HackerTube
HomeLongsLikedHistoryWatch laterCategoriesPlaylistsSettings

john carmack

Interview×Play all on YouTube

Upload date

Past year2020s2010s2000s

Type

TalkLectureExplainerTutorialDocumentaryInterviewDemoCommentaryComedyMusic

Duration

Under 4 minutes4-20 minutes20-60 minutesOver 1 hour

Features

Hidden gemsEvergreen only

Sort by

RelevanceRecently recommendedUpload dateOldest firstView countLike ratioMost recommended
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #3095:14:51

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.
E3 12: John Carmack's VR Presentation13:46

E3 12: John Carmack's VR Presentation

30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.
E3 2012: John Carmack Interview17:38

E3 2012: John Carmack Interview

102K views • 14 years ago
Giant Bomb
Giant Bomb interviews John Carmack at E3 2012 about his virtual reality head-mounted display prototype. He demos it and talks about latency, depth and focus problems in VR.
Government Surveillance: Last Week Tonight with John Oliver (HBO)33:14

Government Surveillance: Last Week Tonight with John Oliver (HBO)

38.7M views • 11 years ago
LastWeekTonight
John Oliver interviews Edward Snowden about NSA surveillance, including street interviews showing people have not thought about what the government can see. The segment famously frames the issue through private photos.
We Play Doom With John Romero1:30:33

We Play Doom With John Romero

854K views • 12 years ago
IGN
IGN plays through the first episode of the original Doom with its creator John Romero providing commentary. Romero shares stories, design secrets and behind-the-scenes details about the levels, including E1M1.
Oral History of John Backus1:27:31

Oral History of John Backus

18K views • 13 years ago
Computer History Museum
Grady Booch interviews John Backus, who led the IBM team that created FORTRAN in 1957, for the Computer History Museum in 2006. Backus describes the development of the first successful high-level language and its compiler. The interview runs 88 minutes.
Does John Conway hate his Game of Life?6:54

Does John Conway hate his Game of Life?

1M views • 12 years ago
Numberphile
John Conway talks in a short Numberphile interview about his mixed feelings toward the Game of Life, his most famous invention. He says he is not especially pleased that it overshadowed his other work.
PROFESSOR JOHN MEARSHEIMER: THE CRISIS IN UKRAINE1:21:48

PROFESSOR JOHN MEARSHEIMER: THE CRISIS IN UKRAINE

1.2M views • 4 years ago
King's Politics
A King's Politics interview with University of Chicago professor John Mearsheimer, recorded days before Russia invaded Ukraine in February 2022. He lays out the realist argument about NATO expansion and Russia's view of Ukraine.
Douglas Engelbart Interviewed by John Markoff of the New York Times1:13:51

Douglas Engelbart Interviewed by John Markoff of the New York Times

14K views • 13 years ago
Computer History Museum
A Computer History Museum interview in which John Markoff of the New York Times talks with Douglas Engelbart about his life and research. It covers the influences and struggles behind his work on the mouse, hypertext and collaborative computing, and his aim of helping humanity tackle complex problems.
John Mearsheimer: Israel-Palestine, Russia-Ukraine, China, NATO, and WW3 | Lex Fridman Podcast #4013:26:42

John Mearsheimer: Israel-Palestine, Russia-Ukraine, China, NATO, and WW3 | Lex Fridman Podcast #401

8.3M views • 2 years ago
Lex Fridman
A three-and-a-half-hour Lex Fridman interview with international relations scholar John Mearsheimer. He discusses war and power politics, covering Israel-Palestine, Russia-Ukraine, China, NATO, and the risk of a larger war.
Surreal Numbers (writing the first book) - Numberphile14:06

Surreal Numbers (writing the first book) - Numberphile

566K views • 10 years ago
Numberphile
A Numberphile interview with Donald Knuth about how he came to write the first book on surreal numbers after a lunch with John Conway. He tells the story casually in about 14 minutes.
Putin is 'rebuilding Russian empire' says Senator McCain - BBC HARDtalk3:08

Putin is 'rebuilding Russian empire' says Senator McCain - BBC HARDtalk

96K views • 12 years ago
BBC HARDtalk
A short BBC HARDtalk clip from 2014 in which Senator John McCain says Putin aims to rebuild the Russian empire, starting with eastern Ukraine and then Moldova and the Baltics. He also criticizes Obama for not arming Ukraine.
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
Topic match · Game programming & engines
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica23:24

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

2M views • 6 years ago
Ars Technica
Myst co-creator Rand Miller recounts how the HyperCard-built game struggled to run on 1x CD-ROM drives. He and his brother Robyn compressed image and audio data heavily to get acceptable performance. Part of Ars Technica's War Stories series.
Topic match · Game programming & engines
Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica2:13:40

Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica

246K views • 6 years ago
Ars Technica
A two-hour extended interview in which Crash Bandicoot co-creator Andy Gavin tells how he and Jason Rubin built the game at Naughty Dog. It includes the custom Lisp tools used.
Topic match · Game programming & engines
HandmadeCon 2015 - Pat Wyatt1:07:22

HandmadeCon 2015 - Pat Wyatt

33K views • 10 years ago
Molly Rocket
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
Topic match · Game programming & engines
How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
Topic match · Game programming & engines
HandmadeCon 2015 - Mike Acton1:11:48

HandmadeCon 2015 - Mike Acton

102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
Topic match · Game programming & engines
CHM Live | Original iPhone Software Team Leader Scott Forstall (Part Two)1:03:02

CHM Live | Original iPhone Software Team Leader Scott Forstall (Part Two)

101K views • 9 years ago
Computer History Museum
Second half of a 2017 Computer History Museum live event in which former Apple software chief Scott Forstall is interviewed by John Markoff about creating the original iPhone. He tells stories about Steve Jobs and the team and the origins of the iPhone software.
A Cheeky Pint with Anthropic CEO Dario Amodei1:03:04

A Cheeky Pint with Anthropic CEO Dario Amodei

176K views • 1 year ago
Stripe
Stripe's John Collison interviews Anthropic CEO Dario Amodei about growth to around $5 billion ARR, model economics, agentic AI and vitalism.
The Talk Show: Remote From WWDC 20201:35:14

The Talk Show: Remote From WWDC 2020

230K views • 6 years ago
Daring Fireball
John Gruber interviews Craig Federighi and Greg Joswiak after WWDC 2020 about the Mac transition to Apple silicon, macOS Big Sur and iOS 14.