real-time 3d
4:47holoportation: virtual 3D teleportation in real-time (Microsoft Research)
3.6M views • 10 years ago
I3D Past Projects
Microsoft Research demonstrates holoportation, which reconstructs and compresses high-quality 3D models of people in real time and sends them anywhere. With a HoloLens, remote participants appear as if present in your room.
2:01Enemies – real-time cinematic teaser | Unity
1.9M views • 4 years ago
Unity
Unity's real-time cinematic teaser 'Enemies' from its Demo Team, showcasing HDRP lighting, strand-based hair and an advanced digital human toolkit. It is a short showcase of high-end real-time rendering.
9:03Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
19.2M views • 6 years ago
Unreal Engine
Epic Games' reveal of Unreal Engine 5, a real-time demo running on PlayStation 5. It showcases Nanite virtualized micropolygon geometry and Lumen global illumination.
10:57The Matrix Awakens: An Unreal Engine 5 Experience
9.2M views • 4 years ago
Unreal Engine
Epic's Unreal Engine 5 tech demo set in the Matrix universe, with Keanu Reeves and Carrie-Anne Moss. It moves from a cinematic to a playable car chase through a large detailed city, with a behind-the-scenes look at the rendering at the end.
2:13Brigade 3.0 preview - Real-time path tracing
439K views • 12 years ago
icelaglace
A short preview of OTOY's Brigade 3.0 engine doing real-time path tracing, running on two GTX Titans.
6:52Brigade 3 real-time path tracing
89K views • 13 years ago
Sam Lapere (Supergastrocnemius)
A demo of Brigade 3 real-time path tracing at 720p controlled with an Xbox controller. Depth of field, field of view, reflections and shadows can be altered live.
1:46NVIDIA RTX Real-Time Ray Tracing Tech Demo From Remedy Entertainment
497K views • 8 years ago
NVIDIA GeForce
A two-minute NVIDIA RTX tech demo built on Remedy's Northlight engine, showing real-time ray-traced lighting and shadows in a game scene. It was shown alongside the launch of RTX and DirectX Raytracing.
17:55Build a real-time Twitter clone in 15 minutes with LiveView and Phoenix 1.5
237K views • 6 years ago
Chris McCord
Phoenix creator Chris McCord builds a real-time Twitter-style app live with Phoenix LiveView 1.5 in about 15 minutes. It shows interactive, real-time updates without writing JavaScript.
1:03:44CppCon 2015: Timur Doumler “C++ in the Audio Industry”
131K views • 11 years ago
CppCon
Timur Doumler's CppCon 2015 talk on how C++ is used in the audio industry. It covers the patterns and tools audio developers rely on, including handling real-time constraints.
15:00The Material Science of Metal 3D Printing
2.7M views • 7 years ago
Real Engineering
Real Engineering explains the materials science behind metal 3D printing, including crystal structure, laser sintering, and why printed parts develop fatigue cracks. It shows how process imperfections limit the strength of printed metal.
8:55Are Space and Time An Illusion?
3.3M views • 11 years ago
PBS Space Time
A PBS Space Time episode hosted by Gabe Perez-Giz on the nature of spacetime and whether space and time are fundamental. It builds up reference frames and causality in a short, dense format.
2:15Real-Time In-Camera VFX for Next-Gen Filmmaking | Project Spotlight | Unreal Engine
1.1M views • 7 years ago
Unreal Engine
Epic Games shows how LED walls can provide both virtual backgrounds and real lighting, letting scenes be captured in camera in a single pass with Unreal Engine.
34:29The History of 3D Graphics on the Gameboy Advance | minimme
667K views • 6 years ago
minimme
minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.
2:06The Virtual Reality device from Disclosure
253K views • 17 years ago
Kurenai100
A scene from the film Disclosure showing its virtual reality interface, including a 3D file system visualizer.
6:36Face2Face: Real-time Face Capture and Reenactment of RGB Videos (CVPR 2016 Oral)
5M views • 10 years ago
Matthias Niessner
The CVPR 2016 oral demo of Face2Face, a system that captures a person's face and reenacts another video's face in real time using only RGB video. The authors frame it as research on modern vision and graphics.
3:21ProFORMA: Probabilistic Feature-based On-line Rapid Model Acquisition
571K views • 17 years ago
QiPanComputerVision
A three-minute demo of ProFORMA, a system from Cambridge that builds textured 3D models live from a video of an object.
1:23SGI Fusion - FSN 3d File System Navigator
88K views • 17 years ago
spyratex
A short screen capture of SGI's File System Navigator (FSN, also called Fusion) running on IRIX 6.5 on an Octane. It shows the 3D file browser seen in Jurassic Park.
13:34Did Time Start at the Big Bang?
2.5M views • 7 years ago
PBS Space Time
A PBS Space Time episode asking whether time began at the Big Bang. It explains that the Big Bang is not what most people were taught and what 'start' of the universe really means.
10:13The Problem with Time & Timezones - Computerphile
4.4M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile why handling time and timezones in code is so hard, walking through a simple web app that computes how long ago something happened. It covers the quirks of timezones and calendars and ends in an exasperated rant.
54:54The Physics and Philosophy of Time - with Carlo Rovelli
1.4M views • 8 years ago
The Royal Institution
Physicist Carlo Rovelli gives a public lecture at the Royal Institution on how our understanding of time has changed, from Boltzmann and Einstein to quantum theory and loop quantum gravity. He blends physics, philosophy and art to argue that time is stranger than everyday intuition suggests.
1:02:06Real Analysis, Lecture 1: Constructing the Rational Numbers
613K views • 16 years ago
HarveyMuddCollegeEDU
The first lecture of Francis Su's Harvey Mudd real analysis course, covering the construction of the rational numbers. It begins a full lecture series that follows a standard analysis text.
7:15Farbrausch - fr-041: debris. [HD]
229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
16:19Future Crew - Second Reality (1993) [60fps]
241K views • 11 years ago
DemosceneVids
A 60fps capture of Future Crew's 1993 MS-DOS demo Second Reality, one of the best-known pieces of the demoscene. It runs about 16 minutes of real-time graphics and music effects on PC hardware of the era.
25:32Timeshares: Last Week Tonight with John Oliver (HBO)
8.4M views • 3 years ago
LastWeekTonight
John Oliver's Last Week Tonight segment on timeshares covers how people get sold into them, why they are so hard to leave, and the exit-company scams that target owners trying to get out.
1:33:23Crust of Rust: Lifetime Annotations
299K views • 6 years ago
Jon Gjengset
In this first Crust of Rust episode, Jon Gjengset live-codes an example that needs multiple explicit lifetime annotations. Along the way he covers string types and generics over a custom trait.
2:35:323dfx Oral History Panel with Ross Smith, Scott Sellers, Gary Tarolli, and Gordon Campbell
51K views • 12 years ago
Computer History Museum
A Computer History Museum oral history panel with four 3dfx founders on the company's rise with Voodoo Graphics and Glide, and its fall into bankruptcy. It runs about two and a half hours.
5:07Charlie Brooker's Screenwipe - Reality TV Editing
1.7M views • 19 years ago
Samusek TDS
A clip from Charlie Brooker's BBC show Screenwipe showing how reality TV uses editing to manufacture emotion and narrative. It demonstrates how the same footage can be cut to give very different impressions.
1:02:29EEVblog #555 - 555 Timer Kit
370K views • 12 years ago
EEVblog
Dave Jones builds the Evil Mad Scientist discrete-component 555 timer kit, then tests it and explains the internal circuitry of the 555 at transistor level. He finishes with scope waveforms.
14:06Surreal Numbers (writing the first book) - Numberphile
566K views • 10 years ago
Numberphile
A Numberphile interview with Donald Knuth about how he came to write the first book on surreal numbers after a lunch with John Conway. He tells the story casually in about 14 minutes.
10:09RSA ANIMATE: The Secret Powers of Time
4.4M views • 16 years ago
Royal Society of Arts
An RSA Animate illustrating a lecture by psychologist Philip Zimbardo on how people's perspectives on time (past, present, future) shape work, health and well-being.
4:17AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215
65K views • 8 years ago
Two Minute Papers
A Two Minute Papers episode on NVIDIA's recurrent denoising autoencoder, which cleans up noisy Monte Carlo path-traced image sequences. It shows how a neural network can produce usable renders from very few samples.
58:59GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D
710K views • 11 years ago
GDC Festival of Gaming
A GDC 2015 talk by Arc System Works technical artist Junya Motomura on how Guilty Gear Xrd rebuilt a classic 2D fighter in full 3D while keeping a hand-drawn look. It covers the art and programming R&D and the stylistic decisions behind it.
49:43Nima Arkani-Hamed: The End of Space-Time
254K views • 4 years ago
Max-Planck-Institut für Physik
Theoretical physicist Nima Arkani-Hamed gives a public talk on why spacetime may not be fundamental and what might replace it, including newer approaches to scattering amplitudes.
27:27Faking RTX Global Illumination vs. RTX | 100% Ray-Traced Game, Pt 1
260K views • 7 years ago
Gamers Nexus
Gamers Nexus builds a fully ray-traced demo in Unreal Engine to compare faked global illumination with RTX ray-traced GI. It covers the gains in dynamic scenes and accuracy against the performance cost and noise.
1:24Safespaces: An open source 3D / Virtual Reality Desktop
20K views • 8 years ago
arcanfrontend
A one-minute demo of Safespaces, an open source 3D and VR desktop built on the Arcan project.
2:07:18Demo: Base language, compile-time execution
164K views • 12 years ago
Jonathan Blow
Jonathan Blow demos his prototype programming language, covering the base language and compile-time execution, including running a game while compiling. The video is about 70 minutes of demo followed by Q&A.
2:26Qt 5 based 3D Wayland compositor
133K views • 14 years ago
Samuel Rødal
A short demo of a 3D Wayland compositor built with Qt 5 and QtWayland, mapping input to and compositing the output of Wayland applications in a 3D scene, also running on a Raspberry Pi.
1:10Introducing Word Lens
5.5M views • 15 years ago
QuestVisual
A one-minute demo of Word Lens, an iPhone app that translates printed text in real time by overlaying the translation on the camera view. It was later folded into Google Translate.
18:18✖️Coronavirus TIMELINE
208K views • 6 years ago
Nathan Rich
A data-visualization style timeline of the early coronavirus outbreak events by YouTuber Nathan Rich. It lays out dates of key developments in China.
3:133D-Printed Home Can Be Constructed For Under $4,000
3.8M views • 8 years ago
Insider Tech
A short Insider Tech video on New Story and ICON building 3D-printed homes that can go up in under 24 hours for around $4,000. It frames the effort as a way to address global homelessness.