view counts
17:55Build a real-time Twitter clone in 15 minutes with LiveView and Phoenix 1.5
237K views • 6 years ago
Chris McCord
Phoenix creator Chris McCord builds a real-time Twitter-style app live with Phoenix LiveView 1.5 in about 15 minutes. It shows interactive, real-time updates without writing JavaScript.
49:04Polyend Tracker // Review and Full Tutorial from Sample to Song
355K views • 6 years ago
loopop
Loopop reviews the Polyend Tracker hardware tracker-style sequencer and walks through a tutorial from sampling to finishing a song. It covers most of the device's features.
30:15Antique 4x5 camera creates 20 micron photolithography masks: Super tiny tax form
429K views • 6 years ago
Applied Science
Ben Krasnow of Applied Science uses an antique 4x5 view camera to make high-resolution photolithography masks in a home shop. He photographs a poster-sized printout onto litho film to get features around 20 microns.
10:25How to Get Good at Small Talk, and Even Enjoy It
2.7M views • 3 years ago
Harvard Business Review
A Harvard Business Review video with tactics for getting better at small talk and enjoying it, such as setting goals, allowing pauses, and starting and ending conversations.
42:00I painted a Landscape with Mathematics
812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
37:21How To Visit STARBASE // A Complete Guide To Seeing Starship!
470K views • 3 years ago
Everyday Astronaut
Everyday Astronaut's guide to visiting Starbase, Texas to see Starship, covering what and where it is, which areas close during launches, where to watch from, where to fly into and stay, and things to do.
11:00Guided Wim Hof Method Breathing
118.7M views • 6 years ago
Wim Hof
An 11-minute guided Wim Hof breathing session built around an expanding and contracting bubble to pace the breath. Wim breathes along with the viewer over ambient sound.
56:12Intro to Synthesis Part 1 - The Building Blocks of Sound & Synthesis
711K views • 14 years ago
matrixsynth
Dean Friedman's near-hour-long introduction to synthesis, covering the building blocks of sound and the controls on a synthesizer. He slowly adjusts knobs so viewers hear what each parameter does.
22:02ORCA Sequencer Intro (Experimental Livecoding!)
93K views • 7 years ago
Allieway Audio
Allieway Audio gives an informal introduction and live-coding demo of ORCA, a free esoteric programming environment for building procedural sequencers from Hundred Rabbits. It walks through the interface and how to make music with it.
1:13:51Handmade Hero Day 001 - Setting Up the Windows Build
465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
45:54Celestial Navigation (instruction video)
190K views • 10 years ago
NathanielsCAD
A roughly 45-minute vintage US military instructional film that gives a comprehensive overview of celestial navigation, covering sextant use and the theory behind lines of position.
5:21EC's Big Announcement
469K views • 9 years ago
Essential Craftsman
Essential Craftsman announces the start of a spec house build on a scenic lot, kicking off a long series. The channel covers every step of building a house from the viewpoint of a general contractor.
14:39(405) Choosing a High Security Lock
1.8M views • 13 years ago
Bill Johnson
Lock-picking YouTuber Bill Johnson (BosnianBill) explains how to choose a high-security lock and why, showing examples and comparing designs. It covers what makes some padlocks more pick-resistant than others.
21:53SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²
2.3M views • 8 years ago
Dodoid
Dodoid gives an in-depth look at an SGI Onyx RealityEngine2, a $250,000 graphics supercomputer from 1993, covering its history, a physical overview, a teardown and some demos and games.
18:18I Tried Turning Games Into Text
571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
10:08Wim Hof breathing tutorial by Wim Hof
13.2M views • 8 years ago
Wim Hof
Wim Hof guides viewers step by step through his breathing method, with some explanation of the science he cites behind it. It stresses learning from the source and avoiding unsafe settings.