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HOW TO DATAMOSH: PART 19:40

HOW TO DATAMOSH: PART 1

433K views • 17 years ago
datamosher
A how-to video on datamoshing, the glitch-art technique of removing keyframes so that motion data smears across video. It walks through the tools needed, such as ffmpegx and Avidemux, though the author notes parts are outdated.
Making a heart with Maths10:14

Making a heart with Maths

112K views • 9 years ago
Inigo Quilez
Inigo Quilez shows step by step how to build a simple heart shape from mathematics and shaders, with code on Shadertoy. It is an introduction to procedural graphics and signed distance functions.
Turning Smashed TVs into Realistic Artificial Daylight12:50

Turning Smashed TVs into Realistic Artificial Daylight

4M views • 7 years ago
DIY Perks
DIY Perks shows how to turn old or smashed TVs and monitors into realistic artificial window lights, using the backlight and Fresnel lens to simulate distant daylight.
i3wm: Jump Start (1/3)16:42

i3wm: Jump Start (1/3)

1.1M views • 11 years ago
Alex Booker
First of a three-part tutorial series on the i3 tiling window manager for Linux. It explains what i3 is, how to install it on Ubuntu, and how to use it.
Obsidian for Beginners: Start HERE — How to Use the Obsidian App for Notes12:27

Obsidian for Beginners: Start HERE — How to Use the Obsidian App for Notes

2.4M views • 6 years ago
Linking Your Thinking with Nick Milo
A 12-minute beginner lesson from Nick Milo's Linking Your Thinking series introducing the Obsidian note-taking app and the first steps to start using it.
Introduction to Julia - Part 1 | SciPy 2014 | David Sanders1:01:04

Introduction to Julia - Part 1 | SciPy 2014 | David Sanders

80K views • 12 years ago
Enthought
David Sanders gives the first part of a two-part introduction to the Julia programming language at SciPy 2014. It walks through the language's basics and its appeal for scientific computing.
An Intro to KiCad – Part 1: How PCBs Are Made | DigiKey11:10

An Intro to KiCad – Part 1: How PCBs Are Made | DigiKey

517K views • 8 years ago
DigiKey
Shawn Hymel of DigiKey introduces KiCad and explains how printed circuit boards are manufactured. It is the first part of a beginner series that builds a 555 badge project.
“Hello, world” from scratch on a 6502 — Part 127:25

“Hello, world” from scratch on a 6502 — Part 1

5.9M views • 7 years ago
Ben Eater
Ben Eater starts a series building a working computer on breadboards around the 6502 microprocessor. In this first part he gets a 'hello world' running from scratch.
Tensorflow and deep learning - without a PhD by Martin Görner2:35:53

Tensorflow and deep learning - without a PhD by Martin Görner

610K views • 9 years ago
Devoxx
Martin Gorner's Devoxx talk introduces deep learning with TensorFlow, walking through neural networks for MNIST, how to choose an architecture and how to diagnose networks that fail to train.
Building a 6800 CPU on an FPGA with nMigen (part 1)24:46

Building a 6800 CPU on an FPGA with nMigen (part 1)

27K views • 6 years ago
Robert Baruch
The first part of Robert Baruch's series on building a 6800 CPU on an FPGA with nMigen, a Python-based hardware description language. It introduces the HDL while implementing a simpler 6800 core.
Blender 3.0 Beginner Tutorial - Part 116:43

Blender 3.0 Beginner Tutorial - Part 1

9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
Emacs From Scratch #1 - Getting Started with a Basic Usable Configuration58:30

Emacs From Scratch #1 - Getting Started with a Basic Usable Configuration

299K views • 6 years ago
System Crafters
The first stream in the Emacs From Scratch series, building a custom Emacs configuration from zero while teaching basics. It covers a usable baseline setup and the packages for completion, themes and productivity.
Neural Networks Demystified [Part 1: Data and Architecture]3:07

Neural Networks Demystified [Part 1: Data and Architecture]

838K views • 12 years ago
Welch Labs
The first of a short series by Welch Labs on building a complete neural network in Python. It introduces the data and the architecture of a simple network before later parts cover forward propagation, gradient descent, and backpropagation.
8-bit CPU control logic: Part 127:52

8-bit CPU control logic: Part 1

1.5M views • 9 years ago
Ben Eater
Ben Eater writes a program in a made-up machine language and walks through the control logic an 8-bit breadboard CPU needs to execute it. It is part of his build-an-8-bit-computer series.
Emacs Doom Episode 1 - Getting Started7:03

Emacs Doom Episode 1 - Getting Started

159K views • 8 years ago
Zaiste Programming
A short first episode in Zaiste's Doom Emacs series, showing how to get started with Doom, an Emacs configuration aimed at Vim users. It presents Doom as a polished, fast, batteries-included distribution.
Getting Started With Org Mode56:21

Getting Started With Org Mode

293K views • 10 years ago
thoughtbot
Harry Schwartz gives a roughly hour-long tour of Emacs Org mode as an outliner, task manager, markup language and agenda tool. He demonstrates how he uses it for documents, presentations and todo lists.
EEVblog #186 - Soldering Tutorial Part 3 - Surface Mount39:56

EEVblog #186 - Soldering Tutorial Part 3 - Surface Mount

1.4M views • 15 years ago
EEVblog
Dave Jones of EEVblog shows hand soldering of surface-mount parts, including drag soldering and tack-and-reflow of 0.5mm fine-pitch ICs, with solder paste and hot air.
The Joy of Programming in Jai - Part 1: Hello World13:48

The Joy of Programming in Jai - Part 1: Hello World

36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
Teletype Model 19 - Part 1: A Teletype Arrives for Restoration7:26

Teletype Model 19 - Part 1: A Teletype Arrives for Restoration

33K views • 8 years ago
CuriousMarc
CuriousMarc inspects a newly arrived Teletype Model 19, an early military unit built around a Model 15 keyboard and printer, after an initial rough cleaning. It is the first part of a restoration series and touches on 5-bit Baudot code.
Implementing (part of) a BitTorrent client in Rust4:09:16

Implementing (part of) a BitTorrent client in Rust

115K views • 3 years ago
Jon Gjengset
Jon Gjengset's roughly four-hour live stream implementing part of a BitTorrent client in Rust, following CodeCrafters' test-guided challenge. He builds from scratch and shows idiomatic error handling along the way.
How a Character LCD works Part 113:59

How a Character LCD works Part 1

1.3M views • 9 years ago
The 8-Bit Guy
The 8-Bit Guy explains how character LCD screens work and how to control them directly, first part of a series.
Intro to Synthesis Part 1 - The Building Blocks of Sound & Synthesis56:12

Intro to Synthesis Part 1 - The Building Blocks of Sound & Synthesis

711K views • 14 years ago
matrixsynth
Dean Friedman's near-hour-long introduction to synthesis, covering the building blocks of sound and the controls on a synthesizer. He slowly adjusts knobs so viewers hear what each parameter does.
Clockmaking - How To Make A Clock In The Home Machine Shop - Part 1 - Making The Clock Frames9:29

Clockmaking - How To Make A Clock In The Home Machine Shop - Part 1 - Making The Clock Frames

696K views • 11 years ago
Clickspring
The first episode of Clickspring's series building a John Wilding skeleton clock from raw stock in a home machine shop. It covers making the frames along with the tools needed for the job.
George Hotz | Programming | Livecoding SLAM | twitchslam | Part110:50:05

George Hotz | Programming | Livecoding SLAM | twitchslam | Part1

2M views • 8 years ago
george hotz archive
A long livestream of George Hotz live-coding a toy SLAM implementation, twitchslam, over two days in May 2018. It is an unedited session of Python programming with computer vision and visualization.
How To Contact The Voyager 2 Probe (PART 1)20:16

How To Contact The Voyager 2 Probe (PART 1)

93K views • 9 years ago
EEVdiscover
Dave Jones of EEVblog and Richard Stephenson tour the 70m DSS43 dish at the Canberra Deep Space Communication Complex and explain how NASA talks to Voyager 2. It covers the transmitters, receivers and tracking involved.
Making Microchips at Home - Cooking with Jeri Part18:53

Making Microchips at Home - Cooking with Jeri Part1

296K views • 15 years ago
Jeri Ellsworth
Jeri Ellsworth shows early steps of making microchips at home: cleaving wafers, removing native oxide, testing dopant type with a hot probe, and loading the furnace.
Painting a Character with Maths24:46

Painting a Character with Maths

458K views • 5 years ago
Inigo Quilez
Inigo Quilez live-codes a cartoon character painting entirely from math, using signed distance fields in a Shadertoy shader. He explains each step of building the image from formulas.
Topic match · Creative coding & generative art
UPDATED: How to: Reset C by GE Light Bulbs3:02

UPDATED: How to: Reset C by GE Light Bulbs

2.6M views • 7 years ago
GE Lighting, a Savant company
GE Lighting's official how-to for factory resetting C by GE smart bulbs, using a long sequence of precisely timed on and off cycles.
Topic match · Consumer devices & gadgets
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Topic match · Creative coding & generative art
ShaderToy LiveCoding - The Drive Home - 1. Basic Setup15:39

ShaderToy LiveCoding - The Drive Home - 1. Basic Setup

28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
Topic match · Creative coding & generative art
How To Draw Mushrooms On An Oscilloscope With Sound3:07

How To Draw Mushrooms On An Oscilloscope With Sound

2.4M views • 12 years ago
Jellybean Fenderson
Jerobeam Fenderson shows how to draw a mushroom on an oscilloscope in XY mode using stereo audio, then animates it by modulating with a larger wave. Pd and Max4Live patches are provided.
Topic match · Creative coding & generative art
Brother Printer Genuine Toner Fix - Use Any Toner8:07

Brother Printer Genuine Toner Fix - Use Any Toner

229K views • 6 years ago
Chris Asipyan
A short walkthrough of a hack that tricks a Brother laser printer into accepting third-party toner by working around its genuine-toner check. It notes this may void the warranty.
Topic match · Consumer devices & gadgets
I painted a Landscape with Mathematics42:00

I painted a Landscape with Mathematics

812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
Topic match · Creative coding & generative art
ORCA Sequencer Intro (Experimental Livecoding!)22:02

ORCA Sequencer Intro (Experimental Livecoding!)

93K views • 7 years ago
Allieway Audio
Allieway Audio gives an informal introduction and live-coding demo of ORCA, a free esoteric programming environment for building procedural sequencers from Hundred Rabbits. It walks through the interface and how to make music with it.
Topic match · Creative coding & generative art
Learn to Paint with Mathematics24:02

Learn to Paint with Mathematics

191K views • 12 years ago
Inigo Quilez
Inigo Quilez live-codes a painting using only mathematics in a shader, building it up step by step. The linked Shadertoy source shows the result.
Topic match · Creative coding & generative art
LIVE Coding "Happy Jumping"5:43:06

LIVE Coding "Happy Jumping"

106K views • 7 years ago
Inigo Quilez
Inigo Quilez live-codes the "Happy Jumping" animated scene in a Shadertoy GLSL shader over about six hours. He builds the raymarched character step by step, explaining the math and procedural techniques, with checkpoints linked for each stage.
Topic match · Creative coding & generative art
E-paper hacking: fastest possible refresh rate27:55

E-paper hacking: fastest possible refresh rate

582K views • 9 years ago
Applied Science
Ben Krasnow of Applied Science explains how electrophoretic e-paper displays work and how he modified the driver firmware and waveform lookup tables of a 4.2-inch panel to reach roughly 3Hz partial refresh. It covers the tweakable constants in the refresh process and touches on colored e-ink microcapsules.
Topic match · Consumer devices & gadgets
A Tour of the Acme Editor23:16

A Tour of the Acme Editor

151K views • 14 years ago
Russ Cox
Russ Cox gives a 23-minute tour of the Acme text editor from Plan 9, showing its mouse-driven interface, executing commands from text, and its filesystem-based interface to other programs.
Topic match · GUI, HCI & interface history
iPhone Magnifier and Voice over3:50

iPhone Magnifier and Voice over

3K views • 5 years ago
Kristy Viers
Kristy Viers demonstrates the iPhone Magnifier combined with VoiceOver to describe the user's surroundings. She shows how the built-in feature reports scenes, faces and lighting.
Topic match · Consumer devices & gadgets
Weird webcam mod that enables eye-contact conversation13:28

Weird webcam mod that enables eye-contact conversation

1.6M views • 6 years ago
DIY Perks
DIY Perks builds a webcam mod using a two-way mirror in a box so the camera sits behind the screen image. This allows real eye contact on video calls.
Topic match · Consumer devices & gadgets