interactive development
1:18:42Web Development in Emacs, Common Lisp and Clojurescript - Emacs SG
14K views • 10 years ago
Engineers.SG
Elias Martenson presents his Emacs-based workflow for building a web application (the Potato chat platform) with Common Lisp on the backend and ClojureScript on the frontend. He demonstrates SLIME, Paredit, CIDER and debugger-driven interactive development. The talk is 79 minutes and was given at Emacs SG.
6:22Interactive programming Flappy Bird in ClojureScript
55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
40:39Edwin Brady - Idris 2 - Type-driven Development of Idris
19K views • 7 years ago
Curry On!
Edwin Brady, creator of Idris, presents Idris 2 and demonstrates type-driven development, where the compiler assists by filling holes and suggesting implementations from types.
46:36Type-Driven Development in Idris — Edwin Brady
26K views • 11 years ago
Scala World
Edwin Brady, creator of Idris, introduces type-driven development in a dependently typed language. He shows types being written first and programs derived with interactive editing, then extends beyond simple examples to programs that interact with users and networks.
45:31Bruce Hauman - Developing ClojureScript With Figwheel
56K views • 11 years ago
ClojureTV
Bruce Hauman presents Figwheel, a ClojureScript tool for live, interactive development with hot code reloading. He explains the main ideas, demonstrates how it works, and shares tricks for getting the most out of it.
37:49Tudor Gîrba - Moldable development
26K views • 7 years ago
Curry On!
Tudor Girba's Curry On! 2019 talk on moldable development, the idea that developers should build custom tools and views for each software system they work on. It draws on the Pharo and Glamorous Toolkit environments.
43:23Edwin Brady - Idris 2: Type-driven development of Idris | Code Mesh LDN 18
20K views • 7 years ago
Code Sync
Edwin Brady presents Idris 2, a rewrite of the Idris dependently typed language, and shows type-driven development in practice. The demos show the compiler filling in whole functions from their types.
37:34Linux Kernel Development, Greg Kroah-Hartman - Git Merge 2016
72K views • 9 years ago
GitHub
Greg Kroah-Hartman's Git Merge 2016 talk on how the Linux kernel is developed, how fast it moves, and how git and email workflows keep it manageable. He is the stable kernel maintainer.
59:31ClojureScript in the Age of TypeScript — David Nolen
29K views • 5 years ago
ChariotSolutions
David Nolen explains how ClojureScript is used at Vouch.io to build mobile and web software with a single language and REPL-driven workflow. The talk includes a live coding demo of React Native development.
1:17:43Diablo: Original Game Development
12K views • 9 years ago
jon d
David Brevik's GDC 2016 post-mortem of the original Diablo, covering how it evolved from a turn-based claymation DOS game into the genre-defining action RPG. It includes development anecdotes and lessons learned.
46:22"Clojure in Unity 3D: Functional Video Game Development" by Ramsey Nasser and Tims Gardner
24K views • 12 years ago
Strange Loop Conference
A Strange Loop talk presenting an open-source library that integrates Clojure into the Unity 3D game engine. It covers REPL-based live coding, macros, DSLs and persistent data structures for game development.
7:157 minutes of Pharo Smalltalk for Rubyists
37K views • 11 years ago
Avdi Grimm
Ruby developer Avdi Grimm gives a seven-minute tour of Pharo Smalltalk's development environment, focusing on tools like search-by-example and the integrated, live coding experience.
41:09ClojureScript for Skeptics - Derek Slager
72K views • 10 years ago
ClojureTV
Derek Slager's Clojure/conj talk argues that ClojureScript is a pragmatic choice for web development. He addresses common objections, recent improvements, tooling and use cases where it shines.
55:29Marco Baringer's SLIME Tutorial Video
33K views • 15 years ago
손주일 (Cecil)
Marco Baringer's tutorial video on SLIME, the Emacs mode for developing Common Lisp. It demonstrates the interactive workflow of working against a live Lisp image.
4:46Debugging Lisp: fix and resume a program from any point in the stack - how Common Lisp stands out.
5K views • 3 years ago
vindarel
A five-minute demo of the Common Lisp debugger fixing a bug, recompiling a single function, and resuming execution from the failed stack frame. It shows how to avoid re-running long computations.
1:12:41Chris McCord - Keynote: Phoenix LiveView - Interactive Apps without Javascript - ElixirConf EU 2019
47K views • 7 years ago
Code Sync
Chris McCord's ElixirConf EU 2019 keynote introducing Phoenix LiveView, which builds interactive server-rendered apps without writing JavaScript. It explains how only changed dynamic parts are sent over a websocket.
41:18"Voice Driven Development: Who needs a keyboard anyway?" by Emily Shea
35K views • 7 years ago
Strange Loop Conference
Emily Shea explains how repetitive strain injury pushed her to program by voice using speech recognition (Talon), and gives a live coding demo. She argues voice-driven development can be pain-free, efficient and enjoyable.
1:36:40Factor: an extensible interactive language
59K views • 18 years ago
Google TechTalks
A 2008 Google Tech Talk in which Slava Pestov introduces Factor, a concatenative language influenced by Forth, Lisp and Smalltalk. It covers the interactive environment, metaprogramming, and the language's modern high-level features and libraries.
41:47Glenn Vanderburg of LivingSocial on why software development is an engineering discipline
17K views • 11 years ago
O'Reilly
Glenn Vanderburg argues at the O'Reilly Software Architecture Conference that software development is an engineering discipline, even if immature. He contends the discredited body of knowledge called software engineering has led people to wrongly reject the label.
22:50Rich Harris: Futuristic Web Development
91K views • 6 years ago
Svelte Society
Rich Harris's Svelte Summit 2020 talk on what a modern web development workflow could look like. It announced that Sapper would give way to what became SvelteKit.
4:11Growing Reddit - Web Development
91K views • 14 years ago
Udacity
A short clip from Udacity's Web Development course in which Reddit co-founder Steve Huffman describes how Reddit grew early on. He explains seeding the site with content from fake accounts.
5:27Live ClojureScript Game Editor
34K views • 14 years ago
ibdknox
A five-minute demo of a live ClojureScript game editor by Chris Granger. It is based on Bret Victor's demo from the Inventing on Principle talk, with code changes reflected instantly in the running game.
2:07AI Live Painting in Krita - Interactive updates
46K views • 2 years ago
Acly
A short demo of interactive AI live painting in Krita using the Stable Diffusion plugin, where canvas changes update the generated image immediately. It uses an LCM sampler for speed and needs a high-end GPU for the interactive feel.
1:50Safari: iPhone Development Platform
44K views • 19 years ago
PCWorld
A short PCWorld news clip from WWDC 2007 in which Steve Jobs announces Safari as the development platform for iPhone apps. Developers could build web apps with access to calling, maps and email.
1:06:20Lars Bak - The Making of a Secure and Robust IoT Development Platform
3K views • 7 years ago
Curry On!
A Curry On talk by Lars Bak, known for V8 and Dart, on building a secure and robust IoT development platform. It discusses language and VM design choices for small devices.
52:09I Like Notebooks
55K views • 6 years ago
Jeremy Howard
Jeremy Howard defends Jupyter notebooks as a serious development environment, especially when paired with nbdev. He responds directly to Joel Grus's talk about why he dislikes notebooks, and contrasts REPL-style and notebook-style work.
23:38Interactive notebooks ~ Pluto.jl | Fons van der Plas | JuliaCon 2020
48K views • 6 years ago
The Julia Programming Language
Fons van der Plas introduces Pluto.jl, a reactive notebook for Julia that tracks references between cells and re-runs affected cells when code changes. The talk was given at JuliaCon 2020.
32:02Autonomous Testing and the Future of Software Development - Will Wilson
7K views • 7 years ago
The Linux Foundation
Will Wilson explains autonomous testing: using deterministic simulation and fuzzing, building on FoundationDB's approach, to test software continuously. It sets out the ideas behind his later company Antithesis.
59:24RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!
19K views • 13 years ago
Racket
Dan Liebgold of Naughty Dog gives a RacketCon 2013 keynote on using Racket in PlayStation 3 game development. He explains the Racket-based DSLs used for game data and scripting, which replaced the studio's earlier GOAL-based toolchain.
1:01:33A Possible Future of Software Development
82K views • 18 years ago
Google TechTalks
Sean Parent of Adobe argues that object-oriented frameworks ultimately fail to deliver scalable, high quality software and proposes combining generic and declarative programming instead. It draws on Stepanov's Elements of Programming.
20:01PDE: A different take on editing code
88K views • 4 years ago
TJ DeVries
TJ DeVries coins the term PDE (Personalized Development Environment) to describe editors like Neovim that you shape to your own workflow. He contrasts this with out-of-the-box IDEs and discusses why customizable tools appeal to developers.
1:05:18Recent Developments in Deep Learning
85K views • 16 years ago
Google TechTalks
Geoff Hinton's 2010 Google Tech Talk on deep belief networks, learning layers of representation one at a time from unlabeled data, and extending them with multiplicative interactions.
29:48Trace Driven Development: Unifying Testing and Observability - Ted Young, LightStep
2K views • 7 years ago
CNCF [Cloud Native Computing Foundation]
Ted Young of LightStep proposes trace testing, using distributed tracing data to unify testing and observability. The KubeCon-era talk argues for testing against trace data rather than treating tests and monitoring separately.
39:58"Production Prolog" by Michael Hendricks
58K views • 12 years ago
Strange Loop Conference
Michael Hendricks of PriceCharting shares tricks and pain points from running Prolog in production for 18 months at Strange Loop. It argues Prolog is a productive modern language beyond logic puzzles, and includes a demo of changing code mid-execution.
1:41:38Mock Interview with Shawn McGrath
45K views • 9 years ago
Molly Rocket
A live mock programmer interview in which Casey Muratori interviews game developer Shawn McGrath using a less confrontational format devised by Chris Hecker. It gets deep into technical details while showing how the candidate actually thinks and works.
29:16SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO
14K views • 13 years ago
Red Martian
A demo of the Symbolics Graphics Division's S-Packages, a Lisp-based 3D color graphics and animation system from the 1980s. It was later used in developing for the Nintendo 64.
39:33Bret Victor - Media for Thinking the Unthinkable
33K views • 11 years ago
Colin McDonnell
Bret Victor's 2013 MIT Media Lab talk argues that the media we think with determine which thoughts are possible. He demos new representations for scientific papers, circuits, filters and signal processing.
1:07:26Procedurally Crafting Manhattan for Marvel's Spider-Man
89K views • 7 years ago
GDC Festival of Gaming
GDC 2019 session where Insomniac's David Santiago describes the procedural systems used to build Manhattan for Marvel's Spider-Man. It covers the open-world pipeline and how each system was designed to support iteration and dependencies.
11:46James Mickens on JavaScript
49K views • 11 years ago
tablet reader
James Mickens delivers his comedic rant about JavaScript and web programming, in his usual dry, hyperbolic style. It includes his account of learning the language from the O'Reilly Definitive Guide.
1:18:06Michael Levin: Anatomical decision-making by cellular collectives
32K views • 5 years ago
Thomas Ouldridge
Michael Levin presents his lab's work on how cellular collectives use bioelectric networks to make anatomical decisions. Topics include pattern memories, regeneration and synthetic living organisms.