HackerTube
HomeLongsLikedHistoryWatch laterCategoriesPlaylistsSettings

3d rendering

4-20 minutes×Play all on YouTube

Upload date

Past year2020s2010s2000s

Type

TalkLectureExplainerTutorialDocumentaryInterviewDemoCommentaryComedyMusic

Duration

Under 4 minutes4-20 minutes20-60 minutesOver 1 hour

Features

Hidden gemsEvergreen only

Sort by

RelevanceRecently recommendedUpload dateOldest firstView countLike ratioMost recommended
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
holoportation: virtual 3D teleportation in real-time (Microsoft Research)4:47

holoportation: virtual 3D teleportation in real-time (Microsoft Research)

3.6M views • 10 years ago
I3D Past Projects
Microsoft Research demonstrates holoportation, which reconstructs and compresses high-quality 3D models of people in real time and sends them anywhere. With a HoloLens, remote participants appear as if present in your room.
The Material Science of Metal 3D Printing15:00

The Material Science of Metal 3D Printing

2.7M views • 7 years ago
Real Engineering
Real Engineering explains the materials science behind metal 3D printing, including crystal structure, laser sintering, and why printed parts develop fatigue cracks. It shows how process imperfections limit the strength of printed metal.
The 3D-Printed Curta Calculator8:36

The 3D-Printed Curta Calculator

2M views • 9 years ago
Adam Savage’s Tested
Adam Savage shows off his collection of analog calculators, ending with a 3D-printed, scaled reproduction of the Curta mechanical calculator built by Marcus Wu. The video examines the replica and the engineering behind it.
Google Earth’s Incredible 3D Imagery, Explained8:09

Google Earth’s Incredible 3D Imagery, Explained

3.1M views • 9 years ago
Nat and Friends
A short explainer from Nat and Friends on where Google Earth's 3D imagery comes from, how it is stitched together, and how often it is updated. It describes aircraft carrying camera rigs and photogrammetry that turns the photos into 3D models.
The Genius of 3D Printed Rockets19:58

The Genius of 3D Printed Rockets

13.2M views • 5 years ago
Veritasium
A Veritasium video touring Relativity Space and explaining why 3D printing whole rockets cuts tooling costs, allows rapid iteration, reduces part count and enables new designs. It includes an interview with Scott Manley on aerospace engineering.
Blender 3.0 Beginner Tutorial - Part 116:43

Blender 3.0 Beginner Tutorial - Part 1

9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
3D Gaussian Splatting! - Computerphile17:40

3D Gaussian Splatting! - Computerphile

273K views • 2 years ago
Computerphile
A Computerphile video in which Dr Mike Pound and PhD student Lewis Stuart explain 3D Gaussian splatting, a quick technique that turns photos of a scene into a 3D model without much compute. It includes a demo and compares the approach to NeRFs.
3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 20135:51

3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013

2.3M views • 13 years ago
Daniel CohenOr
A SIGGRAPH Asia 2013 research demo of 3-Sweep, a tool for extracting editable 3D objects from a single photo using a few user strokes. It predates modern AI image tools.
What is a Geometry Kernel? C3D vs ACIS vs Parasolid9:27

What is a Geometry Kernel? C3D vs ACIS vs Parasolid

25K views • 4 years ago
nickkallen1
The Plasticity creator explains what a geometry kernel is and compares commercial options C3D, ACIS, and Parasolid, describing his months of research and why he chose as he did.
Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust15:00

Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust

19K views • 10 years ago
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
An excerpt from a Bay Area Rust meetup on Servo's WebRender, which renders CSS display lists on the GPU at very high frame rates. It explains the approach and demos rendering at around 500 FPS.
Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]7:43

Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]

4.4M views • 15 years ago
Axiom Holographics
Euclideon's 2011 technology preview of Unlimited Detail, a rendering approach claiming unlimited geometric detail in real time via point-cloud style data. The company promised more to come while keeping most work secret.
Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.013:09

Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.0

1M views • 7 years ago
arrow in my gluteus maximus
A demo of a raycasting 3D engine built entirely from in-game mechanisms in vanilla Factorio 0.17. It renders simple 3D scenes, producing a new frame every 45 game ticks, with the video sped up to compensate for low UPS.
Head Tracking for Desktop VR Displays using the WiiRemote4:46

Head Tracking for Desktop VR Displays using the WiiRemote

10.9M views • 18 years ago
Johnny Lee
Johnny Lee demonstrates head tracking with a Wii remote and a head-mounted pair of IR LEDs, so a screen acts like a window into a 3D scene as your head moves.
I could hardly believe my eyes! - Looking Glass Holographic Monitor11:10

I could hardly believe my eyes! - Looking Glass Holographic Monitor

1.8M views • 6 years ago
Linus Tech Tips
Linus Tech Tips reviews the Looking Glass 8K holographic display, a glasses-free 3D monitor. The video shows the display in action and explains how it works.
The Hubble Ultra Deep Field in 3D4:17

The Hubble Ultra Deep Field in 3D

9.6M views • 17 years ago
Deep Astronomy
A short video built around an animation of the roughly 10,000 galaxies in the Hubble Ultra Deep Field, placed at their measured redshift distances. It gives a brief history of deep field images and ends with a 3D fly-through.
Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality8:59

Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality

40K views • 13 years ago
Phoenix Risen
Gameplay footage of Zarch, the 1987 3D Defender-like game by David Braben for the Acorn Archimedes. It shows the 256-colour 3D landscape where you stop landers spreading a virus.
Enhancing Photorealism Enhancement8:34

Enhancing Photorealism Enhancement

6.3M views • 5 years ago
ISL and Collaborators
A video presenting an Intel research paper on enhancing the photorealism of synthetic images. A convolutional network uses rendering intermediates, shown on GTA V footage that comes out looking like real street scenes.
The Matrix Awakens: An Unreal Engine 5 Experience10:57

The Matrix Awakens: An Unreal Engine 5 Experience

9.2M views • 4 years ago
Unreal Engine
Epic's Unreal Engine 5 tech demo set in the Matrix universe, with Keanu Reeves and Carrie-Anne Moss. It moves from a cinematic to a playable car chase through a large detailed city, with a behind-the-scenes look at the rendering at the end.
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
Sparse Voxel Octree (SVO) Demo by Jon Olick4:45

Sparse Voxel Octree (SVO) Demo by Jon Olick

191K views • 17 years ago
Zelexi
A short demo of real-time sparse voxel octree rendering, shown by Jon Olick at Siggraph 2008. It shows a detailed model rendered by ray casting through the octree.
TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)8:24

TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)

305K views • 9 years ago
Oerg866
Overdrive 2 by TiTAN, a Sega Mega Drive demo that won first place in the Oldskool competition at Revision 2017. It shows effects and 3D graphics on the stock console.
Virtual Barber Shop (Audio...use headphones, close ur eyes)4:41

Virtual Barber Shop (Audio...use headphones, close ur eyes)

43.1M views • 19 years ago
LovelyVirus
A binaural audio demo, the 'Virtual Barber Shop', that places a barber moving around your head. It works best with headphones and closed eyes.
Farbrausch - fr-041: debris. [HD]7:15

Farbrausch - fr-041: debris. [HD]

229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
How does a Bowling Pinsetter Machine work? (Brunswick GS-X)14:08

How does a Bowling Pinsetter Machine work? (Brunswick GS-X)

7M views • 5 years ago
Jared Owen
Jared Owen's 3D animated breakdown of how a Brunswick GS-X bowling pinsetter works, showing its mechanisms for sweeping, lifting and resetting pins and balls.
Disney's Practical Guide to Path Tracing9:32

Disney's Practical Guide to Path Tracing

914K views • 10 years ago
Walt Disney Animation Studios
Walt Disney Animation Studios' short introduction to path tracing, showing how rays are traced and bounced through a virtual scene to simulate light. It explains how this approach is used in animated films.
Are WILD cockatoos smart enough to solve this puzzle?8:33

Are WILD cockatoos smart enough to solve this puzzle?

6.7M views • 6 years ago
Maker's Muse
Maker's Muse designs a 3D-printed and laser-cut puzzle box to test whether wild sulphur-crested cockatoos can solve it. He documents how the birds work it out.
🏆Award Winning🏆 CGI 3D Animated Short Film: "LAST DAY OF WAR" by Dima Fedotov | TheCGBros6:31

🏆Award Winning🏆 CGI 3D Animated Short Film: "LAST DAY OF WAR" by Dima Fedotov | TheCGBros

13.5M views • 10 years ago
TheCGBros
Last Day of War is an award-winning CGI animated short by Dima Fedotov in which automated machines keep following orders and prepare a bomber after all humans are dead.
Computational Design of Mechanical Characters5:10

Computational Design of Mechanical Characters

3.9M views • 13 years ago
DisneyResearchHub
A Disney Research SIGGRAPH 2013 demo of an interactive system that lets non-experts design animated mechanical characters. The user sketches motion curves and the system generates optimized mechanisms and gear trains for 3D printing.
ROTATING DETONATION ENGINE14:46

ROTATING DETONATION ENGINE

3M views • 4 years ago
Integza
A hobbyist build-and-experiment video on rotating detonation engines (RDEs), where a continuous detonation wave spins around an annular chamber. The creator 3D prints parts and tests a small engine, while being candid about uncertainty over whether a true rotating wave was achieved.
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Looking Glass6:35

Looking Glass

232K views • 20 years ago
Vinko
A short demo of Sun Microsystems' Looking Glass, a 3D desktop GUI concept for a future operating system.
Make Your Renders Unnecessarily Complicated5:25

Make Your Renders Unnecessarily Complicated

1.2M views • 3 years ago
sirrandalot
A video showing a virtual camera built in Blender that simulates lenses and film layers using path tracing, to make physically modeled photographs.
Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 2: Demo13:44

Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 2: Demo

13K views • 10 years ago
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
A demo excerpt from a 2016 Bay Area Rust meetup showing Servo's WebRender drawing CSS on the GPU at very high frame rates. It presents the promise of GPU-based browser rendering.
Markus Kayser - Solar Sinter Project6:07

Markus Kayser - Solar Sinter Project

693K views • 15 years ago
Allan
Markus Kayser's Solar Sinter project video shows a machine in the desert using sunlight and sand to 3D print glass objects. It is a short demonstration of desert manufacturing from renewable energy and local material.
Fantastic Quaternions - Numberphile12:25

Fantastic Quaternions - Numberphile

1.1M views • 10 years ago
Numberphile
Numberphile's James Grime introduces quaternions, a type of number beyond the complex numbers, building up from real and complex numbers and explaining why they are useful.
Basic Beginners FreeCAD v1.0 : Introduction to Course4:00

Basic Beginners FreeCAD v1.0 : Introduction to Course

264K views • 1 year ago
MangoJelly Solutions for FreeCAD
The introduction to MangoJelly's beginner course for FreeCAD 1.0. The course teaches solid modeling with the Part Design, Sketcher and Part workbenches.
AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #2154:17

AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215

65K views • 8 years ago
Two Minute Papers
A Two Minute Papers episode on NVIDIA's recurrent denoising autoencoder, which cleans up noisy Monte Carlo path-traced image sequences. It shows how a neural network can produce usable renders from very few samples.
New Blender UI - The Proposal19:55

New Blender UI - The Proposal

202K views • 13 years ago
Blender Guru
Blender Guru's Andrew Price proposes a redesign of Blender's user interface, answering the usability problems raised in earlier parts of the series. He later noted the proposal had flaws and posted a follow-up.
Brigade 3 real-time path tracing6:52

Brigade 3 real-time path tracing

89K views • 13 years ago
Sam Lapere (Supergastrocnemius)
A demo of Brigade 3 real-time path tracing at 720p controlled with an Xbox controller. Depth of field, field of view, reflections and shadows can be altered live.