HackerTube
HomeLongsLikedHistoryWatch laterCategoriesPlaylistsSettings

The Immoral Design of Diablo Immortal

Josh Strife Hayes1 HN recommender · recommended in 1 month, 2022-2023
YouTube
4.4M views · 4 years ago · commentary · dated

Josh Strife Hayes critiques Diablo Immortal's monetization, arguing it is a gacha game in a Diablo skin with predatory spending mechanics.

Pointed to as a breakdown of predatory monetization design in games.

Game designGaming culture & analysis#diabloimmortal#gacha#microtransactions#gamedesign#mmo

3 comments from Hacker News

@Hammershaft2023 · in “Apple iPhone 15 Pro and iPhone 15 Pro Max”

AAA gacha games & Diablo Immortal clearly have quality production values, but they are also by far the most adept & deceitful at using predatory tactics pulled from behavioral psych to wring addicts out of their money. ▶ this video

CriticalView on HN
@richbell2022 · in “Epic Games to pay $520M to resolve FTC allegations”

> Wait until FTC find about Diablo Immortal. While I'm sure it's been discussed to death already, if anyone isn't familiar with the predatory design of Diablo Immortal I'd recommend this video. ▶ this video

RecommendsView on HN
@jerf2022 · in “As weed gets more potent, teens are getting sick”

It is brought up with other things. Perhaps you are extra sensitive about the weed topic for your own personal reasons. "Video games" is a particularly bad counter example, there's a lot of chatter around video game addictiveness and what it can do to vulnerable minds. There's always been some low-key discussion of it but the increasing prevalence of "loot boxes" and their corresponding mechanics have not just increased the volume of the hand-wringing but actually risen up to the level of being banned in certain countries. It's early days on that and I expect to see more regulation of video games over time. As a parent, I can and do directly control my children's access to video games. (My children for various reasons I'm not sharing on the internet are extra sensitive to the issues.) For example: "The Immoral Design of Diablo Immortal" - ▶ this video

CriticalView on HN
The Addictive Cost Of Predatory Videogame Monetization (The Jimquisition)34:13

The Addictive Cost Of Predatory Videogame Monetization (The Jimquisition)

Stephanie Sterling
1.3M views • 7 years ago
Manufactured Discontent and Fortnite21:19

Manufactured Discontent and Fortnite

Folding Ideas
1.7M views • 7 years ago
Diablo: Original Game Development1:17:43

Diablo: Original Game Development

jon d
12K views • 9 years ago
Jonathan Blow: Video Games and the Human Condition1:44:09

Jonathan Blow: Video Games and the Human Condition

rubbermuck
158K views • 15 years ago
TUN: Un-Ruining the MMO14:05

TUN: Un-Ruining the MMO

MrBtongue
291K views • 13 years ago
MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits8:44

MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits

Extra Credits
1.5M views • 9 years ago
'Diablo':  A Classic Game Postmortem1:17:43

'Diablo': A Classic Game Postmortem

GDC Festival of Gaming
1.1M views • 10 years ago
Let’s go whaling: Tricks for monetising mobile game players with free-to-play19:49

Let’s go whaling: Tricks for monetising mobile game players with free-to-play

PocketGamerbiz
757K views • 10 years ago
Jonathan Blow: Game design: the medium is the message48:27

Jonathan Blow: Game design: the medium is the message

CreativeMornings HQ
119K views • 13 years ago
Meaningful Play: Getting Gamification Right49:57

Meaningful Play: Getting Gamification Right

Google TechTalks
118K views • 15 years ago
How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained39:47

How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained

Stand-up Maths
8.4M views • 5 years ago
Gambling and the desire machine | Pay to Win1:09:54

Gambling and the desire machine | Pay to Win

Jimmy McGee
222K views • 4 years ago
Why It's Rude to Suck at Warcraft1:24:15

Why It's Rude to Suck at Warcraft

Folding Ideas
3.9M views • 3 years ago
How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica7:24

How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica

Ars Technica
3.2M views • 8 years ago
[Highlight] StarCraft Remastered Rant11:17

[Highlight] StarCraft Remastered Rant

Day9TV
453K views • 9 years ago
Sid Meier's Psychology of Game Design1:17:21

Sid Meier's Psychology of Game Design

GDC Festival of Gaming
137K views • 10 years ago
You guys all have phones right?0:29

You guys all have phones right?

MrNinjaBurger
184K views • 8 years ago
The Next Major RTS Will Fail. This Is Why.25:09

The Next Major RTS Will Fail. This Is Why.

GiantGrantGames
985K views • 4 years ago
Why Are You So Angry? Part 1: A Short History of Anita Sarkeesian9:36

Why Are You So Angry? Part 1: A Short History of Anita Sarkeesian

Innuendo Studios
1.1M views • 11 years ago
RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods1:00:52

RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods

GDC Festival of Gaming
285K views • 7 years ago