Design, Graphics & Visual Media
Computer graphics & rendering
3:36elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)
Demoscene High-Quality Videos (Annikras)
317K views • 15 years ago
45:35The Real Story Behind Wayland and X - Daniel Stone (linux.conf.au 2013)
Mladen Mijatov
104K views • 13 years ago
1:37:22Siggraph2019 Geometric Algebra
Bivector
87K views • 7 years ago
18:50Creating a Doom-style 3D engine in C
Bisqwit
991K views • 11 years ago
30:46Alex Evans at Umbra Ignite 2015: Learning From Failure
Media Molecule
68K views • 11 years ago
19:20Ivan Sutherland Sketchpad Demo 1963
Interface Studies
136K views • 14 years ago
35:45World Building in Blender - Ian Hubert
Blender
2.2M views • 7 years ago
37:41EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
BUas Games
176K views • 8 years ago
30:55[JSConfUS 2013] Steven Wittens: Making WebGL Dance
JSConf
56K views • 13 years ago
4:14Computer Color is Broken
minutephysics
4.3M views • 11 years ago
46:37GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine
insideHPC Report
126K views • 11 years ago
1:15:21Marc Levoy - Lectures on Digital Photography - Lecture 1 (21mar16).mp4
Marc Levoy
512K views • 10 years ago
45:35The real story behind Wayland and X
Linux.conf.au 2013 -- Canberra, Australia
46K views • 11 years ago
11:02fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)
Demoscene High-Quality Videos (Annikras)
197K views • 15 years ago
29:16SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO
Red Martian
14K views • 13 years ago
3:09ASCII fluid dynamics -- IOCCC2012 endoh1.c
Yusuke Endoh
1.7M views • 12 years ago
25:52Halide Talk
Andrew Adams
53K views • 12 years ago
1:07:26Procedurally Crafting Manhattan for Marvel's Spider-Man
GDC Festival of Gaming
89K views • 7 years ago
16:19Future Crew - Second Reality (1993) [60fps]
DemosceneVids
241K views • 11 years ago
51:06NVScene 2015 Session: How to Create Content with Signed Distance Functions (Johann Korndörfer)
NVScene
35K views • 11 years ago
24:02Learn to Paint with Mathematics
Inigo Quilez
191K views • 12 years ago
1:06:05Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
Houdini
99K views • 8 years ago
9:32Disney's Practical Guide to Path Tracing
Walt Disney Animation Studios
914K views • 10 years ago
15:00I wrote a Raytracer for DOS, 16 VGA colors
Bisqwit
905K views • 15 years ago
5:43:06LIVE Coding "Happy Jumping"
Inigo Quilez
106K views • 7 years ago
5:513-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013
Daniel CohenOr
2.3M views • 13 years ago
1:27Mars DOS demo by Tim Clarke (1993)
Sean Barrett
28K views • 13 years ago
3:58Marble Marcher - A Fractal Physics Game
CodeParade
1.7M views • 7 years ago
2:01The Drive Home - ShaderToy
The Art of Code
11K views • 9 years ago
4:17AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215
Two Minute Papers
65K views • 8 years ago
10:14Making a heart with Maths
Inigo Quilez
112K views • 9 years ago
45:35[Linux.conf.au 2013] - The real story behind Wayland and X
HackersOnBoard
35K views • 13 years ago
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
The Art of Code
28K views • 9 years ago
8:09Google Earth’s Incredible 3D Imagery, Explained
Nat and Friends
3.1M views • 9 years ago
1:22:13HandmadeCon 2016 - History of Software Texture Mapping in Games
Molly Rocket
15K views • 9 years ago
58:59GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D
GDC Festival of Gaming
710K views • 11 years ago