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Segmented Displays13:55

Segmented Displays

7.2M views • 4 years ago
Posy
Posy explores segmented displays, from the seven-segment display to alternative designs with fewer or more segments, with patents and history.
The Electrowetting Display3:38

The Electrowetting Display

118K views • 13 years ago
IEEE Spectrum
IEEE Spectrum interviews Samsung display researcher Johan Feenstra on how electrowetting displays work. He explains why they can match LCD capability while being about three times more efficient.
I Spent $1100 on DisplayPort Cables… for Science!11:22

I Spent $1100 on DisplayPort Cables… for Science!

1.8M views • 4 years ago
Linus Tech Tips
Linus Tech Tips tests a large batch of DisplayPort cables with a Total Phase cable tester, checking bandwidth and signal quality. Many cables did not meet their claimed specs.
Bookeen displays smooth video playback on eInk Panel0:19

Bookeen displays smooth video playback on eInk Panel

132K views • 15 years ago
Bookeen
A short Bookeen R&D demo showing smooth H.264 video playback on a Pearl E Ink panel, driven by a TI OMAP3621 chip and custom controller software.
CLEARink ePaper 2.0 at SID Display Week 201923:45

CLEARink ePaper 2.0 at SID Display Week 2019

34K views • 7 years ago
Charbax
Charbax interviews the CEO and CMO of CLEARink at SID Display Week 2019 about their eTIR reflective display technology. It demos 9.7-inch low-power color and video ePaper with high refresh capability.
Near-Eye Light Field Displays5:24

Near-Eye Light Field Displays

89K views • 13 years ago
Douglas Lanman
A SIGGRAPH 2013 demo from Douglas Lanman and NVIDIA of near-eye light field displays, which allow much thinner head-mounted displays that still show accurate focus and depth cues.
Let’s go whaling: Tricks for monetising mobile game players with free-to-play19:49

Let’s go whaling: Tricks for monetising mobile game players with free-to-play

757K views • 10 years ago
PocketGamerbiz
A 2016 conference talk by a mobile game CEO on the tricks of free-to-play monetization, including player profiles and how to target high-spending whales.
Apple Pro Display XDR Review (vs Sony Reference Monitor)12:55

Apple Pro Display XDR Review (vs Sony Reference Monitor)

570K views • 6 years ago
HDTVTest
HDTVTest reviews the Apple Pro Display XDR using measurements and a side-by-side comparison with a Sony BVM-HX310 dual-layer LCD reference monitor. It examines how well the display handles HDR against a professional reference.
Computer program that learns to play classic NES games16:18

Computer program that learns to play classic NES games

2.2M views • 13 years ago
suckerpinch
Tom7 explains and demos software that learns to play NES games by finding score patterns in memory and then searching for inputs that raise it. It is the video companion to his SIGBOVIK paper.
Official PlayStation Used Game Instructional Video0:22

Official PlayStation Used Game Instructional Video

21.4M views • 13 years ago
PlayStation
A short, deadpan Sony instructional video from E3 2013 showing how to 'share' a PS4 game by physically handing the disc to a friend. It was Sony's jab at Microsoft's planned restrictions on used games and game sharing for the Xbox One.
Head Tracking for Desktop VR Displays using the WiiRemote4:46

Head Tracking for Desktop VR Displays using the WiiRemote

10.9M views • 18 years ago
Johnny Lee
Johnny Lee demonstrates head tracking with a Wii remote and a head-mounted pair of IR LEDs, so a screen acts like a window into a 3D scene as your head moves.
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
Ready Player One - Nolan Sorrento sells ads0:26

Ready Player One - Nolan Sorrento sells ads

129K views • 8 years ago
Steven Tuccio
A short clip from Ready Player One in which Nolan Sorrento pitches selling ad space in the Oasis, including a joke about selling much of a user's visual field.
Bad Apple on an E-ink E paper display (2022)3:42

Bad Apple on an E-ink E paper display (2022)

24K views • 4 years ago
Wenting Channel
A demo of the Bad Apple music video played back at 60 FPS on an e-ink display, up from 2.4 FPS in an earlier attempt. It is part of the effort behind the open source Modos e-ink monitor.
Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 59:03

Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5

19.2M views • 6 years ago
Unreal Engine
Epic Games' reveal of Unreal Engine 5, a real-time demo running on PlayStation 5. It showcases Nanite virtualized micropolygon geometry and Lumen global illumination.
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
The Witness - A Great Game That You Shouldn't Play41:02

The Witness - A Great Game That You Shouldn't Play

6.2M views • 10 years ago
Joseph Anderson
Joseph Anderson's long critique of Jonathan Blow's puzzle game The Witness, covering its gameplay, its hundreds of puzzles and its philosophical pretensions. He argues it is a great game that he nonetheless advises against playing.
Ben Heck's Nintendo-Playstation Prototype Pt 1 Teardown26:38

Ben Heck's Nintendo-Playstation Prototype Pt 1 Teardown

828K views • 10 years ago
element14 presents
A Ben Heck Show episode tearing down the Nintendo PlayStation prototype, one of the rarest consoles ever, with its owners Terry and Dan Diebold. Part 2 then gets it working again.
Free to Play1:15:44

Free to Play

6.9M views • 12 years ago
Valve
Valve's feature-length documentary following three professional gamers competing in the first Dota 2 International tournament for a million dollar prize. It shows the sacrifices and pressures of top-level esports.
Nintendo - Putting Play First12:02

Nintendo - Putting Play First

997K views • 9 years ago
Game Maker's Toolkit
Game Maker's Toolkit examines Nintendo's design approach of starting from a core play mechanic, making it fun, and building around it. Examples include Mario's jump and Luigi's Mansion's vacuum.
.kkrieger - The FPS Game in 96KB (Full Gameplay)7:16

.kkrieger - The FPS Game in 96KB (Full Gameplay)

528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
What Games Are Like For Someone Who Doesn't Play Games20:38

What Games Are Like For Someone Who Doesn't Play Games

16.9M views • 7 years ago
Razbuten
Razbuten has his wife, who has never played games, try a sampling of titles and shows where she struggles. It highlights unspoken game conventions that experienced players take for granted.
"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1]1:03:28

"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1]

569K views • 11 years ago
Double Fine
In the finale of Double Fine's Devs Play, speedrunner SMK demonstrates glitches and exploits that skip entire sections of Psychonauts while Tim Schafer and the dev team watch. The developers react to and discuss the bugs as they appear.
We Play Doom With John Romero1:30:33

We Play Doom With John Romero

854K views • 12 years ago
IGN
IGN plays through the first episode of the original Doom with its creator John Romero providing commentary. Romero shares stories, design secrets and behind-the-scenes details about the levels, including E1M1.
The Skinner Box - How Games Condition People to Play More - Extra Credits6:58

The Skinner Box - How Games Condition People to Play More - Extra Credits

1.2M views • 14 years ago
Extra Credits
An Extra Credits episode on how games use Skinner box operant conditioning and reward schedules to keep players playing and spending. It argues for more immersive design mechanics than simple reward loops.
Newsroom : Warcraft Sequel Lets You Play A Character Playing Warcraft2:59

Newsroom : Warcraft Sequel Lets You Play A Character Playing Warcraft

4.6M views • 18 years ago
The Onion
An Onion News Network satire about a Warcraft sequel in which you play a character who is playing Warcraft, in a cramped dark apartment.
Neuromancer (BBC radio play adaptation ) William Gibson1:56:54

Neuromancer (BBC radio play adaptation ) William Gibson

368K views • 9 years ago
Michael McGrath
The BBC radio play adaptation of William Gibson's cyberpunk novel Neuromancer, running about two hours. It features professional voice acting, sound effects and music.
RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!59:24

RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!

19K views • 13 years ago
Racket
Dan Liebgold of Naughty Dog gives a RacketCon 2013 keynote on using Racket in PlayStation 3 game development. He explains the Racket-based DSLs used for game data and scripting, which replaced the studio's earlier GOAL-based toolchain.
Longplay: The Incredible Machine (1993) [MS-DOS]2:09:15

Longplay: The Incredible Machine (1993) [MS-DOS]

344K views • 11 years ago
Dosgamert
A two-hour complete longplay of the 1993 MS-DOS puzzle game The Incredible Machine, in which players assemble Rube Goldberg contraptions to complete simple tasks.
The Alt-Right Playbook: I Hate Mondays15:36

The Alt-Right Playbook: I Hate Mondays

2.1M views • 6 years ago
Innuendo Studios
An Innuendo Studios Alt-Right Playbook episode about a rhetorical tactic of dismissing partial fixes to problems. It frames this as a style of argument that treats flaws as unfixable facts of life.
Sony PlayStation: The Price Heard Around the World - "299" - (E3 1995 Keynote)0:51

Sony PlayStation: The Price Heard Around the World - "299" - (E3 1995 Keynote)

1.2M views • 13 years ago
SoldierMWS
A one-minute clip of Sony's keynote at E3 1995, where Steve Race takes the stage, announces the PlayStation's $299 price and leaves. It followed Sega's Saturn announcement at a higher price.
Playing to Lose: AI and "Civilization" (Soren Johnson)1:00:29

Playing to Lose: AI and "Civilization" (Soren Johnson)

67K views • 16 years ago
Google TechTalks
Soren Johnson, a lead designer and AI programmer on Civilization games, discusses game AI design, including whether AI should cheat, behave like a human or be fun rather than strong. He uses the Civilization series as a case study.
Meaningful Play: Getting Gamification Right49:57

Meaningful Play: Getting Gamification Right

118K views • 15 years ago
Google TechTalks
A Google Tech Talk by Sebastian Deterding on gamification. It looks at what points and badges get wrong and what lessons game design offers for non-game applications.
TASBot plays Brain Age by micro500, xy2_ in 20:06 - Awesome Games Done Quick 2016 - Part 15436:41

TASBot plays Brain Age by micro500, xy2_ in 20:06 - Awesome Games Done Quick 2016 - Part 154

6M views • 10 years ago
Games Done Quick
A tool-assisted run of Brain Age by TASBot, shown at Awesome Games Done Quick 2016. The bot gives deliberately deranged answers while exploiting the game's error-prone recognition.
Build an electroluminescent glass panel display -- an Apollo DSKY27:58

Build an electroluminescent glass panel display -- an Apollo DSKY

522K views • 7 years ago
Applied Science
Applied Science builds a replica Apollo DSKY using an electroluminescent driver circuit and screen-printed conductive ink, with source and PCB files published.
Renault F1 engine playing God Save the Queen1:37

Renault F1 engine playing God Save the Queen

8.5M views • 20 years ago
Chris Billett
A short clip of a Renault F1 engine playing God Save the Queen by precisely controlling its RPM, recorded at Goodwood. It demonstrates how finely the drivetrain can be controlled.
Glenn Gould plays Bach3:01

Glenn Gould plays Bach

6.5M views • 20 years ago
vagifabilov
Extracts from the documentary The Art of Piano showing Glenn Gould playing Bach's Partita No. 2.
Richard Feynman playing bongos1:24

Richard Feynman playing bongos

705K views • 19 years ago
sdfhsfh
A one-minute clip of Richard Feynman playing bongos with his best friend.
Overwatch Gameplay Architecture and Netcode1:04:04

Overwatch Gameplay Architecture and Netcode

196K views • 7 years ago
GDC Festival of Gaming
Blizzard's Timothy Ford explains in this 2017 GDC session how Overwatch uses an Entity Component System architecture for layered gameplay. He also covers its server-authoritative netcode with client-side prediction and how they keep the game responsive and fair.
Tom Scott vs Irving Finkel: The Royal Game of Ur | PLAYTHROUGH | International Tabletop Day 201725:33

Tom Scott vs Irving Finkel: The Royal Game of Ur | PLAYTHROUGH | International Tabletop Day 2017

8.1M views • 9 years ago
The British Museum
Tom Scott plays the Royal Game of Ur against British Museum curator Irving Finkel, who deciphered its rules from a cuneiform tablet. Finkel teaches the game and explains its history as the oldest playable board game.