank and payment apps. It explains how the thefts work and how to protect yourself.
5:36US Bell - New Area Codes
62K views • 19 years ago
GeorgeBuford
A sketch from the Seattle comedy show Almost Live! in which Pat Cashman plays a US Bell rep explaining the new 425 area code. It first aired in 1997.
9:37Characters, Symbols and the Unicode Miracle - Computerphile
2.1M views • 13 years ago
Computerphile
Tom Scott explains for Computerphile how Unicode and UTF-8 grew out of messy older character encodings to become the web's standard. It covers why the design works and how it handles worldwide text.
5:10Dual Photography
24K views • 17 years ago
mm648230
The SIGGRAPH 2005 demo of dual photography from Stanford, which swaps the roles of projector and camera to render a scene from the light's point of view. It includes the reveal of a hidden playing card.
4:31Why Photos of the Eiffel Tower at Night are Illegal
12.1M views • 9 years ago
Half as Interesting
Half as Interesting explains why the Eiffel Tower's night-time lighting is under copyright, which makes publishing photos of it at night legally problematic.
5:07Adobe Photoshop CS5: Content-Aware Fill Sneak Peek
5.2M views • 16 years ago
AdobePhotoshopFB
Adobe's sneak-peek demo of Content-Aware Fill ahead of Photoshop CS5, showing objects being removed and areas repaired seamlessly with the delete key.
19:25New computers don't speed up old code
187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
8:19Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments
284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
10:30Unreal Engine 4 - GT.TV Exclusive Development Walkthrough
972K views • 14 years ago
GameTrailers
A GameTrailers walkthrough from E3 2012 of an Unreal Engine 4 real-time tech demo with Epic's Alan Willard. It shows live code changes and hot reloading while the game runs.
6:07How An Infinite Hotel Ran Out Of Room
38.5M views • 5 years ago
Veritasium
Veritasium shows how Hilbert's infinite hotel can still run out of room, using infinite buses of guests. It explains the surprising answer in a short animated segment.
9:20GitHub Copilot CRUSHES Leetcode Interview Questions! 😳
266K views • 5 years ago
DevOps Directive
A DevOps YouTuber tests GitHub Copilot on a range of Leetcode problems and finds it solves most immediately, with a few needing tweaks and some far off. He concludes it would outperform him in a FAANG-style interview.
6:08Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live
225K views • 12 years ago
invalidation
A live performance at AGDQ 2014 in which Super Mario World is made to execute arbitrary injected code, running other games like Pong and Snake on the cartridge. It is done through a TASBot feeding precise controller inputs.
11:47!!Con 2017: HDR Photography in Microsoft Excel?! by Kevin Chen
119K views • 9 years ago
Confreaks
A short conference talk from !!Con 2017 in which Kevin Chen explains the HDR imaging algorithm from a foundational paper, framing it as a system of linear equations, and implements it in a Microsoft Excel spreadsheet. No prior image processing knowledge is needed.
11:32Erlang: The Movie
175K views • 14 years ago
uncertainyesterday
A short Ericsson film demoing Erlang, showing concurrent processes, debugging tools, and hot code reloading, including crashing parts of a running system while calls continue.
8:34Enhancing Photorealism Enhancement
6.3M views • 5 years ago
ISL and Collaborators
A video presenting an Intel research paper on enhancing the photorealism of synthetic images. A convolutional network uses rendering intermediates, shown on GTA V footage that comes out looking like real street scenes.
4:17AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215
65K views • 8 years ago
Two Minute Papers
A Two Minute Papers episode on NVIDIA's recurrent denoising autoencoder, which cleans up noisy Monte Carlo path-traced image sequences. It shows how a neural network can produce usable renders from very few samples.
16:04One Typo, Wrong Continent
11.6M views • 3 years ago
CGP Grey
CGP Grey explains why airport codes are inconsistent and sometimes confusing, from their origins in old weather station codes to the quirks that cause mistakes. He builds the story around a single typo that sent a flight to the wrong continent.
12:24The 1988 VIDEO Floppy Disk Camera: Canon Xap Shot RC-250
452K views • 8 years ago
LGR
LGR looks at the 1988 Canon Xap Shot, a still video camera that records photos to a floppy disk as analog NTSC signal rather than digital data.
4:59HotPlug Basic Demonstration
135K views • 19 years ago
WiebeTech
A WiebeTech marketing demo of HotPlug, a device that moves a running computer onto battery or another power source so it can be transported without shutting down.
6:26Adobe MAX 2011 - Photoshop Image Deblurring sneak
1.8M views • 15 years ago
Peter Elst
A six-minute clip of Adobe's MAX 2011 sneak peek showing a Photoshop prototype that removes motion blur from photos. The audience reacts with astonishment as blurry images become legible.
6:22Interactive programming Flappy Bird in ClojureScript
55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
4:10Where Do Trees Get Their Mass?
2.5M views • 14 years ago
Veritasium
Veritasium asks people where a tree's mass comes from, then explains that most of a dry tree's mass originates from carbon dioxide in the air. It combines street interviews with a short explanation of photosynthesis.
4:01Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2
1.8M views • 6 years ago
CodeParade
CodeParade's short devlog on how spherical geometry looks in 2D and 3D and why it feels so unusual, part of the Hyperbolica series on a non-Euclidean game.
18:20FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)
3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
13:29!!Con 2016 - How I Code and Use a Computer at 1,000 WPM!! By Sina Bahram
11K views • 10 years ago
Confreaks
A short !!Con 2016 talk by blind developer Sina Bahram on how he uses a computer and writes code with a screen reader at about 1,000 words per minute. He plays how common interfaces sound and challenges the audience to go a day using only the keyboard.
7:10Verbatim: What Is a Photocopier? | Op-Docs
3.1M views • 12 years ago
New York Times Opinion
A New York Times Op-Docs short in which actors perform a real legal deposition transcript. A lawyer gets tangled in an absurd argument with a county employee about what counts as a photocopier, in a dispute over fees for public records.
10:58Flaw in the Enigma Code - Numberphile
5.4M views • 13 years ago
Numberphile
Numberphile's Dr James Grime explains the flaw in the Enigma machine, namely that a letter could never be encrypted to itself, and how that helped the Allies break the code. It touches on the Bombe and Alan Turing.
12:40Colonel JD AI Codec Conversation MGS2 HD
1.7M views • 13 years ago
Louie V
The final codec conversation from Metal Gear Solid 2, in which the AI 'Colonel' explains that the Patriots filter out junk information and curate truth for humanity. It plays as a dark meditation on information overload, manipulation and shared reality.
4:48Raiden Warned About AI Censorship - MGS2 Codec Call (2023 Version)
581K views • 3 years ago
CYBERGEM
A fan-made Metal Gear Solid 2 codec call using AI voice synthesis, in which the Colonel warns Raiden about using AI to censor the internet and enforce digital ID. It riffs on the game's 'Selection for Societal Sanity' conversation.
8:37Avi Bryant demos Dabble db
5K views • 14 years ago
Tavis Rudd
Avi Bryant demos Dabble DB, a web-based spreadsheet-like database for building apps without code. It shows how users can model and relate data through a smooth interface.
17:15The Art of the Bodge: How I Made The Emoji Keyboard
3.5M views • 11 years ago
Tom Scott
Tom Scott explains how he built his emoji keyboard, which turned out to be a series of bodged-together tools including AutoHotkey and LuaMacros. He tells stories about the value of quick-and-dirty solutions.
12:09How I Fixed a 10 Year Old Guitar Hero Bug Without the Source Code
404K views • 9 years ago
ExileLord
A reverse engineer walks through fixing a ten-year-old bug in Guitar Hero III without access to its source code, using a disassembler and decompiler. It is technical but explained step by step.
5:513-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013
2.3M views • 13 years ago
Daniel CohenOr
A SIGGRAPH Asia 2013 research demo of 3-Sweep, a tool for extracting editable 3D objects from a single photo using a few user strokes. It predates modern AI image tools.
9:09Liquid Sand Hot Tub- Fluidized air bed
151.1M views • 8 years ago
Mark Rober
Mark Rober builds a hot tub filled with sand fluidized by air blown from below, so that the sand behaves like a liquid. He explains how fluidized beds work and shows people swimming in them.
11:02Imaging at a trillion frames per second | Ramesh Raskar
3.2M views • 14 years ago
TED
Ramesh Raskar presents femto-photography, a technique that captures a trillion frames per second, fast enough to show light itself moving through a scene. He discusses possible uses such as cameras that see around corners or inside the body.